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Author Topic: 3.5 Psionic Samurai - please help!  (Read 497 times)
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SylvanPrincess
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« on: September 17, 2009, 07:53:54 AM »

ever since the new forums at wizards, there is next to no response to anything ever. Sad So this is my attempt at getting help elsewhere. Most of this will be cut and paste from my other post

I am trying to optimize an unarmored samurai, and so far have a nifty build. But i want collaboration. this is it so far:

Classes: (OA)Samurai 1/Ninja 3/Psychic Warrior 6/Iaijutsu Master 10



    i was thinking ninja for the Wis to AC (and sudden strike), iaijutsu master for the Int to dex, and psycic warrior for inertial armor (or similar mage armor class - psionics are more fun), giving me - in this instance, +4 dex, +3 wis, +3 int, +4(more if augmented)= 24 unarmored AC when wielding a katana. now add d0dge (+1), and thicken skin (+1 or more/level if augmented) to go to 26 AC or better...

...with a weapon that can potentially become a +10 equivalent weapon. as well as all the other cleave bonuses from this build, x2 str bonus on damage, and psionic lion's charge....

..."pisonic lion's charge" - at the end of a charge, you may make a full attack action. i think this is in addition to 'one stike, two cuts' could be powerful - though i want your read on it first. im a little confused.

also, with a +3 in CHA, a +4 in DEX and imp initiative (+4), PLUS 1 from swordsage,  my initiave would be an 12. not too shabby. and all this with a human character.

did i mention this world we're in is a 'jedi'-type world? magic points are really essence points, and your essence mod is an average of con, int, and wis.  and to be able to control the force you have to have a 16 in wis, con, and int.... my last char in this world was ok, but i rocked out with my roll this time, and i think is what i'd have to do with my numbers;

12 str
18 dex
17 con
16 in
16wis
16 char... and do +1 con at lev 4, and +4 to str as we progress to lev 20.

...remember,  we use essence points, and i can pretty use animal affinity (+4 to any ability) at will because of the cost of spells/psionics. we are still making the casting fair, its a game bygame process, but worth the effort - Mana points are fun.  so i could if i wanted before a big battle, give myself a +4 to all abilities for a total of 25 essence points, bringing my stats to 16 str, 22dex, 21 con, 20 int, 20wis, and 20 cha, for a natural unarmored bonus of *drumroll* ..... +6(dex), +5(int), +5(wis), +4(inertial armor), +1(dodge), +1(thicken skin) +10(base AC)= 32.

whoa. and that's minimum, without augmenting anything.

the essence die for classes goes like this...

fighter types = 0 to D4
rogue types = D6
Ranger/(max 4th lev spells) = d8
Paladin = d6
psychic warrior = d8
wizzard types = d10
sorc/inborn-magic types = d12 +

all these get the essence mod added to them a level (av. of con/wis/int).


Anybody offer any advice?
« Last Edit: September 17, 2009, 07:57:46 AM by SylvanPrincess » Logged
SylvanPrincess
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« Reply #1 on: September 17, 2009, 07:55:19 AM »

reserved for actual level by level build when i finally nail it down
« Last Edit: September 17, 2009, 07:58:46 AM by SylvanPrincess » Logged
SylvanPrincess
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« Reply #2 on: September 17, 2009, 07:56:57 AM »

Iaijutsu Master 10
"Strike with No Thought (Ex) : If an iaijutsu master of 10th
level begins combat (not an iaijutsu duel) within melee range
of an opponent, she gains a free surprise round, even though
her opponents are aware of her presence . The only action the
iaijutsu master can take in this surprise round is an attack
action using a katana. For example, if the iaijutsu master Kakita
Timoshiko and Bayushi Koro are standing on the street hurling
insults at each other and the situation erupts into combat,
Timoshiko can attack with his katana before Koro even rolls
initiative, catching his opponent flat-footed.
This ability reflects the iaijutsu master's ability to apply the principles
of the iaijutsu duel in normal melee combat. It does not give
the iaijutsu master any additional benefit within an iaijutsu duel."

the thing about this ability is that it is within your melee range, which make me want to take blade dancer for 60 land speed. THAT would be cool.

so,
Psionic Lion's Charge (full attack action at the end of a charge)
+
Strike with No Thought (catch them flatfooted)
+
Sudden Strike 2d6 (oh look, theyre flatfooted)
+
weapon that you can max as a +10
+
Iaijutsu Focus extra damage (up to 9d6)
=
crazy

can anyone tell me how this all would interact? there are a LOT more little synergies i could add here, but these are the huge ones.
« Last Edit: September 17, 2009, 08:00:47 AM by SylvanPrincess » Logged
Anklebite
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« Reply #3 on: September 17, 2009, 10:06:14 AM »

don't forget strike from the void, you are getting 9xcha mod to damage.
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SylvanPrincess
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« Reply #4 on: September 17, 2009, 01:56:19 PM »

 Clap
wow, youre right, i totally forgot about that too! my cha bonus would be a +3, and a +5 after i use animal affinity to boost my score. crazy!
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SylvanPrincess
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« Reply #5 on: September 17, 2009, 07:57:34 PM »

ok, so i have the build almost nailed down, prc-ing into iaijutsu master at level 8-12, 1 level of blade dancer at 13, then 14-18 iaijutsu master again. the only problem i have is that it takes till level 18 to get Strike Without Thought. its an unfortunate side affect of having 2 cleric-progression classes early on.  i will post the build in the reserved post in about an hour.
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