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kevin_video
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« Reply #940 on: May 11, 2010, 09:08:19 PM » |
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Robilar's Gambit offers an AoO every time someone attacks you, whether they hit you or not. The cost is they get +4 attack and damage against you. Hence the part where where you get the AoO is you survive. And depending on your character, if you have the ability to stronger every time you're hit, you're laughing. I can't remember the exact feat, but I know my party's red dragon has it. Last fight he had STR 55 by the end of the fight, and he normally has 41.
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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Maat_Mons
Hong Kong
   
Posts: 1041
What is a smile but a grimace of happiness?
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« Reply #941 on: May 11, 2010, 10:33:16 PM » |
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Dang party used a Decanther of endless water to flood the sewers, killing off the rogue's guild and ruining a dungeon crawl I had spent 25 hours of work on
What? Sewers are, by definition, designed to channel large quantities of liquid. Seriously, one inch of rain over one square mile is 17.38 million gallons. A decanter of endless water puts out 30 gallons per round. How is that a problem for the city's storm sewers in light of the volumes they were clearly meant to handle?
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Fluffles
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« Reply #942 on: May 11, 2010, 10:46:35 PM » |
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Dang party used a Decanther of endless water to flood the sewers, killing off the rogue's guild and ruining a dungeon crawl I had spent 25 hours of work on
What? Sewers are, by definition, designed to channel large quantities of liquid. Seriously, one inch of rain over one square mile is 17.38 million gallons. A decanter of endless water puts out 30 gallons per round. How is that a problem for the city's storm sewers in light of the volumes they were clearly meant to handle? And above that... Rule 0.
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The_Mad_Linguist
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« Reply #943 on: May 11, 2010, 10:51:02 PM » |
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Q 215: What is an effective way to create magic items that can only be used in a single location, namely portal doors for a dungeon of map maker's head ache I'll be running my PC's through as a punishment (Dang party used a Decanther of endless water to flood the sewers, killing off the rogue's guild and ruining a dungeon crawl I had spent 25 hours of work on)
Portals are by default immovable.
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Vinom
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« Reply #944 on: May 12, 2010, 01:04:24 AM » |
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Q 215: What is an effective way to create magic items that can only be used in a single location, namely portal doors for a dungeon of map maker's head ache I'll be running my PC's through as a punishment (Dang party used a Decanther of endless water to flood the sewers, killing off the rogue's guild and ruining a dungeon crawl I had spent 25 hours of work on)
Portals are by default immovable. Were talking about nigh on 400 portals here, I want to make sure the rules lawyer can't disable them or strip them for parts.
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The_Mad_Linguist
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« Reply #945 on: May 12, 2010, 02:52:22 AM » |
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You miiiiiiiiiight be able to use retain essence on them, but aside from that, I don't think you could do that the ones in the SBG. You could also just say "it's a permanacied variant of 'teleportation circle'"
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Negative Zero
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« Reply #946 on: May 12, 2010, 04:07:32 AM » |
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You miiiiiiiiiight be able to use retain essence on them, but aside from that, I don't think you could do that the ones in the SBG. You could also just say "it's a permanacied variant of 'teleportation circle'"
An Incantatrix could take control of that or something.
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The_Mad_Linguist
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« Reply #947 on: May 12, 2010, 04:10:09 AM » |
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Yeah, but the nice thing about saying "it's a variant" is also being able to say "the spell designer made sure people couldn't screw with it".
And if the PCs want to research "Thema Dlin's Unscrew-with-able Portal", they're welcome to it.
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GawainBS
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« Reply #948 on: May 12, 2010, 06:30:42 AM » |
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I'm thinking parry with AoOs. Feats that'll be useful: Combat Expertise -> Defensive Opportunist (no penalty when fighting defensively) Combat Expertise -> Canny Opportunist (even when flat-flooted do 1 of 3 things listed) -> Exploit Adjustment (AoO against 5' shift) Combat Expertise -> Dodge -> Karmic Strike (take –4 penalty to your AC in exchange for the option of taking an AoO on anyone that successfully makes a melee or touch attack on you) Combat Reflexes -> Two Weapon Fighting -> Double Hit (AoO with both weapons) Combat Reflexes -> Expert Tactician (if you hit on an AoO everyone gets +2 attack and damage against that opponent) Combat Reflexes -> Robilar’s Gambit (Receive an AoO on each opponent that attacked you after they've hit you if you survive) There are others if you're looking for more. It never hurts to have more options, but these are very nice  Just needs one more thing: the ability to make it self a threat so it gets attacked in the first place.
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McPoyo
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« Reply #949 on: May 12, 2010, 09:43:01 AM » |
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I'm thinking parry with AoOs. Feats that'll be useful: Combat Expertise -> Defensive Opportunist (no penalty when fighting defensively) Combat Expertise -> Canny Opportunist (even when flat-flooted do 1 of 3 things listed) -> Exploit Adjustment (AoO against 5' shift) Combat Expertise -> Dodge -> Karmic Strike (take –4 penalty to your AC in exchange for the option of taking an AoO on anyone that successfully makes a melee or touch attack on you) Combat Reflexes -> Two Weapon Fighting -> Double Hit (AoO with both weapons) Combat Reflexes -> Expert Tactician (if you hit on an AoO everyone gets +2 attack and damage against that opponent) Combat Reflexes -> Robilar’s Gambit (Receive an AoO on each opponent that attacked you after they've hit you if you survive) There are others if you're looking for more. It never hurts to have more options, but these are very nice  Just needs one more thing: the ability to make it self a threat so it gets attacked in the first place. Play a Kender. Problem solved 
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A gygaxian dungeon is like the world's most messed up game show.
Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY! They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.
Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.
Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time. I give you much fu. Three Errata for the Mage-kings under the sky, Seven for the Barbarian-lords in their halls of stone, Nine for Mortal Monks doomed to die, One for the Wizard on his dark throne In the Land of Charop where the Shadows lie.
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GawainBS
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« Reply #950 on: May 12, 2010, 09:53:49 AM » |
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I'm thinking parry with AoOs. Feats that'll be useful: Combat Expertise -> Defensive Opportunist (no penalty when fighting defensively) Combat Expertise -> Canny Opportunist (even when flat-flooted do 1 of 3 things listed) -> Exploit Adjustment (AoO against 5' shift) Combat Expertise -> Dodge -> Karmic Strike (take –4 penalty to your AC in exchange for the option of taking an AoO on anyone that successfully makes a melee or touch attack on you) Combat Reflexes -> Two Weapon Fighting -> Double Hit (AoO with both weapons) Combat Reflexes -> Expert Tactician (if you hit on an AoO everyone gets +2 attack and damage against that opponent) Combat Reflexes -> Robilar’s Gambit (Receive an AoO on each opponent that attacked you after they've hit you if you survive) There are others if you're looking for more. It never hurts to have more options, but these are very nice  Just needs one more thing: the ability to make it self a threat so it gets attacked in the first place. Play a Kender. Problem solved   (Since I can't find cookies.)
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Anklebite
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« Reply #951 on: May 12, 2010, 12:27:48 PM » |
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I'm thinking parry with AoOs. Feats that'll be useful: Combat Expertise -> Defensive Opportunist (no penalty when fighting defensively) Combat Expertise -> Canny Opportunist (even when flat-flooted do 1 of 3 things listed) -> Exploit Adjustment (AoO against 5' shift) Combat Expertise -> Dodge -> Karmic Strike (take –4 penalty to your AC in exchange for the option of taking an AoO on anyone that successfully makes a melee or touch attack on you) Combat Reflexes -> Two Weapon Fighting -> Double Hit (AoO with both weapons) Combat Reflexes -> Expert Tactician (if you hit on an AoO everyone gets +2 attack and damage against that opponent) Combat Reflexes -> Robilar’s Gambit (Receive an AoO on each opponent that attacked you after they've hit you if you survive) There are others if you're looking for more. It never hurts to have more options, but these are very nice  Just needs one more thing: the ability to make it self a threat so it gets attacked in the first place. Play a Kender. Problem solved   (Since I can't find cookies.) no DM would allow that. instead, use the goad feat or the [commoner] flaw "tasty". or, better yet, use the "tasty" flaw to nab goad.
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I do not suffer from paranoia; I enjoy every second of it. Pioneer of the Ultimate Magus + Sublime Chord + Ultimate Magus combo
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McPoyo
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« Reply #952 on: May 12, 2010, 12:29:18 PM » |
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I'm thinking parry with AoOs. Feats that'll be useful: Combat Expertise -> Defensive Opportunist (no penalty when fighting defensively) Combat Expertise -> Canny Opportunist (even when flat-flooted do 1 of 3 things listed) -> Exploit Adjustment (AoO against 5' shift) Combat Expertise -> Dodge -> Karmic Strike (take –4 penalty to your AC in exchange for the option of taking an AoO on anyone that successfully makes a melee or touch attack on you) Combat Reflexes -> Two Weapon Fighting -> Double Hit (AoO with both weapons) Combat Reflexes -> Expert Tactician (if you hit on an AoO everyone gets +2 attack and damage against that opponent) Combat Reflexes -> Robilar’s Gambit (Receive an AoO on each opponent that attacked you after they've hit you if you survive) There are others if you're looking for more. It never hurts to have more options, but these are very nice  Just needs one more thing: the ability to make it self a threat so it gets attacked in the first place. Play a Kender. Problem solved   (Since I can't find cookies.) no DM would allow that. instead, use the goad feat or the [commoner] flaw "tasty". or, better yet, use the "tasty" flaw to nab goad. I meant every DM hates kender players, and tends to kill them rather quickly, not the kender taunt ability 
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A gygaxian dungeon is like the world's most messed up game show.
Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY! They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.
Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.
Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time. I give you much fu. Three Errata for the Mage-kings under the sky, Seven for the Barbarian-lords in their halls of stone, Nine for Mortal Monks doomed to die, One for the Wizard on his dark throne In the Land of Charop where the Shadows lie.
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Mixster
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« Reply #953 on: May 12, 2010, 12:52:33 PM » |
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Q216 How do you get the early entry into master of shrouds? How do you get around the skill requirement_
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Monks are pretty much the best designed class ever.
JaronK
Meep Meep - Mixster out
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Anklebite
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« Reply #954 on: May 12, 2010, 01:07:42 PM » |
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I'm thinking parry with AoOs. Feats that'll be useful: Combat Expertise -> Defensive Opportunist (no penalty when fighting defensively) Combat Expertise -> Canny Opportunist (even when flat-flooted do 1 of 3 things listed) -> Exploit Adjustment (AoO against 5' shift) Combat Expertise -> Dodge -> Karmic Strike (take –4 penalty to your AC in exchange for the option of taking an AoO on anyone that successfully makes a melee or touch attack on you) Combat Reflexes -> Two Weapon Fighting -> Double Hit (AoO with both weapons) Combat Reflexes -> Expert Tactician (if you hit on an AoO everyone gets +2 attack and damage against that opponent) Combat Reflexes -> Robilar’s Gambit (Receive an AoO on each opponent that attacked you after they've hit you if you survive) There are others if you're looking for more. It never hurts to have more options, but these are very nice  Just needs one more thing: the ability to make it self a threat so it gets attacked in the first place. Play a Kender. Problem solved   (Since I can't find cookies.) no DM would allow that. instead, use the goad feat or the [commoner] flaw "tasty". or, better yet, use the "tasty" flaw to nab goad. I meant every DM hates kender players, and tends to kill them rather quickly, not the kender taunt ability  I know what you meant. the problem is, DM kender hate is so severe you won't even be allowed to play one. 
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I do not suffer from paranoia; I enjoy every second of it. Pioneer of the Ultimate Magus + Sublime Chord + Ultimate Magus combo
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Fluffles
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« Reply #955 on: May 12, 2010, 01:20:09 PM » |
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Q216 How do you get the early entry into master of shrouds? How do you get around the skill requirement_
BAB and Skill ranks are very hard to get around. But MoS has skill requirements that can be met by second level, so you really don't have anything to worry about. Here's the handbook: http://brilliantgameologists.com/boards/index.php?topic=3310.0
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Vinom
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« Reply #956 on: May 12, 2010, 01:32:52 PM » |
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I'm thinking parry with AoOs. Feats that'll be useful: Combat Expertise -> Defensive Opportunist (no penalty when fighting defensively) Combat Expertise -> Canny Opportunist (even when flat-flooted do 1 of 3 things listed) -> Exploit Adjustment (AoO against 5' shift) Combat Expertise -> Dodge -> Karmic Strike (take –4 penalty to your AC in exchange for the option of taking an AoO on anyone that successfully makes a melee or touch attack on you) Combat Reflexes -> Two Weapon Fighting -> Double Hit (AoO with both weapons) Combat Reflexes -> Expert Tactician (if you hit on an AoO everyone gets +2 attack and damage against that opponent) Combat Reflexes -> Robilar’s Gambit (Receive an AoO on each opponent that attacked you after they've hit you if you survive) There are others if you're looking for more. It never hurts to have more options, but these are very nice  Just needs one more thing: the ability to make it self a threat so it gets attacked in the first place. Play a Kender. Problem solved   (Since I can't find cookies.) no DM would allow that. instead, use the goad feat or the [commoner] flaw "tasty". or, better yet, use the "tasty" flaw to nab goad. I meant every DM hates kender players, and tends to kill them rather quickly, not the kender taunt ability  I know what you meant. the problem is, DM kender hate is so severe you won't even be allowed to play one.  But kender are soo fun to play.
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Mixster
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« Reply #957 on: May 12, 2010, 01:41:29 PM » |
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Q216 How do you get the early entry into master of shrouds? How do you get around the skill requirement_
BAB and Skill ranks are very hard to get around. But MoS has skill requirements that can be met by second level, so you really don't have anything to worry about. Here's the handbook: http://brilliantgameologists.com/boards/index.php?topic=3310.0Ah so no-one really uses the Complete Divine Web Enhancement version, now that makes sense.
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Monks are pretty much the best designed class ever.
JaronK
Meep Meep - Mixster out
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Fluffles
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« Reply #958 on: May 12, 2010, 01:48:28 PM » |
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Q216 How do you get the early entry into master of shrouds? How do you get around the skill requirement_
BAB and Skill ranks are very hard to get around. But MoS has skill requirements that can be met by second level, so you really don't have anything to worry about. Here's the handbook: http://brilliantgameologists.com/boards/index.php?topic=3310.0Ah so no-one really uses the Complete Divine Web Enhancement version, now that makes sense. Nope 
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Alastar
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« Reply #959 on: May 12, 2010, 03:12:20 PM » |
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Q217: Would the abjurant armor power of the abjurant champion apply to the ''Magic circle vs (ener alignment)'' line of spell'S deflection bonus to AC?
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