ReviewSode #3: Grimm
This is the first of our full Origins’ Awards Reviews– we’ll release 1 review per day to complete the series!
In this episode we review Grimm, published by Fantasy Flight Games.
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We give this a “3″ on our rating scale:
- 1= If you are only going to buy 1 book, get this one.
- 3= If you are going to buy 3 books so you have a “main game” plus a fun pickup, this is the book for you
- 10= If you are going to get 10 books for a bit more variety, get this one 0= Don’t buy it.
This game would be a ton of fun for a few one shots or to pick up when you’re normal game is sidetracked for a couple of weeks. Very intesting concepts, great flavor, good production values– a good book overall. The lack of clarity and that everything is written in text blocks (I mean everything- there is not a single formula or chart in the book that says “Attack = Scrap vs Defense -> Inflict Wounds”) is insanely frustrating, but other than that, it’s a good book.
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June 16th, 2008 at 5:38 am
So, I was wondering – what would you guys identify as a roleplaying game that is written *well*?
June 16th, 2008 at 1:56 pm
This would be a perfect back and forth for our boards– specifically in this thread:
http://brilliantgameologists.com/boards/index.php?topic=717.0
We’ll also probably have an episode just about this.
But to clarify, I think Grimm is written very well. It’s got the right mix of casual narrative mixed with creativeness and overall very good. The layout/ structure though needed work with just some additional charts, formulas, graphs, etc.