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Author Topic: Help With Choosing Martial Manuever/Stance  (Read 464 times)
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Astaroth
Ring-Tailed Lemur
**
Posts: 60


« on: July 15, 2009, 10:54:27 AM »

Here it is as follows
Age:300
LE Half Blue Dragon Human LA+2
Hexblade 8/ Paladin of Tyranny 5/ Blackguard 3
Ability Scores
Strength 26
Dexterity 22
Constitution 22
Intelligence 15
Wisdom 15
Charisma 30

Armor Class 47
Touch AC 22

Fort +40
Will +32
Reflex +32

Flaws
Vunerable
Frail

SQ
Divine Grace
Dark Blessing
Hexblade Curse 2/day
Greater Hexblade Curse
Breath Weapons
6d8 60 ft. Line of Lightning/ DC 20 Reflex
6d8 30 ft. Cone of Corrosive Gas/ DC 24 Reflex
Deadly Touch
Arcane Resistance
Mettle
Leadership Score: 26
Immune to Magic Sleep/ Paralysis/ Electricity

Feats
1.Able Learner
2.Power Attack
3.Mounted Combat
5.Cleave
6.Dragon Breath
7.Leadership
8.Animal Devotion
9.Combat Casting
10.Martial Study (Shadow Hand)

Special Mount: Nightmare

Trying to figure out what manuever and stances I could get into. If any ideas, please help. Much appreciated. I also need to take feats for the Nightmare.

« Last Edit: July 15, 2009, 10:57:40 AM by Astaroth » Logged
DerWille
That monkey with the orange ass cheeks
****
Posts: 247


« Reply #1 on: July 15, 2009, 03:49:27 PM »

You don't have a lot of options with an IL 8 and no martial adept classes. It'll be hard to qualify for many maneuvers because you won't meet the prereqs, but there are a couple in shadow hand that you might like:

Shadow Jaunt - 50ft standard action teleport that requires line of sight and line of effect.
Cloak of Deception - A swift action boost that lets you turn invisible as if you had cast greater invisibility for one round.

 There were a couple of ability score affecting strikes as well, but their DCs were keyed off of wisdom.
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JaronK
Organ Grinder
*****
Posts: 4039


« Reply #2 on: July 16, 2009, 03:08:34 AM »

I'd go with Shadow Jaunt.  That or if you could put in Improved Bull Rush and Shock Trooper, Sudden Leap would be useful.

JaronK
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Hallack
Hong Kong
****
Posts: 1344



« Reply #3 on: July 16, 2009, 10:14:53 AM »

Yep, I second ...er third Shadow Jaunt.  I believe that is the Move action version and it is quite handy.

Never know when you need to get out of or to a tight spot and seems nicely consistent flavor for the character.
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Placeholder - T'tosc
Astaroth
Ring-Tailed Lemur
**
Posts: 60


« Reply #4 on: July 17, 2009, 05:37:51 PM »

You don't have a lot of options with an IL 8 and no martial adept classes. It'll be hard to qualify for many maneuvers because you won't meet the prereqs, but there are a couple in shadow hand that you might like:

Shadow Jaunt - 50ft standard action teleport that requires line of sight and line of effect.
Cloak of Deception - A swift action boost that lets you turn invisible as if you had cast greater invisibility for one round.

 There were a couple of ability score affecting strikes as well, but their DCs were keyed off of wisdom.
I might adjust that, considering I have access to the Book of Vile Darkness, so I might add on Disciple of Asmodeus to continually exploit my high Charisma and have more damage to my smite good attacks. Since also added the Hexbands, I can pretty much kill something good aligned. too bad I can't get Celestial Slayer
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