Totem ShifterEntry RequirementsRace: Shifter
Base Attack Bonus: +5.
Skills: Intimidate 5 ranks, Survival 9 ranks.
Feat: Cobalt Shift*.
Special: Ability to bind soulmelds to totem chakra.
Level
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
| | Base Attack Bonus +0 +1 +2 +3 +3 +4 +5 +6 +6 +7
| | Fort Save +2 +3 +3 +4 +4 +5 +5 +6 +6 +7
| | Ref Save +2 +3 +3 +4 +4 +5 +5 +6 +6 +7
| | Will Save +0 +0 +1 +1 +1 +2 +2 +2 +3 +3
| | Special
Totem shift, wild empathy Bonus shifter feat Damage reduction 1/- Chakra binds (crown, feet, hands) Bonus shifter feat - Damage reduction 2/- Bonus shifter feat Chakra binds (arms, brow, shoulders) Totem chakra bind (+2 capacity)
| | Meldshaping
- +1 meldshaping +1 meldshaping +1 meldshaping +1 meldshaping - +1 meldshaping +1 meldshaping +1 meldshaping +1 meldshaping
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All of the following are class features of the totem shifter prestige class.
Weapon and Armor Proficiency: You gain no new proficiencies with weapons, armor, or shields.
Meldshaping: At each totem shifter level except 1st and 6th, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in the meldshaping class to which you belonged prior to gaining the totem shifter level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. If you had more than one meldshaping class before becoming a totem shifter, you must decide to which class to add each level for the purpose of determining your essentia pool, meldshaper level, and the number of soulmelds and chakra binds available.
Totem Shift (Su): You can enhance the power of your shifting by tapping into the furious spirits of the beasts within you. The essentia capacity of your Cobalt Shift* feat increases by 1.
Furthermore, as long as a soulmeld occupies your totem chakra, you gain a number of extra essentia points equal to one-half your totem shifter level (minimum 1) while you shift. At your option, you can invest some or all of this extra essentia into your Cobalt Shift* feat as a free action. (This option is an exception to the normal rule that essentia can be invested in an incarnum feat only once every 24 hours.) You must make this decision when you begin your shift, and you cannot move any essentia away from Cobalt Shift* while you are shifted. You can invest any remaining extra essentia in other feats, soulmelds, or class abilities as normal. When your shifting ends, you lose this extra essentia, and all your essentia investments return to what they were initially.
Wild Empathy (Ex): Beginning at 1st level, you can improve the attitude of an animal. See the druid class feature, page 35 of the Player’s Handbook. Your totem shifter level stacks with levels of any other classes that grant the wild empathy ability for the purpose of determining the bonus.
Bonus Shifter Feat: At 2nd level, 5th level, and again at 8th level, a totem shifter gains a bonus shifter feat.
Damage Reduction (Ex): Beginning at 3rd level, you gain the ability to shrug off some amount of injury from each blow or attack. See the barbarian class feature, page 26 of the Player’s Handbook. If you already have damage reduction against damage of all types from another source, or damage reduction while shifting, the amounts stack. When stacking damage reduction from shifting, convert it all to damage reduction against all damage types. This damage reduction does not stack with any other damage reduction specific to any one type of damage.
At 7th level, your damage reduction increases to 2/—. This value stacks with other damage reduction abilities you might have as above.
Chakra Binds: Beginning at 4th level, you can bind your soulmelds or magic items to your crown, feet, or hands chakra. When you attain 9th level, your arms, brow, and shoulder chakras become available for chakra binds.
Totem Chakra Bind: When you attain 10th level, the essentia capacity for any soulmeld bound to your totem chakra increases by an additional point, adding to the expanded capacity from your totemist levels for a total of +2.
*New Feat*
Cobalt Shift: Once per day, you can invest essentia into this feat. While shifted, you gain an insight bonus on melee damage rolls and on Will saves equal to the invested essentia. Once the amount of essentia is choosen, it cannot be altered and remains invested for 24 hours.
You gain 1 point of essentia.