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Author Topic: Dealing with excess wealth  (Read 908 times)
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Rutibex
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« on: September 06, 2010, 11:04:54 AM »

Ok I'm looking for a bit of advice here, I'm in a bit of a tricky situation. Our group plays 3.5 D&D and we have a DM rotation system. We're not kids any more and DMs can have real life get in the way. We where all tired of making new characters every other month so we agreed to just try rotating DMs and having the new guy try and make the best of the game world every DM before him shaped.

My problem is this: The last DM was quite monty haul and liked giving out lots of treasure. The party average is level 10, but the gear is more suited for a 15th-17th level group. I want to be able to give out level appropriate treasure, with maybe some more powerful stuff to "motivate" them in certain directions but as it is I would have to go to the Epic Level handbook to make them excited.

I conferred with the DM before hand and he agreed to deal with the problem as best he could. In our last adventure a high level wizard hit the party with a Disjunction to thin out the magic items a bit, but a few people where missing that week and the parties Druid had such a high will save that he kept most of his gear. How can I deal with this in a way that won't piss everyone off? I don't want to hit them with a nerf bat and just have Ethereal Filchers steal it all in the night or something. I have to do something, half the players have already been Disjunctioned so I can't just ramp up the items again and pass the buck to the next DM.
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Sohala
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« Reply #1 on: September 06, 2010, 09:37:59 PM »

Personally, I would ask the group, as a whole if they are willing to take a hit to their gear to bring encounters back in line. It seems the most mature way to handle it, without having outrage or hate for possibly singling out someone. If you can pull it off, try for just lesser versions of their present gear.
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The_Mad_Linguist
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« Reply #2 on: September 06, 2010, 10:30:43 PM »

^This.
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Rutibex
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« Reply #3 on: September 07, 2010, 01:12:01 AM »

We decided on a compromise.  The last DM stuck to the core books so everyone's items where from the DMG.  I gave everyone the option of keeping their core items or rebuying everything with standard 10th level wealth from the Magic Item Compendium.  Everyone went for it and now everyone is happy. 

It makes no sense from an in-game perspective but we're not really sticklers for that anyway (for example we have a rule: No attacking or otherwise betraying the party, regardless of alignment or in game reasons.  It's worked out very well).
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The_Mad_Linguist
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« Reply #4 on: September 07, 2010, 01:25:16 AM »

Glad it worked out OK.  Seems like a reasonable compromise, and the player will probably end up with cooler options in battle, eve nif they aren't strictly speaking as effective.
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Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.
dna1
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« Reply #5 on: September 07, 2010, 04:37:07 PM »

alot of times if you just talk with the players they can be reasonable.... works both ways though i guess  Big Grin
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Bryan_0697
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« Reply #6 on: September 08, 2010, 01:36:27 AM »

alot of times if you just talk with the players they can be reasonable.... works both ways though i guess  Big Grin

Rarely 8P lol j/k

If they refused to be reasonable you could have just motivated them with different sotryarch related rewards for the next 5-7 levels... maybe
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McPoyo
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« Reply #7 on: September 13, 2010, 02:22:27 PM »

I've also done something in the past where I presented to the PCs an opportunity to build a stronghold empire type deal. They sold off a large part of their gear to fund it, and I kept it under control after that. The stronghold didn't directly increase their power any, and gave me some convenient hooks, too.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
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Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
MilwaukeeJoe
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« Reply #8 on: September 14, 2010, 08:57:38 AM »

I once played under a DM that added a house rule to his 1E D&D game... that you had to spend gold for training in order to advance to the next level. Having enough XP wasn't enough, you had to spend gold too.

Honestly, I kinda liked it. We were "kept poor", but still have enough. I think his system was something like (new level) * 1000 gp, but I can't remember exactly... it was 10 years ago.

MilwaukeeJoe
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The_Mad_Linguist
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« Reply #9 on: September 14, 2010, 02:13:57 PM »

That wasn't a house rule in 1e.
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Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.
MilwaukeeJoe
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« Reply #10 on: September 14, 2010, 02:29:10 PM »

That wasn't a house rule in 1e.

Cool. I haven't played 1E in about 10 years, so my memory is very hazy.

MilwaukeeJoe
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Rutibex
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« Reply #11 on: September 28, 2010, 08:45:55 PM »

I've also done something in the past where I presented to the PCs an opportunity to build a stronghold empire type deal. They sold off a large part of their gear to fund it, and I kept it under control after that. The stronghold didn't directly increase their power any, and gave me some convenient hooks, too.

I actually did this as well.  I always liked the old D&D concept of characters of a certain level just getting followers and strongholds due to their fame/power, so I gave the PCs a city to run.  Each person gets their own "guild" appropriate to their class with followers as if they had the Leadership feat and special bonuses (for example the wizards tower can research new spells for the PC, or the thieves guild produces a random "stolen" magic item every week).  I encourage the players to invest in their guilds by offering stuff like magical laboratories that give XP every week for crafting, or alters that provide Resurrections, or a gladiator pit where you can win prizes, etc.

It's worked out pretty well so far as a money sink, and it also get the player more engaged with the setting/politics.
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Bozwevial
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« Reply #12 on: September 28, 2010, 08:51:04 PM »

That usually works out pretty well. Players will spend lots of money on their own property, and it can provide useful adventure hooks.

That said, the PbP game I'm running right now is an example of what not to let them do with a stronghold and the Landlord feat.  Wink
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McPoyo
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« Reply #13 on: September 28, 2010, 09:48:20 PM »

That usually works out pretty well. Players will spend lots of money on their own property, and it can provide useful adventure hooks.

That said, the PbP game I'm running right now is an example of what not to let them do with a stronghold and the Landlord feat.  Wink
What, impose nearly zero limits? I happen to like reading that game's progression Smile
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
Bozwevial
Organ Grinder
*****
Posts: 4497


Developing a relaxed attitude to danger.


« Reply #14 on: September 28, 2010, 10:44:52 PM »

That usually works out pretty well. Players will spend lots of money on their own property, and it can provide useful adventure hooks.

That said, the PbP game I'm running right now is an example of what not to let them do with a stronghold and the Landlord feat.  Wink
What, impose nearly zero limits? I happen to like reading that game's progression Smile
To be fair, in most cases the players won't designate an airship as their fortress, flesh it out to ridiculous levels, then actually make that airship into a player.
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dna1
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« Reply #15 on: September 28, 2010, 11:46:05 PM »

i forget who, but someone posted a airship that was a character. his cohorts were the crew. it was pretty leet
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The_Mad_Linguist
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« Reply #16 on: September 28, 2010, 11:50:29 PM »

i forget who, but someone posted a airship that was a character. his cohorts were the crew. it was pretty leet
Yes, we were just talking about that.
One post ago.
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Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.
dna1
Hong Kong
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Im not albino Im just from Alaska


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« Reply #17 on: September 30, 2010, 02:05:48 PM »

who was the o/p of that build anyways? i tried to look for it but never have much luck with the search function here  Big Eyes
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McPoyo
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« Reply #18 on: September 30, 2010, 11:25:30 PM »

who was the o/p of that build anyways? i tried to look for it but never have much luck with the search function here  Big Eyes
it's in the Death of an Artist PbP here. I believe the creation is Phaedrus's.
Logged

A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
JohnnyMayHymn
Bi-Curious George
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« Reply #19 on: October 02, 2010, 04:23:39 AM »

inflation, just enough to make(and until) their items match WBL

-only if they don't cooperate the mature way, or maybe this is a flavorful way to explain that in-game
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