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Author Topic: *NEW* Ask A Simple Question, Get A Simple Answer  (Read 38276 times)
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cru
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« Reply #40 on: November 20, 2009, 04:23:13 AM »

Really?!  Love

may i request a source?
Eberron Campaign Setting.
Not really, I think this is only suggested as a variant here (at the bottom):
http://www.wizards.com/default.asp?x=dnd/ebee/20050704a
Also, if lesser and greater aberrant dragonmark feats can be considered [Aberrant] (probable but not written), this prestige class gives them for free: http://www.wizards.com/default.asp?x=dnd/ebds/20070416a
« Last Edit: November 20, 2009, 04:27:19 AM by cru » Logged
cru
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« Reply #41 on: November 20, 2009, 04:31:08 AM »

Q7 - Is there anything that does this sooner / with less feat, another feat preferably.

Arcane Transfiguration

Type: Ancient, General
Source: Lost Empires of Faerûn

Drawing upon forgotten lore, you broaden your arcane studies and master a school of magic previously prohibited to you.

Prerequisite: Item Reprieve, Spell Reprieve, specialist wizard level 10th.
Benefit: Choose a school of magic that was previously prohibited to you because of your arcane specialization. You can now learn and cast spells from that school normally, as if you were not a specialist wizard.
Special: You can select this feat only once. The school you choose must be one for which you have already taken both the Spell Reprieve and the Item Reprieve feats.
Can this help? http://www.imarvintpa.com/dndlive/feats.php?ID=891
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KellKheraptis
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« Reply #42 on: November 20, 2009, 04:54:08 AM »

Q7 - Is there anything that does this sooner / with less feat, another feat preferably.

Arcane Transfiguration

Type: Ancient, General
Source: Lost Empires of Faerûn

Drawing upon forgotten lore, you broaden your arcane studies and master a school of magic previously prohibited to you.

Prerequisite: Item Reprieve, Spell Reprieve, specialist wizard level 10th.
Benefit: Choose a school of magic that was previously prohibited to you because of your arcane specialization. You can now learn and cast spells from that school normally, as if you were not a specialist wizard.
Special: You can select this feat only once. The school you choose must be one for which you have already taken both the Spell Reprieve and the Item Reprieve feats.
Can this help? http://www.imarvintpa.com/dndlive/feats.php?ID=891

Learn the spells in question from a Tome of Ancient Lore as Transmutations, but be prepared for a real tome to be lobbed at your head.
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Chemus
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« Reply #43 on: November 20, 2009, 05:09:38 AM »

Q12 I'm looking to get the domain power from a particular domain (kobold) without being a cleric, and without PrC's. I thought I saw a discussion on how to do this via a feat (without using Planar Touchstone: Catalogues of Enlightenment from the PlH), but I can't find it now (google, etc) Can anyone help?
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KellKheraptis
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« Reply #44 on: November 20, 2009, 06:08:06 AM »

Q12 I'm looking to get the domain power from a particular domain (kobold) without being a cleric, and without PrC's. I thought I saw a discussion on how to do this via a feat (without using Planar Touchstone: Catalogues of Enlightenment from the PlH), but I can't find it now (google, etc) Can anyone help?

A12 : Either take the Sorcerer ACF to snag a domain power, or the Wizard ACF to snag a domain power.  Can't remember when sorcs get it, but wizzy gets it at 5th.

Q13 : What's the interaction between maneuver selection and psychic reformation?  I.e. so long as you meet the prerequisites for a maneuver, can you break the usual leapfrogging pattern of maneuver levels (trade out more, in essence) to top load all the good shit and never worry about a wasted maneuver again?
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« Reply #45 on: November 20, 2009, 06:13:44 AM »

Q11: How does one calculate the worth of e3.5 soul?

A11:  Soul prices are found in the BoVD.  They can be bought for 200-250gp depending on how they are stored(see p. 45).  They can also be used as the equivalent of 10 XP when creating magic items(see p. 33).  Overall, seems like souls are aren't worth much.
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« Reply #46 on: November 20, 2009, 07:27:01 AM »

Q13: I don't know If it's been posted before so here goes. The Rod of Undead Mastery says that you can control twice as many HD of undead as you normally can when wielding it. Does it mean only by way of Animate Dead or also the Undead I control via Rebuking?
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KellKheraptis
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« Reply #47 on: November 20, 2009, 07:32:35 AM »

Q14: I don't know If it's been posted before so here goes. The Rod of Undead Mastery says that you can control twice as many HD of undead as you normally can when wielding it. Does it mean only by way of Animate Dead or also the Undead I control via Rebuking?

A14 : If it is as you describe above, it would seem to be any undead, not just those created.  If it specifies created undead, it would only apply to those you make, and if it specifies just undead, logically it would apply to any means you have of controlling undead.  Probably redundant as all hell but hope it helps Smile  Btw, colored correction for ya
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« Reply #48 on: November 20, 2009, 07:38:05 AM »

Apreciated. Both the help and the corection. The question arose from the fact that undead rebuked are refaired to as "commanded" and not "controled" by PHB.
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Takanaki
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« Reply #49 on: November 20, 2009, 08:34:42 AM »

A12 : Either take the Sorcerer ACF to snag a domain power, or the Wizard ACF to snag a domain power.  Can't remember when sorcs get it, but wizzy gets it at 5th.

They both get it at 5
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Bloody Initiate
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« Reply #50 on: November 20, 2009, 08:43:17 AM »

Q15: What is the "Tome Fighter" and where can it be found?
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Takanaki
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« Reply #51 on: November 20, 2009, 08:49:48 AM »

Q16 - Forgot the name/source of an item, it allows the rider of a blink dog to be attuned to its dimension door so the rider can blink with it. Anyone know the item?
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« Reply #52 on: November 20, 2009, 08:50:22 AM »

Q15: What is the "Tome Fighter" and where can it be found?
A 15

It's a 3rd-party variant Fighter class. It's called Tome Fighter because it's from Frank and K's Tome series, and can be found here.
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PhaedrusXY
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« Reply #53 on: November 20, 2009, 09:33:45 AM »

Q6: Where in the d20srd are the partial BAB and saving throw rules listed?
I didn't think it was mapped out in SRD at all,

<SNIP>

so we play it this way (The following IS houserule):

Fractional bonuses

You can gain the 2.5 for each save only once. So say a lvl 1 cleric cross-classes into rogue for his her 2nd lvl (Making her a cleric 1 rogue 1). Her fort and reflex are now all the same (2 1/5 + 1/3). If on her 3rd level she goes monk she will not gain 2.5 to all saves because she already gained her 2.5 in all saves. She instead gains .5 in all saves and has 3 1/3 as her base saves in all saves.

Max base save at lvl 20 = 12
Worst possible base save at lvl 20 = 6 2/3

The problem with doing it this way is that's significantly more complicated and kind of a pain in the ass math-wise. However so far our group deems that a worthwhile sacrifice for keeping multi-classers (like me) at a relatively close BAB and Base Save to single classers (Got a couple stubborn purists in our group)

After I posted this, someone posted it in our game forum, and I independently decided to go with exactly the same house rule that you're using. I want to keep everyone on the same RNG as much as possible. I was originally thinking that this was what was suggested in UA, actually.
« Last Edit: November 20, 2009, 09:36:13 AM by PhaedrusXY » Logged

A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
McPoyo
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« Reply #54 on: November 20, 2009, 09:48:28 AM »

Q6: Where in the d20srd are the partial BAB and saving throw rules listed?
I didn't think it was mapped out in SRD at all,

<SNIP>

so we play it this way (The following IS houserule):

Fractional bonuses

You can gain the 2.5 for each save only once. So say a lvl 1 cleric cross-classes into rogue for his her 2nd lvl (Making her a cleric 1 rogue 1). Her fort and reflex are now all the same (2 1/5 + 1/3). If on her 3rd level she goes monk she will not gain 2.5 to all saves because she already gained her 2.5 in all saves. She instead gains .5 in all saves and has 3 1/3 as her base saves in all saves.

Max base save at lvl 20 = 12
Worst possible base save at lvl 20 = 6 2/3

The problem with doing it this way is that's significantly more complicated and kind of a pain in the ass math-wise. However so far our group deems that a worthwhile sacrifice for keeping multi-classers (like me) at a relatively close BAB and Base Save to single classers (Got a couple stubborn purists in our group)

After I posted this, someone posted it in our game forum, and I independently decided to go with exactly the same house rule that you're using. I want to keep everyone on the same RNG as much as possible. I was originally thinking that this was what was suggested in UA, actually.
It's not in that section on the UA, though it's listed as a solution in one of the betas of pathfinder, one of the E6 documents, and in a completely different variant in the UA.
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Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
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PhaedrusXY
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« Reply #55 on: November 20, 2009, 09:52:44 AM »

It's not in that section on the UA, though it's listed as a solution in one of the betas of pathfinder, one of the E6 documents, and in a completely different variant in the UA.
[/quote]Ahah! So I wasn't totally crazy! Where is it listed in UA? Gestalt?
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
McPoyo
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« Reply #56 on: November 20, 2009, 09:53:58 AM »

It's not in that section on the UA, though it's listed as a solution in one of the betas of pathfinder, one of the E6 documents, and in a completely different variant in the UA.
Ahah! So I wasn't totally crazy! Where is it listed in UA? Gestalt?
[/quote]I think so, but I can never find it except by accident, so possibly not.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
PhaedrusXY
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« Reply #57 on: November 20, 2009, 09:58:10 AM »

It's not in that section on the UA, though it's listed as a solution in one of the betas of pathfinder, one of the E6 documents, and in a completely different variant in the UA.
Ahah! So I wasn't totally crazy! Where is it listed in UA? Gestalt?
I think so, but I can never find it except by accident, so possibly not.
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
shalandar
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« Reply #58 on: November 20, 2009, 12:54:18 PM »

Q17: If I cast Spectral Hand, do I have to use my touch spells through the spectral hand?  Would casting Spectral Hand (through UMD + scroll), casting a quickened Shocking Grasp via the spectral hand, then channeling Shocking Grasp via the Duskblade arcane channel ability, be legal?
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Beltendu
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« Reply #59 on: November 20, 2009, 12:57:42 PM »

I'm AFB so I can't be sure, but I could swear the fractional BAB/Saves table is either on the same page as, or one page removed from, the alternate armor rules.  At least, my brain is coming up with that picture of the guy with the arrows/bolts bouncing off his armor.
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