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McPoyo
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« Reply #920 on: March 05, 2011, 07:07:13 PM » |
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...got taken by Candle Jack mid-pos
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A gygaxian dungeon is like the world's most messed up game show.
Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY! They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.
Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.
Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time. I give you much fu. Three Errata for the Mage-kings under the sky, Seven for the Barbarian-lords in their halls of stone, Nine for Mortal Monks doomed to die, One for the Wizard on his dark throne In the Land of Charop where the Shadows lie.
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Brainpiercing
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« Reply #921 on: March 05, 2011, 07:11:12 PM » |
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...got taken by Candle Jack mid-pos
Edited... 
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Omen of Peace
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« Reply #922 on: March 05, 2011, 07:15:11 PM » |
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Oh, I had actually copied the text on his sheet. Mmh... I disag- Okay, let's go with your interpretation for now (I'm trying to appear in charge here, even though The DM Is Always Right.) 
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Silanah heard their songs and prayers. And she watched. Sometimes mortals did indeed forget. Sometimes, mortals needed… reminding… The Malazan Book of the Fallen, Steven Erikson
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Brainpiercing
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« Reply #923 on: March 06, 2011, 05:33:01 AM » |
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It's a borderline call. Arguably, I should have said that it moves about a bit so that it really can't know anymore where Mael is. I'll have it draw an AoO from the Marc. But yeah, actually in order to give everyone a life-or-death experience, these kind of bad guys are necessary  .
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Brainpiercing
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« Reply #925 on: March 06, 2011, 06:10:23 AM » |
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Not quite enough, in spite of blinding.... if they had more dex and less natural armour, that would be different...
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Thistledown Thurbertaut
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« Reply #926 on: March 06, 2011, 06:19:30 AM » |
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I rolled a 17!!! If an 18 would have hit that's only a 15% chance of hitting!
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Brainpiercing
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« Reply #927 on: March 06, 2011, 06:43:56 AM » |
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Yes, well, I said they had inappropriate AC. The other critters you fought before were the same, really. But these now are wearing armour on top - simply because they can.
Which means you should look into stacked AC debuffs. For example knocking them prone in some way would go a long way - stacked with other stuff. If you changed to gargantuan you could create Hurricane strength winds, enough to knock large creatures prone.
To put this into perspective: These critters are - in their present state - about CR12-13. And Torgthen's AC is just a bit lower.
The other thing to pay attention to: The MARC isn't a dedicated meleer. He's almost completely half-BAB. This leaves the obvious weakness of a vanilla DFA to be considered - all the BFC is fine, but the raw damage is rather lacking.
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« Last Edit: March 07, 2011, 07:39:49 AM by Brainpiercing »
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Sohala
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« Reply #928 on: March 07, 2011, 05:43:43 PM » |
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To put this into perspective: These critters are - in their present state - about CR12-13. And Torgthen's AC is just a bit lower.
The possible damage output is a little bit different between the two though.
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"You think I'm talking about breaking the rules?" "No I'm just trying to figure out how far you want them bent."
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Brainpiercing
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« Reply #929 on: March 07, 2011, 05:50:28 PM » |
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To put this into perspective: These critters are - in their present state - about CR12-13. And Torgthen's AC is just a bit lower.
The possible damage output is a little bit different between the two though. With two more levels? CR is a messy thing, I know. By RAW, they are 12, but I think they are a bit more than that, on a classical scale. They did come pre-debuffed, though, so... I think 13 is a pretty good estimate. None of you guys fit on that scale, anyway. I think any one of you at level 13 would wipe the floor with them, one on one.
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Sohala
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« Reply #930 on: March 07, 2011, 06:13:52 PM » |
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I meant that you were comparing AC to AC, and I was comparing damage to damage.
Anyway, hmm...51k wealth, assuming standard WLB, along with three level ups...Torgthen might be able to go toe to toe, still would take a long time for him to kill it though.
By the way, the Open Chakra line of spells, will those be only opening the slot, or will it be giving a free bind as well?
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"You think I'm talking about breaking the rules?" "No I'm just trying to figure out how far you want them bent."
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Brainpiercing
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« Reply #931 on: March 08, 2011, 03:20:33 AM » |
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I meant that you were comparing AC to AC, and I was comparing damage to damage.
Anyway, hmm...51k wealth, assuming standard WLB, along with three level ups...Torgthen might be able to go toe to toe, still would take a long time for him to kill it though.
By the way, the Open Chakra line of spells, will those be only opening the slot, or will it be giving a free bind as well?
The Open Chakra spells, and to keep things consistent I think I should let the feats be identical, should open the chakra AND provide a bind. I think it's fairly obvious for the spells, but the feats are shoddily worded. I also tend to think how crappy the feats are from their level requirements, so if anyone has suggestions on moving them down the line a bit...
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Brainpiercing
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« Reply #932 on: March 08, 2011, 05:24:21 AM » |
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I have to apologise to Snizor: My reading-comprehension must be lacking - I missed his move. SORRY! I will also have to move Vrock 3, but everything else should be fine. (I have to undo the damage on Cat, that's all.)
Ok, I've made some edits to that last post I made for the demons.
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« Last Edit: March 08, 2011, 05:26:00 AM by Brainpiercing »
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Omen of Peace
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« Reply #933 on: March 09, 2011, 08:12:36 AM » |
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Torgthen did make the save, BP. It's on the page before last in the IC thread.
edit: random rule question: does a Vorpal weapon remove all the heads of a multi-headed creature on a crit?
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« Last Edit: March 09, 2011, 08:16:49 AM by Omen of Peace »
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Silanah heard their songs and prayers. And she watched. Sometimes mortals did indeed forget. Sometimes, mortals needed… reminding… The Malazan Book of the Fallen, Steven Erikson
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Brainpiercing
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« Reply #934 on: March 09, 2011, 08:31:18 AM » |
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Torgthen did make the save, BP. It's on the page before last in the IC thread.
edit: random rule question: does a Vorpal weapon remove all the heads of a multi-headed creature on a crit?
I think Vorpal weapons are pretty strange, in that they have the "realistic" effect of a head being severed - and to answer your question, I don't think they sever more than one per attack. So... I usually tend to think that Vorpal weapons aren't worth their money.
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Omen of Peace
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« Reply #935 on: March 09, 2011, 10:38:14 AM » |
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It's a tiny retcon, but Daelric could use Greater Mirror Image in response to the screech. It doesn't help any against the stunning, but it could help him stay alive.
Otherwise, if we have permission to use "fluid initiative" I can give my ace-in-the-hole a try. Coz' I don't see Torgthen stopping a Vrock outright (feel free to prove me wrong!), and while the Marc can bullrush Vrock 3 that would leave Vrocks 1 and 2 free to attack Mael and Isul...
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Silanah heard their songs and prayers. And she watched. Sometimes mortals did indeed forget. Sometimes, mortals needed… reminding… The Malazan Book of the Fallen, Steven Erikson
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Brainpiercing
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« Reply #936 on: March 09, 2011, 10:47:14 AM » |
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Well... do your worst, because I don't see any other option right now.
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Sohala
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« Reply #937 on: March 09, 2011, 11:38:16 AM » |
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Torgthen doesn't really have anything decisive; he is more of a steady, endurance character, though his bonus to hit doesn't seem like it is remotely high enough for the theme in this game.
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"You think I'm talking about breaking the rules?" "No I'm just trying to figure out how far you want them bent."
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Brainpiercing
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« Reply #938 on: March 09, 2011, 12:13:02 PM » |
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Torgthen doesn't really have anything decisive; he is more of a steady, endurance character, though his bonus to hit doesn't seem like it is remotely high enough for the theme in this game.
For level appropriate enemies it IS high enough. But these guys are at least +2 or +3, with a heavier boost on AC than on the rest. There was that discussion recently about level 10 PCs meeting a CR 14 monster with 40 AC - and they were supposed to beat it without too much trouble. But none of you guys are Tier 1, I expected you to have trouble with this fight (it is, if you add it all up, EL 17, after all  ) Now I didn't originally spring these guys on you to actually fight you - they only threatened you initially, and there was a choice to be made, there. It's always hard to scare players enough to NOT seek a fight in a certain situation, and maybe I didn't make it all clear enough. But now we all have to live with these choices, and I certainly don't want to kill any of you off. In the end, this is just the problem with meleers: You need to hit for everything, and AC is easily and cheaply buffed - for monsters. (In fact these demons can hardly hit each other.) Once you have a bit of downtime, and some cash, you can boost your to hit a little more. For now you just have to live with only being able to hit the enemies reliably after they have been debuffed in several ways. Now look at the bright side: Even with the debuffs, the casters could have trouble against them.
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Omen of Peace
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« Reply #939 on: March 09, 2011, 02:29:32 PM » |
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@Sohala: hey, you made the Fort save and did not get torn to pieces (yet?). Not so bad in my book. (I dread the day when we encounter Aboleths with DC 28 Enslave.) @BP: this discussion about future levels got me thinking and looking at the rules for this game. I noticed this: Everybody gains 12 bonus HP at lvl 1, and one bonus feat from a limited list of feats that give small numerical bonuses and don't scale. It's best to ask about this. which I'm pretty sure Mael didn't get. Is it valid for this campaign?
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Silanah heard their songs and prayers. And she watched. Sometimes mortals did indeed forget. Sometimes, mortals needed… reminding… The Malazan Book of the Fallen, Steven Erikson
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