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Author Topic: Warforged/ anime mech  (Read 1570 times)
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Alastar
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« on: May 26, 2009, 11:21:17 PM »

I everybody, i'm searching for a warforged who look like a mech from anime. i have an idea of what it should do but i'm not sure of how.

it will a robot who can shoot with gun or laser, use a shit load of weapon, be able to take a lot of pain and finnally hurt people very bad.

first its a 32 point buy, no artificer lvl (we already have one) and i'm thinking of some incarnate lvl (i've heard that some power in the magic of incarnum can help me to shoot ray), warblade is kinda cool for a tank, and i'm searching option to do massive damage.
it may look like that :

1: incarnate
2; incarnate
3: warblade
4: warblade
5:
6: warforged juggernaut
7: warforged juggernaut
8: warforged juggernaut
9: warforged juggernaut
10:warforged juggernaut
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:

like you see i'm a little lost, so if your willing to help me please.
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woodenbandman
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« Reply #1 on: May 26, 2009, 11:33:45 PM »

Totemist might work. Totemists are flavored to be like Magical Beasts, so this is basically like Beast Wars. Totemist gets a ton of natural attacks, and the manticore belt could be a laser.
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Alastar
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« Reply #2 on: May 26, 2009, 11:44:40 PM »

btw, OP was my roommate, he messed up in account login, but still help him out, i'm not really good with incarnate rules Smile
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DavidWL
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« Reply #3 on: May 27, 2009, 01:58:19 AM »

Incarnate 3/Totemist 2 isn't bad, although it hurts the BAB.  (Skillful weapon?).  Expanded Essentia (or whatever the feat is called) is worth taking reasonably soon.

Best,
David

EDIT:  But, in retrospect, you really want to have a clear goal for the build.  What do you want it to be good at?  That will help a lot.  Good in melee?  Good in ranged combat?  Good at melee tactical stuff?  (Tripping?  Grappling?  Battlefield control?).
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Flay Crimsonwind
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« Reply #4 on: May 27, 2009, 03:32:03 AM »

Like Megaman-I mean, Spark here?
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Prime32
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« Reply #5 on: May 27, 2009, 08:21:01 AM »

Dragonfire Adept will get you a ton of different breath weapons. Just say that the line of lightning is a rocket punch, and shout "FINARU BURASUTAA!!!" when using Five-fold Breath of Tiamat.

I put a few in this thread.

Another suggestion: Play a dragonborn warforged and take the Dragon Tail and Prehensile TailSS feats. Now put an armbow on your tail and say its a shoulder-mounted cannon.
« Last Edit: May 27, 2009, 08:24:49 AM by Prime32 » Logged

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The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
phoenix6e
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« Reply #6 on: May 27, 2009, 01:31:24 PM »

i was hoping for a mix between tank and the glass canon. so i should have some use magic device (for the gun) and some specialisation with sword or axe, with brillant energy it will be a LASER weapon... i know its not worth the +5, but i will probably use the waepon of legacy for that.

i hope to keep my BaB on the top but i am willing to lose up to 4-5point. And the mega man built seem nice and i will surely use it but it will be like : IM ABOUT TO LOSE!!!! UNLEASHED THE ULTIMATE ATTACK!!!

like i say le coup de théatre is everything
« Last Edit: May 27, 2009, 01:48:42 PM by phoenix6e » Logged
ReaderOfPosts
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« Reply #7 on: May 27, 2009, 03:42:14 PM »

I would say Warforged artificer, with all your magic items warforged components. A wand sheath will make most of the powers come from inside you. Scorching ray for the lasers, a wand of swift fly for a jetpack, a brilliant energy armblade (you can get that from the spell that makes weapons brilliant energy)... you get the point. Also, Artificers do lend themselves to glorious burst of glory–if you're willing to burn a lot of consumables they can be unstoppable.
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Prime32
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« Reply #8 on: May 27, 2009, 03:46:14 PM »

There's a PrC in PGtE called High Elemental Binder. It lets you combine with elementals. Yes.

(See if your DM lets you reflavour the air elemental as a construct resembling a pair of wings, etc.)


A "good" build should be able to do everything in this video.
« Last Edit: May 27, 2009, 04:02:35 PM by Prime32 » Logged

My work
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Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
The_Mad_Linguist
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« Reply #9 on: May 27, 2009, 04:43:14 PM »

Honestly, in terms of Mecha I much prefer building a mecha with the Stronghold Builder's Guidebook to trying to make a character into one.  There's a lot more customization available, and you have a pilot who can actually leave the mech once in a while.
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phoenix6e
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« Reply #10 on: May 27, 2009, 05:58:28 PM »

i gforgot to mention that we don't have many ressource in this game so that why one artificier is enough
« Last Edit: May 27, 2009, 06:06:53 PM by phoenix6e » Logged
The_Mad_Linguist
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« Reply #11 on: May 27, 2009, 06:26:01 PM »

If you're ninth level or higher, the landlord feat gets you a supply of virtual money that can only be spent on your stronghold.

Multiple party members can pool the cash they get from the feat to make a better stronghold.

Strongholds can fly, swim, dig, and have spell turrets mounted on them.

For a few feats down, you can have a flying combining laser-blasting mecha
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phoenix6e
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« Reply #12 on: May 27, 2009, 06:50:59 PM »

after some homework its should be like this;

warforged
1: incarnate * adamantium body (DM bonus feat improved bull rush)
2: incarnate
3: incarnate * Power attack
4: warblade
5: warblade
6: warforged juggernaut *least legacy
7: warforged juggernaut
8: warforged juggernaut
9: warblade * shocking grasp
10:warblade
11:warblade
12:warblade *lesser legacy
13:warblade
14:warblade
15:warblade *bonus essentia
16:warblade
17:warblade
18:incarnate *greater legacy
19:incarnate
20:incarnate

wht do you think?
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PhaedrusXY
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« Reply #13 on: May 27, 2009, 06:53:03 PM »

If you spend the XP to found the legacy yourself, you get those Legacy feats for "free".
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
Prime32
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« Reply #14 on: May 28, 2009, 09:22:28 AM »

Warforged Warlock/Edritch Knight + Battlefist of holy surge + Gauntlet of the Dwarven Forge + Hideous Blow + Maximise Spell-like Ability (eldritch blast) + Shocking Fist = SHINING FINGER!!!
« Last Edit: May 28, 2009, 09:34:07 AM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Prime32
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« Reply #15 on: May 28, 2009, 09:36:06 AM »

after some homework its should be like this;

warforged
1: incarnate * adamantium body (DM bonus feat improved bull rush)
2: incarnate
3: incarnate * Power attack
4: warblade
5: warblade
6: warforged juggernaut *least legacy
7: warforged juggernaut
8: warforged juggernaut
9: warblade * shocking grasp
10:warblade
11:warblade
12:warblade *lesser legacy
13:warblade
14:warblade
15:warblade *bonus essentia
16:warblade
17:warblade
18:incarnate *greater legacy
19:incarnate
20:incarnate

wht do you think?
Why do you need incarnate levels again? They only have d4 Hit Dice and poor BAB. What soulmelds were you using?

Warlock will get you a better laser. Dragonfire adept will get you a big laser.
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My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
phoenix6e
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« Reply #16 on: May 28, 2009, 04:58:33 PM »


Why do you need incarnate levels again? They only have d4 Hit Dice and poor BAB. What soulmelds were you using?

Warlock will get you a better laser. Dragonfire adept will get you a big laser.

i was hoping to take cerulean sandal (dimension door) but sadly it turn out to be a standard action, and youre right i don need the incarnum. But my problem it<s still the same, how will i be able to get dimension door (or the same) as move action?

for the laser and other i will use weapon of legacy and like PhaedrusXY have proposed i will sacrifice xp so i have three feat left and sixth level to get: dimension door, massive damage (with weapon), good BaB and i am open to proposition
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Prime32
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« Reply #17 on: May 28, 2009, 05:18:15 PM »

i was hoping to take cerulean sandal (dimension door) but sadly it turn out to be a standard action, and youre right i don need the incarnum. But my problem it<s still the same, how will i be able to get dimension door (or the same) as move action?
There is a manouver in Tome of Battle which can get you that. Alternately, play a warlock (also comes with a variable-fire laser), pick up Flee the Scene and go into one of the two shadowpouncing PrCs (check a warlock handbook for details) which make the action required to DD irrelevant (full attack after teleporting).
« Last Edit: May 28, 2009, 05:20:47 PM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Flay Crimsonwind
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« Reply #18 on: May 28, 2009, 05:23:11 PM »

And then, after warlocking your weapon, just make your legacy weapon a buffed out version of a Warlock's Sceptre, and just have it boost the damage by a metric shitload (not a regular shitload), plus maybe some built in modifiers, and have it grant an enhancement bonus to your eldritch blasts. Custom Legacy weapon FTW.
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