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Rymosrac
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« Reply #500 on: May 25, 2010, 05:23:41 PM » |
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Don't think we ever got feats for those two, no.
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Shh. My common sense is tingling. . .
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Fluffles
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« Reply #501 on: May 25, 2010, 05:49:41 PM » |
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Q 115 Is there a metamagic feat that's like Piercing Cold (Frostburn), but allows you to get through the resistance and immunity of other energy types? Sandstorm has a fire one. Searing spell, iirc Edit: damn mushroom guitar ninjas Searing Spell is the accurate title. Any for lightning? Or acid? Nope. Nor Sonic.
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kevin_video
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« Reply #502 on: May 25, 2010, 05:51:03 PM » |
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Q 115 Is there a metamagic feat that's like Piercing Cold (Frostburn), but allows you to get through the resistance and immunity of other energy types? Sandstorm has a fire one. Searing spell, iirc Edit: damn mushroom guitar ninjas Searing Spell is the accurate title. Any for lightning? Or acid? Dang. Guess it'd have to be an unofficial house ruled one then Nope. Nor Sonic.
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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Unbeliever
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« Reply #503 on: May 25, 2010, 06:16:54 PM » |
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Q 115 Is there a metamagic feat that's like Piercing Cold (Frostburn), but allows you to get through the resistance and immunity of other energy types? Sandstorm has a fire one. Searing spell, iirc Edit: damn mushroom guitar ninjas Searing Spell is the accurate title. Any for lightning? Or acid? Dang. Guess it'd have to be an unofficial house ruled one then Nope. Nor Sonic. To what end? Just use Energy Substitution (cold) + Piercing Cold, or the searing version if you prefer, and you blow through everything but immunity, and you do half damage to that as it is. You can keep an acid (or force or untyped) or even a fire spell around for those people who happen to be immune to cold or fire. Besides Incantatrix, is there any way to get these down to no level adjustment? Practical Metamagic has that "minimum +1" clause, and I could imagine a cool build using one of these feats to obviate the problems w/ elemental magicks.
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« Last Edit: May 25, 2010, 06:19:57 PM by Unbeliever »
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kevin_video
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« Reply #504 on: May 25, 2010, 06:20:24 PM » |
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To what end? Just use Energy Substitution (cold) + Piercing Cold, or the searing version if you prefer, and you blow through everything but immunity, and you do half damage to that as it is. You can keep an acid (or force or untyped) or even a fire spell around for those people who happen to be immune to cold or fire. Because I can? If your character has Goad, and a sharp tongue to be able to boldly tell an opponent, that "there's no such thing as immunity" against them, that bothers an opponent. I just like doing that. It's fun having the DM play out the monster's reaction when they know you shouldn't be able to hurt them with their own element.
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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Negative Zero
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« Reply #505 on: May 25, 2010, 07:07:48 PM » |
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To what end? Just use Energy Substitution (cold) + Piercing Cold, or the searing version if you prefer, and you blow through everything but immunity, and you do half damage to that as it is. You can keep an acid (or force or untyped) or even a fire spell around for those people who happen to be immune to cold or fire. Because I can? If your character has Goad, and a sharp tongue to be able to boldly tell an opponent, that "there's no such thing as immunity" against them, that bothers an opponent. I just like doing that. It's fun having the DM play out the monster's reaction when they know you shouldn't be able to hurt them with their own element. I believe Consecrate Spell makes it half Divine damage, and there's an EEEEEVIL version that makes it half unholy damage.
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kevin_video
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« Reply #506 on: May 25, 2010, 07:24:08 PM » |
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To what end? Just use Energy Substitution (cold) + Piercing Cold, or the searing version if you prefer, and you blow through everything but immunity, and you do half damage to that as it is. You can keep an acid (or force or untyped) or even a fire spell around for those people who happen to be immune to cold or fire. Because I can? If your character has Goad, and a sharp tongue to be able to boldly tell an opponent, that "there's no such thing as immunity" against them, that bothers an opponent. I just like doing that. It's fun having the DM play out the monster's reaction when they know you shouldn't be able to hurt them with their own element. I believe Consecrate Spell makes it half Divine damage, and there's an EEEEEVIL version that makes it half unholy damage. Hmm. That would be an interesting compromise.
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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Vicerious
Barbary Macaque at the Rock of Gibraltar
  
Posts: 153
Foolish Mortal
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« Reply #507 on: May 25, 2010, 07:27:11 PM » |
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Compromise? Pfft! Use 'em both and guarantee 3/4 of your damage always gets through.
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"A witty saying proves nothing." --Voltaire
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kevin_video
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« Reply #508 on: May 25, 2010, 07:35:16 PM » |
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Compromise? Pfft! Use 'em both and guarantee 3/4 of your damage always gets through. No I meant that it's a compromise for there not being anything for lightning or acid.
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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Endarire
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« Reply #509 on: May 25, 2010, 07:54:53 PM » |
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Q116 I'm a Conjurer-based summoner heading for Malconvoker. I like Elementals and Evil creatures.
What class features, feats, racial abilities, items, etc. are available so I can turn my Evil creatures into Elementals or/and Elementals into Evil creatures?
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Hood - My first answer to all your build questions; past, present, and future. Speaking of which: Don't even need TO for this. Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu]. Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"
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ksbsnowowl
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« Reply #510 on: May 25, 2010, 08:12:14 PM » |
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Q 104 What possible way is there to give a character an alternate form, much like Bruce Banner's Hulk form, Dr Jekyl/Mr Hyde, Dante and his Devil Trigger? Without being a wizard or druid (ie wild shape or polymorph). Races with the aptly titled alternate form ability (lycanthropes) or alter self work too, wildshape ranger if you just dont want the magic from druid. Lycanthropes might be work is you could make a demon form, but alter self and wildshape ranger do the same thing as the wizard's polymorph and druid. I'm looking for something more universal. There's the Berserker PrC from Deities and Demigods. Dunno if that helps or not. Q 117: Suppose one were making the Seelie and Unseelie court for a game, but rather than necessarily Good/Evil (though those are still present), the difference were more Light/Dark. The Unseelie Court would be made by adding the Shadow Creature template to a bunch of Eladrin and fey. Rather than just using the straight-up normal eladrin and fey for the "Light" side, is there a good CR/LA +2 or so template to use for the 'good guys'?
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MyndBulletz
Barbary Macaque at the Rock of Gibraltar
  
Posts: 178
Omnia Mutantur, Nihil Interit.
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« Reply #511 on: May 25, 2010, 08:19:32 PM » |
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Q 118: Is there some way to make monk and rogue levels stack in regards to sneak attack damage?
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Winning a dispute on the internet is like getting a gold medal at the Special Olympics. Sure you won...but you're still retarded.
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kevin_video
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« Reply #512 on: May 25, 2010, 08:38:09 PM » |
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Q 118: Is there some way to make monk and rogue levels stack in regards to sneak attack damage? A 118 Doesn't look it. Just making your Stunning Fist better for Monk. If you were a Swashbuckler it'd be different though.
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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kevin_video
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« Reply #514 on: May 25, 2010, 09:16:40 PM » |
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No, it just gives your Stunning Fist +2 DC if you use your sneak attack damage with it, and it adds your levels together for unarmed damage. EDIT: The feats that do increase your sneak attack dice are Daring Outlaw (Swashbuckler/Rogue), Razing Strike (6th level caster/Rogue), Sacred Outlaw (class with rebuke/turn undead/Rogue), and technically Swift Ambusher (Scout/Rogue).
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« Last Edit: May 25, 2010, 09:20:19 PM by kevin_video »
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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PhaedrusXY
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« Reply #515 on: May 25, 2010, 10:12:02 PM » |
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Q 118: Is there some way to make monk and rogue levels stack in regards to sneak attack damage?
Not exactly... but you could make monk stack with something else (paladin, ranger, etc) via a feat, and also make rogue stack with that something else via a feat, and then just take levels of the something else.
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Nameless Void
Barbary Macaque at the Rock of Gibraltar
  
Posts: 152
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« Reply #516 on: May 25, 2010, 10:13:33 PM » |
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Q119: How can I protect my vacant body when I Magic Jar into another creature? I had some-one mention putting the body on the Astral Plane but how am I going to do this?
Cheers
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Optimizing is the antithesis of roleplaying because it takes focus away from the important parts of the game.
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PhaedrusXY
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« Reply #517 on: May 25, 2010, 10:28:29 PM » |
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Q119: How can I protect my vacant body when I Magic Jar into another creature? I had some-one mention putting the body on the Astral Plane but how am I going to do this?
Cheers
Cast Shrink Object on it, and stick it in your pocket.  (Most DMs wouldn't allow that.) Alternatively, stick it inside a bag of holding. Keep your foot inside it or something, also. So you have LoE to it, if you're killed/dispelled/etc.
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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McPoyo
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« Reply #518 on: May 25, 2010, 10:31:23 PM » |
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Nope!
Not unless 3rd party did it.
Edit: failing to notice there was a whole page after the last one >.<
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« Last Edit: May 25, 2010, 10:33:11 PM by McPoyo »
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A gygaxian dungeon is like the world's most messed up game show.
Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY! They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.
Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.
Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time. I give you much fu. Three Errata for the Mage-kings under the sky, Seven for the Barbarian-lords in their halls of stone, Nine for Mortal Monks doomed to die, One for the Wizard on his dark throne In the Land of Charop where the Shadows lie.
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Nameless Void
Barbary Macaque at the Rock of Gibraltar
  
Posts: 152
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« Reply #519 on: May 25, 2010, 11:10:55 PM » |
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Q119: How can I protect my vacant body when I Magic Jar into another creature? I had some-one mention putting the body on the Astral Plane but how am I going to do this?
Cheers
Cast Shrink Object on it, and stick it in your pocket.  (Most DMs wouldn't allow that.) Alternatively, stick it inside a bag of holding. Keep your foot inside it or something, also. So you have LoE to it, if you're killed/dispelled/etc. Haha and hop around? Already using a Ring of Reduction to make my body tiny. Just carrying the body around is becoming tedious.
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Optimizing is the antithesis of roleplaying because it takes focus away from the important parts of the game.
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