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Author Topic: *NEW* Ask A Simple Question, Get A Simple Answer  (Read 38317 times)
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BowenSilverclaw
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« Reply #600 on: December 16, 2009, 12:26:05 PM »

Q169: Would the Wild Shape ability granted by the Divine Minion template stack with the one granted by actual Druid levels to determine your effective druid level for Wild Shape purposes?
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« Reply #601 on: December 16, 2009, 01:57:37 PM »

Q169: Would the Wild Shape ability granted by the Divine Minion template stack with the one granted by actual Druid levels to determine your effective druid level for Wild Shape purposes?


A169 I'd say "No", since it is a free action and

Quote
Fast Wild Shape (Su): A divine minion can wild shape as an 11th-level druid...

...Unlike a druid, minions can use this ability even if they're wearing metal armor.

since they (WotC) claim it is different from the druids WS and tell you it works as if you where 11th lvl I would treat them as separate "types" of WS and hence let them work independently.
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PhaedrusXY
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« Reply #602 on: December 16, 2009, 02:09:35 PM »

Q169: Would the Wild Shape ability granted by the Divine Minion template stack with the one granted by actual Druid levels to determine your effective druid level for Wild Shape purposes?

You do know that this was used on one of the early incarnations of Pun-Pun, don't you? 
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« Reply #603 on: December 16, 2009, 04:09:56 PM »

Q170, of Knockbacks and shennanigans.
Say I make a Goliath Dungeoncrasher fighter/barbarian with Shocktrooper and Combat Brute.
I bullrush someone into a wall, deals 8d6+3xStr and then I get to bash them. I'm with it so far.
But add Knockback from Races of Stone. It lets me as a free action initaite a Bull Rush when I attack someone and take a penalty to my attack from using Power Attack.

Can you Bullrush someone without moving them out of the square?

I bullrush this ogre into a wall. Smack, 8d6+3xStr + my first attack.
Lion Totem Whirling Frenzy Barbarian of course, so now Pounce and more attacks.
Next attack, Smack, my attack and then another Bullrush. Another 8d6+3xStr.
And again.
And again.
And again.

Is this doable, or am I missing something?
Otherwise I'd see this as a fair alternative for those of us that's tired of always using Leap Attack.
(Not that Goliath Barbarians shouldn't have them, more options are always better and Goliaths make great jumpers, but you get my point)
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« Reply #604 on: December 16, 2009, 04:15:15 PM »

Q170, of Knockbacks and shennanigans.
Say I make a Goliath Dungeoncrasher fighter/barbarian with Shocktrooper and Combat Brute.
I bullrush someone into a wall, deals 8d6+3xStr and then I get to bash them. I'm with it so far.
But add Knockback from Races of Stone. It lets me as a free action initaite a Bull Rush when I attack someone and take a penalty to my attack from using Power Attack.

Can you Bullrush someone without moving them out of the square?

I bullrush this ogre into a wall. Smack, 8d6+3xStr + my first attack.
Lion Totem Whirling Frenzy Barbarian of course, so now Pounce and more attacks.
Next attack, Smack, my attack and then another Bullrush. Another 8d6+3xStr.
And again.
And again.
And again.

Is this doable, or am I missing something?
Otherwise I'd see this as a fair alternative for those of us that's tired of always using Leap Attack.
(Not that Goliath Barbarians shouldn't have them, more options are always better and Goliaths make great jumpers, but you get my point)
Could also use Awesome Blow, iirc, and do about the same thing.
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They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
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« Reply #605 on: December 16, 2009, 04:33:40 PM »

Q169: Would the Wild Shape ability granted by the Divine Minion template stack with the one granted by actual Druid levels to determine your effective druid level for Wild Shape purposes?

You do know that this was used on one of the early incarnations of Pun-Pun, don't you? 

Yeah, I just couldn't find the explicit text on the webpage, so I figured I'd check Smile
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« Reply #606 on: December 16, 2009, 07:24:00 PM »

Quote
Could also use Awesome Blow, iirc, and do about the same thing.

Awesome blow is a standard action, so you can only perform 1 each round.
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« Reply #607 on: December 16, 2009, 07:28:24 PM »

Quote
Could also use Awesome Blow, iirc, and do about the same thing.

Awesome blow is a standard action, so you can only perform 1 each round.
knockback has a minimum damage you have to break, as well, so there are tradeoffs.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
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« Reply #608 on: December 16, 2009, 11:54:30 PM »

Quote
Could also use Awesome Blow, iirc, and do about the same thing.

Awesome blow is a standard action, so you can only perform 1 each round.
knockback has a minimum damage you have to break, as well, so there are tradeoffs.

To be honest, Knockback only requires you to succesfully hit your opponent.
Not damage him.
Sure, the more you draw upon Power Attack, the easier it will be to both hurt him and push him.

I've been through this over and over. I can't find anything that would prevent it.
I mean, if you're that cornered, that big hammer will make an impression on your organs each time it knocks you back into the wall, room for increased velocity or not.

Now I see why Dungeoncrashers get some love around here, I absolutely love this idea. It's soo cool.
Situational, but since when was a Barbarian/Fighter not situational?
Trippers can't trip everything.
Charge-builds need clear lanes.
Intimidating-build might encounter fear-immune critters.
Etc.

I think a Goliath Dungeoncrasher 6 would make a good character in E6.
Power Attack, Improved Bullrush, Cleave, Improved Sunder, Weapon Focus: Heavy Mace, Combat Brute, Shocktrooper, Three Mountains [Style], Knockback, Auspicious Marking, Markings of the Blessed/Hunter/Warrior. Certanly a feat-heavy build with good damage potential for it's level. Smile
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Quote from: Runestar
the most effective optimization is the one you can actually get away with.  Smirk

Quote from: Vinom
(A group of nerds are called a murder because like crows we are anti-social, like shiny things, and often squack at each other over nothing for hours)

I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]

Binder? You're Welcome

Zceryll makes Binders go from tier 3 to tier 2.
Cagemarrow is a Genius

Before giving the advice that build X would be better of with Fist of the Forest, take a long, good look at Primal Living. Twice.
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« Reply #609 on: December 17, 2009, 12:01:36 AM »

Q171: How exactly does dungeon crashing work? Does power attack apply its bonus damage to a dungeon crash? Does my weapon matter at all?


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« Reply #610 on: December 17, 2009, 12:22:15 AM »

Q171:How exactly does dungeon crashing work? Does power attack apply its bonus damage to a dungeon crash? Does my weapon matter at all

When you bullrush someone into a wall, they take 8d6 + 3xSTR. that's it.
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« Reply #611 on: December 17, 2009, 01:45:46 AM »

Q172 : What's the total stack on a Frenzied Berserker 10 with Leap Attack?  I know both give 4:1 output on Power Attack, but does this go through Wizards' funky stacking method or is it additive (i.e. 8:1 on a leap attack)?
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« Reply #612 on: December 17, 2009, 02:02:27 AM »

Q172 : What's the total stack on a Frenzied Berserker 10 with Leap Attack?  I know both give 4:1 output on Power Attack, but does this go through Wizards' funky stacking method or is it additive (i.e. 8:1 on a leap attack)?

x2 = +100%
x3 = +200%
x4 = +300%

Two x4, therefore, is +600%,
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« Reply #613 on: December 17, 2009, 02:58:16 AM »

Q173: are there any spells or magic items that increase the number of arms you have?
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« Reply #614 on: December 17, 2009, 03:01:39 AM »

Q173: are there any spells or magic items that increase the number of arms you have?

Girallion's Blessing, I'm sure several grafts (undead most likely), a soulmeld (Girallion arms, or the equivalent to the spell), then there's stuff that gives tentacles as well.
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« Reply #615 on: December 17, 2009, 03:32:32 AM »

Q173: are there any spells or magic items that increase the number of arms you have?

Girallion's Blessing, I'm sure several grafts (undead most likely), a soulmeld (Girallion arms, or the equivalent to the spell), then there's stuff that gives tentacles as well.
Would multipul castings of Girallion's Blessing stack?
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A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

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« Reply #616 on: December 17, 2009, 09:18:07 AM »

Q173: are there any spells or magic items that increase the number of arms you have?

Girallion's Blessing, I'm sure several grafts (undead most likely), a soulmeld (Girallion arms, or the equivalent to the spell), then there's stuff that gives tentacles as well.
Would multipul castings of Girallion's Blessing stack?
No.  The spell gives a limit on the number of extra arms dependant on size of the subject.

Undead grafts do not give you extra arms, but two magic items that I can think of do: Spare Hand (MIC) and Arms of the Naga (SS)
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« Reply #617 on: December 17, 2009, 10:40:14 AM »

Q174: Aside from Overchannel, are there any other ways to boost ML? I'm trying to get ML9 at level 6...
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« Reply #618 on: December 17, 2009, 10:57:24 AM »

Q172 : What's the total stack on a Frenzied Berserker 10 with Leap Attack?  I know both give 4:1 output on Power Attack, but does this go through Wizards' funky stacking method or is it additive (i.e. 8:1 on a leap attack)?

x2 = +100%
x3 = +200%
x4 = +300%

Two x4, therefore, is +600%,
Depends on how you interpret Leap Attack's errata. The consensus is that it gives +100% of the normal bonus damage, though a strict reading triples it. (The consensus of course states that the errata needed a slight bit of work.) In any case, Supreme Power Attack gives +100% of the normal bonus damage, not x4 or so forth. (The Complete Warrior errata made it quite clear that it's not a multiplier.)

Thus...depending on how you interpret the CA errata, you'll either have a 6:1 ratio (2:1 + 100% + 100% = 6:1; consensus interpretation) or a 8:1 ratio (2:1 x 3 + 100%; strict interpretation).
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DerWille
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« Reply #619 on: December 17, 2009, 12:40:36 PM »

Q174: What happens if a cleric who chose two domains based on ideals discovers that he really likes some other god, or set of gods, like I dunno, the Sovereign Host. So he converts over to team Sovereign Host, does he still keep his domains from being a cleric? The two domains that he chose initially are not apart of the sovereign host. Does he keep his turn undead?
« Last Edit: December 17, 2009, 12:44:59 PM by DerWille » Logged
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