http://brilliantgameologists.com
August 28, 2014, 03:13:49 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: These boards are now READ ONLY. We've started over! So don't try posting here. Go here www.minmaxboards.com
 
   Home   Help Search Members Login Register  
Pages: 1 2 »
  Print  
Author Topic: alternative ways to get new class skills  (Read 33889 times)
0 Members and 1 Guest are viewing this topic.
Surreal
Hong Kong
****
Posts: 1430


Email
« on: January 03, 2010, 08:20:27 PM »

This was originally compiled by Griff over at 339. I'll do my best to keep it updated.


o Any

Aereni Focus - Player's Guide to Eberron (p.20)
Skill knowledge - UA (for use with UA Variant skill system) *check with your DM*



o Appraise

Apprentice (craftsman) - DMG II (also know: architecture and engineering)
Draconic heritage (Type) – Races of the dragon (sorcerer only)


o Balance

Martial Study (Iron heart/stone dragon) – tome of battle


o Bluff

Apprentice (criminal) - DMG II (also gather info)
Greensinger initiate – Ebberon campaign setting (requires spontaneous summon natures ally) (adds others)
Draconic heritage (Type) – Races of the dragon (sorcerer only)


o Climb

Far horizons [initiate] – Races of destiny (cleric only) (adds others also)


o Concentration

Apprentice (martial artist) - DMG II (also tumble)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Martial Study (diamond mind) – tome of battle


o Craft

o Decipher Script

o Diplomacy

Apprentice (entertainer) - DMG II (also perform)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Martial Study (white raven) – tome of battle


o Disable Device

Initiate of Gond – Players guide to Faerun (cleric only) (also adds Open lock)


o Disguise

Draconic heritage (Type) – Races of the dragon (sorcerer only)
City Slicker – Races of destiny, (adds others also)
Silverbrow Human (race) - Dragon Magic


o Escape Artist

Draconic heritage (Type) – Races of the dragon (sorcerer only)


o Forgery

City Slicker – Races of destiny, (adds others also)


o Gather Information

Apprentice (criminal) - DMG II (also bluff)
Ecclesiarch – Ebberon campaign setting (adds Knowledge(local) also)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
City Slicker – Races of destiny, (adds others also)


o Handle Animal

o Heal

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Glimmerskin Halfling (race) - Dragon Magic


o Hide

Greensinger initiate – Ebberon campaign setting (requires spontaneous summon natures ally) (adds others)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Martial Study (shadow hand) – tome of battle
Forestlord Elves/Half-Elves (race) - Dragon Magic
Nightbringer Initiate (feat) - Magic of Eberron


o Intimidate

Apprentice (soldier) - DMG II (also know: local)
Martial Study (devoted sprit) – tome of battle
Dread Tyranny [initiate] – Races of destiny (cleric only)


o Jump

Far horizons [initiate] – Races of destiny (cleric only) (adds others also)
Martial Study (Tiger claw) – tome of battle


o Knowledge

All: Education – Ebberon Campaign setting
All: Draconic Knowledge, (requires Draconic heritage) - Dragon Magic
Any: Apprentice (philosopher) - DMG II (also sense motive)
Any: Apprentice (spellcaster) - DMG II (also (ab)use magic device)
Any: Knowlege Devotion (feat) - Complete Champion
Any: Primordial Giant (template) - Secrets of Xen'drik
Arcana: Arcane insight [initiate] –races of destiny (cleric only)
Architecture and engineering - Apprentice (craftsman) - DMG II (also apraise)
Dungeoneering: Draconic heritage (Type) – Races of the dragon (sorcerer only)
Local: Apprentice (soldier) - DMG II (also intimidate)
Local: Ecclesiarch – Ebberon campaign setting (adds Gather info also)
Local: City Slicker – Races of destiny, (adds others also)
Local: Draconic heritage (Type) – Races of the dragon (sorcerer only)
Nature: Apprentice (woodsman) - DMG II (also survival)
Planes: Keeper of forbidden lore [abyssal heritor] - Feindish codex 1 (also spellcraft)
Planes: Gatekeeper initiate – Ebberon campaign setting (requires spontaneous summon natures ally)


o Listen

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Whispered secrets [initiate] – Races of destiny (cleric only) (adds others also)


o Move Silently

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Nightbringer Initiate (feat) - Magic of Eberron
Viletooth Lizardfolk (race) - Dragon Magic


o Open Lock

Initiate of Gond – Players guide to Faerun (cleric only) (also adds Disable dev)


o Perform

Apprentice (entertainer) - DMG II (also diplomacy)
Greensinger initiate – Ebberon campaign setting (requires spontaneous summon natures ally) (adds others)
Draconic heritage (Type) – Races of the dragon (sorcerer only)


o Profession


o Ride


o Search

Draconic heritage (Type) – Races of the dragon (sorcerer only)


o Sense Motive

Apprentice (philosopher) - DMG II (also a knowledge)
Martial Study (setting sun) – tome of battle


o Sleight Of Hand


o Speak Language

Gift of tongues – Races of Faerun (elf only)


o Spellcraft

Keeper of forbidden lore [abyssal heritor] - Feindish codex 1 (also know: planes)


o Spot

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Whispered secrets [initiate] – Races of destiny (cleric only) (adds others also)


o Survival

Nature: Apprentice (woodsman) - DMG II (also know: nature)
Draconic heritage (Type) – Races of the dragon (sorcerer only)


o Swim

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Far horizons [initiate] – Races of destiny (cleric only) (adds others also)


o Tumble

Apprentice (martial artist) - DMG II (also concentration)
Martial Study (desert wind) – tome of battle


o Use Magic Device

Apprentice (spellcaster) - DMG II (also a knowledge)

o Use Rope




Cleric domains which grant new class skills:


Appraise

Pact - Spell compendium (also Intimidate, sense motive)
Wealth - Spell compendium.


Bluff

Baator [planar] - Spell compendium
Dragon - Spell compendium (also Intimidate)
Envy - Spell compendium
Trickery - PHB (also disguise and hide)


Disable Device

Kobold - here (also search and trapfinding ability)


Disguise

Trickery - PHB (also bluff and hide)


Hide

Trickery - PHB (also bluff and Disguise)


Intimidate

Abyss [planar] - Spell compendium
Dragon - Spell compendium (also Bluff)
Herald - BOED
Pact - Spell compendium (also appraise, sense motive)


Knowledge

All: knowledge - PHB
Nature: Animal - PHB
Nature: Plant - PHB


Search

Kobold - here (also Disable device and trapfinding ability)


Sense Motive

Celestia [planar] - Spell compendium
Pact - Spell compendium (also appraise, intimidate)


Survival

Arborea [planar] - Spell compendium
Travel - PHB
« Last Edit: May 06, 2010, 12:04:12 AM by Surreal » Logged

---
"The late, sedate, and no to great." ~Surreal

Some Handy Links for CO Work (WotC 339 version) - a compilation of links for base/prestige class handbooks, tactics, spellcasting, character builds, D&D databases, etc.
Archived version of the above with working links

The Mango Index - a giant index for all things D&D and where to find them
The Mango List Reborn! - rehosted by KellKheraptis

Lists of Stuff - listing of class features etc and how to get them, etc. sort of like above but a little more specific and sorted by category
Polymorph, Wildshape and Shapechange, oh my! (comparison charts) - side-by-side comparison of all the various form altering abilities
Alternative Class Features
alternative ways to get class skills
KellKheraptis
Organ Grinder
*****
Posts: 2668


What's the matter? I thought you had me...

filth_and_syn@yahoo.com
Email
« Reply #1 on: January 03, 2010, 08:24:56 PM »

Wasn't there a feat called Versatile or Versatile Mind that added any two?  And also, the 3.0 version of Cosmopolitan added two.
Logged

BG's Resident Black Hatter
The Mango List Reborn!
My Warmage Trickery (coming soon!)
My PrC Pally Trickery (coming soon!)
The D&D Archive
-Work in progress!
bearsarebrown
Organ Grinder
*****
Posts: 2616



« Reply #2 on: January 03, 2010, 08:27:10 PM »

I'm fairly sure there is a OA feat that adds any one. There isn't.

Also, why isn't this in the Handbook section?
« Last Edit: January 03, 2010, 08:30:31 PM by bearsarebrown » Logged
Shadowhunter
Hong Kong
****
Posts: 1003



« Reply #3 on: January 03, 2010, 08:49:39 PM »

I've seen Cosmopolitan in some FR book, but if it's 3.0 or 3.5 I'm not sure.
IIRC though, it was one skill, not two.

So perhaps the 3.0 version was 2 and the 3.5 is 1.
Logged

Quote from: Runestar
the most effective optimization is the one you can actually get away with.  Smirk

Quote from: Vinom
(A group of nerds are called a murder because like crows we are anti-social, like shiny things, and often squack at each other over nothing for hours)

I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]

Binder? You're Welcome

Zceryll makes Binders go from tier 3 to tier 2.
Cagemarrow is a Genius

Before giving the advice that build X would be better of with Fist of the Forest, take a long, good look at Primal Living. Twice.
juton
King Kong
****
Posts: 809


Jack of all trades, master of nothing.


Email
« Reply #4 on: January 03, 2010, 09:04:25 PM »

Versatile is a feat in the Rokugan campaign setting book (p.55) that grants 2 class skills. I think it's 3.0 though.
Logged
Negative Zero
Grape ape
*****
Posts: 1532

combarishnigm7@yahoo.com Combarishnigm0
Email
« Reply #5 on: January 03, 2010, 10:48:34 PM »

I'm pretty sure Rokugan Campaign Setting is third-party.
Logged
cru
Donkey Kong
****
Posts: 613


Email
« Reply #6 on: January 04, 2010, 03:27:00 AM »

Also, why isn't this in the Handbook section?
+1

Also, Uldra race (Frostburn) has Knowledge (Nature) and Speak Language as a class skills.
Also, if you could eliminate the extra spaces between lines, it would look much better!
Logged
xeno121
Barbary Macaque at the Rock of Gibraltar
***
Posts: 217



« Reply #7 on: January 04, 2010, 09:00:29 AM »

Factotum gains all skills as class skills with a single level, combine with able learner for more fun.
Logged

First off, the Joker is a smooth operator. He is very good at convincing people of things, twisting them to further his goals. This is the guy who turned Harvy Dent into Two Face with a simple Bluff check and ten minutes of RP.

ShneekeyTheLost
Garryl
Hong Kong
****
Posts: 1240


« Reply #8 on: January 04, 2010, 10:48:53 AM »

Illumian (Races of Destiny) always has Speak Language as a class skill.
Logged

A Guide to Free D&D - A resource of free, official D&D resources on the web.
General listing of my homebrew.
Links to things I've worked on
Idiot Crusader, refreshing maneuvers for free every round.
The Opposed Checks Handbook - Under construction.
Adaptations Handbook - Under construction.
PhaedrusXY
Organ Grinder
*****
Posts: 8022


Advanced Spambot


« Reply #9 on: January 04, 2010, 10:56:06 AM »

The Skilled City-Dweller alternate class feature from the Cityscape web enhancement lets you trade Ride for Tumble, and Handle Animal for Gather Information, regardless of class.
« Last Edit: January 04, 2010, 11:01:57 AM by PhaedrusXY » Logged

A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
cru
Donkey Kong
****
Posts: 613


Email
« Reply #10 on: January 07, 2010, 05:19:17 AM »

Edgewalker Sentinel feat (Secrets of Sarlona) grants Knowledge (planes) as class skill for rangers and scouts
Logged
whity
Monkey bussiness
*
Posts: 2


« Reply #11 on: January 08, 2010, 08:57:27 AM »

The 1st Level of Human Paragaon (Unearthed Arcana) also adds any class skill permanently to your list, if you desperatly need one. UMD for example.
Logged
cru
Donkey Kong
****
Posts: 613


Email
« Reply #12 on: January 15, 2010, 04:30:22 AM »

Consider adding Guerrilla Scout and Guerrilla Warrior (Heroes of Battle) as special mention.
Logged
xeno121
Barbary Macaque at the Rock of Gibraltar
***
Posts: 217



« Reply #13 on: January 21, 2010, 02:05:27 PM »

Human Paragon can select 10 skills at a time and can make one of them a class skills for all classes.
Logged

First off, the Joker is a smooth operator. He is very good at convincing people of things, twisting them to further his goals. This is the guy who turned Harvy Dent into Two Face with a simple Bluff check and ten minutes of RP.

ShneekeyTheLost
NiteCyper
Bi-Curious George
****
Posts: 544

Contact me on .NET Messenger Service.

final_cha0s@hotmail.com
« Reply #14 on: January 21, 2010, 02:12:35 PM »

Shadow Shaper-ACF, UA, Illusionist. Hide as class skill.

Generic NPC classes (e.g. generic Spellcaster) chooses their class skills. Remember, having a class skill for at least one of your classes raises the max ranks you can put into that to character level + 3, forever. [Wed 2011-01-26T04:29:27-0500] Better than Factotum because the generic classes grant a bonus feat.
« Last Edit: January 26, 2011, 04:29:47 AM by NiteCyper » Logged

Caveat: I edit my posts, ever and anon after.
telehax
Bi-Curious George
****
Posts: 443


jeremycheong@gmail.com
« Reply #15 on: November 06, 2010, 11:19:15 AM »

Skill Prodigy in Player's Guide to Kingdom of Kalamar. Gain Int Mod x Class Skills.
Logged

Ramaloke
Barbary Macaque at the Rock of Gibraltar
***
Posts: 197


101407785 regali62@hotmail.com Ramaloke+1st Ramaloke_crushridge
Email
« Reply #16 on: November 06, 2010, 05:35:17 PM »

I think Jack of All Trades deserves honorable mention here. Its probably one of my favorite feats.
Logged

Favorite Songs
Passing Afternoon Like A Stone Wish You Where Here
~\-----------------/~
cru
Donkey Kong
****
Posts: 613


Email
« Reply #17 on: January 25, 2011, 02:27:27 AM »

Feats
from smite to song (CoV 29) - add perform to paladin class skills
initiate of arvoreen (CoV 30) - add hide/move silently to halfling cleric/paladin skills
broken one monk sublevel (CoV 36) - heal and survival

Substitution levels
crescent moon knight paladin (CoV 37) - knowledge local impiltur
darksong knight fighter (CoV 38) - perform (dance)
dukar wizard (CoV 38) - swim
fangshield ranger (CoV 41) - diplomacy
holy judge paladin (CoV 44) - knowledge (the planes)
lion legionnaire (CoV 44) - knowledge (nature)
mystic fire knight paladin (CoV 45) - knowledge (arcana), spellcraft
noble heart paladin (CoV 46) - survival
red falcon paladin (CoV 48) - knowledge (history)
ruby rose knight paladin (CoV 49) - bluff and perform (some)
shadow sword ranger (CoV 49) - knowledge (history)
shooting star ranger (CoV 50) - knowledge (arcana), spellcraft
wary swordknight paladin (CoV 51) - listen and spot

CoV Web Enhancements - substitution levels
golden hands rogue - survival
harmonious knight paladin - perform
shadow cloak knight paladin - hide and move silently
high one warrior wizard - diplomacy, handle animal, heal, ride
zhentarim soldier - bluff, diplomacy
Logged
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #18 on: January 25, 2011, 07:08:32 AM »

Would it be worth mentioning that Pathfinder has a number of traits which grant class skills?
*dodges thrown tomatoes*

And shouldn't this be in Handbooks?
Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Garryl
Hong Kong
****
Posts: 1240


« Reply #19 on: January 25, 2011, 02:14:54 PM »

A couple of obscure Monk ACF-like options: (http://www.wizards.com/default.asp?x=dnd/ebds/20041213a)

A Flayed Hand monk adds Intimidate to her list of class skills. However, while her devotional marks are visible, she suffers a -2 circumstance penalty on Diplomacy or Gather Information checks.

Knowledge (local) and Knowledge (history) are class skills for shaarat'khesh monks. These take the place of Knowledge (arcana) and Knowledge (religion).
Logged

A Guide to Free D&D - A resource of free, official D&D resources on the web.
General listing of my homebrew.
Links to things I've worked on
Idiot Crusader, refreshing maneuvers for free every round.
The Opposed Checks Handbook - Under construction.
Adaptations Handbook - Under construction.
Pages: 1 2 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2008, Simple Machines LLC Valid XHTML 1.0! Valid CSS!