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Author Topic: Skies of Arcadia Recruiting and OOC  (Read 47101 times)
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AlienFromBeyond
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« Reply #640 on: August 07, 2008, 07:17:11 PM »

Ah, thanks Nox. So, there are two feats for you to take (flaws). Hopefully that doesn't cut into your build too much.
Not at all. Does the bonus rank from the Primary Contact feat stay up above actual ranks? I ask because if not I'll have to retrain into the feat at 4th level so I actually have 8 ranks, rather than picking it up at 3rd and ending up with 7 ranks when I level to 4 (6 at 3rd + 1 from feat, level to 4 and max skill rank is 7, thus no change). Mostly a minor thing.
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Sinfire Titan
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« Reply #641 on: August 07, 2008, 07:24:45 PM »

Ah, thanks Nox. So, there are two feats for you to take (flaws). Hopefully that doesn't cut into your build too much.
Not at all. Does the bonus rank from the Primary Contact feat stay up above actual ranks? I ask because if not I'll have to retrain into the feat at 4th level so I actually have 8 ranks, rather than picking it up at 3rd and ending up with 7 ranks when I level to 4 (6 at 3rd + 1 from feat, level to 4 and max skill rank is 7, thus no change). Mostly a minor thing.

You can retrain it out after you've hit 8 ranks with no problem (I shouldn't be making this exception, but the feat has done its job and the skill points can't be uninvested without separate retraining).
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AlienFromBeyond
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« Reply #642 on: August 07, 2008, 07:57:07 PM »

Ah, thanks Nox. So, there are two feats for you to take (flaws). Hopefully that doesn't cut into your build too much.
Not at all. Does the bonus rank from the Primary Contact feat stay up above actual ranks? I ask because if not I'll have to retrain into the feat at 4th level so I actually have 8 ranks, rather than picking it up at 3rd and ending up with 7 ranks when I level to 4 (6 at 3rd + 1 from feat, level to 4 and max skill rank is 7, thus no change). Mostly a minor thing.

You can retrain it out after you've hit 8 ranks with no problem (I shouldn't be making this exception, but the feat has done its job and the skill points can't be uninvested without separate retraining).
Er, not sure you understood the question. I mean to say, do I have to get the feat at 4th level so I have 7 + 1 = 8 ranks, or will be getting it at 3rd level and leveling to 4th work just as well? Because from a certain reading you could take it as giving an actual rank, just one that can go beyond your current maximum. Thus, when you level, you can't use a skill point to get another rank because you're already at your maximum of 7. In regards to being able to retrain it out, that's very generous of you.

What organizations are there that I might be a part of that have an Associated Skill of Perform?

In the meantime, I have to figure out what a good starter for this would be. Did anyone happen to save the Marshal fix that we're using with formatting intact? I think Motivate Charisma was struck out but the archive doesn't preserve formatting.
« Last Edit: August 07, 2008, 08:44:20 PM by AlienFromBeyond » Logged
dman11235
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« Reply #643 on: August 07, 2008, 09:38:16 PM »

@Nox: who said anything about using maneuvers?  You just need Thicket of Blades.
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AfterCrescent
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« Reply #644 on: August 07, 2008, 09:54:29 PM »

@Nox: who said anything about using maneuvers?  You just need Thicket of Blades.
If that's the case, get two feats. Much better than using a whole side of a gestalt.
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« Reply #645 on: August 07, 2008, 09:59:02 PM »

Also, much of what I was referring to was your archer martial adept suggestion, though what I said about initiation actions stands for the Crusader. Aftercrescent makes my point rather well. It's not worth sacrificing my gestalt benefits for a single stance (considering the barbarian shares the same good save, both have full base attack bonus, etc.).
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dman11235
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« Reply #646 on: August 07, 2008, 11:04:27 PM »

True, I'm just realizing that now though.  I just want to see an archer barbarian sometime...
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AlienFromBeyond
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« Reply #647 on: August 08, 2008, 02:11:45 AM »

Another question: I know that the ships are powered for the most part and sails are more of a backup and such, but a head/tailwind can still help/hinder a ship yes? And would the effect be more considerable if you had sails? I'm hoping to put my wind manipulation to good use when I'm not using it to create tornado force winds to mess with enemies.

EDIT: Can we retrain feats that we get from class levels, like Scribe Scroll for Wizard? If not, are we allowed to Abyssal Retrain them? I don't intend on anything stupid like Legacy Weapon/Proficiency retrains, it's just that I've realized that my build has a crapton of feats I want Sad.

Further editry: How the hell does the Rift Magi maneuvers work when I got in with 2 Moon Magic feats? It mentions what happens if you got in with a martial adept, and with the Martial Study, but not if you didn't use either of those. From what I can tell, you would have a single maneuver that you couldn't ready until you got to level 3. Also, the recovery method is in addition to whatever one you already have if you had a previous martial adept class, right?
« Last Edit: August 08, 2008, 04:05:23 PM by AlienFromBeyond » Logged
Nox_Noctis
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« Reply #648 on: August 08, 2008, 06:09:16 PM »


EDIT: Can we retrain feats that we get from class levels, like Scribe Scroll for Wizard? If not, are we allowed to Abyssal Retrain them? I don't intend on anything stupid like Legacy Weapon/Proficiency retrains, it's just that I've realized that my build has a crapton of feats I want Sad.

By RAW, you can't retrain those feats into generic feats of your choice. If a class gives you a Bonus Feat and you may select from a group, you're allowed to choose a different one of the available bonus feats that you would have qualified for at that level.

As for the Abyssal Heritor stuff, I'll leave Sinfire to answer that.
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AlienFromBeyond
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« Reply #649 on: August 08, 2008, 07:09:41 PM »


EDIT: Can we retrain feats that we get from class levels, like Scribe Scroll for Wizard? If not, are we allowed to Abyssal Retrain them? I don't intend on anything stupid like Legacy Weapon/Proficiency retrains, it's just that I've realized that my build has a crapton of feats I want Sad.

By RAW, you can't retrain those feats into generic feats of your choice. If a class gives you a Bonus Feat and you may select from a group, you're allowed to choose a different one of the available bonus feats that you would have qualified for at that level.

As for the Abyssal Heritor stuff, I'll leave Sinfire to answer that.
It's not that big a deal now, I believe I have narrowed down my feat choices some while finding some more (legit) ways to get feats. Looks like my build will be Half-Elf Paragon//Human Paragon 2/Fighter 1/Swordsage 1/Prestige Bard 1/Stormsinger 5/Storm Sentry 1/Rift Magi 9.
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dman11235
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« Reply #650 on: August 08, 2008, 09:52:29 PM »

BTW, don't count on my friend coming back.  Sent Jaron a PM to see if he's still with us.

Wanted: adventuring mate, doesn't mind a little chilly weather, druids welcome, members of the Naim tribe also welcome.  Ability to aid others in combat maneuvers (marshal...) extremely welcome.
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« Reply #651 on: August 08, 2008, 09:59:00 PM »

BTW, don't count on my friend coming back.  Sent Jaron a PM to see if he's still with us.

Wanted: adventuring mate, doesn't mind a little chilly weather, druids welcome, members of the Naim tribe also welcome.  Ability to aid others in combat maneuvers (marshal...) extremely welcome.
What about a psion//warblade?  I'm can do a seafaring setting if it will let me play.
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AlienFromBeyond
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« Reply #652 on: August 08, 2008, 10:06:23 PM »

BTW, don't count on my friend coming back.  Sent Jaron a PM to see if he's still with us.

Wanted: adventuring mate, doesn't mind a little chilly weather, druids welcome, members of the Naim tribe also welcome.  Ability to aid others in combat maneuvers (marshal...) extremely welcome.
What about a psion//warblade?  I'm can do a seafaring setting if it will let me play.
But there are no seas in Arcadia, the biggest bodies of water are two inland seas IIRC.
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Nox_Noctis
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« Reply #653 on: August 08, 2008, 10:26:17 PM »

Yeah, we're on floating islands (in the sky).
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AfterCrescent
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« Reply #654 on: August 08, 2008, 10:38:34 PM »

What about a psion//warblade?  I'm can do a skyfaring setting if it will let me play.
fixed
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Need to play table top? Get your game on at:
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Clerics just wake up one morning and decide they need to kick ass, and it needs to be kicked NOW. ~veekie
dman11235
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« Reply #655 on: August 08, 2008, 11:39:16 PM »

Jaron's still looking into it for the ice lands (I get my ninja back!  Yay!).

Also uber: I'm recruiting for the ice lands.  I'm not expecting any skyfairing for a while at least.  Your psion/warblade would be welcome though.  What do you do specifically?
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AlienFromBeyond
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« Reply #656 on: August 09, 2008, 12:32:40 AM »

Yeah... well... us old salts (wait, does that term even apply when we're sky sailors?) have no need with you landlubbers!
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Ubernoob
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« Reply #657 on: August 09, 2008, 02:36:39 AM »

Jaron's still looking into it for the ice lands (I get my ninja back!  Yay!).

Also uber: I'm recruiting for the ice lands.  I'm not expecting any skyfairing for a while at least.  Your psion/warblade would be welcome though.  What do you do specifically?
Elrock mostly just hits people in the face with a stick.  He could be dropped into anywhere really.
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« Reply #658 on: August 09, 2008, 04:09:25 AM »

Jaron's still looking into it for the ice lands (I get my ninja back!  Yay!).

Also uber: I'm recruiting for the ice lands.  I'm not expecting any skyfairing for a while at least.  Your psion/warblade would be welcome though.  What do you do specifically?
Elrock mostly just hits people in the face with a stick.  He could be dropped into anywhere really.

1st rule of playing in my games: I don't drop people out of the sky without some serious explanation. Putting Elrock in the LoI from Ixa'taka makes me jump through some serious hoops here, but it is possible.
Ah, thanks Nox. So, there are two feats for you to take (flaws). Hopefully that doesn't cut into your build too much.
Not at all. Does the bonus rank from the Primary Contact feat stay up above actual ranks? I ask because if not I'll have to retrain into the feat at 4th level so I actually have 8 ranks, rather than picking it up at 3rd and ending up with 7 ranks when I level to 4 (6 at 3rd + 1 from feat, level to 4 and max skill rank is 7, thus no change). Mostly a minor thing.

You can retrain it out after you've hit 8 ranks with no problem (I shouldn't be making this exception, but the feat has done its job and the skill points can't be uninvested without separate retraining).
Er, not sure you understood the question. I mean to say, do I have to get the feat at 4th level so I have 7 + 1 = 8 ranks, or will be getting it at 3rd level and leveling to 4th work just as well? Because from a certain reading you could take it as giving an actual rank, just one that can go beyond your current maximum. Thus, when you level, you can't use a skill point to get another rank because you're already at your maximum of 7. In regards to being able to retrain it out, that's very generous of you.

What organizations are there that I might be a part of that have an Associated Skill of Perform?

In the meantime, I have to figure out what a good starter for this would be. Did anyone happen to save the Marshal fix that we're using with formatting intact? I think Motivate Charisma was struck out but the archive doesn't preserve formatting.

You ae right, I didn't understand it at first. The feat scales with level, so when your normal max ranks increases, it changes to meet the new max. Thus, leveling to 4th gives you a cap of 8 ranks instead of the normal 7.

As for organization, I'm very Sandbox about that kind of thing. I'm sure there is a guild of skyfaring Bards somewhere in Arcadia...

And I got a good read at the Sublime Marshal before the boards ate it. Motivate Cha was indeed deleted.
Another question: I know that the ships are powered for the most part and sails are more of a backup and such, but a head/tailwind can still help/hinder a ship yes? And would the effect be more considerable if you had sails? I'm hoping to put my wind manipulation to good use when I'm not using it to create tornado force winds to mess with enemies.

EDIT: Can we retrain feats that we get from class levels, like Scribe Scroll for Wizard? If not, are we allowed to Abyssal Retrain them? I don't intend on anything stupid like Legacy Weapon/Proficiency retrains, it's just that I've realized that my build has a crapton of feats I want Sad.

Further editry: How the hell does the Rift Magi maneuvers work when I got in with 2 Moon Magic feats? It mentions what happens if you got in with a martial adept, and with the Martial Study, but not if you didn't use either of those. From what I can tell, you would have a single maneuver that you couldn't ready until you got to level 3. Also, the recovery method is in addition to whatever one you already have if you had a previous martial adept class, right?

Improved Head/tailwinds do aid ships and ship-to-ship combat, yes. One of the Gigas has the ability to create more favorable winds for the crystal-holder (5XP to whomever can name the Gigas), so you will be able to use it for somethings.

DCFS is allowed, but be aware that using it has severe drawbacks (like Inevitables wanting to kill your ass for using it more than a few times). I'm dead serious about this people, use it more than three times and you may very well have leveled-to-kill Inevitables staring down your throats.

Rift Magis who had no maneuvers known can ignore the Ready section as though they were Non-Adepts who took Martial Study (thus you can ready as many as you know, but have no normal recovery method aside from the one the class gives), which is the same with every other Martial Adept PrC. And yes, it is in addition to the previous ones.
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Nox_Noctis
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« Reply #659 on: August 09, 2008, 04:24:20 AM »

One of the Gigas has the ability to create more favorable winds for the crystal-holder (5XP to whomever can name the Gigas), so you will be able to use it for somethings.
I'd say it's the blue gigas (blue moon holds the power of wind and water). Never underestimate the motivation of 5 free experience (yes, a pitiful number like 5) for a character who has not yet even been created.  :couch
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