Tacticsplanner
Noob

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« on: January 06, 2010, 07:16:55 PM » |
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Long time lurker, first time poster. I've been hitting my head against the wall trying to nail down the specifics of my newest 3.5 Play-by-Post character and so I find myself here. The SettingCreation rulesAdditional Things to ConsiderThe Build - TheoryThe Build - PracticeI'm still largely unfamiliar with maneuvers and desperately lost as to how to make a compelling argument for, much less build, a particular UA progression. Equipment has always been troublesome for me and I have yet to consider the remaining feats or a level-by-level breakdown. I also remain worried about the availability of maneuvers one could use in front of "mundane" people, recovery of maneuvers as the small party size will likely lead to longer/more taxing encounters, and durability of the character. *Clicks Preview*  Well, um, better too much information than too little, right? *Inserts spoiler tags*
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bearsarebrown
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« Reply #1 on: January 06, 2010, 07:34:50 PM » |
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Monk and Swordsage Wis to AC can't stack anyways. Read Swordsage carefully, it only applies when wearing light armor, not light armor or less.  There is a Q&A that says this was an accident, but that same Q&A tells you that they're considered the 'same source' and don't stack with each other. So no matter how you play it, they aren't stacking. And Swordsage might not be the best for you. It's so flashy and magicalsupernatural! Unarmed Brawler barbarian variant is something to look at.
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altpersona
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« Reply #2 on: January 06, 2010, 07:40:21 PM » |
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imo just about anything would work... w/ assistance.. as long as its mostly humanoid  nothing says casters have to cast, at least in public.. full casters do every party roll better than any other.. a hat of disguise or ring of invis go along way.. i formally recommend a thug pixie.
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The goal of power is power. - idk We are not descended from fearful men. - Murrow The Final Countdown is now stuck in your head. Anim-manga sux. 
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Havok4
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« Reply #3 on: January 06, 2010, 07:57:07 PM » |
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Nice Build, it looks like it would be fairly good for a primarily unarmed character. I suggest a factotum for your character instead as it can do lots of neat things non-magicly as well as having no small amount of magical omph.
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DerWille
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« Reply #4 on: January 06, 2010, 08:02:27 PM » |
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If I'm understanding the campaign right, it's going to be more important to be versatile than have power to pierce the heavens. How about a Factotum? It fits with the detective agency thing. You'll have access to different types of magic, when you need them, but you'll also be able to fight. It'll also allow you to partner up with your buddy in the stealth department.
I'd go with something like
Human Factotum 7/Chameleon 10/Free 3
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The_Mad_Linguist
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« Reply #5 on: January 06, 2010, 08:06:18 PM » |
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If you're going factotum, see if you can convince your buddy to take spellthief instead of rogue. The class combo is good stuff.
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Havok4
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« Reply #6 on: January 06, 2010, 08:16:21 PM » |
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I'd go with something like
Human Factotum 7/Chameleon 10/Free 3
You should never stop before the 8th level of factotum for the extra standard action awesomeness. A good build could be Factotum5/chameleon 2/ Factotum 3/ Chameleon 8/ other 2 with at least 4 font of inspirations. The chameleon floating feat covers a lot of versatility and you are a neat spell caster with access to every spell list. If you can swing it play a Changeling and take the Changeling rogue substitution level at the first level as one of the other classes.
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DerWille
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« Reply #7 on: January 06, 2010, 09:05:41 PM » |
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Ah sorry, I thought the extra standard action ability was at level 7. My bad.
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Havok4
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« Reply #8 on: January 06, 2010, 10:32:18 PM » |
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The 11th level ability is nice as well, it lets you bypass SR and DR automatically for a round, which can be insanely good but given the setting it may not be worth the chameleon levels it costs using this kind of build.
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Optimator
Bi-Curious George
   
Posts: 495
Made Man
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« Reply #9 on: January 11, 2010, 07:33:15 PM » |
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Swordsage doesn't have to be flashy and supernatural. I think it would work wonders for the character concept while being quite a competent fighter.
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DavidWL
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« Reply #10 on: January 11, 2010, 09:05:06 PM » |
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I don't exactly address the swordsage questions, but here are some random thoughts:
What level are you starting at?
Note: For the other player - the changling rogue substitution level in races of eberron is really nice. Especially in a mystery campaign.
Personally, I'd play a "caster". 1) Psionic -> no obvious display 2) The feat Invisible Spell -> no one knows (Cityscape)
A beguiler would also be a good choice (note - this would steal the other player's thunder, so is probably not politically correct).
Jordain Vizier is cool for knowledge related stuff.
The "Dreamtelling" feat would also be cool.
I agree with others that the flexibility of the Factotum would be useful.
Best, David
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Some Cool Quotes: Non-PC activities like out of combat healing should be left to wands and NPCs. It's not fun to play a walking wand of CLW. Likewise, being a combat wall is not a viable PC role. A Wall of Force could do that.
-Sort of, but you left out the important note that a Wall of Force does it better. The most powerful character is the one that you actually get to play. I often have to remind people not to underrate divination. The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not. DavidWL's Random Build Archive
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