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Author Topic: The Prologue (1941) - Part II  (Read 21088 times)
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Nanshork
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« Reply #200 on: October 02, 2009, 09:56:36 AM »

Richard goes back to the southern tip of the building, lines up a shot at the officer, and pulls the trigger.

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« Reply #201 on: October 02, 2009, 11:04:23 AM »

*Ka-BOOOOOM--!!!!*

What had been a head wearing an officers cap 200 or so feet away... Well, there's a lot of blood. And the officer's body collapses-- There is a brief moment of stunned silence on the boat... but then angry shouts in German could be heard.


Everyone roll initiative...  Smile
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« Reply #202 on: October 02, 2009, 11:40:28 AM »

You have mine Smile
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« Reply #203 on: October 02, 2009, 11:46:47 AM »

Eisen
Once the Officer is in his sights, Eisen hold eagerly for the sound of Richards rifle, and hopes to God John quickly catches wind of the idea.


Holds attack until just after Richard's.
To-Hit: 27
Damage: 12

Heroic Surge to shorty after fire on bazooka carrier, assuming he's visible to Eisen.
To-Hit: 15
Damage: 13

Well, that second shot could have gone better...

With the Officer down, who would be the next victim, I mean target?

This attack will constitute your action for the Surprise Round that Richard has initiated.
« Last Edit: October 02, 2009, 11:48:28 AM by jacemachine » Logged

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« Reply #204 on: October 02, 2009, 12:50:32 PM »

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Nanshork
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« Reply #205 on: October 02, 2009, 12:55:30 PM »

« Last Edit: October 02, 2009, 12:59:21 PM by Nanshork » Logged

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« Reply #206 on: October 02, 2009, 11:52:28 PM »

It'd be the bitch holding the bazooka, no doubts in my messed up little mind!

And Init: 21
For Records,
HP: 38
Shots Left after Action (-2 Bullets): 3
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« Reply #207 on: October 03, 2009, 02:23:43 PM »

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Tarotdragoon
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« Reply #208 on: October 03, 2009, 04:54:37 PM »


"thanks, much appreciated" Russo takes the gun from Kestrel, checking the slide and magazine noticing that this version of the browning had a duller gun-metal sheen to it rather than his Italian born blue tinged version which he had left on the boat.

Russo flinches a little as the elephant gun crashes like thunder

"I think I'll rent out that Springfei- uh Winchester from you if I can get to the mules any time soon"

Russo is going to move over to the mules if he can

« Last Edit: October 03, 2009, 05:01:26 PM by Tarotdragoon » Logged



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ORE GA DARE DA TO OMOTE YARU!!!!!!
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« Reply #209 on: October 04, 2009, 12:21:14 PM »

Surprise Attack Round!!!

*Ka-BOOOOOM--!!!!*
Richard with an exploding concussive force, explodes the Nazi officers head like a fat tick.

Seconds later Eisen opens fire upon the bazooka-wielding soldier.

*Krack!* the sound of Eisen's firearm echoed through the early afternoon-- But if he hit anything. It wasn't apparent.

As the officer's body drops, the shouts of krouts could be heard--


Nazis Initiative:  15
« Last Edit: October 05, 2009, 01:47:10 PM by jacemachine » Logged

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« Reply #210 on: October 04, 2009, 12:33:04 PM »

Sgt Kestrel 24
Russo 23
Pingo 23
Eisen 21
Nazis 15
Richard 10
Loder 8

Bones is stunned...

And...
ROUND #1 STARTS!--



Of course ATM, the Nazis are all on their boat and their boat is approximately 20-30 feet off of the shores of Machete Landing.

EDIT: map upgrade
« Last Edit: October 04, 2009, 03:08:02 PM by jacemachine » Logged

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« Reply #211 on: October 04, 2009, 12:54:53 PM »

"This thing is no good right now." Sergeant Kestrel mumbles to himself before dashing of after Russo.

Move as close to the mules as possible, using a full-round action. If I don't make it all the way, I'll stop at the closest possible cover. Gonna get my Buffalo Rifle for some extra range Smile
I'll swap back to the SMG once they've landed, but that might take a few rounds I hope.

Ofcourse, if that boat is ridiculously fast and reaches the shore this round, I'll just stick to my current position
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« Reply #212 on: October 04, 2009, 07:25:46 PM »

lol Russo isn't worthy of a space on the map  Laugh
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"Go Beyond The Impossible, and kick reason to the curb! That's the Die Gurren way!!"
"Whether it's laughable or irrational
This is the path that ALL great men walk!
If there's a wall in our way, we'll destroy it!
If there's no road, we'll pave it with our bear hands!
The magma in our hearts is blazing like flames!"

ORE GA DARE DA TO OMOTE YARU!!!!!!
ragincajun2288
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« Reply #213 on: October 05, 2009, 01:00:12 AM »

Pingo motions for The Kid to stay put for now and then, bow in hand, begins running around the corner and out of sight.

I just want to use a full round action to bring me to the corner of the church, without any real long range weapons I might as well wait here and see if they land, mayhaps I can ambush them then.
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« Reply #214 on: October 05, 2009, 01:48:33 PM »

lol Russo isn't worthy of a space on the map  Laugh

[ You are to be located in with the Mules in that rear building. I'll update the map later. Sorry. ]
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« Reply #215 on: October 05, 2009, 07:28:30 PM »

Rushing towards the boat, Eisen realized that he needed a clearer, closer shot, and that someone needed to get to the Halcon. He'd have no problems trying to recover belongings later, but with no idea if Max was knocked unconscious or not he wanted to try and recover him. However, the German boat, if it DID attack, would be on them rather quickly, and it would be a bad idea to try and play the hero like our resident Englishman had. For now, he held position, waiting for a time to strike... waiting for them to react the landing... they'd have to kill them all here...

HP: 38
Shots after Action: 3 (2 if shot goes off; see below)
Trying to keep track of his foe's actions...
Spot: 19
Listen: 23

Hold action in case they get to the beach. If a nazi comes into sight, will fire upon him.
To-Hit: 26
Damage: 16

Hope these rolls keep up once I can SEE my targets!
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jacemachine
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« Reply #216 on: October 06, 2009, 02:04:45 PM »

Eisen
Spot: 19 The Bazooka-man, unharmed is free to attack once again and he prepares his shot.
Listen: 23 <"Again! Der Kaptain id down! Take out der other boat!">

Germans, on their initiative:

The Krout vessel continues it's passage north up the tributary.
There is the sound of excited German voices floats across the river towards you.

Another smoke trail as a bazooka shell streams towards the smaller craft, the one with the dead old man and dead cannibal.


*KA-BOOOOOOooooooooooooOOOSH~!!!*


ANOTHER hit! THIS time to the smaller of the two boats tied to the dock.

More smoke comes from the boiler stack of the Nazi vessel. The boat seems to be gaining a bit of speed in northern direction.

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Nanshork
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« Reply #217 on: October 06, 2009, 02:15:52 PM »

Richard shifts his sights, this time aiming at the one with the bazooka~

Not sure how far they moved, so not taking range penalties into account.  Don't forget that my range is 135 feet though.   

Hit: 12
Damage: 18


Action point: 4

Final hit total (minus range penalties): 16
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« Reply #218 on: October 07, 2009, 05:18:57 AM »

Russo quickly searches through the packs on the mules for Kestrel's winchester.

search check: 17 to find weapons and ammo, if he finds the rifle he's going to run as close as he can to the nazi boat while still being hidden and will probably end up behind shack 5,

also I'm getting a feeling that the nazi may have left the other boat if we hadn't shot at them.... I think we made a mistake guys



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"Go Beyond The Impossible, and kick reason to the curb! That's the Die Gurren way!!"
"Whether it's laughable or irrational
This is the path that ALL great men walk!
If there's a wall in our way, we'll destroy it!
If there's no road, we'll pave it with our bear hands!
The magma in our hearts is blazing like flames!"

ORE GA DARE DA TO OMOTE YARU!!!!!!
ragincajun2288
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« Reply #219 on: October 08, 2009, 05:48:53 AM »

Running full speed should place Pingo around the middle of building three. Almost close enough to fire my bow! Lol But seriously...the nazis are probably like, "Dude did you just see a half naked native run by"?

"Nah dude you're seeing things. Besides, natives don't shoot guns ya fucking noob".

  Smirk
« Last Edit: October 08, 2009, 05:51:01 AM by ragincajun2288 » Logged

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