VennDygrem
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« Reply #160 on: January 06, 2010, 04:58:43 PM » |
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It's only 1 round of study for the Tome assassin. But still, he does have to wait...
Oops, my bad.
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HeadofVecna
Ring-Tailed Lemur
 
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« Reply #161 on: January 07, 2010, 01:31:29 AM » |
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Ok... so Mindsight is going to be a huge pain in my ass. I knew that going in. Are there any ways to actually block it, or hide from a creature that has it, though? If we go by the RAW, it seems like nothing blocks it at all, not Mindblank, 10 feet of lead, nor the Darkstalker feat. I guess an AMF would, though, unless your Telepathy was Ex. Do you guys want to play it this way? Remember that if you're using it, it is fair game for me, too. Well at the very least, I think Mind Blank should be effective against it. And there should be a mindstalker feat that allows the use of hide against it, similar to Darkstalker but maybe with some extra thrown it given the narrowness of application. Sound reasonable, or would Mindsight still be too strong? Also is my handling of the critters OK so far? I don't want to interpret their orders too favorably.
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Prime32
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« Reply #162 on: January 07, 2010, 09:32:46 AM » |
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Well at the very least, I think Mind Blank should be effective against it. And there should be a mindstalker feat that allows the use of hide against it, similar to Darkstalker but maybe with some extra thrown it given the narrowness of application. Sound reasonable, or would Mindsight still be too strong? Well, that's the way Christopher Paolini handled it when he realised that Eragon was becoming impossible to challenge (that and "several archmages decided to buff these soldiers for some reason"). Looking on the third book as a war between a DM and a munckin makes it much more enjoyable.  Take that as you will.
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« Last Edit: January 07, 2010, 03:16:36 PM by Prime32 »
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My workDeviantArtCurrent gamesThe tier system in a nutshell: Tier 6: A cartographer. Tier 5: An expert cartographer or a decent marksman. Tier 4: An expert marksman. Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left. Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy. Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
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PhaedrusXY
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« Reply #163 on: January 07, 2010, 10:12:06 AM » |
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Ok... so Mindsight is going to be a huge pain in my ass. I knew that going in. Are there any ways to actually block it, or hide from a creature that has it, though? If we go by the RAW, it seems like nothing blocks it at all, not Mindblank, 10 feet of lead, nor the Darkstalker feat. I guess an AMF would, though, unless your Telepathy was Ex. Do you guys want to play it this way? Remember that if you're using it, it is fair game for me, too. Well at the very least, I think Mind Blank should be effective against it. And there should be a mindstalker feat that allows the use of hide against it, similar to Darkstalker but maybe with some extra thrown it given the narrowness of application. Sound reasonable, or would Mindsight still be too strong? Let's say that things that can make you immune to telepathy [Mind Affecting] (basically saying Telepathy is Mind Affecting) or divination in general will work. Ok? Those things should still be pretty rare at this point. Hmm... and another interesting thing might be to let creatures with Slippery Mind make a hide check to avoid it. I don't think the Tome monk gets that anymore, so I guess it would just be rogues which pick that special ability, and maybe some splatbook classes. Also is my handling of the critters OK so far? I don't want to interpret their orders too favorably.
It's fine. They're not mindless. So they can take a bit of initiative on their own, as long as it doesn't conflict with your orders, right? As of now, they have little reason to want to disobey you. If you were sending them to certain death, you'd probably have to be a bit more explicit. But they're more than willing to go munch on some goblins. 
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« Last Edit: January 07, 2010, 10:33:44 AM by PhaedrusXY »
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Agita
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« Reply #164 on: January 07, 2010, 10:24:34 AM » |
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Hmm... and another interesting thing might be to let creatures with Slippery Mind make a hide check to avoid it. I don't think the Tome monk gets that anymore, so I guess it would just be rogues which pick that special ability, and maybe some splatbook classes.
 Hold on, I'm gonna look at my build and see if I can squeeze in a Cleric dip... 
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PhaedrusXY
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« Reply #165 on: January 07, 2010, 10:34:16 AM » |
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Hmm... and another interesting thing might be to let creatures with Slippery Mind make a hide check to avoid it. I don't think the Tome monk gets that anymore, so I guess it would just be rogues which pick that special ability, and maybe some splatbook classes.
 Hold on, I'm gonna look at my build and see if I can squeeze in a Cleric dip...   Is there some cleric domain that grants it, then?
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Agita
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« Reply #166 on: January 07, 2010, 10:48:39 AM » |
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Hmm... and another interesting thing might be to let creatures with Slippery Mind make a hide check to avoid it. I don't think the Tome monk gets that anymore, so I guess it would just be rogues which pick that special ability, and maybe some splatbook classes.
 Hold on, I'm gonna look at my build and see if I can squeeze in a Cleric dip...   Is there some cleric domain that grants it, then? Yeah, Liberation. AC's Cleric Handbook puts it nicely. Liberation - Slippery Mind? What levels do Rogues get this? What level do you? Thought so. Dipping Cleric 1: Is there anything it won't solve? 
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VennDygrem
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Grape ape

Posts: 1689
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« Reply #167 on: January 07, 2010, 11:01:11 AM » |
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Hmm... and another interesting thing might be to let creatures with Slippery Mind make a hide check to avoid it. I don't think the Tome monk gets that anymore, so I guess it would just be rogues which pick that special ability, and maybe some splatbook classes.
Nope, though core monk doesn't get slippery mind, they get 'still mind' which only gives a bonus against enchantment spells. Tome monk also doesn't get evasion anymore either, among other things. Still, they do get very nice abilities, most of which are better than anything the core monk gets.
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Agita
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« Reply #168 on: January 07, 2010, 02:04:24 PM » |
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Looking at the actual domain, it looks like the Liberation domain technically doesn't actually grant Slippery Mind. It basically gives you Slippery Mind that applies to charm, compulsion, and fear effects, instead of to all enchantment effects (but can apply to any effects with those descriptors, not just enchantment). So I guess Phaedrus could argue that it wouldn't help against Mindsight.  (Besides which, so far that's only a proposed house rule and not actually official yet.) A Cleric dip might still benefit me, if only for extra feats/abilities (Shadow fits thematically and grants Blind-Fight, so I could then retrain the other BF out). 
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« Last Edit: January 07, 2010, 02:07:21 PM by Agita »
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PhaedrusXY
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« Reply #169 on: January 07, 2010, 02:08:39 PM » |
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Cleric dips are indeed awesome. Yeah, from what you said I don't think the Liberation domain would work. Here is what supposedly gives Slippery Mind from Surreal's "Lists of Stuff", though: Slippery Mind Rogue 10 Shadowdancer 7, ecl 14 Spymaster 4, ecl 9, Complete Adventurer Spirit Shaman 5, Complete Divine Contemplative 2, ecl 12, Complete Divine Spirit Shaman 5, Complete Divine, "follow the guide" Lurk 15, Complete Psionic Mountebank 7, ecl 12, Complete Scoundrel Binder 9, Tome of Magic Witch Slayer 4, ecl 9, Tome of Magic Dragon Descendant 4, ecl 9, Dragon Magic Ninja Spy 9, ecl 16, Oriental Adventures Yakuza 10, ecl 17, Oriental Adventures Zhentarim Spy 4, ecl 10(9?), FR: Player's Guide to Faerun Night Mask Deathbringer 6, ecl 11, FR: Champions of Ruin Eldeen Ranger (Gatekeeper) 5, ECL 10, Eberron campaign Setting Silver Key 8, ecl 11, Eberron: Dragonmarked Gatekeeper Mystagogue 6, ecl 11, Player's Guide to Eberron Deepwarden 5, ecl 10, Races of Stone, "Stubborn Mind"
Special Mention Master Specialist (enchantment) 7, ecl 10, Complete Mage - see text Armor Special Ability (45,000 gp) DMG2 Liberation, cleric domain, Complete Divine
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Agita
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« Reply #170 on: January 07, 2010, 02:14:59 PM » |
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Yeah, no really good way to get it for Ris-Janna without fucking up her 16 BAB by level 20. Contemplative might work, but it only gives half BAB, and is not really the direction I'm going in. Still, I'm gonna hafta consider how a Cloistered Cleric dip (regular Cleric would be a big hit to skill points) would interact witht he desire to get +16 BAB and Shadow Blink. (Of course, the concern may be moot depending on how likely we are to reach those levels - not very, I'm guessing.)
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« Last Edit: January 07, 2010, 03:30:20 PM by Agita »
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Kuroimaken
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« Reply #171 on: January 07, 2010, 03:22:02 PM » |
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That's the only thing I'm not particularly fond of in PbP... character advancement is practically gone. I'd consider myself lucky if I'd leveled up once, maybe twice in a PbP game before the plug was pulled. 
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PhaedrusXY
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« Reply #172 on: January 07, 2010, 03:29:47 PM » |
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That's the only thing I'm not particularly fond of in PbP... character advancement is practically gone. I'd consider myself lucky if I'd leveled up once, maybe twice in a PbP game before the plug was pulled.  I'll be speeding up advancement. You guys will probably level every 2 or 3 encounters, I guess, at least. I'm mostly going to just give you whatever XP I want to level you at a rate I'm comfortable with.  I don't like leveling every encounter, because then it becomes tedious having to always update your character, and sometimes you go through levels having new abilities that you never even use during the level you attain them at.  Ok, so in game the psurlon tells you guys that 11 new minds have entered the village, seemingly from nowhere. He thinks they are 5 goblins, 5 worgs, and one outsider with a high intelligence. The psurlon says they are inside and south of the building on the East (right) side of the map, but all Xuusovic and his airborne minions see are a couple of goblins and a lot of bodies (looking at their hasted speeds, they'd be able to get within darkvision range in one round, I think). Parts of the village are also on fire, so there is light there, making darkvision not 100% required to see. I'm waiting for a reply for their request for surrender terms in game. Sejanus also needs to take his actions, if he can. 
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« Last Edit: January 07, 2010, 03:40:21 PM by PhaedrusXY »
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Kuroimaken
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« Reply #173 on: January 07, 2010, 03:31:48 PM » |
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Lessee, at 1 level per every 2-3 encounters, we MIGHT just make it to level 12 in, say... 3-5 years? 
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VennDygrem
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Grape ape

Posts: 1689
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« Reply #174 on: January 08, 2010, 12:12:27 PM » |
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So, who're we waiting on now? HoV? Xuuvosic is the one who asked for a surrender, so that'd be my guess.
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PhaedrusXY
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« Reply #175 on: January 08, 2010, 12:15:55 PM » |
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So, who're we waiting on now? HoV? Xuuvosic is the one who asked for a surrender, so that'd be my guess.
Yeah, HoV. Of course, if one of you wants to name terms of surrender, and butt in ahead of him, be my guest. 
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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VennDygrem
Member
Grape ape

Posts: 1689
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« Reply #176 on: January 08, 2010, 12:32:04 PM » |
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I mostly just post messages like this to get other people to remember to post as well. I know not everyone has as much time as I seem to, but it's been a little while. 
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Agita
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« Reply #177 on: January 09, 2010, 07:20:38 AM » |
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I think I know what kind of pit this is...  I propose we wait until every goblin is through and then kill the last one.  So, how difficult would it be to make a Knowledge (Arcana or Religion or w/e) check based on a description from RJ?
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Prime32
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« Reply #178 on: January 09, 2010, 08:35:16 AM » |
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I think I know what kind of pit this is...  I propose we wait until every goblin is through and then kill the last one.  I propose you wait until every goblin is through, then throw in a bag of holding.
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My workDeviantArtCurrent gamesThe tier system in a nutshell: Tier 6: A cartographer. Tier 5: An expert cartographer or a decent marksman. Tier 4: An expert marksman. Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left. Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy. Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
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Agita
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« Reply #179 on: January 09, 2010, 08:42:52 AM » |
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I think I know what kind of pit this is...  I propose we wait until every goblin is through and then kill the last one.  I propose you wait until every goblin is through, then throw in a bag of holding. Nah, we don't want to lose the thing. I say we kill the last goblin then take the "pocket dimension" with us and check every few hours if the gobbos have suffocated yet.  Besides, I'm not sure if the BoH thing also applies to the item I'm thinking of.
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