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Author Topic: Ask a Simple Question, Part 18: Lucid Dreaming Ghost Pixie Hood Edition  (Read 35547 times)
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bananaphone
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« Reply #360 on: October 12, 2010, 09:43:14 AM »

Q116:
The Haunting Melody feat has a DC calculated as such (10 +1/2 Bard level + CHA).  The fact that it's based off of bard level and not character level makes it less powerful for multiclassing bards.  
Are there any feats, classes, or items that can boost this DC significantly in order to compensate? (Besides the obvious boosts to your Charisma stat.)

Haunting Melody
When you sing or use some other Perform skill, you can inspire fear in enemies within 30 feet of you.
Any opponent in range must succeed on a Will saving throw (DC 10 + 1/2 your bard level + your Cha modifier) or become shaken for a number of rounds equal to your ranks in the Perform skill. This is a mind-affecting fear effect.
Special: Using this ability counts as one of your daily
uses of bardic music.

(I have already looked through The Fear Handbook, which had no answer to my specific question)
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wotmaniac
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« Reply #361 on: October 12, 2010, 09:49:56 AM »

Q116:
The Haunting Melody feat has a DC calculated as such (10 +1/2 Bard level + CHA).  The fact that it's based off of bard level and not character level makes it less powerful for multiclassing bards. 
Are there any feats, classes, or items that can boost this DC significantly in order to compensate? (Besides the obvious boosts to your Charisma stat.)

Haunting Melody
When you sing or use some other Perform skill, you can inspire fear in enemies within 30 feet of you.
Any opponent in range must succeed on a Will saving throw (DC 10 + 1/2 your bard level + your Cha modifier) or become shaken for a number of rounds equal to your ranks in the Perform skill. This is a mind-affecting fear effect.
Special: Using this ability counts as one of your daily
uses of bardic music.

(I have already looked through The Fear Handbook, which had no answer to my specific question)
A116
well, AFAIK, any PrC that advances bardic music should stack for that (though I could be wrong)

additionally, there's a feat from one of the drag.mags. called Chaos Music that adds up to a +4 to your bard level for music.

:twocents:
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If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

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Beltendu
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« Reply #362 on: October 12, 2010, 10:18:21 AM »

Well, presuming bananaphone's text is correct, it specifically says Bard level, not bardic music level.  So bardic music levels from other sources wouldn't count.  Though I'd agree that's probably a reasonable house rule if so.
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Widow
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« Reply #363 on: October 12, 2010, 10:51:11 AM »

Q117

Is there a way to get the Magic Domain without worshiping a Deity with the domain?  I am specifically asking because I want to get into the Dweomerkeeper, but have been barred by the DM from worshiping a deity with the domain (playing a bard, had to pick a bard deity which means worshipping an ideal and picking two domains is also out).
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Mixster
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« Reply #364 on: October 12, 2010, 10:59:43 AM »

Q118 Isn't there a feat somewhere that adds druidic as a language?
I'm thinking of making a Savage Bard/Monk/Ur-Priest/Sublime Chord/ Arcane Hierophant Build, but having to get druidic really bugs me, since it's almost a wasted level, being an Ur-priest and all.
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PhaedrusXY
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« Reply #365 on: October 12, 2010, 11:02:32 AM »

Q118 Isn't there a feat somewhere that adds druidic as a language?
I'm thinking of making a Savage Bard/Monk/Ur-Priest/Sublime Chord/ Arcane Hierophant Build, but having to get druidic really bugs me, since it's almost a wasted level, being an Ur-priest and all.
I think just being an illumian allows you to learn it, IIRC. Also, it's kind of stupid, but you can technically just learn it from an ex-druid, like a Blighter. It is after all just a language, and there is nothing magically keeping someone who knows it from teaching it to you. They'll just pay whatever consequences that come about via RP or loss of their class abilities.
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« Reply #366 on: October 12, 2010, 11:37:30 AM »

Q115: Assuming I have access to Gate with no component cost, and assuming also that efreet wish chaining or pretty much any application of it other than calling in a badass outsider to win fights for me will get me punched by the DM, what are the top picks to gate in for my fights? Solar and balor are the obvious ones, but are there any other particular gems I should be thinking of?

Maybe some planar dragon from draconomicon would be a good idea....

Or if you cast Gate as a 20 level caster you could call an Infernal from ELH......
But if you do that the dm may punch you..... Big Grin
I don't think those things are actually controllable, as they are all demigods (DR 0).


Not exactly....
Things like abominations that have divine rank 0 are not demigods(divine rank 1-5), they are classified as hero-deities or quasi-deities and I don't see anything in the rules that would prevent you from Gating in an Abomination......
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snakeman830
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« Reply #367 on: October 12, 2010, 11:43:51 AM »

Q115: Assuming I have access to Gate with no component cost, and assuming also that efreet wish chaining or pretty much any application of it other than calling in a badass outsider to win fights for me will get me punched by the DM, what are the top picks to gate in for my fights? Solar and balor are the obvious ones, but are there any other particular gems I should be thinking of?

Maybe some planar dragon from draconomicon would be a good idea....

Or if you cast Gate as a 20 level caster you could call an Infernal from ELH......
But if you do that the dm may punch you..... Big Grin
I don't think those things are actually controllable, as they are all demigods (DR 0).


Not exactly....
Things like abominations that have divine rank 0 are not demigods(divine rank 1-5), they are classified as hero-deities or quasi-deities and I don't see anything in the rules that would prevent you from Gating in an Abomination......
Because anything with a divine rank is considered a diety.  What the divine rank is is irrelevant, so long as they have one.
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« Reply #368 on: October 12, 2010, 11:50:41 AM »

Q115: Assuming I have access to Gate with no component cost, and assuming also that efreet wish chaining or pretty much any application of it other than calling in a badass outsider to win fights for me will get me punched by the DM, what are the top picks to gate in for my fights? Solar and balor are the obvious ones, but are there any other particular gems I should be thinking of?

Maybe some planar dragon from draconomicon would be a good idea....

Or if you cast Gate as a 20 level caster you could call an Infernal from ELH......
But if you do that the dm may punch you..... Big Grin
I don't think those things are actually controllable, as they are all demigods (DR 0).


Not exactly....
Things like abominations that have divine rank 0 are not demigods(divine rank 1-5), they are classified as hero-deities or quasi-deities and I don't see anything in the rules that would prevent you from Gating in an Abomination......
Because anything with a divine rank is considered a diety.  What the divine rank is is irrelevant, so long as they have one.

Well you are right....
For some reason I thought that a being with divine rank 0 could be called with Gate, what confused me was that they are non-unique beings and so they could be called,I forgot that they had  to not be deities to work.....
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Rebel7284
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« Reply #369 on: October 12, 2010, 12:01:12 PM »

You CAN call Deities with Gate.  They just get the option of ignoring it.
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Sobolev
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« Reply #370 on: October 12, 2010, 12:02:47 PM »

You CAN call Deities with Gate.  They just get the option of ignoring it.

Or ignoring you once they show up.
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« Reply #371 on: October 12, 2010, 12:10:27 PM »

You CAN call Deities with Gate.  They just get the option of ignoring it.
In that case calling an Infernal and then leaving would be a good option.....
I can't see an infernal refusing to come wreak havoc in the material plane....
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The_Mad_Linguist
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« Reply #372 on: October 12, 2010, 12:15:10 PM »

Q118 Isn't there a feat somewhere that adds druidic as a language?
I'm thinking of making a Savage Bard/Monk/Ur-Priest/Sublime Chord/ Arcane Hierophant Build, but having to get druidic really bugs me, since it's almost a wasted level, being an Ur-priest and all.
It's called leadership for a blighter cohort.
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« Reply #373 on: October 12, 2010, 01:45:32 PM »

Q119: Why is realmshelps always down when I need it most?  Big Eyes
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Emo_Duck
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« Reply #374 on: October 12, 2010, 01:57:17 PM »

Q119: Why is realmshelps always down when I need it most?  Big Eyes
A119: It's either Murphy's Law or karma. Did you eat all your vegetables?

Q120: 'awaken DM golem' posted this line over on the Houserules board:
Quote from: awaken DM golem
One of the obscure powers in CPsi allows the elimination of exp costs ... I did a post (but the iirc isn't happening right now).

Which power is this? I hate XP costs.
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The_Mad_Linguist
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« Reply #375 on: October 12, 2010, 02:27:57 PM »

Q119: Why is realmshelps always down when I need it most?  Big Eyes
A119: Because you didn't think ahead and download the whole thing.
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PhaedrusXY
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« Reply #376 on: October 12, 2010, 02:51:25 PM »

Q119: Why is realmshelps always down when I need it most?  Big Eyes
A119: It's either Murphy's Law or karma. Did you eat all your vegetables?

Q120: 'awaken DM golem' posted this line over on the Houserules board:
Quote from: awaken DM golem
One of the obscure powers in CPsi allows the elimination of exp costs ... I did a post (but the iirc isn't happening right now).

Which power is this? I hate XP costs.
Well, Linked Power, the feat, can technically eliminate them, but I'd expect most DMs to veto that.
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« Reply #377 on: October 12, 2010, 03:05:41 PM »

You CAN call Deities with Gate.  They just get the option of ignoring it.
In that case calling an Infernal and then leaving would be a good option.....
I can't see an infernal refusing to come wreak havoc in the material plane....
If you're gonna use the drop and leave option, don't stop at Infernal. Call in a Dream Larva or a Hecatoncheires. The cap on HD isn't actually a hard cap, it's just how powerful a creature you can control. If the critter's out of your control anyway...

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« Reply #378 on: October 12, 2010, 04:26:47 PM »

Q121: Do you loose skill points with a low Int score? i.e. if a half-orc fighter has an Int of 6, does he still get two skill points per level, or none? For that matter, if a human fighter has an int of 8, does he get 2 or 3 points per level?
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The_Mad_Linguist
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« Reply #379 on: October 12, 2010, 04:32:52 PM »

Q121: Do you loose skill points with a low Int score? i.e. if a half-orc fighter has an Int of 6, does he still get two skill points per level, or none? For that matter, if a human fighter has an int of 8, does he get 2 or 3 points per level?
IIRC, yes - to a minimum of 1.
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Linguist, Mad, Unique, none of these things am I
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