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Author Topic: beat infinite dc balance checks at level one with phb rules only....  (Read 2428 times)
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nijineko
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Posts: 887


two strange quarks short of a graviton...


« on: September 26, 2010, 07:01:33 PM »

*edited in response to replies*


i noticed a couple of interesting phrasings in some slightly related rules (all movement related, anyway)

abusing the rules as written allows for the exploit.

due to odd phrasing in the 3.5 phb any character can take a 5' movement action (not a 5' step) in any direction, even diagonally, no matter the amount of penalty for doing so. since not mentioned otherwise, the movement could technically be up.


the relevant quotes:

in the phb, under special movement rules is the following:
Quote
Minimum Movement: Despite penalties to movement, you can
take a full-round action to move 5 feet (1 square) in any direction,
even diagonally
. (This rule doesn’t allow you to move through im-
passable terrain or to move when all movement is prohibited, such
as while paralyzed.) Such movement provokes attacks of opportu-
nity as normal (despite the distance covered, this move isn’t a 5-foot
step).

also in the phb, from the jump skill:
Quote
Action: None. A Jump check is included in your movement, so it
is part of a move action. If you run out of movement mid-jump, your
next action (either on this turn or, if necessary, on your next turn)
must be a move action to complete the jump.


(emphasis mine.)

here are the same rules from the d20srd:

Quote

Quote
Action
None. A Jump check is included in your movement, so it is part of a move action. If you run out of movement mid-jump, your next action (either on this turn or, if necessary, on your next turn) must be a move action to complete the jump.

(emphasis mine.)

the srd wording is less supportive of the concept, but one could argue technicality. in effect, if you style your movement upward (or diagonally upward) as a jump, and then use the rule of "moving five feet in any direction no matter the dc", and the rule of "must take a move action if you haven't finished your jump" you could claim to be able to jump across unlikely distances. in slow motion.

this also applies to any movement related action, so one can also apply it to balance checks:

Quote
http://www.d20srd.org/srd/skills/balance.htm

and just for laughs, here are some epic level jump dc's:
http://www.d20srd.org/srd/epic/skills.htm#balance

(not to mention any other movement related actions... swim or climb checks anyone?

intended as a fun thought exercise, none of my dm's would allow such a thing, and i would likely be dice'd to death by the rest of the party were i to suggest such a thing.



though you might be able to successfully use this rule exploit on balance checks if you only move 5' per round at low levels. that might be how low level thieves manage second story work.

=D
« Last Edit: October 09, 2010, 01:42:19 PM by nijineko » Logged

arukibito ga michi wo erabu no ka, michi ga arukibito wo erabu no deshou ka?
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The_Mad_Linguist
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« Reply #1 on: September 26, 2010, 07:14:31 PM »

Yeah, but there isn't any rule that says you don't fall as normal.  So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.
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Bauglir
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« Reply #2 on: September 26, 2010, 08:48:46 PM »

Yeah, but there isn't any rule that says you don't fall as normal.  So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.

I'm sigging that.
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So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.
nijineko
King Kong
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Posts: 887


two strange quarks short of a graviton...


« Reply #3 on: September 29, 2010, 01:46:10 AM »

i later noticed that since it is a full-round action, not a 1 round action, that you would indeed fall after your turn is over and the next in line begins.

however, handy for making insane balance, swim, and climb checks, if one doesn't mind moving so slowly, or provoking aoo's.
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« Reply #4 on: October 08, 2010, 04:24:05 PM »

Avatar of the Omniscificer ?!
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nijineko
King Kong
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Posts: 887


two strange quarks short of a graviton...


« Reply #5 on: October 09, 2010, 01:41:31 PM »

so maybe i should change the title to be "beat infinite balance checks". ^^
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arukibito ga michi wo erabu no ka, michi ga arukibito wo erabu no deshou ka?
Never game alone again!
KadoKado! Game for gifts!
The Ultimate Dice Rolling Engine
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