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Author Topic: Ask a Simple Question part 19: Titan-Bloodline Pixie Ubercharger edition  (Read 22980 times)
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Mixster
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« Reply #880 on: November 18, 2010, 12:15:12 PM »

Q281 What is the source on the two-weapon fighting swashbuckler variant?
Q282 I remember that the invisible blade were not supposed to have the entry requirements he has, what was he supposed to have? Have anyone got a source?
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« Reply #881 on: November 18, 2010, 12:20:52 PM »

A282: Sorry, but I believe your memory is confused.  Here's the (design-intent) 10 level Invisible Blade.
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« Reply #882 on: November 18, 2010, 12:31:52 PM »

Q 293 If a half caster, such as a ranger or paladin, takes Practiced Spellcaster, do they get the full +4? Or because they're a half, do they only get +2?
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« Reply #883 on: November 18, 2010, 12:35:13 PM »

Q 293 If a half caster, such as a ranger or paladin, takes Practiced Spellcaster, do they get the full +4? Or because they're a half, do they only get +2?

They get the full +4...
So a 10 level paladin with practiced spellcaster has a caster level 9......
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« Reply #884 on: November 18, 2010, 12:38:28 PM »

Q282 I remember that the invisible blade were not supposed to have the entry requirements he has, what was he supposed to have? Have anyone got a source?
A282: Sorry, but I believe your memory is confused.  Here's the (design-intent) 10 level Invisible Blade.

A282 addendum:
No, he's not confused.
Check the Handy Links, or rather, this
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« Reply #885 on: November 18, 2010, 12:42:59 PM »

A273 -- sleep is a function of race/creature type.  regardless, you still need 8 hours of rest each day (see Magic chapter of PHB)

Can you quote a page?  I believe you, but the stuff I found specifically mentions Wizards which need to rest, and Clerics which don't.  I understand I'll have to sleep, but Wizards and Sorcerers require a certain amount.  Clerics don't and Sha'ir doesn't say (I don't think).
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Quote from: Negative Zero on November 04, 2009, 02:16:14 AM
In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
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« Reply #886 on: November 18, 2010, 12:48:41 PM »

Easiest recharge is Torc of Power Preservation + Earth Power.  Spend 1 power point, get 2.

The most recent printing of torc of power preservation (Magic Item Compendium) only functions five times per day. 
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« Reply #887 on: November 18, 2010, 12:49:04 PM »

A273 -- sleep is a function of race/creature type.  regardless, you still need 8 hours of rest each day (see Magic chapter of PHB)

Can you quote a page?  I believe you, but the stuff I found specifically mentions Wizards which need to rest, and Clerics which don't.  I understand I'll have to sleep, but Wizards and Sorcerers require a certain amount.  Clerics don't and Sha'ir doesn't say (I don't think).
Divine casters do not need to rest during the night. They simply pray or meditate at the time of day they choose to renew spells. PHB p179
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Sobolev
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« Reply #888 on: November 18, 2010, 12:53:20 PM »

A273 -- sleep is a function of race/creature type.  regardless, you still need 8 hours of rest each day (see Magic chapter of PHB)

Can you quote a page?  I believe you, but the stuff I found specifically mentions Wizards which need to rest, and Clerics which don't.  I understand I'll have to sleep, but Wizards and Sorcerers require a certain amount.  Clerics don't and Sha'ir doesn't say (I don't think).
Divine casters do not need to rest during the night. They simply pray or meditate at the time of day they choose to renew spells. PHB p179

So clearly Sha'ir must pray for spells.  I guess.
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Quote from: Negative Zero on November 04, 2009, 02:16:14 AM
In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
Sobolev
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« Reply #889 on: November 18, 2010, 12:54:45 PM »

Q280: How do I meet the Wild Shape requirement of Planar Shepard without taking a bunch of levels of druid?
Can't help with the others. But can help with the last one.

A280: The Divine Minion template gets Wild Shape as an 11th level druid at will into deity-specific forms.
[/quote]

Do GMs usually let this fly since it is A) Not a Class feature B) Technically is called Fast Wild Shape and not Wild Shape?  It's still a good idea, I'm just curious.  I think it wouldn't be too hard to convince someone that was fine (no harder than convincing someone that Planar Shepards are fine...)
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Quote from: Negative Zero on November 04, 2009, 02:16:14 AM
In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
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« Reply #890 on: November 18, 2010, 01:01:07 PM »

Easiest recharge is Torc of Power Preservation + Earth Power.  Spend 1 power point, get 2.

The most recent printing of torc of power preservation (Magic Item Compendium) only functions five times per day. 
True, but unlike Spell Compendium, MIC is not noted to be an update of old items.  There are officially two Torcs of Power Preservation: the continuous one and the much cheaper 5/day version.
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« Reply #891 on: November 18, 2010, 01:16:14 PM »

Q280: How do I meet the Wild Shape requirement of Planar Shepard without taking a bunch of levels of druid?
Can't help with the others. But can help with the last one.

A280: The Divine Minion template gets Wild Shape as an 11th level druid at will into deity-specific forms.

Do GMs usually let this fly since it is A) Not a Class feature B) Technically is called Fast Wild Shape and not Wild Shape?  It's still a good idea, I'm just curious.  I think it wouldn't be too hard to convince someone that was fine (no harder than convincing someone that Planar Shepards are fine...)
[/quote]


I seem to remember that divine minion was used in the early Pun-pun Incarnations,or is my memory completely failing me?
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bearsarebrown
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« Reply #892 on: November 18, 2010, 01:16:36 PM »

Do GMs usually let this fly since it is A) Not a Class feature B) Technically is called Fast Wild Shape and not Wild Shape? 
"A divine minion can wild shape as an 11th-level druid "
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« Reply #893 on: November 18, 2010, 01:17:13 PM »

Q284: Assuming you are using normal Polymorph rules, and not one of the 9 kajillion erratas Polymorph changes your HP, correct?
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« Reply #894 on: November 18, 2010, 01:18:50 PM »

Q284: Assuming you are using normal Polymorph rules, and not one of the 9 kajillion erratas Polymorph changes your HP, correct?
Yes because it changes your Constitution so it also changes your hp...
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« Reply #895 on: November 18, 2010, 01:21:56 PM »

Do GMs usually let this fly since it is A) Not a Class feature B) Technically is called Fast Wild Shape and not Wild Shape? 
"A divine minion can wild shape as an 11th-level druid "

Planar Shepard Requirements:
...
Special: Wild Shape Class Feature.

Being able to wild shape as an 11th-level druid is not having the Wild Shape class feature.  If it said "Ability to wild shape" I'd be with you.  That being said, the fact that I have to point this out answers my question I guess.
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Quote from: Negative Zero on November 04, 2009, 02:16:14 AM
In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
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« Reply #896 on: November 18, 2010, 01:24:48 PM »

Wild Shape Ranger is an option, if you don't care about spells at all.
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« Reply #897 on: November 18, 2010, 01:29:15 PM »

Wild Shape Ranger is an option, if you don't care about spells at all.

Has the same problem as Druid, requiring a bunch of class levels.  Might be time to stop pursuing this line.  Even if I get Divine Minion to work I need to be able to Spontaneous Summon Nature's Ally too for Greensinger Initiate which I also can't do (yet).  It's sad, Sha'ir has a lot of synergy with Planar Shepard (who doesn't have synergy with 10 rounds to your opponent's one round).
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Quote from: Negative Zero on November 04, 2009, 02:16:14 AM
In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
Rebel7284
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« Reply #898 on: November 18, 2010, 01:44:32 PM »

Wild Shape Ranger is an option, if you don't care about spells at all.

Has the same problem as Druid, requiring a bunch of class levels.  Might be time to stop pursuing this line.  Even if I get Divine Minion to work I need to be able to Spontaneous Summon Nature's Ally too for Greensinger Initiate which I also can't do (yet).  It's sad, Sha'ir has a lot of synergy with Planar Shepard (who doesn't have synergy with 10 rounds to your opponent's one round).

CD has spontaneous summoner.
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« Reply #899 on: November 18, 2010, 02:04:42 PM »

Wild Shape Ranger is an option, if you don't care about spells at all.

Has the same problem as Druid, requiring a bunch of class levels.  Might be time to stop pursuing this line.  Even if I get Divine Minion to work I need to be able to Spontaneous Summon Nature's Ally too for Greensinger Initiate which I also can't do (yet).  It's sad, Sha'ir has a lot of synergy with Planar Shepard (who doesn't have synergy with 10 rounds to your opponent's one round).

CD has spontaneous summoner.
Just need a few ranks in Knowledge (Nature) to access it.
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