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Author Topic: Need help with an idea for a fallen god of change [thread under construction]  (Read 638 times)
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Pan-Fried Hamster
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« on: February 25, 2010, 11:06:37 PM »

There's a local group forming up for a campaign that centers around the idea of the party playing fallen Gods. We can make them up, or pick an existing one.


Gestalt, 36 pt. buy. Starting level 3. Standard WBL.

All WotC books available, Dungeon/Dragon situational, gotta run it past the DM. Uberoptimization is okay, but the DM may make adjustments so the party is on even footing (so if we're all uber, that's fine).

Planescape. All settings, and mixed settings, are up for grabs.


Psionic-magic transparency. The only other person to post a build idea so far looks to be going with an Illithid God, heavy on psionics.

Here's what I have so far:


CN Changeling

Factotum 8 / Chameleon 10 / Confused // Warblade 20

I'm considering a 1-level dip in Master of Masks for even more changey flavor. 1 MoM, 1 Mindbender? 2 more levels of Factotum? Not really sure how to fill out that side of the build.

As far as equipment, I'll definitely have to get my hands on a Morphing, Metalline weapon. The theme has to remain strong, since RP is going to be a major consideration, here, and builds need to reflect the character concept.

I know the info is slim pickings for now, but any thoughts on what to at least avoid? I'm also open to ideas other than Warblade, though I like adding a beefy combat side to the build since it gains so much by way of potential buffs and utility from the shifty side. Artificer could be interesting, though. Wizard and Archivist, as well as they synergize, strike me as a bit too "book-learny" to fit the character's quintessentially chaotic and fickle nature.
« Last Edit: February 27, 2010, 10:53:40 AM by Pan-Fried Hamster » Logged
Anklebite
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« Reply #1 on: February 25, 2010, 11:13:17 PM »

....a lord of change, eh?  Big Grin


I recommend a rainbow servant. 
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Ithamar
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« Reply #2 on: February 25, 2010, 11:22:38 PM »

Master of Many Forms perhaps?  Or even more changey goodness, the 3.0 version from Masters of the Wild:  Shifter.  Still be a changeling of course.
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NiteCyper
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« Reply #3 on: February 26, 2010, 12:36:08 AM »

Your build looks familiar.

Warshaper, Transmuter, Master Transmogrifist, Illithid Slayer, True Mind Switch, Fusion, Fiend of Possession, Hat of Disguise, Disguise Self, Alter Self, Polymorph, Mulhorandi Divine Minion, Wild shape (Druid, Ranger), Shapechange, Lycanthropy, Entomanothropy, Bind the Naberius vestige (Disguise Self at-will?), Able Learner, Jack of All Trades, Ex-Cleric, Fallen Paladin, Emancipated Spawn (+ Thought Bottle), Helm of Opposite Alignment, Binder (ToM), Bag of Tricks, Deck of Many Things, Fatespinner, Luck stuff, Heroic Destiny stuff, Metamagic (Recaster, Metaphysical Spellshaper?), Chameleon template, Assume Quirk, (Improved) Assume Supernatural Ability, Spymaster, graft, Racial Emulation, rituals, Incarnum?,

I'm not sure "change" is a theme.

That "Reserves of Strength + Alter Self to Phasm to Dream Larva" shenanigans really gets me; it's a prime example of the CO boards chewing up rules and spitting out monsters.
« Last Edit: February 26, 2010, 12:53:28 AM by NiteCyper » Logged

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Anklebite
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« Reply #4 on: February 26, 2010, 12:48:26 AM »

I know! a sleight of hand master thrower specialist, who uses improvised thrown weapon proficiency and a wallet full of coin to sneak up and kill his targets with the power of change.
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The_Mad_Linguist
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« Reply #5 on: February 26, 2010, 03:50:12 AM »

You know what's like a god of change?

A portion of a raw demiplane of chaos focused into a physical form.


You know what's a portion of a raw demiplane of chaos focused into a physical form?

A sharn.
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CantripN
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« Reply #6 on: February 26, 2010, 07:27:42 AM »

My Factotum of War works rather well, and I've seen it in play. A fellow player made it better in some ways by subbing some Warblade levels for Swordsage and getting Kung fu Genius for INT to AC, but I think Monk 2 might be better for the feats (In Particular, try Martial Monk if you can).
He's also using a Chameleon on his Factotum side from Factotum 8 onwards. Swashbuckler 3 for INT to damage wouldn't be a bad idea, either, but precision damage gets worse with levels.

As for race, Cansin (Dragon 297) would be fitting.

I'll try and get him to post his build here. We're currently level 11 Gestalt, and REALLY high powered.
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ninjarabbit
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« Reply #7 on: February 26, 2010, 10:21:30 PM »

3 levels of swashbucker on the martial side could work.
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deuxhero
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« Reply #8 on: February 26, 2010, 11:42:18 PM »

Change as in transformation or change as in Obama (or what he promised at least)?
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Anklebite
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« Reply #9 on: February 26, 2010, 11:47:34 PM »

Change as in transformation or change as in Obama (or what he promised at least)?
or did he mean spare change, as in coins? cause I posted an idea for that.
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Pan-Fried Hamster
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« Reply #10 on: February 27, 2010, 10:52:01 AM »

My Factotum of War works rather well, and I've seen it in play. A fellow player made it better in some ways by subbing some Warblade levels for Swordsage and getting Kung fu Genius for INT to AC, but I think Monk 2 might be better for the feats (In Particular, try Martial Monk if you can).
He's also using a Chameleon on his Factotum side from Factotum 8 onwards. Swashbuckler 3 for INT to damage wouldn't be a bad idea, either, but precision damage gets worse with levels.

As for race, Cansin (Dragon 297) would be fitting.

I'll try and get him to post his build here. We're currently level 11 Gestalt, and REALLY high powered.

This sounds quite close to what the DM has planned--ultra-high powered, Planescape, hopping through various major settings, fast leveling, kick-down-the-doors-of-heaven type of game. Just got word it's 36 pt buy, so I'm going to update my first post, then mull over build particulars. I haven't done this in a couple years, so I'm a bit rusty.
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templer10
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« Reply #11 on: February 27, 2010, 01:36:52 PM »

My Factotum of War works rather well, and I've seen it in play. A fellow player made it better in some ways by subbing some Warblade levels for Swordsage and getting Kung fu Genius for INT to AC, but I think Monk 2 might be better for the feats (In Particular, try Martial Monk if you can).
He's also using a Chameleon on his Factotum side from Factotum 8 onwards. Swashbuckler 3 for INT to damage wouldn't be a bad idea, either, but precision damage gets worse with levels.

As for race, Cansin (Dragon 297) would be fitting.

I'll try and get him to post his build here. We're currently level 11 Gestalt, and REALLY high powered.

iam the fellow player and note that in our game we used 2 relevant house rules - 1)is that you don't need to be a Human or dopplegenger to take the chameleon PRC and second that you don't need the Able learner feat (mostly because factotum already has it built in by the fact all skills are class skills for him). If your DM doesnt let you become a chameleon as any other race - taking the Human heritage feat might sell him on the idea although it will cost you a feat.

If you ask why not to be a human it's simple - you want as much int Synergy as you can have - and what i did is take Fire elf which give access to the faerie mysteries initiate (dragon - forgot which issue) - which among other things Give you Int bonus instead of Constitution Bonus to HP - very useful as you can imagine (iam around 200 HP at level 11).

for levels iam currently (level 11) at factotum 8/warblade 3 on 1 side and warblade 3/Swordsage 2/chameleon 6 on the other side - and i indeed used Kong fu Genius to Get int to AC instead of wisdom.

unlike cantripN i would actually Prefer the Swordsage levels over the Martial Monk - although i would take them Later on when i can get with them Assasin Stance and get Craven (champions of ruin).

optimally = and if you don't mind getting some of the power later on for a bigger return - i would want at level 20 to have - warblade 5/chameleon 3/Swordsage 2/chameleon 6-10/champion of corelian larethian 2/ 3 open levels - probably Eternal blade 3  and on other side factotum 8/chameleon 4-5/warblade 6-7/swashbuckler 3/5 open levels - possibly 5 warblade/sworsage mix.  

Note - you can replace COCL with more levels of eternal blade if you take shadow Blade feat and use the appropriate weapon.

you are going to have eventually - Int to AC, HP, confirming criticals, Attack (eternal blade) and you add to Damage char level, Str, Dex and 2XInt (assuming flanking or FF targets) and that's before using inspiration and every buff spell in the game at level 6 and below of any arcane/divine class, initiator level 16, BAB 17 (i think - didnt do the math).

note the build is playable at all levels, but is a little weak around level 9-11 since you have very little spellcasting at this point.

For feats your default feat should be fonts on inspiration and the others i mentioned - there can never be Too many fonts.

oh - about the fact some of the damage is precision damage - there are multiple ways around that - namely - augment crystals and varios spells that allow SA and critical hits to Work against same targets.
« Last Edit: February 27, 2010, 01:58:19 PM by templer10 » Logged
CantripN
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« Reply #12 on: February 27, 2010, 01:59:35 PM »

Yeah, that's probably one of the 2 areas where you're better than any of us by far. Rogue-crap and Hit Points.
Think I should ask for Dry Lich at +2 LA (on both sides!)? That's about right, and still worth it for the CHA and HP. I can live with 6th level spells and this when the Archivist has 7th, but not 8th.
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NiteCyper
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« Reply #13 on: February 27, 2010, 02:06:11 PM »

"for levels iam currently (level 11) at factotum 8/warblade 3 on 1 side and warblade 3/Swordsage 2/chameleon 6 on the other side - and i indeed used Kong fu Genius to Get int to AC instead of wisdom."

Kung Fu Genius works on Swordsage?
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templer10
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« Reply #14 on: February 27, 2010, 02:35:28 PM »

well - depend on your DM - should work - since it's the same ability as monks get.
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Anklebite
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« Reply #15 on: February 27, 2010, 03:29:05 PM »

well - depend on your DM - should work - since it's the same ability as monks get.
either they have to let it work, or they have to let them stack.
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