FenrirHuman Sorcerer 5 / War Mage 5 / Fiend-Blooded 3Human Sorcerer 5 / War Mage 5 / Fiend-Blooded 4 / Archmage 2 / Ultimate Magus 1 / Archmage +3
Stormwrack - Stormwalk (Spell).
Heroes of Horror - Blood Calls to Blood (Feat), Fiend-Blooded (PrC), Pact of Return (Spell).
Age of Mortals - War Mage (PrC).
Frostburn - Snow Goggles (Item), Rimefire Ice (Material), Blue Ice (Material), Snowcasting (Feat), Frozen Magic (Feat), Cold Spell Specialization (Feat), Control Temperature (Spell), Ice Shield (Spell), Boreal Wind (Spell), Freezing Glance (Spell), Snowsong (Spell).
Complete Mage - Primal Essence (Item), Rod of Elemental Might (Item), Ring of Enduring Arcana (Item), Spellguard Ring (Item), Shieldstone Cavern (Magical Location), Rainbow Falls (Magical Location), Metamagic Storm (Magical Location), Vale of Smoke and Fog (Magical Location), Stalwart Sorcerer (Alternate Class Feature), Energy Gestalt (Feat), Retributive Spell (Feat), Residual Magic (Feat), True Casting (Spell), Spellcaster's Bane (Spell), Heart of Water (Spell), Suppressing Field (Spell), Arcane Fusion (Spell).
PHB2 - Arcane Thesis (Feat), Mirror Image (Greater) (Spell).
DMG2 - Heart of Ice (Magical Location), Hellforged (Armor Template).
Some say the world will end in fire,Stat Block:
Some say in ice.
From what I’ve tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.
Medium Humanoid [Air]
Speaks Common, Giant, Draconic
Improved Low-Light Vision, Darkvision 210', Blindsense 105'
Initiative: +7/+12 (Nerveskitter)
HP: 118 (Fast Healing 1) (40 HD + 26 Stalwart Sorcerer + 52 CON)
DR: 15/- (150)
AC: 42 / 27 Touch / 39 Flat-Footed (10 Base + 3 DEX + 1 NA + 6 Armor + 3 Shield + 10 Morale + 4 Insight + 5 Dragonskin) +5 vs. Ranged
Saves: +23 (+33)
Fort / +18 (+28)
Ref / +20 (+30)
Will (7.16/4.33/8.5 Base + 4/3/1 Ability + 6/6/6 Resistance + 5/5/5 Morale)
Weak: Fire (150% Damage)
Resist: Fire 30, Lightning 30, Acid 20, Cold 15, Sonic 10, +2 vs. Cold, +2 vs. Blinding, +1 vs. Poison, -1 Poison Damage
Immune: Poison, Sleep, Paralysis, Stunning, Critical Hits, Flanking
Attack: +11 Ranged Touch Spell (6.5 BAB + 3 DEX + 4 Morale - 2 Magical Fascination)
Speed: Base 30', Fly 60' (Perfect)Abilities:
DEX 16 (14 + 2 Enhancement)
CON 18 (16 + 2 Enhancement)
CHA 30 (18 + 3 Level + 1 Fiendish Heritage + 4 Enhancement + 4 Morale)Alternate Class Features:
Stalwart Sorcerer +26 HP, -7th level Spell Known.
Metamagic Specialist 5/dayFeats:
Heroics - Improved Initiative
Flaw (Magical Fascination
) - Spell Focus (Evocation)
1B - Eschew Materials
H - Snowcasting
1st - Frozen Magic
3rd - Cold Spell Specialization
5B - Energy Gestalt
6th - Combat Casting
7B - Retributive Spell
9th - Blood Calls to Blood
9B - Empower Spell
12th - Skill Focus (Spellcraft)15th - Residual Magic
18th - Arcane Thesis (Maw of Chaos)Caster Level 19 (13 Base + 1 Heart of Ice + 2 Frozen Magic + 2 Rod + 1 Tattoo)Spell Penetration 22 +10 Assay Spell Resistance, +10 True CastingDC: 26, +1 Evocation/Transmutation/Cold (10 + ½ HD + CHA)Spells Known (Anticipate Teleportation 1/day, Dragonsight 1/day, Superior Resistance 1/day, Elemental Body 1/day):
Cantrips, 6/day - Ray of Cold, Acid Splash, Detect Magic, Read Magic, Light, Mending, Prestidigitation, Mage Hand, Arcane Mark.
1st, 9/day - Magic Missile (5d4+30, Empower 3/day), Raging Flame (+1/die), True Casting, True Strike, Ebon Eyes, Nerveskitter.
2nd, 9/day - Frost Breath (5d4+25, Ref ½ vs. Daze), Glitterdust (Will), Heroics, Resist Energy, Create Magic Tattoo, Shroud of Undeath.
3rd, 8/day - Ray of the Python (Ref), Spellcaster's Bane, Control Temperature (±4), Dragonskin, Magic Weapon (Greater), Heart of Water.
4th, 8/day - Orb of Fire (RT, 15d6+75, Fort vs. Daze), Assay Spell Resistance, Ruin Delver's Fortune (1d4x1.5), Ice Shield, Mirror Image (Greater) (1d4+6), Suppressing Field.
5th, 8/day - Boreal Wind (15d4+75, Fort ½ vs. 55' Push), Lightning Leap (15d6+75, Ref ½), Arcane Fusion, Blink (Greater), Dimension Door (Greater) (70'), Acid Sheath (30)
6th, 7/day - Extract Water Elemental (19d6+95, Fort ½), Freezing Glance (Will), Snowsong, Dispel Magic (Greater) (+21/+25), Contingency (6th), Stormwalk, Ruby Ray of Reversal
7th, 4/day - Radiant Assault (15d6+75, Will ½ vs. Daze 1d6), Energy Absorption, Stalwart Sorcerer
, Pact of Return, Forcecage, Ice Claw (CL+CHA+12 Grapple), Elemental Body.
8th - Arcane Fusion (Greater), Chain Dispel (+23/+27), Invisibility (Superior), Moment of Prescience, Discern Location.
9th - Maw of Chaos, Time Stop, Replicate Casting, Stalwart Sorcerer.Fiendish Sorcery:6th - Snowsong7th - Pact of ReturnHigh Arcana:Mastery of Elements - 8th
Mastery of Shaping - 6th
Spell Power - 5th
Spell Power - 5th
Spell Power - 5thItems (110,000):
Hellforged Blue Ice Breastplate +1 (5,350) = +6 Armor AC / +3 Max. Dex / No ACP / 20% ASF (0% for [Cold])
Blue Ice Heavy Shield +1 (1,770) = +3 Shield AC / No ACP / 5% ASF (0% for [Cold])
Crystal of Arrow Deflection (Lesser, 2,500)
Third Eye: Penetrate of Charisma +4 (24,000)
Runestaff of Ragnarök: Anticipate Teleportation 1/day, Dragonsight 1/day, Superior Resistance 1/day, Elemental Body 1/day (16,800)
Rod of Elemental Might (Cold) (9,600) + Ritual of Magic (DMG2 pg. 234)
Ring of Enduring Arcana and Counterspells (12,000)
Empowered Spellshard (Magic Missile) (1,500)
Dispelling Cord (1,000)
Shieldstone Cavern (1,000)
Heart of Ice (3,000)
Vale of Smoke and Fog (Transmutation) (18,000)
Primal Essence Focus (11,250)
Contingency Focus (1,000)
6 Masterwork Tools (300)
Rod of Extend (Lesser)
Rod of Extend
Skill Points (80):-2 Magical Fascination
Rainbow Falls (2,000)
Vest of the Master Evoker (+12,675)
Metamagic Storm (5,000)
Gauntlets of Ghost Fighting (4,000)
Rod of Bodily Restoration (3,200)
Orb of Mental Renewal (3,200)
Hand of Glory (8,000)
Ring of Arcane Might (20,000)
Ioun Stone (Orange) (30,000)
Eternal Vortex (10,000)
Blood Claw Choker (+16,000)
Slippers of Battledancing (33,750)
Vest of the Archmagi (214,650)
+26 Concentration (16 Ranks + 4 CON + 4 Combat Casting + 2 Tool)
+25 Spellcraft (16 Ranks + 2 INT + 3 Skill Focus + 2 Synergy + 2 Tool)
+20 Use Magic Device (16 (8) Ranks + 10 CHA + 2 Tool)
+20 Knowledge (Arcana) (16 Ranks + 2 INT + 2 Tool)
+14 Knowledge (The Planes) (10 Ranks + 2 INT + 2 Tool)
+10 Craft (Painting) (6 Ranks + 2 INT + 2 Tool)Friendly Druid Buffs:
Cloud Wings - 2nd