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Author Topic: Ask a Simple Question: Ragnarok Edition  (Read 23790 times)
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Littha
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« Reply #40 on: April 19, 2010, 07:02:27 AM »

Q9: Could someone explain Quasireality of Shadow Spells to me please, the mind boggles. If the person fails their save, they take the effect according to... the quasireality of the shadow, which can be higher than the normal spell?  Bang Head Does not compute.

Say you have 150% quasireality on your maximized fireball (CL10)

If they fail the save its 100% so they take 60 damage
If they happen to pass the save they take 90 damage

though im not sure you can maximize a shadow evocation
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The_Mad_Linguist
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« Reply #41 on: April 19, 2010, 07:05:01 AM »

Quote from: Pharaoh's Fist
You weak minded fools! If you had the strength of will to look past his illusionary fire, you would see that - OH GOD, IT BURNS! IT BURNS EVEN HOTTER THAN THE REAL THING!
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« Reply #42 on: April 19, 2010, 07:26:49 AM »



Thanks

Q 10: Does Epic leadership really take a nosedive after leadership scores of about 40 or am I working it out wrong o_O even with 5,000 followers I only end up with 1 11th level follower or something.
« Last Edit: April 19, 2010, 10:10:43 AM by Takanaki » Logged
kevin_video
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« Reply #43 on: April 19, 2010, 11:56:05 AM »

Bumping

Q 6 I think we're on that number. I didn't see anything after A5. Anyways, how does a mage cast under water?
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ksbsnowowl
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« Reply #44 on: April 19, 2010, 11:57:22 AM »

Bumping

Q 6 I think we're on that number. I didn't see anything after A5. Anyways, how does a mage cast under water?
I've seen arguments that Water Breathing allows it, but Silent Spell is about the only surefire way.
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kevin_video
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« Reply #45 on: April 19, 2010, 12:00:08 PM »

Q 6I didn't see anything after A5. Anyways, how does a mage cast under water?
I've seen arguments that Water Breathing allows it, but Silent Spell is about the only surefire way.[/quote]
I was wondering because in my party we've only done one campaign where we've been underwater, and the spellcaster who does the most spells is undead, and I'm aquatic anyways so I pass too. But for a regular human, that's going to be difficult. Silent Spell makes sense, but doesn't that only affect certain spells (ie what you've memorized unless you're a sorcerer)?
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ksbsnowowl
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« Reply #46 on: April 19, 2010, 12:02:30 PM »

Q 1: A Draegloth has 4 arms, but only two of those arms have claw attacks.  If a Draegloth had a template that granted two claw attacks as part of the template, would it get 4 claw attacks, or would it only get the original 2 (but use the better of the two damages)?  Does it make a difference if the template specifies that the base creature gains two claw attacks, but does or doesn't specify to use the better of the two damages if the base creature already has claw attacks?

Bump
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ksbsnowowl
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« Reply #47 on: April 19, 2010, 12:03:52 PM »

Silent Spell makes sense, but doesn't that only affect certain spells (ie what you've memorized unless you're a sorcerer)?
Yep, it only affects spells you've prepped that way.  Going under water takes planning.
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Anklebite
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« Reply #48 on: April 19, 2010, 12:08:51 PM »

Silent Spell makes sense, but doesn't that only affect certain spells (ie what you've memorized unless you're a sorcerer)?
Yep, it only affects spells you've prepped that way.  Going under water takes planning.
it really makes the AMF shrunken water arrowvs tinfoil hat  trick hilarious.
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kevin_video
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« Reply #49 on: April 19, 2010, 12:09:30 PM »

Silent Spell makes sense, but doesn't that only affect certain spells (ie what you've memorized unless you're a sorcerer)?
Yep, it only affects spells you've prepped that way.  Going under water takes planning.
And a decent level, or amount of gold to buy a pearl of the sirines.

Q 11 Is there another feat like Eschew Materials that raises the bar on the gold amount you can get for free for spell components? Failing that, is there a list for every, single possible spell component in existence, and their prices?
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« Reply #50 on: April 19, 2010, 12:10:33 PM »

A11: Dweomerkeeper can cast without components, or... epic feat... or Sharn xD.

Q12: Any items that give bonuses other than enhancement to stats? And what's the formula for them, magic making table only lists enhancement for it, insight would be nice or whatever. Same for boosting caster level, no idea how much it costs.
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Anklebite
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« Reply #51 on: April 19, 2010, 12:11:33 PM »

A11: Dweomerkeeper can cast without components, or... epic feat... or Sharn xD.

Q12: Any items that give bonuses other than enhancement to stats? And what's the formula for them, magic making table only lists enhancement for it, insight would be nice or whatever. Same for boosting caster level, no idea how much it costs.
formulas not listed, which is good considering how fekking broken that would be.
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« Reply #52 on: April 19, 2010, 12:18:25 PM »

Q12: Any items that give bonuses other than enhancement to stats? And what's the formula for them, magic making table only lists enhancement for it, insight would be nice or whatever. Same for boosting caster level, no idea how much it costs.
There is a trio of grafts in Lords of Madness that give a +2 untyped bonus to Str, Dex, and Con.  Each one is 110,000gp.  Keep in mind, though, that they're also all nonmagical and slotless.
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« Reply #53 on: April 19, 2010, 01:16:52 PM »

Q 1: A Draegloth has 4 arms, but only two of those arms have claw attacks.  If a Draegloth had a template that granted two claw attacks as part of the template, would it get 4 claw attacks, or would it only get the original 2 (but use the better of the two damages)?  Does it make a difference if the template specifies that the base creature gains two claw attacks, but does or doesn't specify to use the better of the two damages if the base creature already has claw attacks?

Bump

A1: This one would fall squarely in DM territory since most templates that grant claw attacks typically assume that the base creature only has two arms. Were I the DM in this case, I would allow you to have 4 claw attacks.
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kevin_video
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« Reply #54 on: April 19, 2010, 01:57:09 PM »

A11: Dweomerkeeper can cast without components, or... epic feat... or Sharn xD.
Goody. A 3.0 class. Dang. And that's a lot of prereqs too. Not to mention you have to be both divine and arcane to take it.

Guess the character will have to do all non-spell component spells then. Well, other than ones that only cost 1 g in spell components.
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McPoyo
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« Reply #55 on: April 19, 2010, 01:59:46 PM »

A11: Dweomerkeeper can cast without components, or... epic feat... or Sharn xD.
Goody. A 3.0 class. Dang. And that's a lot of prereqs too. Not to mention you have to be both divine and arcane to take it.

Guess the character will have to do all non-spell component spells then. Well, other than ones that only cost 1 g in spell components.
complete divine web enhancement updated it to 3.5
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They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

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« Reply #56 on: April 19, 2010, 02:01:48 PM »

A11: Dweomerkeeper can cast without components, or... epic feat... or Sharn xD.
Goody. A 3.0 class. Dang. And that's a lot of prereqs too. Not to mention you have to be both divine and arcane to take it.

Guess the character will have to do all non-spell component spells then. Well, other than ones that only cost 1 g in spell components.
complete divine web enhancement updated it to 3.5
So they did, but they messed up. Spells: Ability to cast arcane and divine spells. Okay, but at what level?
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When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.
The_Mad_Linguist
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« Reply #57 on: April 19, 2010, 02:07:17 PM »

Any level of spells.  If you can cast cantrips and orisons you count.
Q12: Any items that give bonuses other than enhancement to stats? And what's the formula for them, magic making table only lists enhancement for it, insight would be nice or whatever. Same for boosting caster level, no idea how much it costs.
A12: Fiend folio has grafts which grant inherent bonuses for rather cheap.  Being evil is a good idea for them, though.
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Anklebite
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« Reply #58 on: April 19, 2010, 02:09:09 PM »

A11: Dweomerkeeper can cast without components, or... epic feat... or Sharn xD.
Goody. A 3.0 class. Dang. And that's a lot of prereqs too. Not to mention you have to be both divine and arcane to take it.

Guess the character will have to do all non-spell component spells then. Well, other than ones that only cost 1 g in spell components.
complete divine web enhancement updated it to 3.5
So they did, but they messed up. Spells: Ability to cast arcane and divine spells. Okay, but at what level?
any, obviously!  Big Grin
cantrips and orizons count too!
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carnivore
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« Reply #59 on: April 19, 2010, 02:20:27 PM »

here are some more Pics for the OP:










 Big Grin
« Last Edit: April 19, 2010, 02:32:39 PM by carnivore » Logged

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