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McPoyo
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« Reply #740 on: May 05, 2010, 04:54:34 PM » |
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So the Monk lets himself be hit. That is an option. That's the jerkish part. The DM won't allow it. No, sorry. Let me rephrase that. If the monk chooses to let me hit him (ie lower his AC purposely), then the monster he's in combat gets to hit him for that very same AC. Otherwise, he's too distracted by his foe to let me heal him with a ranged attack. What are you using to heal with?
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A gygaxian dungeon is like the world's most messed up game show.
Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY! They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.
Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.
Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time. I give you much fu. Three Errata for the Mage-kings under the sky, Seven for the Barbarian-lords in their halls of stone, Nine for Mortal Monks doomed to die, One for the Wizard on his dark throne In the Land of Charop where the Shadows lie.
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kevin_video
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« Reply #741 on: May 05, 2010, 05:01:00 PM » |
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So the Monk lets himself be hit. That is an option. That's the jerkish part. The DM won't allow it. No, sorry. Let me rephrase that. If the monk chooses to let me hit him (ie lower his AC purposely), then the monster he's in combat gets to hit him for that very same AC. Otherwise, he's too distracted by his foe to let me heal him with a ranged attack. What are you using to heal with? Dragon 342 gave you access to a new feat called "Improved Power". With it, you gained an additional ability from your domain. The character is a cleric of Pelor and I took the Healing domain. With that feat you gained the ability to heal at close range with a touch attack 1/day per level. I think what's going to happen now is I'll retrain that feat, take either Combat Casting or Dodge, then take the other feat at 6th, and go Combat Medic. I don't see many other options available to me. Especially with magic items not existing unless you make them.
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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Havok4
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« Reply #742 on: May 05, 2010, 05:01:39 PM » |
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Q169: A: My character is a Wizard, 6th level. I have a Constitution of 8, so a -1 penalty. I have rolled a 1 for Hit die every level, giving me 8 HP (3, 1, 1, 1, 1, 1) My constitution goes down 2. My hit points go down 1, correct? The "Minimum 1 HP per Hit Die" rule stops me from losing 6 points in this case, right? (2,1,1,1,1,1)
B: Assuming my Hit Points go down to 7. When my Constitution goes back up to 8, I should regain 1 hit point per hit die. Logic tells me that my HP goes back to 8. HOwever, adding 1 hp per HD boosts my hit points to 13 (3,2,2,2,2,2).
Is this a horrible interpretation of the rules that should have me flayed alive, or simply a clever way to boost my HP for rolling horribly?
169A: I think you're hit points would go down to 6 after the Con damage. That's 1 hit point per hit die, which is the minimum. 169B: Flayed alive.  This is obviously TO territory and not RAI. Regardless of RAW, I can't imagine this ever being allowed anywhere, except in the most hypothetical thought experiments. I think the way it goes is each of those hit dice are 1-1 min 1, with con damage they are 1-2 min 1, if you gain that con back the hit dice go back to being 1-1 min 1.
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Nameless Void
Barbary Macaque at the Rock of Gibraltar
  
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« Reply #743 on: May 05, 2010, 06:00:05 PM » |
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Q168:
When an opponent attempts to sunder one of your items, are they in effect targeting you for the purposes of a feat like Karmic Strike?
My curiosity is born from, when an item is targeted by a spell it gains the save of it's wielder. Also, if some-one was trying to hit my armor then they are in effect trying to hit something on me.
This seems to have been missed.. last post on the page grrr
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Optimizing is the antithesis of roleplaying because it takes focus away from the important parts of the game.
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Kuroimaken
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« Reply #744 on: May 05, 2010, 06:04:41 PM » |
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Q168:
When an opponent attempts to sunder one of your items, are they in effect targeting you for the purposes of a feat like Karmic Strike?
My curiosity is born from, when an item is targeted by a spell it gains the save of it's wielder. Also, if some-one was trying to hit my armor then they are in effect trying to hit something on me.
This seems to have been missed.. last post on the page grrr As the item is technically equipped by you, then yes, that counts as an attack against you (or your personal space, as it were). Armor can't be sundered though.
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McPoyo
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« Reply #745 on: May 05, 2010, 06:13:21 PM » |
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Q169: A: My character is a Wizard, 6th level. I have a Constitution of 8, so a -1 penalty. I have rolled a 1 for Hit die every level, giving me 8 HP (3, 1, 1, 1, 1, 1) My constitution goes down 2. My hit points go down 1, correct? The "Minimum 1 HP per Hit Die" rule stops me from losing 6 points in this case, right? (2,1,1,1,1,1)
B: Assuming my Hit Points go down to 7. When my Constitution goes back up to 8, I should regain 1 hit point per hit die. Logic tells me that my HP goes back to 8. HOwever, adding 1 hp per HD boosts my hit points to 13 (3,2,2,2,2,2).
Is this a horrible interpretation of the rules that should have me flayed alive, or simply a clever way to boost my HP for rolling horribly?
169A: I think you're hit points would go down to 6 after the Con damage. That's 1 hit point per hit die, which is the minimum. 169B: Flayed alive.  This is obviously TO territory and not RAI. Regardless of RAW, I can't imagine this ever being allowed anywhere, except in the most hypothetical thought experiments. I think the way it goes is each of those hit dice are 1-1 min 1, with con damage they are 1-2 min 1, if you gain that con back the hit dice go back to being 1-1 min 1. Actually, not quite. You always gain a minimum of 1 hp every time you level, regardless of Con. If that con then drops later, you aren't limited to minimum hp/die. You lose 6 hp for that -2 con. You are at 2 hp.
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A gygaxian dungeon is like the world's most messed up game show.
Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY! They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.
Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.
Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time. I give you much fu. Three Errata for the Mage-kings under the sky, Seven for the Barbarian-lords in their halls of stone, Nine for Mortal Monks doomed to die, One for the Wizard on his dark throne In the Land of Charop where the Shadows lie.
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Nameless Void
Barbary Macaque at the Rock of Gibraltar
  
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« Reply #746 on: May 05, 2010, 06:39:41 PM » |
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Q168:
When an opponent attempts to sunder one of your items, are they in effect targeting you for the purposes of a feat like Karmic Strike?
My curiosity is born from, when an item is targeted by a spell it gains the save of it's wielder. Also, if some-one was trying to hit my armor then they are in effect trying to hit something on me.
This seems to have been missed.. last post on the page grrr As the item is technically equipped by you, then yes, that counts as an attack against you (or your personal space, as it were). Armor can't be sundered though. Thank you Kuroimaken, how about your weapon or some other held item then?
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Optimizing is the antithesis of roleplaying because it takes focus away from the important parts of the game.
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Phaenix
Barbary Macaque at the Rock of Gibraltar
  
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« Reply #747 on: May 05, 2010, 07:18:28 PM » |
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Damn! I was hoping it was Total Cover... I'm trying to avoid Disjunctions.
Unseen servant with a tower shield and a readied action. Q174I would totally love to try this. But an unseen servant has a Strength of 2 (can carry 20 lbs. at max load), and a Tower Shield weighs 45 lbs. Mithril makes that 22.5 lbs. Do I need the halfweight enchantment (and where is that?), or is there some other way to get the weight down? EDIT: The PHB 45 lbs. Tower Shield is made of wood. The Steel one in RoS is 100 lbs., which Mithril would make 50 lbs. Is there a light wood? Soarwood or something like that?
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« Last Edit: May 05, 2010, 07:35:34 PM by Phaenix »
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Vinom
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« Reply #748 on: May 05, 2010, 07:31:04 PM » |
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So the Monk lets himself be hit. That is an option. That's the jerkish part. The DM won't allow it. No, sorry. Let me rephrase that. If the monk chooses to let me hit him (ie lower his AC purposely), then the monster he's in combat gets to hit him for that very same AC. Otherwise, he's too distracted by his foe to let me heal him with a ranged attack. What are you using to heal with? Dragon 342 gave you access to a new feat called "Improved Power". With it, you gained an additional ability from your domain. The character is a cleric of Pelor and I took the Healing domain. With that feat you gained the ability to heal at close range with a touch attack 1/day per level. I think what's going to happen now is I'll retrain that feat, take either Combat Casting or Dodge, then take the other feat at 6th, and go Combat Medic. I don't see many other options available to me. Especially with magic items not existing unless you make them. Although I can see the arguement you DM is making, he is making combat healing harder, therefore the encounter more deadly. See if you can't calmly and rationally get him to agree to the willing catch rulings of Goat-Ball (Races of Stone p 59), namely that dex pentalties and bonuses are reversed for the sake of that ranged touch attack.
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Kuroimaken
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« Reply #749 on: May 05, 2010, 07:34:24 PM » |
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Q168:
When an opponent attempts to sunder one of your items, are they in effect targeting you for the purposes of a feat like Karmic Strike?
My curiosity is born from, when an item is targeted by a spell it gains the save of it's wielder. Also, if some-one was trying to hit my armor then they are in effect trying to hit something on me.
This seems to have been missed.. last post on the page grrr As the item is technically equipped by you, then yes, that counts as an attack against you (or your personal space, as it were). Armor can't be sundered though. Thank you Kuroimaken, how about your weapon or some other held item then? Same principle. In fact I can't remember anything but a held item being sunderable... @Kevin: Have you considered smacking your DM atop the head? Consider asking him WHERE is there a rule that says you have to actually make a touch attack against an ally to heal. If the feat actually forces an attack roll to be made, that's fine, but if all it says is range of touch, no rolls are involved.
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« Last Edit: May 05, 2010, 07:37:15 PM by Kuroimaken »
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Fluffles
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« Reply #750 on: May 05, 2010, 07:40:13 PM » |
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Q168:
When an opponent attempts to sunder one of your items, are they in effect targeting you for the purposes of a feat like Karmic Strike?
My curiosity is born from, when an item is targeted by a spell it gains the save of it's wielder. Also, if some-one was trying to hit my armor then they are in effect trying to hit something on me.
This seems to have been missed.. last post on the page grrr As the item is technically equipped by you, then yes, that counts as an attack against you (or your personal space, as it were). Armor can't be sundered though. Thank you Kuroimaken, how about your weapon or some other held item then? Same principle. In fact I can't remember anything but a held item being sunderable... @Kevin: Have you considered smacking your DM atop the head? Consider asking him WHERE is there a rule that says you have to actually make a touch attack against an ally to heal. If the feat actually forces an attack roll to be made, that's fine, but if all it says is range of touch, no rolls are involved. What kevin was reffering was a shitty healing spell only reach spell feat. It effectively makes the spell a ray, which can miss allies.
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Maat_Mons
Hong Kong
   
Posts: 1041
What is a smile but a grimace of happiness?
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« Reply #751 on: May 05, 2010, 07:45:25 PM » |
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A174: Darkwood is to wood what mithral is to metal, sort of. That's from the same section of the DMG. DMG II has the feycraft armor/shield template, which reduces weight by 10%. That's 20.25 pounds. Maybe your DM will let you round down. Heck, the mithral chain shirt stated out in the DMG weighs 10 pounds even though a normal chain shirt weighs 25 pounds.
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JaronK
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« Reply #752 on: May 05, 2010, 07:56:51 PM » |
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Damn! I was hoping it was Total Cover... I'm trying to avoid Disjunctions.
Unseen servant with a tower shield and a readied action. Q174I would totally love to try this. But an unseen servant has a Strength of 2 (can carry 20 lbs. at max load), and a Tower Shield weighs 45 lbs. Mithril makes that 22.5 lbs. Do I need the halfweight enchantment (and where is that?), or is there some other way to get the weight down? EDIT: The PHB 45 lbs. Tower Shield is made of wood. The Steel one in RoS is 100 lbs., which Mithril would make 50 lbs. Is there a light wood? Soarwood or something like that? Darkwood halves the weight of wooden items. Strangely, Soarwood is only 75% weight, meaning it's heavier than Darkwood... but it floats on air. Try to figure that one out. JaronK
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Vinom
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« Reply #753 on: May 05, 2010, 08:02:24 PM » |
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Damn! I was hoping it was Total Cover... I'm trying to avoid Disjunctions.
Unseen servant with a tower shield and a readied action. Q174I would totally love to try this. But an unseen servant has a Strength of 2 (can carry 20 lbs. at max load), and a Tower Shield weighs 45 lbs. Mithril makes that 22.5 lbs. Do I need the halfweight enchantment (and where is that?), or is there some other way to get the weight down? EDIT: The PHB 45 lbs. Tower Shield is made of wood. The Steel one in RoS is 100 lbs., which Mithril would make 50 lbs. Is there a light wood? Soarwood or something like that? Darkwood halves the weight of wooden items. Strangely, Soarwood is only 75% weight, meaning it's heavier than Darkwood... but it floats on air. Try to figure that one out. JaronK @ JaronK: Soarwood has a gravitational mass that's different than it's inertial mass
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The_Mad_Linguist
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« Reply #754 on: May 05, 2010, 08:08:40 PM » |
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Being small gets it the rest of the way, I believe.
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Zaxter
Domesticated Capuchin Monkey
 
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« Reply #755 on: May 05, 2010, 10:15:24 PM » |
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Q175: According to this: Telekinesis (  ) - You can grapple Ghosts with this, damnit! Is it really possible to grapple ghosts with Telekinesis? TK doesn't have the force descriptor, so I'm not seeing why that should be possible.
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Surreal
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« Reply #756 on: May 05, 2010, 10:16:38 PM » |
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Q 176: Do gnolls get any love? Other than the flind and flindbar, is there anything associated with them at all? (y'know, other than being a ranger favoured enemy... has anyone *ever* had gnoll as a favoured enemy?)
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--- "The late, sedate, and no to great." ~SurrealSome Handy Links for CO Work (WotC 339 version) - a compilation of links for base/prestige class handbooks, tactics, spellcasting, character builds, D&D databases, etc. Archived version of the above with working linksThe Mango Index - a giant index for all things D&D and where to find them The Mango List Reborn! - rehosted by KellKheraptis Lists of Stuff - listing of class features etc and how to get them, etc. sort of like above but a little more specific and sorted by category Polymorph, Wildshape and Shapechange, oh my! (comparison charts) - side-by-side comparison of all the various form altering abilities Alternative Class Featuresalternative ways to get class skills
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Vinom
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« Reply #757 on: May 05, 2010, 10:18:34 PM » |
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Q 176: Do gnolls get any love? Other than the flind and flindbar, is there anything associated with them at all? (y'know, other than being a ranger favoured enemy... has anyone *ever* had gnoll as a favoured enemy?)
I did, but I found a bow of polymorph (To Gnoll only)...
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Havok4
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« Reply #758 on: May 05, 2010, 10:24:36 PM » |
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Q177:Are there any divine fullcasting prestige classes that can be entered by on level 6 that have ride as a class skill, or barring that are there any ways to get ride as a class skill for a cleric.
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Fluffles
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« Reply #759 on: May 05, 2010, 10:31:24 PM » |
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Q 170 What are some non magical item ways of getting around ridiculously high touch ACs? Flat-footed condition, or denying Dex to AC works well. That's troubling. The DM's being a jerk. I found a way to heal my fellow players from a distance, but he wants it done as a ranged touch attack, and since most things we fight do that, we've been buffing it up a ridiculous amount. Can't really catch a monk with a touch of 21 flat-footed when you're healing and he's fighting off the baddies. Flanking him removes his Dex to AC, which should help.
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