Kuroimaken
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Organ Grinder

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« Reply #880 on: October 15, 2010, 05:01:47 PM » |
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Oh come on, Eren wasn't going to do anything to the nurses!  How do they beat a Disguise check in the 60s anyway? The Adventurer's Guild Nurses are trained to recognize creatures capable of sprouting tentacles. It's a class ability. If Eren happened to be a shapeshifter uncapable of doing so, they would never know. I might do a full write-up on that PrC someday, for the lulz.
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Prime32
Honorary Moderator
Organ Grinder

Posts: 7534
Modding since 03/12/10
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« Reply #881 on: October 15, 2010, 05:14:41 PM » |
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Technically she doesn't have tentacle attacks... Wait, she has warshaper levels now. Dangit.  EDIT: Need suggestions on spell list, now that Eren has 4th-level sorcerer casting - I've put down prestidigitation and nerveskitter. Also, when are we getting new items? Eren's wishlist consists of: - Ring of sizing
- Monk's belt
- An enhancement to her amulet of natural attacks which adds the corrosive property
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« Last Edit: October 15, 2010, 05:21:58 PM by Prime32 »
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My workDeviantArtCurrent gamesThe tier system in a nutshell: Tier 6: A cartographer. Tier 5: An expert cartographer or a decent marksman. Tier 4: An expert marksman. Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left. Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy. Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
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Kuroimaken
Moderator
Organ Grinder

Posts: 6733
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« Reply #882 on: October 15, 2010, 06:03:04 PM » |
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Soonish. Can you get me prices on those?
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Agita
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« Reply #883 on: October 15, 2010, 06:06:24 PM » |
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Soonish. Can you get me prices on those?
Monk's Belt is 13k. Ring of Sizing sounds like an item of Expansion and/or Compression at will, which I'm too lazy to figure out at the moment. The addition to the Necklace of Natural attacks depends entirely on how many attacks Eren has.
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Prime32
Honorary Moderator
Organ Grinder

Posts: 7534
Modding since 03/12/10
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« Reply #884 on: October 15, 2010, 06:24:01 PM » |
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I believe the sizing item was discussed earlier. I remember that it could go from Fine to Colossal - I think the sizing property was involved. And Eren is using an amulet of mighty fists, which costs more to upgrade but applies to all five six of her natural attacks. EDIT: Seven natural attacks if she gets IUS from the belt. EDIT2: Cohorts get their own gp, right? 
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« Last Edit: October 15, 2010, 09:55:47 PM by Prime32 »
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My workDeviantArtCurrent gamesThe tier system in a nutshell: Tier 6: A cartographer. Tier 5: An expert cartographer or a decent marksman. Tier 4: An expert marksman. Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left. Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy. Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
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PhaedrusXY
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« Reply #885 on: October 15, 2010, 10:58:21 PM » |
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That reminds me, Phaedrus: how do you feel about using the mechanic I presented for buffs in the Wish Economy in our other game? Just thought I'd ask.
Uh... mind reminding me what that was? 
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Kuroimaken
Moderator
Organ Grinder

Posts: 6733
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« Reply #886 on: October 15, 2010, 11:21:20 PM » |
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there ain't really much math to do. The desert eagle deals 2d8 damage size medium. the HK G3 deals 2d10. no such damage figures exist for medium weapons in fantasy DnD, therefore i have trouble converting the damage to size large.
My suggestion for the desert eagle: use a weapon that deals 2d8 damage in size large(bastard sword) as the base, and scale it from large to huge, instead of from medium to large.
The HKG3 is trickier, as no weapon in fantasy dnd deals 2d10 damage. my suggestion: take a weapon that deals 1d10 damage, scale it to size large, and double that.
reasonable?
also, yeah, what sorta consumables are available? healing potions seems obvious(but fast healing is a bitch), but what else? scrolls? oils? hand-sized nuclear charges?
So basically, your Desert Eagle would deal 3d6 damage, and your HKG3 would deal 4d6? Sounds fine by me. The consumables available are all in hypodermic syringe form, to facilitate use (as well as a way to make one-shot wands, but without the hassle of people having to figure out how to use them). They all provide spell benefits, as per the list: All spells of the Cure X Wounds line (treat the added healing as being the maximum, i.e. 1d8+5 for CLW, etc.) All 2nd-level stat enhancing spells (Bull's Strength, Bear's Endurance, etc.; treat duration as being minimum CL BUT lasting hours/level. The drawback is that you need to roll 1d4+1 for it) Dispel Magic (Reserves of Strength'd to CL 20; keep in mind they're still considered 3rd-level spells for the purpose of things like Orb of Invulnerability) All the Remove X condition spells Heal (limit one per member) Revivify (limit one per member; does not count against maximum capacity) In order to determine how many you can take, each one of you gets 13 CP (capacity points). You can take up to twice that in consumable "spell levels" in any combination (so one of you could take 12 potions of Bull's Strength and two CLW, for example, or any combination totalling 26). Alternatively, you may request the use of an item or temporary enhancement equal to half that, rounded down (so you could ask for, say, temporary Boots of Jumping, or adding a +1 enhancement to a weapon). CP is calculated by adding ten to half your level, rounded down. You will be using this every time you're on a Guild mission so keep it in mind. You may also request specific consumables outside that list at 1.5 times its price (so you could ask for, say, Death Ward, but it'd cost you 4 CP rather than 3). Naturally, when determining spell levels, use the lowest. This would be it.
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VennDygrem
Member
Grape ape

Posts: 1689
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« Reply #887 on: October 16, 2010, 02:25:22 AM » |
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Hmm, so I may need help figuring out how to best still be able to contribute to the group. DfA's seem to tend to get stuck in one spot: no-attack-roll blasting, though dealing semi-piddling damage, and minor BFC via entangling. Adding the UrPriest spells will help, but it's still gonna be a while before that makes much difference.
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Flay Crimsonwind
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« Reply #888 on: October 16, 2010, 04:50:03 AM » |
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Wait, she has warshaper levels now. Dangit.  Whoa, wait..... did we level up? Did I honestly miss a level up?
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Agita
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« Reply #889 on: October 16, 2010, 04:54:11 AM » |
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The Adventurer's Guild Nurses are trained to recognize creatures capable of sprouting tentacles. It's a class ability. If Eren happened to be a shapeshifter uncapable of doing so, they would never know.
Whyyyyyy Wait, she has warshaper levels now. Dangit.  Whoa, wait..... did we level up? Did I honestly miss a level up? Yes. This page and the last few posts of the previous page were talking about it. 
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Flay Crimsonwind
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« Reply #890 on: October 16, 2010, 05:24:46 AM » |
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Wow, and I could have sworn I went a page back in this to check... maybe the wrong thread got clicked, durka dur! And to be perfectly honest, I'm not sure how long it'll be before I can meaningfully contribute. I feel a bit lackluster compared to everyone else, but then again I guess it was my decision to go this route.
I blew most of my load trying to contribute in this boss-game, and I'm still not dropping damage dice like some people. No worries man, what we lack in stupid-high numbers, we make up for by being awesome. All I need is a horse. Then I can say, "I'm on a horse," and my awesomeness will be undeniable. That being said, I'd rather have spells. 
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The_Mad_Linguist
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« Reply #891 on: October 16, 2010, 05:26:54 AM » |
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I'm pretty sure that my class abilities are useless. I don't think there'd be much difference if any if I switched out to commoner.
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Flay Crimsonwind
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« Reply #892 on: October 16, 2010, 05:31:30 AM » |
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Which is why I'ma try finding an arcane gish PrC I can manage to get into with these interestingly chosen feats. Cause honestly, Gunmage is kind of a crappy sorcerer with an emphasis on firearms for the first few levels, and I now realize I hadn't really found a decent way to progress.
EDIT: If I can nab 1d6 sneak attack and a raise to 3rd level spells, I can go into spellwarp sniper next level-up. Otherwise, iono, two more gunmage levels seem ill-advised...
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« Last Edit: October 16, 2010, 07:11:12 AM by Flay Crimsonwind »
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Kuroimaken
Moderator
Organ Grinder

Posts: 6733
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« Reply #893 on: October 16, 2010, 10:01:09 AM » |
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You can request build changes as part of the Wish economy. Just so you know. 
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VennDygrem
Member
Grape ape

Posts: 1689
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« Reply #894 on: October 16, 2010, 10:48:48 AM » |
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Well, as I remember it, a big part of the game was Rule of Cool. I'm just not sure how cool I am.  Hopefully with these and a couple more levels I can push the Henshin stuff a little more. Definitely once I get Divine Power and DMM. 
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Kuroimaken
Moderator
Organ Grinder

Posts: 6733
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« Reply #895 on: October 16, 2010, 12:01:28 PM » |
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Well, as I remember it, a big part of the game was Rule of Cool. I'm just not sure how cool I am.  Hopefully with these and a couple more levels I can push the Henshin stuff a little more. Definitely once I get Divine Power and DMM.  Yeah, why do you think I had Mugen crater the crap out of Ashura's ride?
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PhaedrusXY
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« Reply #896 on: October 16, 2010, 02:29:07 PM » |
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This would be it.
Oh! Hmm... I don't see anything from keeping someone from blowing their wad and getting a hypodermic of Shapechange, or Gate, in there... (Or Superior Invisibility and/or Mind Blank... *grumble*). So it would be OK if we chose to use our consumables on something like that? I think for now I'll stick with my system (Items worth 15k or less only via Wishes, no Wishing for partially charged wands or staves, no scrolls, 8 attuned items, and after your guys' current mission, only one Wish every 15 mins). This will limit your access to higher level effects, but give you a lot of lower level (4th and below), which I think is a lot more manageable. I don't want to have to deal with higher level spell effects...
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Prime32
Honorary Moderator
Organ Grinder

Posts: 7534
Modding since 03/12/10
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« Reply #897 on: October 16, 2010, 03:50:45 PM » |
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How do cross-class skills work in this game again? Double cost or no? All I need is a horse. Then I can say, "I'm on a horse," and my awesomeness will be undeniable. "I can do horses..."
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« Last Edit: October 16, 2010, 03:55:26 PM by Prime32 »
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My workDeviantArtCurrent gamesThe tier system in a nutshell: Tier 6: A cartographer. Tier 5: An expert cartographer or a decent marksman. Tier 4: An expert marksman. Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left. Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy. Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
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Kuroimaken
Moderator
Organ Grinder

Posts: 6733
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« Reply #898 on: October 16, 2010, 07:34:34 PM » |
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How do cross-class skills work in this game again? Double cost or no? All I need is a horse. Then I can say, "I'm on a horse," and my awesomeness will be undeniable. "I can do horses..."I'm sure you can, that's not the point.  Seriously though, I love Able Learner so much, I think I may have simply waived its "humans only" requirement. This would be it.
Oh! Hmm... I don't see anything from keeping someone from blowing their wad and getting a hypodermic of Shapechange, or Gate, in there... (Or Superior Invisibility and/or Mind Blank... *grumble*). So it would be OK if we chose to use our consumables on something like that? I think for now I'll stick with my system (Items worth 15k or less only via Wishes, no Wishing for partially charged wands or staves, no scrolls, 8 attuned items, and after your guys' current mission, only one Wish every 15 mins). This will limit your access to higher level effects, but give you a lot of lower level (4th and below), which I think is a lot more manageable. I don't want to have to deal with higher level spell effects... Yes they can. However, they would have considerably LESS CP to spend on pretty much anything else. It's a compromise. Of course, I ain't saying you gotta. 
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Prime32
Honorary Moderator
Organ Grinder

Posts: 7534
Modding since 03/12/10
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« Reply #899 on: October 16, 2010, 08:30:03 PM » |
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After considering Ability Focus (adhesive), took Combat Reflexes as the mimic's lv6 feat. Unless I can have Horde Breaker...  Seriously though, I love Able Learner so much, I think I may have simply waived its "humans only" requirement. So, double cost unless we have Able Learner? Fair enough.
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My workDeviantArtCurrent gamesThe tier system in a nutshell: Tier 6: A cartographer. Tier 5: An expert cartographer or a decent marksman. Tier 4: An expert marksman. Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left. Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy. Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
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