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Author Topic: Ask a Simple Question: Losing the Game Edition  (Read 20200 times)
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McPoyo
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« Reply #480 on: August 13, 2010, 06:16:28 PM »

Q127: Someone link me to that original article with the folding chair and steve, please. I want to share it with some of my group that hasn't seen it.
PM sent
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They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
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« Reply #481 on: August 13, 2010, 06:17:52 PM »

Q 129 Where can I find the Eastern magician feat?
If you mean Southern Magician, it`s in one of the FR books (either Core campaign setting or PGtF, I think).
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« Reply #482 on: August 13, 2010, 08:23:02 PM »

Q 129 Where can I find the Eastern magician feat?
If you mean Southern Magician, it`s in one of the FR books (either Core campaign setting or PGtF, I think).

No not there... double checked... where is that damnable feat that makes arcane casters to cast divine spells whatever it's name
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BruceLeeroy
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« Reply #483 on: August 13, 2010, 08:35:48 PM »

Q127: Someone link me to that original article with the folding chair and steve, please. I want to share it with some of my group that hasn't seen it.
PM sent

<3
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BruceLeeroy
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« Reply #484 on: August 13, 2010, 08:36:46 PM »

A:129 Races of Faerun
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kevin_video
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« Reply #485 on: August 14, 2010, 02:19:32 AM »

Q 130 I asked this before, but my Friday DM and I got into a pretty big conversation about it. Can pearls of power be used for SLAs? Someone on here told me yes. He says no because it doesn't specifically say that it does. Who is right? And please site sources.
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The_Mad_Linguist
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« Reply #486 on: August 14, 2010, 02:33:45 AM »

Q 130 I asked this before, but my Friday DM and I got into a pretty big conversation about it. Can pearls of power be used for SLAs? Someone on here told me yes. He says no because it doesn't specifically say that it does. Who is right? And please site sources.
He was wrong.  Spell-like abilities aren't spells.  Pearls of power only work on spells.
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kevin_video
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« Reply #487 on: August 14, 2010, 02:45:58 AM »

Q 130 I asked this before, but my Friday DM and I got into a pretty big conversation about it. Can pearls of power be used for SLAs? Someone on here told me yes. He says no because it doesn't specifically say that it does. Who is right? And please site sources.
He was wrong.  Spell-like abilities aren't spells.  Pearls of power only work on spells.
That's what I wondered. I'll have to let it go for a player of mine this campaign, and just use it as a house rule for that particular campaign, and disallow it on later ones.
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« Reply #488 on: August 14, 2010, 08:43:03 AM »

Q 130 I asked this before, but my Friday DM and I got into a pretty big conversation about it. Can pearls of power be used for SLAs? Someone on here told me yes. He says no because it doesn't specifically say that it does. Who is right? And please site sources.

Pretty much this. You have to work with what the rules say you can do. You can't just say "Well, the rules don't say you can't..."

If the rules are off by a word (uses "spell" but not "spell like ability"), then you're out of luck.

There's always house rules, but those are just more rules and you still can't say "Well, the house rules don't say you can't..." You have to make a new house rule that everyone in the group agrees with because DnD is a social game and people plan based off those rules. Generally saying "Well, the rules don't say you can't..." only benefits one player and screws over everyone else's planning (IE: "If only I knew tripping was going to be house ruled that way, I would have made a trip fighter instead").

If there's only one player or if the group is unanimous then it doesn't matter and the rules can be permanently changed mid-session. Most commonly one player is asking for more power, which if large enough, can cause party imbalance and thus Big Sadness.

Hence the prevailing thought "You work with what rules say you can do, not with what rules don't say you can't do".
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« Reply #489 on: August 14, 2010, 10:41:09 AM »

Q112: What is the earliest an Elan Diviner may access the beholder mage PrC? I am trying to make it work to begin taking levels at level 3, but am a little confused how to get around the HD requirements on PAO, since even cast from an NPC it needs to meet the requirements, and I think I only have 2 HD to work with. How can I get around this?

Note: No, I'm not actually playing one, this is for a discussion on another message board.
Reposted from page 20.

Q131: As a continuation on this topic, do spells/day gained through Beholder Mage and other class progressions stack? For example, would a 2 Diviner/8 Beholder Mage have 7 first level spell slots (before INT mod) or 9 (one being divination only in both cases)? Also, if you began adding Rainbow Servant levels after that point (becoming a 2 Diviner/8 Beholder Mage/X Rainbow Servant) would your new spell/day gained through the +1 each level of rainbow servant stack with your Beholder Mage spells/day, or would they disappear?

I know that's the same question twice, figured I'd try to put it in two ways to make it more understandable.
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« Reply #490 on: August 14, 2010, 02:45:54 PM »

Q132 Is there a way for a good necromancer (wizard) to use a skeleton created by animate dead (yes yes, evil spell, the paladin wouldnt see the wizard actually casting the spell just using the skeleton ) in a party with a paladin?

Setting Forgotten Realms, and the paladin in question is a paladin of Azuth. Maybe a few holy relics on the skeleton would help ? And if someone knows of a example of this situation (or similar) it would be greatly appreciated.
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« Reply #491 on: August 14, 2010, 03:41:46 PM »

q 133 A player and I were talking last night about the next campaign, and he said he'd heard of D&D having a type of arcane spellcaster that worked a lot like the old blue mage from the earlier Final Fantasy games. This spellcaster didn't need spellbooks, but rather memorized all spells and SLAs that his opponents used against him. If he survived the attacks, he could use it too.

Anybody know where such a write up could be found? Is it 3rd party?
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The_Mad_Linguist
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« Reply #492 on: August 14, 2010, 03:49:50 PM »

q 133 A player and I were talking last night about the next campaign, and he said he'd heard of D&D having a type of arcane spellcaster that worked a lot like the old blue mage from the earlier Final Fantasy games. This spellcaster didn't need spellbooks, but rather memorized all spells and SLAs that his opponents used against him. If he survived the attacks, he could use it too.

Anybody know where such a write up could be found? Is it 3rd party?
Aramek's homebrew.  It's been reposted here somewhere.
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kevin_video
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« Reply #493 on: August 14, 2010, 04:19:04 PM »

q 133 A player and I were talking last night about the next campaign, and he said he'd heard of D&D having a type of arcane spellcaster that worked a lot like the old blue mage from the earlier Final Fantasy games. This spellcaster didn't need spellbooks, but rather memorized all spells and SLAs that his opponents used against him. If he survived the attacks, he could use it too.

Anybody know where such a write up could be found? Is it 3rd party?
Aramek's homebrew.  It's been reposted here somewhere.
This. http://brilliantgameologists.com/boards/index.php?topic=6242.msg206150#msg206150
I was hoping it wasn't homebrew. Or at least that something similar existed and wasn't homebrew.
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« Reply #494 on: August 14, 2010, 05:19:42 PM »

Q134

A lot of handbooks say that you can use Minor Creation to create plant-based poison, but Minor Creation has a duration of hours, do you have to create new poison every day or is there some way to keep it?
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The_Mad_Linguist
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« Reply #495 on: August 14, 2010, 05:27:19 PM »

Q134

A lot of handbooks say that you can use Minor Creation to create plant-based poison, but Minor Creation has a duration of hours, do you have to create new poison every day or is there some way to keep it?
Genies have a minor creation that lasts forever.  Extending minor creation's duration is pretty simple, and having poison that later vanishes does wonders for untraceability.
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« Reply #496 on: August 14, 2010, 05:30:32 PM »

Q134

A lot of handbooks say that you can use Minor Creation to create plant-based poison, but Minor Creation has a duration of hours, do you have to create new poison every day or is there some way to keep it?
You just create your poison on the spot whenever you need it. You can't keep it for long, but who cares when you can just drop multiple cubic feet of lethal contact poison on someone?
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« Reply #497 on: August 14, 2010, 08:15:44 PM »

A112: earliest earliest? ECL2, but it requires some WBL bending.
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« Reply #498 on: August 14, 2010, 08:32:09 PM »

Q132 Is there a way for a good necromancer (wizard) to use a skeleton created by animate dead (yes yes, evil spell, the paladin wouldnt see the wizard actually casting the spell just using the skeleton ) in a party with a paladin?

Setting Forgotten Realms, and the paladin in question is a paladin of Azuth. Maybe a few holy relics on the skeleton would help ? And if someone knows of a example of this situation (or similar) it would be greatly appreciated.

A132 This is something that can only really be resolved via roleplaying - an approach I tend to prefer is that the soul is already in their patron deity's afterlife and what's left behind is meat they happened to be using while they were on the material plane, so at worst animating the dead is equivalent to taking their possessions (itself a time-honored adventurer tradition). Whether this actually flies from a cosmological standpoint is a matter of DM and player interpretation; if the DM disagrees, well, not much can be done about it.
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« Reply #499 on: August 14, 2010, 09:31:01 PM »

Q135:  Are there any alternative ranger combat styles that pick up Improved Unarmed Strike or Power Attack as a virtual feat at 2nd level?
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