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Author Topic: [D&D 3.5] 20th Level One-Shot Setup Thread  (Read 6611 times)
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betrayor
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« Reply #120 on: October 21, 2010, 08:22:11 AM »

In any case my character is Finished so whenever you like take a look and give me the final ok......

http://www.myth-weavers.com/sheetview.php?sheetid=248233
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archangel.arcanis
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« Reply #121 on: October 21, 2010, 09:17:13 AM »

It still needs some tweaking but here is my character: http://www.myth-weavers.com/sheetview.php?sheetid=248436
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Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren
kevin_video
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« Reply #122 on: October 21, 2010, 12:02:32 PM »

If I use the Item's Familiar Invest life energy ability my xp will be increased by 10% that means that I will have 209000xp which is only 1000 away from 21 level...
Now my question is will I be able to attain 21 level in game or is there  a hard cap?
There is a cap, yes. At least they're supposed to be.
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Mixster
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« Reply #123 on: October 21, 2010, 01:40:03 PM »

Except for saves, and statting equipment out, my character is finished: http://www.myth-weavers.com/sheetview.php?sheetid=248039

Here's his BG:

Melkior was just a young boy when Pelor first spoke to him, he was told to pick up the sword of his father, and avenge him. To slay the orcs that intruded on his homeland, and bring the word of Pelor to any survivors he would spare. On the first thought he was appalled by the idea, and feared the god, but Pelor spoke to him to not be afraid, to travel everywhere and bring brightness, glory and goodness to all. To let them all see the light of Pelor or perish in their wicked ways.
Melkior knew that instant he had a task, although he had lived a secluded life, being sent to the nearby Cloister when his parents feared the orcs coming, he returned just in time to see his family, get cut down, alive was only his older brother, Minruel, a Wizard who had been away for his wizard studies. Together the brothers swore revenge, Melkior used the abilities granted to him by Pelor to aid his brother with the magic he weaved, and they became great heroes together. They found out that the Orcs were set in motion by a necromancer, who in turn were set upon his evil schemes by a convent of Mind Flayers, wanting to sow despise to catch the fleeing brains, he realised the Mind Flayers worshipped an evil Dragon, who had dealings with demons. And through the holy light of Pelor Melkior vanquished this evil.
Within as little as 7 years, Melkior and his brother had grown from being sons of Gunrad the farmer, to being some of the most revered heroes of Lurion. They alone helped the country into peace and prosperity by valiantly smiting Evil, in his quests, Melkior met many allies, Envelor the Paladin of Heironeous is one of his friends to this day, and Michael, the Cleric of Fharlangh taught him that although Pelor is great he needs help, Even Sol'mael, the Solar angel, has aided him in many tasks throughout his life, it was he that sent him the first allies, and in the fight against the Dragon and the Balor, Melkior summoned Sol'mael to help him, the mighty Solar accepted, and fought the Balor, while Envelor, Melkior, Michael and Minruel battled the dragon, finally they defeated it, in a bloody battle.
That was 6 years ago, Melkior has found a wife Indala, and he is happy, Lurion enjoys peace and prosperity. Melkior is growing restless, compared to the life of an adventurer, being the high prophet of Pelor is dull. He goes from day to day, talking to his old friends of how he wants to again seek an adventure, and so do they, the dull lives of aristocracy doesn't please mighty heroes and Pelors spokesman.
It was without pause that he searched for something more to do, and one day it arrived.
When Melkior first read the letter he was dumbfounded, first he wanted to make all the preparations in the world, and he wanted his friends and allies to come. He wanted them to help these poor people against the great evil they had happened upon.
He wanted to ask his friends and allies to help him, and they would, but he knew that the hunter's wealth probably would have send them letters if they needed their assistance, however to make sure the letter was legit, he figured waiting one day wouldn't harm anything. He cast his spells to make sure it wasn't some evil trap, after having assured that it was not a trap, Melkior goes to bed, planning on accepting the letter after morning prayers.
The next morning after prayers, the urguency of the letter struck him, and he knew he couldn't keep them waiting, he had to save those poor souls. He quickly went to the armory, drew his fathers old sword, and uttered a short but secure: "Yes"


Will be speaking in yellow with a black glow, it looks rather cool to me.
« Last Edit: October 22, 2010, 07:47:32 AM by Mixster » Logged

Monks are pretty much the best designed class ever.

JaronK

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Stormcrow
Bi-Curious George
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« Reply #124 on: October 21, 2010, 04:30:33 PM »

silly question but what do we know about the island is it trapical tempert or just cold.
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betrayor
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« Reply #125 on: October 21, 2010, 05:27:49 PM »

In that case i will amend my character and i will not use the invest life energy ability.....

Silly question but is Player's Handbook 2 in the books allowed?
While you don't mention it in the books allowed you say later that if we want to use an web enchament we should say which is it and you give as an example the Ph2 one....
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Stormcrow
Bi-Curious George
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« Reply #126 on: October 21, 2010, 07:16:21 PM »

Well fixed the saves still trying to finish the gear / spells

Note : my character will be slightly sceptical as if thinking this my be a trap and he is in the middle of it.  Then a gene I will LOL heavily if this game does end up with something like the predator in it.

But redid the fluff take a look feel free to say what you think about the character.

Fluff
Raynor the Bastard son of a Duke forced in to his order at an early age. He was trained as a Summoner. And as an agent mostly using the cover as a priest. Doing more or less the orders dirty work for the order like if a group of clerics went heretic he was sent to deal with them. As well he has escorted powerful relics dealing with things like Drow and mindflyer  nests to keep the relic safe.
After his home land went through a civil war over witch of the twin princesses (Aleta and Morgan)to put on the thrown, his order tuck the side of princess Aleta (mostly due to Morgans anti magic position) and fought for as a battle field as healer and mage during most the war did not go his way in the early stages and for a short time was the was Aleta personal body guard. When the war turned and was over with Morgans defeat, he found out that his father and Half brothers were killed in the war fighting for the other side Empress Aleta asked him to leave his order and in exchange she offered Raynor his father’s lands and titles as a gift for his loyalty to her and saving her life on numerous occasions one of his cusions by marriage a mage challenged it do to Raynor being a Bastard and forced Raynor into a Summoners Duel (and buy the laws it was to the death) needless to say who one ...  ...
Currently Raynor is a Duke of Red Griffon a heavily Fortified island city (and yes it is mobile) / citadel.   And in the arcane community he public he is a respected Thaumaturgist with a few concubines (Jezel , Rio, Shamyay, Rose, Rachel, Cindy , Ginger, Mia, Bella and Kristy)((note in the empire his group is small compared to the other loards and dukes.)) but never married, for he is leavening himself open to a marriage alliance with one of the noble families if needed.
 Privately he is a powerful Malconvoker and agrees that Good should not always battle evil and that evil should at times be pitted agents another kind of evil.  For him when he is not dealing with the boredom of courts of high justice as well as the other problems with running his lands. He has taken up hunting magical creatures that are a threat to the general public as a hobby but he really finds the best challenge to hunting highly intelligent creatures that challenge him on a mental level. , but thought he would only admit it to his concubines in private that he does miss the adventures life and compares what he is doing now as being like a bird in a cage the power he has as constricting. To serve the empress as an ally in a strategic position is one thing but how he is serving the common man now is not the way he ever wanted. He reserved his letter just after returning from one of his hunts taking out group of drow slavers that he was utterly disappointed in what little fight they put up. Finding himself one moment with his Chamberlain and the next on a teleportation pad  the “first thought in his head is who will be hunting who?”

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kevin_video
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« Reply #127 on: October 21, 2010, 09:12:34 PM »

silly question but what do we know about the island is it trapical tempert or just cold.
You guys know nothing other than what a Knowledge (Geography) and Knowledge (Nobility and Royalty) roll would give you guys. If you can't make that, a basic INT check of 10 lets you know of a couple of rumours about what someone heard from a friend of a friend of theirs. Knowledge (Nobility and Royalty) would also let you know who Tarmin Squire is and his roll in this. An INT roll of 10 (because you can take 10) lets you know that he is a CG ranger/paladin and a part of a guild team known as the Hunter's Wealth. Any hunter worth their salt knows of that guild team, and usually answers with a long sigh and eye roll before saying "Yeah, I know of them."

In that case i will amend my character and i will not use the invest life energy ability.....

Silly question but is Player's Handbook 2 in the books allowed?
While you don't mention it in the books allowed you say later that if we want to use an web enchament we should say which is it and you give as an example the Ph2 one....
PHBII is considered core. All core books are allowed, so yes.
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Stormcrow
Bi-Curious George
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« Reply #128 on: October 21, 2010, 10:10:11 PM »

well satisfied with the armour is done. when it comes to weapons I think a repeating crossbow with bayonet secondary any idea of should work for enchantments ? any ideas ?
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kevin_video
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« Reply #129 on: October 21, 2010, 10:12:24 PM »

well satisfied with the armour is done. when it comes to weapons I think a repeating crossbow with bayonet secondary any idea of should work for enchantments ? any ideas ?
Personally I've always liked Transmuting and Force. It technically doesn't do any extra damage, but getting past most DR is nice.
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Like D&D Freakouts? Check out this 4th Ed one.
Sohala
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« Reply #130 on: October 22, 2010, 12:15:21 AM »

Are merged and/or custom magic items okay?
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Stormcrow
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« Reply #131 on: October 22, 2010, 12:16:18 AM »

well that weapions and for rings memo to self need to find better way for regeneration or invisability at will. o well. but will go  but with righ of Ring of Mighty Summons and Ring of Invisibility i have a total of 499428 GC to play with.
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kevin_video
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« Reply #132 on: October 22, 2010, 12:31:49 AM »

Are merged and/or custom magic items okay?
You mean can you have a ring of invisibility with a ring of protection +1 ability at 1.5x the cost added to it? Just as an example, I mean. Yes.
Custom items are not allowed, no.
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When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.
Mixster
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« Reply #133 on: October 22, 2010, 07:49:42 AM »

The spells my character would logically cast on the letter before accepting:

Detect Evil, Detect Magic, Legend Lore, Identify, Refuge giving the item and the command word to his paladin friend, instructing him to use it if they need help in the city, can also be accessed Via a sending (If I need the leadership feat for this, I'll do that but then I'm gonna bring my wizard friend with me, and have the paladin be a lower level guy), Discern Location (Tarmin Squire),
2x Miracle: contact other plane, lesser deity version, first question: 1. Is this letter a trap? If yes: Was the answer to question 1. correct? If no: Is this creature summoned evil?
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Stormcrow
Bi-Curious George
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« Reply #134 on: October 22, 2010, 09:51:54 AM »

Are merged and/or custom magic items okay?
You mean can you have a ring of invisibility with a ring of protection +1 ability at 1.5x the cost added to it? Just as an example, I mean. Yes.
Custom items are not allowed, no.
nice
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kevin_video
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« Reply #135 on: October 22, 2010, 12:36:33 PM »

The spells my character would logically cast on the letter before accepting:

Detect Evil, Detect Magic, Legend Lore, Identify, Refuge giving the item and the command word to his paladin friend, instructing him to use it if they need help in the city, can also be accessed Via a sending (If I need the leadership feat for this, I'll do that but then I'm gonna bring my wizard friend with me, and have the paladin be a lower level guy), Discern Location (Tarmin Squire),
2x Miracle: contact other plane, lesser deity version, first question: 1. Is this letter a trap? If yes: Was the answer to question 1. correct? If no: Is this creature summoned evil?
I'll contact you via PM with the answers. If you're not casting these spells yourself, then yes you'd need Leadership, or you'd have to pay for them. It'd be nice if all you had to say is "I have this wizard friend that I met back at 1st level cast all these spells for me before I leave for an adventure", but nothing comes that easy in life. For Legend Lore, and whatever other spells with focus or material components, you'll need to pay for those as well, as standard.
« Last Edit: October 22, 2010, 12:43:32 PM by kevin_video » Logged

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archangel.arcanis
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« Reply #136 on: October 22, 2010, 05:11:39 PM »

The more I see of everyone else's characters the more dissatisfied I am with mine. I think that the LA and animal HD are just too much to make this character work. Expect me to probably submit a more traditional hunter (ie ranger based) by the end of the weekend since this guy looks like he won't be able to keep up.
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Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren
kevin_video
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« Reply #137 on: October 22, 2010, 05:15:18 PM »

The more I see of everyone else's characters the more dissatisfied I am with mine. I think that the LA and animal HD are just too much to make this character work. Expect me to probably submit a more traditional hunter (ie ranger based) by the end of the weekend since this guy looks like he won't be able to keep up.
You don't know though that your character won't be able to keep up. It could have its own special abilities that no one else does. However, I won't stop you from revising your character if you wish to do so.

Just for fun, I'm going to put on here the revision of the rules, but don't worry, it's not going to apply to you guys unless you want them to. Basically if you do, it means you're accepting the new challenge given. If you don't, it's not a big deal. It's really getting to the point where what I'm seeing, and what they're seeing, is going against me and allowing them to go "Use the old rules, dammit."
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I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.
kevin_video
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« Reply #138 on: October 22, 2010, 05:26:10 PM »

Just got an e-mail on the updates for the rules. These won't pertain to you guys since we're doing the playtest which is based off of the rules already set.

1) Characters are not necessarily going to be 20th level, but they could be. Characters are given 190,000 XP to do with as they please as per the original rules. If there character takes XP penalties for lack of favored class levels, or use spells that require XP, they could lose levels.
2) No making their own items, with the exception of wizards making their own scrolls. The items are already made. If you run out of item slot space, too bad. No mixing this with that, even with 1.5 times cost ratio.
3) Book of Exalted Deeds, Draconomicon and Dungeonscape are not approved. Also, Unearthed Arcana, Tome of Battle, the Races books, and the Psionics books are removed. Complete Warrior Hexblade will be used as it is in the book. No Web Enhancements. This includes the dead levels. Fangshield Ranger comes from Champions of Valor, which isn't approved, so removed No using the SRD. No intelligent weapons or weapon familiars. No flaws for extra feats. Spells are per day, not that magic point mana system.
4) No Leadership feat. No "buying" hirelings. If you want spells cast on something because you don't have them, they are CL x 10(level) gp.
5) No death threshold. Just the regular -1 to -9.
6) Death effects are save or die.

Other revisions will come too. Each time with the original rules on them and "Use these" underneath.
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I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.
Stormcrow
Bi-Curious George
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« Reply #139 on: October 22, 2010, 05:36:13 PM »

no flaws ? o well.
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