VennDygrem
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« Reply #400 on: January 27, 2010, 09:51:22 PM » |
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Did we decide on what that UMD check should be, and how often it can be re-attempted should I happen to fail it?
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PhaedrusXY
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« Reply #401 on: January 27, 2010, 09:54:47 PM » |
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Did we decide on what that UMD check should be, and how often it can be re-attempted should I happen to fail it?
For activating the pit from a distance? I guess 30 is fine. It's not like it is a big deal, anyway. I'd never take the bullshit feat, or spend a spellslot, for that ability... Activate it as often as you want...
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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HeadofVecna
Ring-Tailed Lemur
 
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« Reply #402 on: January 28, 2010, 03:48:34 AM » |
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Other than adding some equipment to minions I'm done. Cade is also Chaotic Neutral, and I could have sworn X was of some sort of neutrality as well (his evilness dulled by centuries huffing halfling vegetation). Regardless, I thought that physically restraining him was unnecessary to the ends we were hoping to achieve. Cade still believes that physicality is secondary to working things out with words, despite his restrained bloodlust.
An earlier version of Xuuvosic was CN but I wound up taking a feat that had CE as a pre-req.
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VennDygrem
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« Reply #403 on: January 28, 2010, 04:48:52 AM » |
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Did we decide on what that UMD check should be, and how often it can be re-attempted should I happen to fail it?
For activating the pit from a distance? I guess 30 is fine. It's not like it is a big deal, anyway. I'd never take the bullshit feat, or spend a spellslot, for that ability... Activate it as often as you want... Actually it was to access the relic powers of my Boots of the Unending Journey (continuous Pass without trace and immune to fatigue and exhaustion). It's completely unnecessary but still nice effects. Pass without trace is nearly useless since I'm travelling in a large group, but being immune to fatigue and exhaustion is very nice.  If it's 30 then I could technically take 10, but I don't like the concept of just taking 10 for everything (One of the things I'm slightly annoyed at in my game). I rolled earlier, anyway. 1d20(11)+22=33
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Agita
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« Reply #404 on: January 28, 2010, 07:33:26 AM » |
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Other than adding some equipment to minions I'm done. Cade is also Chaotic Neutral, and I could have sworn X was of some sort of neutrality as well (his evilness dulled by centuries huffing halfling vegetation). Regardless, I thought that physically restraining him was unnecessary to the ends we were hoping to achieve. Cade still believes that physicality is secondary to working things out with words, despite his restrained bloodlust.
An earlier version of Xuuvosic was CN but I wound up taking a feat that had CE as a pre-req. Makes for some nice sibling symmetry, actually - Cade is CN, Xuuvosic is CE, Ris-Janna is NE.  Did we decide on what that UMD check should be, and how often it can be re-attempted should I happen to fail it?
For activating the pit from a distance? I guess 30 is fine. It's not like it is a big deal, anyway. I'd never take the bullshit feat, or spend a spellslot, for that ability... Activate it as often as you want... Actually it was to access the relic powers of my Boots of the Unending Journey (continuous Pass without trace and immune to fatigue and exhaustion). It's completely unnecessary but still nice effects. Pass without trace is nearly useless since I'm travelling in a large group, but being immune to fatigue and exhaustion is very nice.  If it's 30 then I could technically take 10, but I don't like the concept of just taking 10 for everything (One of the things I'm slightly annoyed at in my game). I rolled earlier, anyway. 1d20(11)+22=33I think we have Pass Without Trace anyway, no? And IIRC UMD is the one skill you can never take 10 on unless you have an ability that specifically lets you like Warlocks and Artificers get.
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« Last Edit: January 28, 2010, 07:35:05 AM by Agita »
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PhaedrusXY
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« Reply #405 on: January 28, 2010, 09:21:24 AM » |
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Makes for some nice sibling symmetry, actually - Cade is CN, Xuuvosic is CE, Ris-Janna is NE. Yeah... you guys could all use Mom's old CE relics with no problems! The apples didn't fall far from the tree, huh? I think we have Pass Without Trace anyway, no? And IIRC UMD is the one skill you can never take 10 on unless you have an ability that specifically lets you like Warlocks and Artificers get.
Yeah, one of Xuuvosic's minions provides it. And yeah, you can't take 10 on UMD anyway.
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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VennDygrem
Member
Grape ape

Posts: 1689
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« Reply #406 on: January 28, 2010, 02:39:23 PM » |
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Regardless, I don't like taking 10 unless it's necessary anyway, and if the DC is 30 then I also made the DC anyway.
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PhaedrusXY
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« Reply #407 on: January 29, 2010, 05:12:21 PM » |
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So we ready to move on? You guys want to talk about stuff more IC or OOC before I move on with things? Or do stuff IC?
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Kuroimaken
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« Reply #408 on: January 29, 2010, 05:54:52 PM » |
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I say we go on. I've still got to pick my new shinies, but I figure we got some time before we run into combat again.
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PhaedrusXY
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« Reply #409 on: January 29, 2010, 06:43:03 PM » |
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I say we go on. I've still got to pick my new shinies, but I figure we got some time before we run into combat again.
I wouldn't bet on that.  That's why I was asking, actually. It might be sooner than you think. 
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Kuroimaken
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« Reply #410 on: January 29, 2010, 07:28:29 PM » |
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I say we go on. I've still got to pick my new shinies, but I figure we got some time before we run into combat again.
I wouldn't bet on that.  That's why I was asking, actually. It might be sooner than you think.  I should probably get off my ass, then.
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VennDygrem
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« Reply #411 on: January 29, 2010, 07:41:33 PM » |
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Same here. I'll probably take the Large Guisarme we swiped and use that, and change the new maneuver I got so one of the two abilities is using fighting style abilities with weapons I'm using. That will allow me to pair one other fighting style ability with the guisarme. Pretty slick.  Besides that, I just need my level equivalent item and I'm done.
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Kuroimaken
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« Reply #412 on: January 29, 2010, 08:18:55 PM » |
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Dammit. Having a hard time choosing here. Thank goodness for the MIC's item cost list, or I'd NEVER get any of it done... feels like I should do my research better though.
Question: if I want to make my weapon morphing/sizing, exactly how much or what do I spend?
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« Last Edit: January 29, 2010, 08:24:21 PM by Kuroimaken »
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PhaedrusXY
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« Reply #413 on: January 29, 2010, 09:00:46 PM » |
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Question: if I want to make my weapon morphing/sizing, exactly how much or what do I spend? If you just want it to change size appropriately to fit the wielder, I think I'll just house rule that to work on armor and weapons the same as it does on everything else. I don't see why those items should be different. If you want to do something weird like size it to colossal and then enchant it with Dancing... I might charge you. 
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Kuroimaken
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« Reply #414 on: January 29, 2010, 09:29:03 PM » |
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Question: if I want to make my weapon morphing/sizing, exactly how much or what do I spend? If you just want it to change size appropriately to fit the wielder, I think I'll just house rule that to work on armor and weapons the same as it does on everything else. I don't see why those items should be different. If you want to do something weird like size it to colossal and then enchant it with Dancing... I might charge you.  Gee, how'd you guess? 
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VennDygrem
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« Reply #415 on: January 30, 2010, 02:21:21 AM » |
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Of course if I eventually take Huge Size and use Enlarge Person, and it doubles again, I'll literally BE colossal size and you can just tell me to dance with it. 
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Kuroimaken
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« Reply #416 on: January 30, 2010, 07:53:20 AM » |
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Of course if I eventually take Huge Size and use Enlarge Person, and it doubles again, I'll literally BE colossal size and you can just tell me to dance with it.  Or you could, you know, add Sizing to yourself and be done with it.
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PhaedrusXY
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« Reply #417 on: January 30, 2010, 08:53:46 AM » |
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Of course if I eventually take Huge Size and use Enlarge Person, and it doubles again, I'll literally BE colossal size and you can just tell me to dance with it.  Or you could, you know, add Sizing to yourself and be done with it. And Dancing. 
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Kuroimaken
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« Reply #418 on: January 30, 2010, 08:58:03 AM » |
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Of course if I eventually take Huge Size and use Enlarge Person, and it doubles again, I'll literally BE colossal size and you can just tell me to dance with it.  Or you could, you know, add Sizing to yourself and be done with it. And Dancing.  How does that work? Does he get a split clone? 
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Bozwevial
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« Reply #419 on: January 30, 2010, 11:35:25 AM » |
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Of course if I eventually take Huge Size and use Enlarge Person, and it doubles again, I'll literally BE colossal size and you can just tell me to dance with it.  Or you could, you know, add Sizing to yourself and be done with it. And Dancing.  How does that work? Does he get a split clone?  It might be easier to just have a pair of floating fists appear.  Come to think of it, there's a warlock invocation like that...
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