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Getting the most out of the Chain Spell feat
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Topic: Getting the most out of the Chain Spell feat (Read 9541 times)
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bananaphone
Barbary Macaque at the Rock of Gibraltar
Posts: 166
ring ring ring ring ring ring ring...
Re: Getting the most out of the Chain Spell feat
«
Reply #20 on:
March 28, 2011, 08:02:07 AM »
For a buffing cleric, one way to avoid the whole "Reach Spell + Chain Spell" argument is to use the Divine Ward feat from the Players Handbook 2.
For one use of Turn Undead it changes your touch spell to short range which targets the recipient of your Divine Ward.
This should make some nice buffing touch spells valid to use with Chain Spell.
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Last Edit: March 28, 2011, 08:14:42 AM by bananaphone
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Nicolaos
Noob
Posts: 1
Re: Getting the most out of the Chain Spell feat
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Reply #21 on:
July 03, 2011, 08:55:32 AM »
Couldn't you use the Rod of Many Wands (CM 128) to use awaken from afar to launch of 63 wands at once?
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snakeman830
Organ Grinder
Posts: 3494
BG's resident furry min/maxxer
Re: Getting the most out of the Chain Spell feat
«
Reply #22 on:
July 03, 2011, 11:15:29 AM »
Quote from: Nicolaos on July 03, 2011, 08:55:32 AM
Couldn't you use the Rod of Many Wands (CM 128) to use awaken from afar to launch of 63 wands at once?
Cluster Missile, much?
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