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Author Topic: Ask a simple question: Monty Python edition  (Read 22258 times)
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kevin_video
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« Reply #580 on: May 27, 2010, 03:23:23 PM »

Cleric & Paladin spell Blessed Aim or something like that might be handy.
That gives +2 to all allies ranged attacks, but what about your own?
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The_Mad_Linguist
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« Reply #581 on: May 27, 2010, 03:38:46 PM »

Hunter's eye is a ranger spell, right?
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« Reply #582 on: May 27, 2010, 03:41:07 PM »

Hunter's eye is a ranger spell, right?
I know of Hunter's Mercy. Don't know Hunter's Eye though.

Googled it. Hunter's Eye. Swift action. Sneak attack +1d6/3 caster levels for 1 round.
« Last Edit: May 27, 2010, 03:43:11 PM by kevin_video » Logged

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« Reply #583 on: May 27, 2010, 05:28:10 PM »

Bumping

EDIT: Revised Q 87 What are absolutely necessary 1st and 2nd level Paladin and Ranger spells when you're a ranged combatant? Not including Bless and Arrow Mind.
Bless Weapon is number 1 on the list if you typically fight evil stuff. Combine with the old version of Hunter's Mercy (if you can get it allowed) for insta-crit PWNage.
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« Reply #584 on: May 27, 2010, 05:30:43 PM »

Bumping

EDIT: Revised Q 87 What are absolutely necessary 1st and 2nd level Paladin and Ranger spells when you're a ranged combatant? Not including Bless and Arrow Mind.
Bless Weapon is number 1 on the list if you typically fight evil stuff. Combine with the old version of Hunter's Mercy (if you can get it allowed) for insta-crit PWNage.
The old version? The DM and I only know of the crit damage one. Was it changed?
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« Reply #585 on: May 27, 2010, 07:17:45 PM »

Cleric & Paladin spell Blessed Aim or something like that might be handy.
That gives +2 to all allies ranged attacks, but what about your own?
Unless otherwise specified by a spell / ability / whatever, you count as your own ally.
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« Reply #586 on: May 27, 2010, 07:23:55 PM »

Q109
this one concerns the Blood Magus feature "bloodseeking spell":
let's say that I apply this to a fireball -- does the extra d6 damage also have the "fire" type? (the CArc entry seems to be a bit ambiguous -- unless there's something that I'm missing)
bump?
A 109 Since the extra d6 comes from "drawing blood", I'd say it's not energy damage. You're right that it's ambiguous. I'd either make it unblockable or slashing/piercing or even desiccation. But not the same type of damage the original spell had (unless its also slashing, piercing, or desiccating depending on the interpretation).

A109 My opinion: As it does not say it is a different type of damage, it has to be that same

Q109
this one concerns the Blood Magus feature "bloodseeking spell":
let's say that I apply this to a fireball -- does the extra d6 damage also have the "fire" type? (the CArc entry seems to be a bit ambiguous -- unless there's something that I'm missing)
bump?
I'd say untyped, like vampiric touch.
See my problem?  Given the source of the damage .... well, I can see the merit to both sides.  I was just hoping for a more definitive RAW answer. Shrug 
Thanks for the input.
Let me add some real context:
I was trying out some stuff for the Magic Missile thread, that involves liberal use of Energy Admixture and Bloodseeking Spell ....  Confused
« Last Edit: May 27, 2010, 07:30:02 PM by wotmaniac » Logged


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PhaedrusXY
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« Reply #587 on: May 27, 2010, 09:39:31 PM »

Bumping

EDIT: Revised Q 87 What are absolutely necessary 1st and 2nd level Paladin and Ranger spells when you're a ranged combatant? Not including Bless and Arrow Mind.
Bless Weapon is number 1 on the list if you typically fight evil stuff. Combine with the old version of Hunter's Mercy (if you can get it allowed) for insta-crit PWNage.
The old version? The DM and I only know of the crit damage one. Was it changed?
They all affect crits somehow, but one version made your next attack automatically hit and threaten a crit. This was originally in Masters of the Wild or something, and was reprinted in a 3.5 book that I forget, and then nerfed in the Spell Compendium (I forget what that version does exactly, but it isn't nearly as uber).
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« Reply #588 on: May 27, 2010, 09:51:04 PM »

The SC version makes your next shot with a bow (not including crossbows) automatically a critical hit. If you miss with the shot, the spell is wasted.
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« Reply #589 on: May 27, 2010, 10:04:01 PM »

The SC version makes your next shot with a bow (not including crossbows) automatically a critical hit. If you miss with the shot, the spell is wasted.
Sounds just like the original.
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« Reply #590 on: May 27, 2010, 10:06:25 PM »

The SC version makes your next shot with a bow (not including crossbows) automatically a critical hit. If you miss with the shot, the spell is wasted.
The SC version makes your next shot with a bow (not including crossbows) automatically a critical hit. If you miss with the shot, the spell is wasted.
Sounds just like the original.
No, it's not the same. The original automatically hit, and was a critical threat (you still had to confirm it). You have to hit with this one, but it makes your shot a confirmed crit if it hits. So when combined with Bless Weapon, the original let your next shot automatically hit and automatically confirm as a crit.
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« Reply #591 on: May 27, 2010, 10:08:05 PM »

Q 135: Is there a natural way to increase the threat range of a bow/arrow combination?  I knwo there is Improved Crit and the piercing equiv of keen, but what about some way to make it naturally 19-20?
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« Reply #592 on: May 27, 2010, 10:10:58 PM »

*psst.  Keen is for Slashing/Piercing weapons*
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« Reply #593 on: May 27, 2010, 10:13:25 PM »

No, it's not the same. The original automatically hit, and was a critical threat (you still had to confirm it). You have to hit with this one, but it makes your shot a confirmed crit if it hits. So when combined with Bless Weapon, the original let your next shot automatically hit and automatically confirm as a crit.
Just read it over on the pdf, and I realized that we've been using the MoF version since day one.
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« Reply #594 on: May 28, 2010, 01:03:11 AM »

*psst.  Keen is for Slashing/Piercing weapons*
There are slashing arrows available.
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« Reply #595 on: May 28, 2010, 03:28:50 AM »

Q 136 Where can I find information on characters wearing furs. I know there's the winter outfits, and the blanket, but what about just plain furs? I've found prices, but not what they do for a character who wears them in frigid temperatures.

EDIT: And I've read Frostburn for the full set of fur clothes, but I'm just talking a cloak that you just recently skinned so that you can make it down a mountain, etc.
« Last Edit: May 28, 2010, 03:31:23 AM by kevin_video » Logged

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« Reply #596 on: May 28, 2010, 04:50:55 AM »

Q137a: In which book is the Splitting magic weapon ability found?
Q137b: Is there a better non-epic weapon option for a PC (likely a swiftblade of some sort) that wants to throw a virtual wall of bullets arrows at his enemies each round?
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« Reply #597 on: May 28, 2010, 07:18:47 AM »

*psst.  Keen is for Slashing/Piercing weapons*
There are slashing arrows available.
Ok, but are there arrows that have a crit range of 19-20 WITHOUT keen on them?  So when I add keen, it drops to 17-20?
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« Reply #598 on: May 28, 2010, 08:24:22 AM »

Q137a: In which book is the Splitting magic weapon ability found?
Q137b: Is there a better non-epic weapon option for a PC (likely a swiftblade of some sort) that wants to throw a virtual wall of bullets arrows at his enemies each round?
A137a. Champions of Ruin
A137b. None that I'm aware of other then the usual methods of getting extra attacks.
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« Reply #599 on: May 28, 2010, 08:36:16 AM »

Q 138:Is there an enhancement that can be added to a melee weapon that allows it to be thrown?  Thanks.   Smile
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