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Author Topic: Ask a Simple Question: Ragnarok Edition  (Read 23771 times)
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McPoyo
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« Reply #180 on: April 21, 2010, 04:24:15 PM »

Question 40:

If I am using an animated tower shield made for a medium creature and then wild shape (as a normal druid) into a large creature what happens?


Animated

Upon command, an animated shield floats within 2 feet of the wielder, protecting her as if she were using it herself but freeing up both her hands. Only one shield can protect a character at a time. A character with an animated shield still takes any penalties associated with shield use, such as armor check penalty, arcane spell failure chance, and nonproficiency.

I think that the line "A character with an animated shield still takes any penalties associated with shield use" implies that the shield becomes non-effective since a large creature cannot use a medium sized shield.  Anyone deal with this before? 
Normally, when you magically change sizes, your gear grows or shrinks to match, unless left unattended.

Normally as a druid all your gear melds into your new form.  Are you saying the animated shield would meld into my new form as well?
Depends on whether you consider the shield to be wielded by you. It's useless either way: It's either melded into your form, or is too small to use.
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They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
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« Reply #181 on: April 21, 2010, 04:30:04 PM »

Question 40:

If I am using an animated tower shield made for a medium creature and then wild shape (as a normal druid) into a large creature what happens?


Animated

Upon command, an animated shield floats within 2 feet of the wielder, protecting her as if she were using it herself but freeing up both her hands. Only one shield can protect a character at a time. A character with an animated shield still takes any penalties associated with shield use, such as armor check penalty, arcane spell failure chance, and nonproficiency.

I think that the line "A character with an animated shield still takes any penalties associated with shield use" implies that the shield becomes non-effective since a large creature cannot use a medium sized shield.  Anyone deal with this before?  
Normally, when you magically change sizes, your gear grows or shrinks to match, unless left unattended.

Normally as a druid all your gear melds into your new form.  Are you saying the animated shield would meld into my new form as well?
Depends on whether you consider the shield to be wielded by you. It's useless either way: It's either melded into your form, or is too small to use.

Seems you're right.  I'm pretty sure I can activate a large animated shield.  Then Wild Shape.  I look at what it says and I don't think the animated shield will meld into my new form because under animated it says "protecting her as if she were using it herself but freeing up both her hands".  Unless someone else has something to say I'm going to stick with this interpretation and just get a large tower shield.
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carnivore
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« Reply #182 on: April 21, 2010, 04:52:00 PM »

A40
first note this:

quote(SRD)
Weapon and Armor Proficiency: Druids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, sickle, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
Druids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor. (A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. See the ironwood spell description) Druids are proficient with shields (except tower shields) but must use only wooden ones.

A druid who wears prohibited armor or carries a prohibited shield is unable to cast druid spells or use any of her supernatural or spell-like class abilities while doing so and for 24 hours thereafter.



further as for what is Melded into thier form .... note this:

Any gear worn or carried by the druid melds into the new form and becomes nonfunctional. When the druid reverts to her true form, any objects previously melded into the new form reappear in the same location on her body that they previously occupied and are once again functional. Any new items worn in the assumed form fall off and land at the druid's feet.

then Note this....

an animated shield floats within 2 feet of the wielder



 Big Grin
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GawainBS
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« Reply #183 on: April 21, 2010, 04:53:51 PM »

A 40: Buy a Wilding Clasp and be done with it?
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Kuroimaken
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« Reply #184 on: April 21, 2010, 04:57:58 PM »

A40
first note this:

quote(SRD)
Weapon and Armor Proficiency: Druids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, sickle, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
Druids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor. (A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. See the ironwood spell description) Druids are proficient with shields (except tower shields) but must use only wooden ones.

A druid who wears prohibited armor or carries a prohibited shield is unable to cast druid spells or use any of her supernatural or spell-like class abilities while doing so and for 24 hours thereafter.



further as for what is Melded into thier form .... note this:

Any gear worn or carried by the druid melds into the new form and becomes nonfunctional. When the druid reverts to her true form, any objects previously melded into the new form reappear in the same location on her body that they previously occupied and are once again functional. Any new items worn in the assumed form fall off and land at the druid's feet.

then Note this....

an animated shield floats within 2 feet of the wielder



 Big Grin

Floats within 2 feet of the wielder neither falls into worn or carried. Note that proficiency and forbiddance are not related - the druid could conceivably have a dragonhide tower shield and no problem would arise from it. Same with fullplate.
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« Reply #185 on: April 21, 2010, 05:07:17 PM »

Tower shields are normally wooden anyway, as... Races of Stone I think, had specifically a "Steel Tower Shield".
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« Reply #186 on: April 21, 2010, 05:25:21 PM »

Normally, when you magically change sizes, your gear grows or shrinks to match, unless left unattended.
Except armor and weapons, which I think would include shields (they're listed under armor).
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« Reply #187 on: April 21, 2010, 05:31:30 PM »

Normally, when you magically change sizes, your gear grows or shrinks to match, unless left unattended.
Except armor and weapons, which I think would include shields (they're listed under armor).
Correction: those don't resize to fit the wearer when donned, they change size with the wearer/wielder if they change size however. See enlarge person, and the expansion power.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
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« Reply #188 on: April 21, 2010, 05:44:20 PM »

Normally, when you magically change sizes, your gear grows or shrinks to match, unless left unattended.
Except armor and weapons, which I think would include shields (they're listed under armor).
Correction: those don't resize to fit the wearer when donned, they change size with the wearer/wielder if they change size however. See enlarge person, and the expansion power.
If the magic has them change size, yes.  Change form (like Polymorph or Wildshape), no, even if they do change size via that.
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« Reply #189 on: April 21, 2010, 05:48:33 PM »

Q36: Would the feat Graceful Edge (Dungeon #128) work with the Swashbuckler's Insightful Strike?

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« Reply #190 on: April 21, 2010, 05:57:07 PM »

Q41

Are there any templates which can be applied to oozes that make them mindless without changing their type?
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« Reply #191 on: April 21, 2010, 06:01:48 PM »

Q36: Would the feat Graceful Edge (Dungeon #128) work with the Swashbuckler's Insightful Strike?

I don't see why not.
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If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

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« Reply #192 on: April 21, 2010, 06:09:28 PM »

Q36: Would the feat Graceful Edge (Dungeon #128) work with the Swashbuckler's Insightful Strike?

I don't see why not.

Would it also work with the feat Flick of the Wrist?
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wotmaniac
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« Reply #193 on: April 21, 2010, 06:12:12 PM »

Q36: Would the feat Graceful Edge (Dungeon #128) work with the Swashbuckler's Insightful Strike?

I don't see why not.

Would it also work with the feat Flick of the Wrist?
I would think that you'd lose your shield bonus at that point.  Tongue
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If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

Greenbound Summoning RAI
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Report any wrongs I have done here.
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« Reply #194 on: April 21, 2010, 06:16:37 PM »

Q42  Where can I find stats for an Acid Elemental?  I need a few different sizes and I know I've seen the bloody things somewhere before.
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muhammed
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« Reply #195 on: April 21, 2010, 06:22:00 PM »

Q36: Would the feat Graceful Edge (Dungeon #128) work with the Swashbuckler's Insightful Strike?

I don't see why not.

Would it also work with the feat Flick of the Wrist?
I would think that you'd lose your shield bonus at that point.  Tongue

Why? Flick of the Wrist just makes the target flat-footed
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« Reply #196 on: April 21, 2010, 06:26:52 PM »

A 41: Um, aren't oozes already mindless to begin with?
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wotmaniac
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« Reply #197 on: April 21, 2010, 06:38:46 PM »

Q36: Would the feat Graceful Edge (Dungeon #128) work with the Swashbuckler's Insightful Strike?

I don't see why not.

Would it also work with the feat Flick of the Wrist?
I would think that you'd lose your shield bonus at that point.  Tongue
Why? Flick of the Wrist just makes the target flat-footed

my bad -- for some reason I was thinking that you throw the weapon with that feat -- disregard.
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If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

Greenbound Summoning RAI
Expanded Gestalt
More Savage Progressions
Report any wrongs I have done here.
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« Reply #198 on: April 21, 2010, 07:24:52 PM »

Q43'ish:  If you are a normal, run of the mill Human and cast Lesser Holy Transformation, your type temporarily changes to [Outsider] for the duration of the spell.  Can you then cast Alter Self and/or Polymorph to assume the form of an even better Outsider?  Or would the spells not "stack" like that?
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« Reply #199 on: April 21, 2010, 07:29:09 PM »

Q44: can you switch between one handing and two handing a weapon in an attack action?
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