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Endarire
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« on: November 22, 2010, 12:37:55 AM » |
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I know of Initiate of the Sevenfold Veil, Fatespinner, and Wild Mage from Complete Arcane. None seem especially random. (The Wild Mage's caster level modification ain't enough.) I've considered using a Wild Surge Chart from 2E, but I wanted to know what other options existed. What homebrew exists for such a concept?
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Hood - My first answer to all your build questions; past, present, and future. Speaking of which: Don't even need TO for this. Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu]. Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"
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X-Codes
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« Reply #1 on: November 22, 2010, 01:50:31 AM » |
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Define "Random." Do you want to roll more dice? Do you want to have random effects occur for no apparent reason? Do you want to have spells with random effects imposed on their targets?
Consider the various "Prismatic" spells, as well as confusion/insanity effects. Dice rerolls such as Alter Fortune are amazingly useful. Wild Mage is also a good option, not so much for it's random CL on each spell, but because of it's Random Deflector ability and various effects tied to a Rod of Wonder. Luck feats from Complete Scoundrel might also be in order.
If you want random options available to you, then perhaps you could also take a Crusader dip into Jade Phoenix Mage. Doesn't get much more random than the zany Crusader recovery mechanic.
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Solo
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« Reply #2 on: November 22, 2010, 01:51:03 AM » |
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I know of Initiate of the Sevenfold Veil, Fatespinner, and Wild Mage from Complete Arcane. None seem especially random. (The Wild Mage's caster level modification ain't enough.) I've considered using a Wild Surge Chart from 2E, but I wanted to know what other options existed. What homebrew exists for such a concept? Hood.
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Endarire
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« Reply #3 on: November 22, 2010, 02:05:05 AM » |
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By random, I mean, "maybe sprout flowers from his head when casting magic missile." The effects can be nonsensical or detrimental so long as I have a significant chance to cast the intended spell.
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Hood - My first answer to all your build questions; past, present, and future. Speaking of which: Don't even need TO for this. Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu]. Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"
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X-Codes
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« Reply #4 on: November 22, 2010, 02:50:09 AM » |
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By random, I mean, "maybe sprout flowers from his head when casting magic missile." The effects can be nonsensical or detrimental so long as I have a significant chance to cast the intended spell.
That's Wild Mage. It won't happen as he's casting magic missile, but there will be both floral arrangements and magic missiles to be sure.
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skydragonknight
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« Reply #5 on: November 22, 2010, 03:28:57 AM » |
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There's some flaws where you have random sounds and images around you. I never used those ones, so I dunno the details.
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It always seems like the barrels around here have something in them.
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Nytemare3701
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« Reply #6 on: November 22, 2010, 06:53:55 AM » |
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Factotum/Chameleon With spell thematics (Rod of Wonder effects).
You would get a solid character that can change on a dime, and you roll on the rod of wonder table for the visual theme of the spell (can't change the actual effect)
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ALT+7 to make a • Clean up your posts and people tend to react better to them. My rewrites: Mechanics There's RAI, and then there's RAW, and then there's "Hey, if I deliberately misread this look how powerful it is!" – Caelic
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Mixster
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« Reply #7 on: November 22, 2010, 07:11:22 AM » |
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Just build a regular wizard, memorize a set of spells and use a dice to decide what spell you'll cast.
Would probably make you on par with the fighter in the group.
Alternatively use the dice to determine what spells you will learn, and what spells you will memorize as well. Or play a Sorcerer so you can be sure you only know useful spells.
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Monks are pretty much the best designed class ever.
JaronK
Meep Meep - Mixster out
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Etarran
Ring-Tailed Lemur
 
Posts: 54
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« Reply #8 on: November 22, 2010, 09:07:35 AM » |
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I have always liked the random lights and sounds flaws. Side effects of taking them may include GLOWING SWEAT. Use your flaws to fuel SWEET RAVE PARTIES!
I hate to suggest this for charop, but if you're looking for random effects when casting a spell, the game's mutable flavour is probably your go-to option.
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Nunkuruji
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« Reply #10 on: November 22, 2010, 11:33:02 AM » |
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Taint
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Sinfire Titan
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« Reply #11 on: November 22, 2010, 06:29:20 PM » |
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I've always had a hatred for the Wild Magic effects in general. I mean, why play a video game when you have no control over what the buttons do (IE: Pressing the Punch button causes you to turn to stone in Street Fighter)?
That said, Prismatic Spells are your best friend.
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skydragonknight
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« Reply #12 on: November 22, 2010, 09:47:17 PM » |
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The Confusion spell? 
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It always seems like the barrels around here have something in them.
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X-Codes
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« Reply #13 on: November 22, 2010, 10:10:22 PM » |
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I've always had a hatred for the Wild Magic effects in general. I mean, why play a video game when you have no control over what the buttons do (IE: Pressing the Punch button causes you to turn to stone in Street Fighter)?
That said, Prismatic Spells are your best friend.
Yeah, that's why nobody ever used Wild Mage except to try and pass it off as a level dip for +1d6 to caster level with Practiced Spellcaster. (FYI, no, it still doesn't work)
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snakeman830
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« Reply #14 on: November 23, 2010, 12:44:49 AM » |
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Wild Mage is a decent PrC. None of the abilities activate randomly and you only have a 1/3 chance for a lower caster level, but 50% for higher. The class abilities are unique and can be powerful. It truly becomes a great PrC if your DM is fond of Wild Magic zones, so you have a greater chance of doing something beneficial.
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I am constantly amazed by how many DM's ban Tomb of Battle. The book doesn't even exist! Quotes: By yes, she means no.
That explains so much about my life. hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea. If using Genesis to hide your phylactry, set it at -300 degrees farenheit. See how do-gooders fare with a liquid atmosphere.
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X-Codes
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« Reply #15 on: November 23, 2010, 01:54:30 AM » |
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Wild Mage is a decent PrC. None of the abilities activate randomly and you only have a 1/3 chance for a lower caster level, but 50% for higher. The class abilities are unique and can be powerful. It truly becomes a great PrC if your DM is fond of Wild Magic zones, so you have a greater chance of doing something beneficial.
True. You're not completely screwed in Wild Magic zones. That is an extremely useful benefit if you ever venture into one.
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Mixster
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« Reply #16 on: November 23, 2010, 08:31:00 AM » |
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Wild Mage is a decent PrC. None of the abilities activate randomly and you only have a 1/3 chance for a lower caster level, but 50% for higher. The class abilities are unique and can be powerful. It truly becomes a great PrC if your DM is fond of Wild Magic zones, so you have a greater chance of doing something beneficial.
They were better in 2nd edition though. Especially because you could be sure to almost always encounter the deck of many things with my DM. Oh thank you, I can draw two cards and choose the better? Well I think I'll grab meself 10 draws of that deck then. In 3.5 they can go quite crazy with the rod of wonder though, making it more safe to use.
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« Last Edit: November 23, 2010, 08:33:18 AM by Mixster »
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Monks are pretty much the best designed class ever.
JaronK
Meep Meep - Mixster out
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Aharon
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« Reply #17 on: November 23, 2010, 01:30:58 PM » |
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Doesn't magic work reliable in Wild Magic areas if you pass a caster level check? I think the DC was 15+ spell level. Depending on how optimized the build is, this shouldn't be a problem, and it's also no problem for higher level characters (example: 11th level character casting a metamagick'd first level spell from a 6th level slot has a 75% chance of success).
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By clicking this link, you open a pop-up, but I get a eurocent for my current wish, the 5th book of the Wheel of Time series. Please note that this only works if you leave the pop-up opened till it has finished loading. Thank you!
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Tenebrus
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« Reply #18 on: November 23, 2010, 10:53:37 PM » |
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Why not just draft a random chart -- I'm thinking a d1000 Wand of Wonder --and see if your dm approves?
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