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Author Topic: Help with a High-level build  (Read 699 times)
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Dusk Eclipse
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« on: September 13, 2009, 10:11:29 PM »

My previous character for a high-level (19) campaing died and eventough my party can pay for a true resurection spell I won't do it for RP reasons, the fact that I couln't do anything meaningful on the last adventures and that every other character upstaged me.Bang Head
If you wonder my build was a kalashtar telepath 5/Quori Nightmare 5/ Soul knife 9 Yes I know it was quite subpar and badly done, but it was my first high-level character (I entered that campaing at about level 15) so I am asking if this build would be a better option.

Human
SwordSage1/Warlock6/Swordsage+1/Tellflamar Shadow-Lord6/ Hellfire warlock3/2X (probably more warlock) thte idea is using eldritch glaive in conjunction with Flee the scene to shadow pounce

We are not restricted from any book, even campaing specific, and my DM is fairly lenient on most things If I can give a good RP reason, I asked and he is ok with using the Assassin's Stance to qualify for the Tellflamar Shadow Lord.

If it helps the party is a pure druid, a generalist wizard, a shadow dancer and an arcane archer
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KellKheraptis
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« Reply #1 on: September 15, 2009, 07:28:12 AM »

The build I'm using in Way of the Wizard is Warlock 6/Ur-Priest 2/Eldritch Disciple 9/Hellfire Warlock 3, shuffle the ED 9 to the last level for your purposes to get all that blast damage.  That would get you 9th level spells with no one to answer to, a nasty Eldritch Blast, DMM Persist shennanigans, a nice Cha since it's needed for turning, and of course melee from Eldritch Glaive, while cleric-buffed Smile

Another idea would be going Warlock/Hellfire Warlock/Legacy Champion/Teflammar Shadow Lord, with Martial Study and Martial Stance to get the requisite stance and sneak attack dice.  You wouldn't have the versatility of the Urlock, but your blast will be downright wicked.
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Havok4
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« Reply #2 on: September 15, 2009, 09:49:16 AM »

If you go hellfire warlock then a 1 level dip into binder would be wise for the fast ability healing.
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KellKheraptis
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« Reply #3 on: September 15, 2009, 09:53:27 AM »

If you go hellfire warlock then a 1 level dip into binder would be wise for the fast ability healing.

That depends on the DM.  I am firmly in the soulmeld camp myself, without wasting a level on it.
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Anklebite
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« Reply #4 on: September 15, 2009, 09:59:36 AM »

If you go hellfire warlock then a 1 level dip into binder would be wise for the fast ability healing.

That depends on the DM.  I am firmly in the soulmeld camp myself, without wasting a level on it.
although, 2-level dip into incarnate gets you the strongheart vest, planar chausable, and a crown-bound crystal mask for force descriptor attacks.
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« Reply #5 on: September 15, 2009, 10:03:17 AM »

If you go hellfire warlock then a 1 level dip into binder would be wise for the fast ability healing.

That depends on the DM.  I am firmly in the soulmeld camp myself, without wasting a level on it.
although, 2-level dip into incarnate gets you the strongheart vest, planar chausable, and a crown-bound crystal mask for force descriptor attacks.

I'm sure it can be rolled into the Ur-lock with little issue.  The Shedu Crown would also be handy, especially with Mindsight.
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« Reply #6 on: September 15, 2009, 10:21:36 AM »

I think biggest problem with original shadow pounce+eldrich glaive is that it is not raw legal, shadow pounce gives full attack but eldrich glaive requires full round action.

If shadow pounce is what you want to do i would do it with psionics:

Race:Illumian because krau sigil should give +2 to manifester level
Swordsage1, Ardent5, Elocater3,Swordsage+1, Teflammar Shadow Lord4, Slayer5
Feats:Dodge,Mobility,Spring Attack,Blind Fight,Track,Practised Manifester,Power Attack
Mantles:Conflict, Fate, Freedom, Time
(Elocator3 because it gives dimensional door as psi like ability and without flaws there is no feats to waste)

Able to shadow pounce 3 times per round once with swift action&dimensional hop and two times with dimensional slide (standart and move action)+2additional shadow pounces with anticipatory strike if necessary or 1 + teleport away.

Able to get one 9lvl power->metafaculty is very handy and lvl8 power spirit of war is quite good too as well as lvl7 power Fate of One and Lvl5 powers Anticipatory strike and teleport...

Maybe not as versatile as Ur-Priest with his 9 lvl spells, but can at least hold its own and do something that other party members can't.
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Dusk Eclipse
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« Reply #7 on: September 15, 2009, 02:44:12 PM »

I really like the Idea of Ur-priest but sadly you found the only thing my DM will NOT let me be, since you must be evil to enter de prestige class and the only restriction my DM enforce on this particular campaing is No evil PC's, though I like the idea of the Psionic Shadow lord,maybe I will try it.
Do the Krau sigil does give you the manifester level including the power point and acces to higher level powers? also where do you find the  ardent?
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Suzerain
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« Reply #8 on: September 15, 2009, 02:56:31 PM »

Well, if he's otherwise so lenient, convince him to allow neutral PCs to enter Ur-Priest? You can worship a dead diety, for example (mentioned in the adaption section of Ur-Priest). "Accessing the source of divine power directly" isn't necessarily evil. Flavour is mutable. Think of something.
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TT30
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« Reply #9 on: September 15, 2009, 03:47:53 PM »

Illumian krau sigil only gives caster level so no extra powers or psi points (at least not as class levels, bonus points from high ability score is debatable and higher level powers only to ardent bacause it have system that let him choose any power he can manifest so only manifester level matters no class level unlike with most of the classees) and actual wording is "caster level" so it requires some kind of psi-magic tranparency. Which should be no problem and if it is, it is not really that important anyway.

Ardent is from complete psionic and i used it because ardent cant learn any power he can manifest so practised manifester and krau sigil let him take higher level powers. But even that is nor really important for build because most important powers for shadow pounce are lvl1 and lvl3 powers so they are easy to get anyway.

Psi point pool will be quite low, but as a melee build keen mindfeeder(magic item compendium) Falchion can take care of that.
« Last Edit: September 15, 2009, 03:52:43 PM by TT30 » Logged
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« Reply #10 on: September 15, 2009, 03:56:33 PM »

Race:Illumian because krau sigil should give +2 to manifester level
Nice! If I ever get around to writing that Ardent guide, this will be in there! Big Grin
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« Reply #11 on: September 15, 2009, 05:19:48 PM »

http://www.d20srd.org/srd/psionic/powers/dissipatingTouch.htm

Technically, it's a teleportation power... so if you can hold the touch on powers like you can on spells, it could be quite useful.
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Dusk Eclipse
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« Reply #12 on: September 15, 2009, 05:48:20 PM »

Hmmm, maybe I will try to se if he would let me be a neutral Ur-priest
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KellKheraptis
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« Reply #13 on: September 15, 2009, 05:58:05 PM »

Hmmm, maybe I will try to se if he would let me be a neutral Ur-priest

You're FR setting right?  See if you can be an Ur-Priest of Mystral, True Neutral, and then ask if you can take Initiate of Mystral (same as Mystra's, only reflavored for the dead goddess)
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Dusk Eclipse
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« Reply #14 on: September 15, 2009, 06:00:14 PM »

Not actually FR setting but we can use even specific settings stuff like the Tellflamar Shadow lord.
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