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Author Topic: Ask a Simple Question, Part 18: Lucid Dreaming Ghost Pixie Hood Edition  (Read 34337 times)
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TC X0 Lt 0X
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« Reply #440 on: October 14, 2010, 06:47:43 PM »

Q143
Do you calculate the highest level cohort you can have from the Leadership feat by your ECL or HD?
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sir_argenon
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« Reply #441 on: October 14, 2010, 08:22:51 PM »

Q144: besides false life, are there any other arcane spells that give a HP boost?
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InnaBinder
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« Reply #442 on: October 14, 2010, 09:21:49 PM »

Quote
Q143
Do you calculate the highest level cohort you can have from the Leadership feat by your ECL or HD?
A143: ECL unless specified otherwise.
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« Reply #443 on: October 14, 2010, 09:50:45 PM »

A141: Not without either changing their type to something else (Greater Humanoid Essence, Polymorph, etc.) or the epic feat Music of the Gods.

Q145 - sort of - Are their easier ways to change the type? Maybe a lower level effect or one that effects multipile target? psionics arcane and divine are all available in the party
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wotmaniac
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« Reply #444 on: October 14, 2010, 10:39:05 PM »

Quote
Q143
Do you calculate the highest level cohort you can have from the Leadership feat by your ECL or HD?
A143: ECL unless specified otherwise.
Nay; as per the Leadership feat, leadership score is determined by : character level + CHA mod + (other mods).
character level = class levels + racial HD.  ECL (i.e., LA) has nothing to do with it.

However, your cohort does count his LA (and thus ECL) towards total (e.g., if your highest level cohort allowed happens to be 12th, and your cohort happens to be a drow, then it's only gonna have 10 character levels).
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If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

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« Reply #445 on: October 14, 2010, 10:58:10 PM »

Q 138: Where can I find a good spell sheet to print off?
Core only, but it has a blank form page for adding spells from other sources.

http://www.militaryfocus.com/dnd/index.htm

The blank sheets aren't bad, but that's not exactly what I'm after.  I edited my question to be more specific, sorry.

(Quoting instead of editing so ksb can see it.)

ksb, after looking at it again this is perfect.  Thank you!
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« Reply #446 on: October 14, 2010, 11:30:00 PM »

Q135: In an earlier thread, I'd asked about feats and other effects that can swap around primary casting ability scores. I'd been pointed to Academic Priest and Dynamic Priest, which swap divine primaries from Wisdom to Intelligence and Charisma (respectively). Is there any similar feat or so forth that would swap an arcane primary casting ability score?
This fell off the radar a few pages ago, so I'm reposting it.
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The_Mad_Linguist
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« Reply #447 on: October 14, 2010, 11:43:32 PM »

Not that I know of.
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Havok4
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« Reply #448 on: October 14, 2010, 11:47:08 PM »

Q135: In an earlier thread, I'd asked about feats and other effects that can swap around primary casting ability scores. I'd been pointed to Academic Priest and Dynamic Priest, which swap divine primaries from Wisdom to Intelligence and Charisma (respectively). Is there any similar feat or so forth that would swap an arcane primary casting ability score?
This fell off the radar a few pages ago, so I'm reposting it.

Illumains can get bonus spells based on str or dex.
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The_Mad_Linguist
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« Reply #449 on: October 15, 2010, 12:14:21 AM »

Riiiiiiiiiight.  And now that I think about it, I think there's a dwarf racial sub for con to bonus spells for sorcs.
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« Reply #450 on: October 15, 2010, 12:27:36 AM »

Riiiiiiiiiight.  And now that I think about it, I think there's a dwarf racial sub for con to bonus spells for sorcs.

Indeed, I think it actually gets his con bonus in addition to his cha bonus. Which could be quite nice with the right dwarf race.
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« Reply #451 on: October 15, 2010, 12:34:56 AM »

Riiiiiiiiiight.  And now that I think about it, I think there's a dwarf racial sub for con to bonus spells for sorcs.
Seriously? Wow. You don't happen to know the name, do you?
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« Reply #452 on: October 15, 2010, 01:07:22 AM »

Dwarven Sorcerer, in Crystal Keep's 'now removed' Base Classes Index.
You get that at lvl 9, which is kinda a shame, since you'd have to actually take 9 levels of Sorcerer. You lose 1 known 4th lvl spell for this.
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« Reply #453 on: October 15, 2010, 01:22:29 AM »

Dwarven Sorcerer, in Crystal Keep's 'now removed' Base Classes Index.
You get that at lvl 9, which is kinda a shame, since you'd have to actually take 9 levels of Sorcerer. You lose 1 known 4th lvl spell for this.
Originally from Races of Stone, apparently. Page 147. The ability is called Earth Meditation. You also get d6 HD and Know (dungeoneering). All of the ACFs seem worth losing a few known spells over.
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« Reply #454 on: October 15, 2010, 01:59:27 AM »

Lesser maeluths are dwarves with no con penalty (stat mods are -2 dex +4 con)
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« Reply #455 on: October 15, 2010, 02:03:57 AM »

Lesser maeluths are dwarves with no con penalty (stat mods are -2 dex +4 con)
Did dwarves ever have Con penalties? I've only known of Cha and Dex.
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« Reply #456 on: October 15, 2010, 02:11:30 AM »

This Earth Meditation thing only grants Con bonus to your Charisma score to determine bonus spells. You'd get a full extra lvl of slots for every 4 CON you had. (+2 mod bumps you up to the next lvl of bonus spells) This could be great, or it might not be enough, depending on the build.
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« Reply #457 on: October 15, 2010, 02:26:00 AM »

Lesser maeluths are dwarves with no con penalty (stat mods are -2 dex +4 con)
Did dwarves ever have Con penalties? I've only known of Cha and Dex.

He meant Cha.
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« Reply #458 on: October 15, 2010, 02:29:38 AM »

Lesser maeluths are dwarves with no con penalty (stat mods are -2 dex +4 con)
Did dwarves ever have Con penalties? I've only known of Cha and Dex.

He meant Cha.
Ah. Well in that case you've also got the Desert Dwarf, Dream Dwarf, Frost Dwarf (+4 Con, -4 Cha), and Gold Dwarf. Gotta love variants for better optimization.
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« Reply #459 on: October 15, 2010, 02:54:22 AM »

Q144: besides false life, are there any other arcane spells that give a HP boost?
A144:
There is the 4th level Heart of Earth spell from the Complete Mage.  Twice your CL in temporary HP(max 30), +8 to resist Bull Rush, Overrun, and Trip.
As a swift action you may activate a Stoneskin effect for 1 round/CL after which the spell ends. 1 hour/ CL duration.  Additional bonuses when other "Heart" spells are in effect.

Another 4th level spell, Ruin Delver's Fortune from the Spell Compendium lists temporary HP among one of it's options.  4d8 + CHA modifier. 
Immediate action casting time, but the duration is only 1d4 rounds.

Then there are the Vampiric Touch(PHB) and Channeled Lifetheft(CM) spells which require a melee touch attack on an enemy to gain temporary HP.
« Last Edit: October 15, 2010, 03:01:40 AM by bananaphone » Logged
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