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Author Topic: Cleric/monk/sacred fist  (Read 2565 times)
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InnErgEE
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« on: December 10, 2009, 02:55:09 PM »

Okie so here it is:  I have access to any resource, might have to download it but I have access to it.  No flaws, 30 point buy.  We start out at 3rd level.  I was thinking a 1 monk/2cloistered cleric stub.  Maybe

Str 12
Dex 12
Con 14
Int 10
Wis 16
Cha 12

Feats/Domains
!: Combat Reflexes
3: Combat Casting
Monk: IUA
Monk: Stunning FIst
Domain trade: Travel
Domain trade: Divine Magician (ACF)

for stats.  One more cleric then I would go into church inquis then sacred fist, I would take divine defiance.  I would want to focus on counterspelling while being responsible for being the main (and probably only healer) and being respectable melee if need be.  Obviously taking at least an extra turning and grabbing a nightstick later.  Questions, do I take a 2nd level of monk?  Am I trying to do too much with my character/too much for a 30 point buy?  And I would be going with the text on sacred fist that says it has full casting.  If anyone has any other input I would not mind.  Oh and race I would either wanna go human or hellbred.

Oh and a question that would be prudent to the character though I think I figured it out just writing it down but to be safe.  I couldn't counter a cure spell of any level I have a spell still readied in could I (spontaneously convert the spell to the proper cure spell to counter with)?

Thanks for the help gentlemen.  And sorry about the post in the handbooks forum trying to figure out how to delete it.
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CantripN
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« Reply #1 on: December 10, 2009, 03:06:30 PM »

This is not, in fact, a handbook.

Gotta say, it's not bad if you get full casting from Sacred Fist. And yes, you can do that to counter. Easier to just punch them, though - not only would the spell fizzle, but they'd take yet more damage.

Only go for Clositered Cleric if you can use Knowledge Devotion, otherwise, what for? Losing BAB and HP for fun? I'll get told off in a sec, but I don't see 2 skill points being worth it for you here.

To get into Sacred Fist after level 6 (not earlier with 3/4 BAB), you'd need +4 BAB. You get none from Monk, so 5 Cleric levels have to do that, and they can only do that if you use partial BAB, as you should, and don't take Cloistered Cleric.

Are you sure you'll need Divine Magician? Sure, it's not bad, but some domains are really nice.
You'll also want Spontaneous Domain Casting for some domain and a dozen other Alternate Class Features, but you can read all about that here: http://brilliantgameologists.com/boards/index.php?topic=420.0

Holy Warrior (CC feat) could be nice, but you'd need the War Domain. Weapon Focus in Unarmed Strike is an added bonus, along with decent spells.

Time Domain is also awesome, in so many different ways. Haste/Contingency/Time Stop/Imp. Initiative... What's not to like?

Destiny is VERY nice, especially at higher levels.

Bestial would give you an attack and damage bonus.
« Last Edit: December 10, 2009, 03:13:44 PM by CantripN » Logged

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InnErgEE
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« Reply #2 on: December 10, 2009, 03:54:19 PM »

Cloistered cleric was for the skill points, knowledge devotion, and because losing armor prof is no big deal and I will only be in straight cleric for 3 levels till I go into church inquis, so I will only be losing 1 bab.  I will thoroughly look at what I get for divine magician, the domain might be better.  Thank you.
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Nunkuruji
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« Reply #3 on: December 10, 2009, 04:05:38 PM »

If your DM does not give you full casting, the loss of casting levels will hurt your ability to cast more meaningful spells as well as provide healing throughout the day. You'll be damn short on spells. Divine Metamagic: Persist is always very nice to keep buffs up.

A Sacred Fist I played a while back enjoyed Travel & Trickery domains, deity: Sharess. Entertaining background of being lured away from the monastery by some carnal women Smile
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PhaedrusXY
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« Reply #4 on: December 10, 2009, 04:23:05 PM »

This might help you decide on Divine Magician: http://brilliantgameologists.com/boards/index.php?topic=4622.0
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InnErgEE
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« Reply #5 on: December 10, 2009, 05:20:46 PM »

Why thank you again.  And I am getting full casting for sacred fist thsu why I was thinking only 1 level of monk as to stay away from losing anymore casting.

With both divine defiance and travel domain eating up turn attempts and persist being 3 feats I thought I might wanna stay away from it.  Anyone have ideas on useful feats to aim for later?

Well here I will give you the flavor too.  Going to be lawful good for monk/church inquis.  I am playing a sidekickish smart ass type role to a dual wand wielding warlock cowboyesque character.  I was gonna play his traveling cleric companion, dressed in road worn fancy clothes (suit and top hat) and mild manored except when provoked to sarcasm or action in battle.  So anything that would be good flavorful wise too would be nice.
« Last Edit: December 10, 2009, 05:30:18 PM by InnErgEE » Logged
Nunkuruji
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« Reply #6 on: December 11, 2009, 10:48:04 AM »

Perhaps a Vestments of Many Styles for fun

If you're going to focus on Dispelling, make sure to keep your CL up, and boost it and dispel checks
Dispelling Cord
Mystic Backlash Reserve Feat
Magic Disruption Reserve Feat
etc

I'm sure there's a handbook on dispelling/counterspelling somewhere...
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RobbyPants
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« Reply #7 on: December 11, 2009, 11:23:33 AM »

If you can squeak it in there, Law Devotion is pretty nice too.  If you take Extra Turning (or later get a Nightstick), being able to use that 3x per day is pretty handy.

One of the nice things about clerics and the Devotion feats is that you can swap out your domain spells/ability for the equivalent feat without actually spending a feat.  So, by getting the Knowledge domain for free (if you go Cloistered Cleric), I'd strongly consider taking Law and War on top of that, and swapping the first two out for Knowledge Devotion and Law Devotion, while keeping the War domain's granted power and spells.

Of course, you might have to work with your DM to get Weapon Focus on your unarmed strikes with the War domain.
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InnErgEE
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« Reply #8 on: December 11, 2009, 11:51:19 AM »

I don't really want to use law devotion because me and another player both used it in our last campaign   I plan on picking up at least 1 extra turning when possible and I already have travel devotion and divine defiance so turning attempts might be running tight anyway.  One question what is dispelling cord?  I have read the coutnerspelling guide, thus why I was initially going to take divine magician, but I am still trying to decide if it is worth it, but I have not seen or maybe just not noticed dispelling cord looking around.

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PhaedrusXY
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« Reply #9 on: December 11, 2009, 12:02:29 PM »

It's a cheap item in the Magic Item Compendium that boosts your Dispel Magic caster level check. I think it has limited uses per day, but that probably won't matter.
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Sounds like the makings of a gay porn film.
...thanks
Operation Shoestring
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« Reply #10 on: December 11, 2009, 03:10:52 PM »

It's a cheap item in the Magic Item Compendium that boosts your Dispel Magic caster level check. I think it has limited uses per day, but that probably won't matter.
+2 competence bonus 5/day, IIRC.

If you really care about dispelling Arcane Mastery is good (take a PrC that nets you a SLA, such as Church Inquisitor), as is the inquisition domain.
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