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Author Topic: Looking for players: In shadows of kingdoms  (Read 7150 times)
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endgamecutter
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« Reply #280 on: April 06, 2010, 10:40:26 PM »

Psion could work, I just need a nice discipline and I'll be set. I'm leaning a bit towards seer, because scrying is fun and practical for if our groups split up, or we need a layout of the next area, but I'm not very familiar with any of the disciplines. If you have a good option to compliment the warblade, feel free to pitch it. Other than that, I'll start pouring over the Expanded Psionics.
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« Reply #281 on: April 06, 2010, 11:40:21 PM »

did not know that ok but i still want you to state your scorces
Is that a yes or an uncertain understanding?
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« Reply #282 on: April 07, 2010, 11:12:58 AM »


Is that a yes or an uncertain understanding?

yes i will allow the use of Elan but I also want you to put the abriveation and page number beside it
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« Reply #283 on: April 07, 2010, 02:18:41 PM »

Ok, so how many here are going for a Warblade//Psion setup?

I'm aiming for Changeling Rogue 2/Warblade 4//Egoist 6.

I've seen mentions of both a Kineticist and a Seer.
As long as we keep to different disciplines, we should be able to not encroach on each others territory to much.
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« Reply #284 on: April 07, 2010, 03:50:35 PM »

Kineticist // Swashbuckler / Warblade is me. I'm a buffy/blasty warrior type.
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« Reply #285 on: April 07, 2010, 05:10:05 PM »

Krisrath Shadowskin (updated), face/sneak
Maglynn, cohort, telepath/wizard
Smart followers (x3)
Guards (x2)
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« Reply #286 on: April 07, 2010, 10:15:18 PM »

psionics hurt my brain... I asked already but wasn't answered, is the spellcaster from unearthed arcana allowed? (generic class, from what I can tell it's a sorcerer of either arcane or divine casting that has fewer spells, chooses its own casting attribute, and can choose spells from any of the lists...and I suck at optimizing, so don't think I'll exploit that TOO much...probably just wind up as a sorcerer that can cast heal...but based on int...and probably will have hide)
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« Reply #287 on: April 07, 2010, 10:43:50 PM »

psionics hurt my brain...
Which part? 
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« Reply #288 on: April 07, 2010, 10:47:16 PM »

psionics hurt my brain...
Which part? 

hm...well er, you see the thing is *decerebrates*
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« Reply #289 on: April 07, 2010, 11:06:46 PM »

psionics hurt my brain...
Which part? 
hm...well er, you see the thing is *decerebrates*
Oops...killed off a character before we even started. Wink
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« Reply #290 on: April 08, 2010, 10:25:51 AM »

  is the spellcaster from unearthed arcana allowed? (generic class, from what I can tell it's a sorcerer of either arcane or divine casting that has fewer spells, chooses its own casting attribute, and can choose spells from any of the lists


i will alow it
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« Reply #291 on: April 08, 2010, 07:55:12 PM »

Scratch that, I'm going Ruby Knight Vindicator so I can ignore ACP while sneaking, plus it kinda fits the scoundrel image we're going for. Are multiclass penalties/worshipping the correct god as a prerequisite waved for this campaign? I need to know which domains I can take/whether or not I need to be lawful (and do you interperate lawful as disciplined or actually plays by the rules/won't break the laws of a city?)
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« Reply #292 on: April 11, 2010, 01:26:29 AM »

Pretty sure we can mutilclass all we want with no harm... least I hope so. Doesn't lawful just need to follow their own code of conduct, anyways you could always make your guy true neutral, should still be one step away. Make sure you sneak into RKV at 4th level.
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« Reply #293 on: April 11, 2010, 11:41:09 AM »

well, crusaders can't be true neutral (they need to be EXTREME...unless that too is waved) and with a requirement of 8 ranks in knowledge religion, how can I take it at 4th level? theres no way I know of to take 8 skill ranks before 5th.

also, can the imp. unarmed strike requirement be waved for master of nine, considering its uselessness and lack of actual reason to be a prereq? (master holy swordsman of religious assassination, GO!!!)
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« Reply #294 on: April 11, 2010, 03:25:36 PM »

well, crusaders can't be true neutral (they need to be EXTREME...unless that too is waved) and with a requirement of 8 ranks in knowledge religion, how can I take it at 4th level? theres no way I know of to take 8 skill ranks before 5th.

also, can the imp. unarmed strike requirement be waved for master of nine, considering its uselessness and lack of actual reason to be a prereq? (master holy swordsman of religious assassination, GO!!!)
Well you don't HAVE to be a crusader, could always feat the requirements, but then again we could jump to lawful evil.
Favored + Primary Contact = +1 to an applicable organization's related skill, see Cityscape. Probably retrain the feats to useful ones after you get in, spend a skill point at level 5 to bring RKV back into playable then.
If you were to pick up a level of cobra strike monk that would gain you both dodge and Imp unarmed.
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« Reply #295 on: April 11, 2010, 04:47:00 PM »

Not too sure where I'd fit in the monk level, I can't put any more than one non-cleric leel on RKV on that side (and it's already going to crusader) and I was thinking of taking swordsage and barbarian dips before going full on warblade-master of nine, so I could get wisdom to AC (along with prereq maneuvers for MoN and hide/move silently) and barbarian lion totem getsm pounce (so I like the prospect of inferno blade leap attack, sue me) Another problem is how feat-starved I am. I need DMM, extend and persist spell for the cleric (buffs are the only real reason I bother with spellcasting, I play the game for fun, not to face-rape physics) adaptive style, dodge, blind-fight, and improved initiative for MoN (not including improved unarmed strike if thats required)...I never noticed how few feats I ever really had to work with until this campaign...Thats what I get for trying new things.

I suppose I could duskblade my way ito crazy-ass charges (spell+pounce+DWbladeboost+leapattack+shocktrooper=the enemy is now lacking a face, and I have about half his hit points in addition to my own thanks to vampire blade If i used it. plus the image of an assassin sudden jumping out of the shadows and beating the guard to death with pyrotechnics is hilarious), or something, I need to remember that I suck at complexity, and stick to whats simple, what works, and what keeps my enemies in bloody piles of giblets.
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« Reply #296 on: April 11, 2010, 05:48:53 PM »

So something like:
barb/Ccleric
ss/Ccleric
ss/Ccleric
crusader/expert
warblade/RKV
monk/RKV
?
Think it keeps your full BAB, and gives nice saves and skills. Though I don't know if you will have enough turns for both RKV and DMM without sinking tons of feats which kind of hurts with Mo9.
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« Reply #297 on: April 11, 2010, 07:19:34 PM »

y'know what? how long a duration do most cleric buffs have? if it's a good duration/I say screw the buffs, I can ignore DMM, freeing up a bunch of feats. alternatively, I could ditch Mo9 and have even MORE freed up feats, I'll miss the master swordsman-ness, but religious assassin in full plate is still badass...well, it won't be full plate, it'll be a mithral breastplate at most, but whatever, it takes hits! so, I guess that means...what you said, but without the monk-ness, heck, I can take some nice domains too while I'm at it. I guess race is gonna be lesser aasiamar since that gives bonuses where I need them, I think ability scores are str16 dex14 con16 int14 wis16 cha8 (assuming I did that math right) before racial modifiers, modifiers bring wis to 18 and cha to 10, I win. feats'll probably be power attack (again, assassin jumping out screaming bloody murder with a blunt axe=hilarious) leap attack, imp. bull rush (its a prereq, don't judge me) shock trooper (SCREW AC I HAVE POUNCE AND WALL OF BLADES) able learner (I won't always have a sneaky class...wait, does that require humanity?) and, I guess that leaves room for the DMM route. 'kay, now I just need to confirm my level preogression...hey, that also leaves me probable full BaB too! sweet.
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« Reply #298 on: April 12, 2010, 12:29:54 AM »

Some buffs are long some are short, most of the ones people persist are round/level, Mo9 would come fairly late too, if we wanted to do RKV all the way, low Cha kills your turn count, able takes humanness
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« Reply #299 on: April 12, 2010, 08:21:34 AM »

bah, then I'll be human, take able learner with swordsage or something at first level (unless maxing hide isn't actually needed...or I take trickery domain or something and use invisibility). That gives me nice spells, and since I don't need Mo9, I can take all the feats I need/want (takes all 8 though, meh, I'll manage, I don't really need persist until later anyways.) Or if hide/move silently doesn't need maxing, I can ditch human/able learner and stick with lesser aasiamar, and find some way to fiddle with the stats to get good charisma as well as everything else I'll have...or I can take a much simpler route, like warblade//factotum (skillz!) or warblade//bard (dragonfire inspiration is a nice damage buff.)...so many options, I think I'll stick to something non-primary caster for this though, for the sake of simplicity.
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