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Author Topic: Ask a simple question: Monty Python edition  (Read 22237 times)
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kevin_video
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« Reply #120 on: May 15, 2010, 08:04:04 PM »

I know Requiem does something for bards against undead (Libris) but I can't remember what exactly.
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TheEndIsNear
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« Reply #121 on: May 15, 2010, 08:17:36 PM »

Doesn't it let his music affect undead in a way?

Question X

How come theres two versions of this thread, ever? Either with 6-7-8 pages or 42-48 pages.

I've never seen anything in between...
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kevin_video
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« Reply #122 on: May 15, 2010, 08:18:52 PM »

Doesn't it let his music affect undead in a way?

Question X

How come theres two versions of this thread, ever? Either with 6-7-8 pages or 42-48 pages.

I've never seen anything in between...
No idea. I've never noticed.
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Fluffles
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« Reply #123 on: May 15, 2010, 08:27:56 PM »

Q30: Is the cost of a Huge bench/table listed anywhere? A masterwork bench/table would be nice Big Grin

Reasoning: I'm making a Dungeon Crashing fighter, and Complete Warrior states that a big improvized weapon (such as a table or bench) provides a +2 Bonus to bullrush checks. (MWK for making it magiked, if I can't I'll just get some gauntlets)
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Maat_Mons
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« Reply #124 on: May 15, 2010, 08:41:24 PM »

Since improvised weapons impose a -4 on attack rolls, wouldn't you rather take an extra -4 with power attack and gain +8 to bull rush from knockback? 
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Fluffles
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« Reply #125 on: May 15, 2010, 08:51:04 PM »

Since improvised weapons impose a -4 on attack rolls, wouldn't you rather take an extra -4 with power attack and gain +8 to bull rush from knockback? 

I'll using both.

(it's gestalt, so I'll also be a Full fledged Wizard)
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Hitoshura
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« Reply #126 on: May 15, 2010, 09:01:15 PM »

Q31: Why is Tripping so Awesome? I don't see the point...

-> You can trip an opponent only if it is up to one size category larger than you
-> It provokes an attack of opportunity from the defender. [Can be Avoided]
-> The enemy just needs to use it's move action to stand up again
----> This can be avoided with Nimble Stand Skill Trick, and i'm pretty sure there are plenty others...

So, you use your Standard/Move Action to trip the oponent, and maybe attack if you have Improved Trip, then two attacks with the AdO, why is that so worth? Sure, he can't Full Attack, but sometimes its just not worth... o.Õ
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Fluffles
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« Reply #127 on: May 15, 2010, 09:15:28 PM »

Q31: Why is Tripping so Awesome? I don't see the point...

-> You can trip an opponent only if it is up to one size category larger than you
-> It provokes an attack of opportunity from the defender. [Can be Avoided]
-> The enemy just needs to use it's move action to stand up again
----> This can be avoided with Nimble Stand Skill Trick, and i'm pretty sure there are plenty others...

So, you use your Standard/Move Action to trip the oponent, and maybe attack if you have Improved Trip, then two attacks with the AoO, why is that so worth? Sure, he can't Full Attack, but sometimes its just not worth... o.Õ

Ruling the action Economy is king. If you trip him, you are denying him a move action every round you trip him. That, and you get a +4 bonus on attack rolls if he's prone.
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Littha
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« Reply #128 on: May 15, 2010, 09:48:55 PM »

Q28 Is there an feat/item/PrC/CF somewhere for Bardic Music to affect Undead? I know their are class features that grant it for plants...

I only know one way and your not going to like it... Music of the Gods
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Maat_Mons
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« Reply #129 on: May 15, 2010, 09:57:53 PM »

The enemy just needs to use it's move action to stand up again

You will, of course, use your attack of opportunity to trip him again and get an extra attack from improved trip.  Now, in addition to only getting one attack, he is at a -4 penalty to hit you.  Meanwhile, you get to full attack with a +4 to hit him and you get an extra attack whenever he tries to stand. 

This can be avoided with Nimble Stand Skill Trick

Nimble stand can be used to avoid the attack of opportunity, but skill tricks can only be used once per encounter.  If he doesn't have tumble as a class skill, he can't even gain the skill trick until 13th level. 

Why is Tripping so Awesome?

If you have reach and the guy you're attacking doesn't, you can position yourself so he can't attack you without moving.  He can't move without standing up.  He can't stand up because you use your attack of opportunity to trip him whenever he tries. 
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McPoyo
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« Reply #130 on: May 15, 2010, 09:58:28 PM »

Q31: Why is Tripping so Awesome? I don't see the point...

-> You can trip an opponent only if it is up to one size category larger than you
-> It provokes an attack of opportunity from the defender. [Can be Avoided]
-> The enemy just needs to use it's move action to stand up again
----> This can be avoided with Nimble Stand Skill Trick, and i'm pretty sure there are plenty others...

So, you use your Standard/Move Action to trip the oponent, and maybe attack if you have Improved Trip, then two attacks with the AoO, why is that so worth? Sure, he can't Full Attack, but sometimes its just not worth... o.Õ

Ruling the action Economy is king. If you trip him, you are denying him a move action every round you trip him. That, and you get a +4 bonus on attack rolls if he's prone.
Because if you have a reach weapon, 9/10 times, he can't evem retaliate (unless he has reach, which he takes a -4 to do, or a crossbow, since bows cannot be used prone). Everything he does, except making a melee attack, provokes an aoo. Standing up provokes. Moving 5 feet as a move action provokes. Making a ranged attack provokes. Casting a spell COULD provoke. Mage Slayerfeat makes that a definite on the casting. There's two ways to stand up without provoking: that skill trick, and that feat from complete adventurer that requires lightning reflexes and to make a successful attack before you can stand. Otherwise they have to teleport away using a quickened spell, or an acf. SP abilities provoke when using them, so there are relatively few methods to do it. And they are limited to single actions each round while doing this.

If your DM is giving every enemy one of those few ways, he's intentionally throwing encounters tailored against you, and you need to call him on his dickery. Especially if they are set up to use that skill trick more than once an encounter.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
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The_Mad_Linguist
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« Reply #131 on: May 15, 2010, 10:03:47 PM »

Q28 Is there an feat/item/PrC/CF somewhere for Bardic Music to affect Undead? I know their are class features that grant it for plants...

Q29 What is the easiest way to get a lot of Skeletons? That are proficient with Bows?
I think I saw a feat somewhere... Possibly dragon compendium?
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« Reply #132 on: May 15, 2010, 11:28:21 PM »

Q28 Is there an feat/item/PrC/CF somewhere for Bardic Music to affect Undead? I know their are class features that grant it for plants...

Q29 What is the easiest way to get a lot of Skeletons? That are proficient with Bows?
I think I saw a feat somewhere... Possibly dragon compendium?
A28 Requiem, Libris Mortis -- http://realmshelps.dandello.net/cgi-bin/feats.pl?Requiem

A29 Are skeletons usually not proficient w/ bows?  What if they are skeletons of human archers?  I'd say the right application of Animate Dead would work.  But, more directly Undead Leadership.
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kevin_video
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« Reply #133 on: May 15, 2010, 11:29:33 PM »

I wondered if it was Requiem. I just couldn't find out what it did exactly.
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kevin_video
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« Reply #134 on: May 16, 2010, 01:08:54 AM »

Q 32 Where can I kind stats on garrote wire, kunai knives, and chains? I've been asked to stat a couple of characters that'll be in D&D campaign. Including this guy who'll be a villain. http://karosu-maker.deviantart.com/art/Commission-Sphyre-Rivana-163720267
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« Reply #135 on: May 16, 2010, 01:24:29 AM »

I don't know that garrotes were ever updated from Song and Silence.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
kevin_video
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« Reply #136 on: May 16, 2010, 01:35:44 AM »

I don't know that garrotes were ever updated from Song and Silence.
That's cool. If they're there, I'll take it from there.

EDIT: BTW, would kunai just be regular throwing daggers? And is there a belt or something so you can carry a ridiculous number of them?
« Last Edit: May 16, 2010, 02:23:51 AM by kevin_video » Logged

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« Reply #137 on: May 16, 2010, 03:09:50 AM »

I'd probably rule them as Shuriken, personally.

Also, bandoleer, and masterwork bandoleer, from the FRCS. 8 items and 12, respectively.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
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« Reply #138 on: May 16, 2010, 05:44:07 AM »

Q33 Is there a way for a factotum5/chameleon 2 (not necessarily like that, but preferable) to get access to summon monster 4 at lhe level he's at (7), to gain access to Fiendbinder (TOM). I guess fiendish legacy does it at level 9, but yeah, thats level 9
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kevin_video
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« Reply #139 on: May 16, 2010, 09:21:26 AM »

I'd probably rule them as Shuriken, personally
Shuriken can't be used in melee though.

http://en.wikipedia.org/wiki/Kunai
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I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.
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