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Author Topic: [d20M] The Good, the Bad, and the Undead  (Read 4706 times)
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j0lt
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« on: May 16, 2009, 01:35:16 AM »

The Good, the Bad, and the Undead
A PbP campaign for Sidewinder: Recoiled

What is “The Good, the Bad, and the Undead”?
The Good, the Bad, and the Undead is a Sidewinder: Recoiled play-by-post campaign using d20 Past’s Shadow Stalkers campaign model, heavily inspired by the Sergio Leone/Clint Eastwood spaghetti westerns, and the TV series Supernatural.
The campaign is designed to run from level 3-13.  I'm drawing most of my material from the d20 Modern core book, Urban Arcana, d20 Past, Menace Manual, and Sidewinder: Recoiled.  I will also be making use of the chase rules from Adamant Entertainment’s: Hot Pursuit, and Hot Pursuit – On Foot.
I won't be including psionics, with the possible exception of Wild Talents, and the magic use will be strictly limited to the occasional item, scroll, or incantation.

How many players?
Two to four players would be ideal, assuming I can find that many players who own Sidewinder: Recoiled.

Campaign Background
The year is 1898.  William McKinley Jr. has been President for two years now.  With the turn of the century in sight, and the last vestiges of the frontier tamed, more and more people are moving west to make a new life for themselves.  The economic depression known as “The Panic of ‘93” is beginning to turn around, and the latest gold rush has sent thousands of young prospectors to pan for gold in the frozen wastes of Alaska.  Ragtime music’s popularity is at an all time high, and more and more people are becoming literate and enjoying such contemporary tales as Robert Louis Stevenson’s Treasure Island and The Strange Case of Dr. Jekyll and Mr. Hyde, Arthur Conan Doyle’s Sherlock Holmes mysteries, H.G. Wells’ fantastic stories of the future, as well as the recent horror sensation from England: Bram Stoker’s Dracula.

Character Creation
BEFORE creating a character, please review the following, and submit a character concept either here or to me via PM. If I approve your idea, you will be allowed to proceed with character creation.

•   Characters are to be created at 3rd level.
•   32 point-buy for Ability Scores.
•   Equipment Available MUST conform to those items available at the time.
•   Books to use: Sidewinder: Recoiled (with access to certain Advanced Classes from d20 Modern CRB, d20 Past, and Urban Arcana)
•   Race: Human (please choose a nationality for your character – ex: American, (insert European country here), Irish, African, Chinese, Mexican, and native American)
•   Advanced Classes: Bounty Hunter, Brave, Grifter, Gunslinger, Maverick, Preacher, Rifleman, Sawbones, Scout, Soldier, Tin Star and Wrangler from Sidewinder: Recoiled, Shadow Hunter from Urban Arcana, and possibly Shadow Slayer and Occultist from d20 Modern, Explorer and Spiritualist from d20 Past if you have a really good reason/character concept for why you want to play such a character.
•   Action Points will be used. Everyone gets 5 + 1/2 character level, rounded down, per level.
•   Feats may be selected from Sidewinder: Recoiled.  If you want a feat that isn’t listed in the book, I’m willing to take a look at it and judge on a case by case basis.  The more the feat in question fits the character, the better chance I’ll say yes.
•   Max HP to start. You can roll (half HD minimum) at each level after that.
•   If you want something that goes against these “rules”, ask.
•   No evil characters. All characters will be expected to know and observe the Code of the West.  Disruptive players will be removed and their characters will become the next monster’s victims.
•   Try to think of your character as a realistic person, rather than a set of gaming statistics.  I will be rewarding good roleplaying over powergaming.  If you try to carry around half a dozen guns on your belt, expect to be on the receiving end of a lot of attention from the law (not to mention having to pick up your britches every time they fall down).
•   You need to also decide your characters initial views on spirituality and supernatural elements.  Do they believe in ghosts?  Do they think its absolute hogwash?
•   Finally, you need to create a back story for your character, including place of birth, profession, and a reason why your character is traveling on the train to (location?).  It doesn’t need to be long; a two or three sentence background is plenty.

Rules of Play:
•   At minimum, please post once per day during weekdays, if you do not, your character risks becoming a Red Shirt during the following adventure.  If you have a reason why you will be unable to post for a day or two, please let me know ahead of time and I’ll run your character as a GMPC until you can return.
•   Please post descriptively.  A two or three-word response is not a description of your character’s action, at best it’s a placeholder, at worst it’s a cop out.  At minimum, please post a full sentence, if not two.  While this isn’t mandatory, and you won’t be kicked for not doing this, it does affect everyone’s enjoyment of the game.
•   There will be a separate thread for OOC comments. If you must make OOC comments in game, make sure you designate them as such.
•   Die rolling is done using Invisible Castle.
•   Online character sheets can be found at Myth Weavers

House Rules:
•   Rich Burlew’s Diplomacy rules
•   My homebrew Gambling rules
•   The Fast Hero’s Defense Bonus is revised to the following progression: 2, 3, 3, 4, 4, 5, 5, 6, 6, 7
•   Silver Bullets (-1 damage against regular enemies) Must be custom-made: $1 each, or regular price per box of 20 if you provide the silver.
•   Your character gets bonus languages based on your Intelligence modifier.  Characters are automatically illiterate.  You may spend your bonus language points on both speech and literacy in any language that your character could conceivably have learned.  Thus, a character with an Intelligence modifier of +2, and who speaks English as their automatic language may spend one point on Read/Write English, and their other point on Speak Spanish.  Beyond this, you must spend skill points as usual to gain the ability to speak or read/write in any additional languages you want.
•   We will be using the Cold Hard Cash monetary system rules (found on p.127 of Sidewinder: Recoiled) instead of the wealth system.
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PhaedrusXY
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« Reply #1 on: May 16, 2009, 02:52:02 AM »

Man... I am a huge fan of those movies (I bet I've seen the Good, the Bad, and the Ugly at least 20 times), and Steven King's The Gunslinger is my favorite book (I've only seen a couple of episodes of Supernatural, though). I even wrote a game supplement once that was a mixture of Old West, Horror, and Weird Fantasy. I'd love to be involved in this, but I don't have the books... and I'm also involved in several PbPs at the moment... *gnashes teeth* Would it be possible to play using online modern material?
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
j0lt
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« Reply #2 on: May 16, 2009, 02:58:26 AM »

There is an online d20 Modern SRD, and there should be a d20 Past section, but the Sidewinder: Recoiled isn't available in the SRD.  The base rules are more or less the same, but the particulars in that book are quite important, not to mention most of the AdCs are from it.

What books do you have?
« Last Edit: May 16, 2009, 04:08:02 AM by j0lt » Logged

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« Reply #3 on: May 16, 2009, 03:55:11 AM »

As I said before, I'm interested as well.
I just need to see if I can find the time (and the Sidewinder book...).
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j0lt
Hong Kong
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Browncoat


« Reply #4 on: May 16, 2009, 04:01:43 AM »

Well, it might be hard to find the hardcopy of S:R, but you can still order the PDF format book on some sites, and it's not too expensive.

How about character ideas, what concepts were you guys thinking of?  I know Jacemachine (when he gets back later this month) is going to play a burnt-out priest type.  This won't be a hack'n'slash game, the focus of a lot of it is going to be problem solving RP (much like on the show Supernatural).
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BowenSilverclaw
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« Reply #5 on: May 16, 2009, 04:37:34 AM »

I'm thinking about some sort of supernatural investigator/hunter type with some gunslinger thrown in just in case.
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.  
j0lt
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« Reply #6 on: May 16, 2009, 04:51:11 AM »

The Shadow Hunter AdC in Urban Arcana is pretty much exactly what you're looking for.
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Nanshork
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« Reply #7 on: May 19, 2009, 11:47:19 PM »

I'm interested, but won't be home for the month of June and so my internet access will be very sporadic.  I know I'd be going for the Rifleman PrC but that's about it.
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j0lt
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« Reply #8 on: May 20, 2009, 12:20:02 AM »

Sounds good...  I was thinking of starting sometime around the beginning of June, how'd you feel about joining up once you get back?
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PhaedrusXY
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« Reply #9 on: May 20, 2009, 12:34:08 AM »

I managed to get a copy of Sidewinder: Recoiled, but haven't had a chance to look at it yet. My character concept is an "honorable card shark". Basically, he's good at bluffing, reading other people, and playing cards, but prides himself on not cheating. He does make a somewhat dishonorable living out of beating hardworking miners out of their gold by playing cards, though. And he knows the importance of not looking like a card shark. He's also had to learn to defend himself, because drunken miners don't take losing their gold very well sometimes...

There is probably some love interest in his past that left him a bit bitter about the whole concept, and maybe something supernatural was involved there (she became a vampire? /shrug).

In the party, he'd probably function as the "face" and be decent with a pistol. I'm not sure how to best realize that concept using the d20 Modern rules and allowed advanced classes, though. (I've never played d20 Modern...)
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
j0lt
Hong Kong
****
Posts: 1317


Browncoat


« Reply #10 on: May 20, 2009, 12:50:26 AM »

Hmm...  Both the Grifter and Maverick work pretty well for that type of character.  The Grifter is your general diplomancer, while the Maverick is more focused on cards.  The Maverick is gonna be a little stronger in combat as it follows a Fast/Dedicated build, while the Grifter has far more skills, being Charismatic based.

I think Jace's character might go the Maverick route, but it's entirely possible to build two completely different characters using the same AdC.
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PhaedrusXY
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« Reply #11 on: May 20, 2009, 12:59:32 AM »

Maverick sounds more like what I'm after.
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
Nanshork
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Posts: 2146


BOO!


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« Reply #12 on: May 20, 2009, 01:02:10 AM »

I can jump in at the beginning of July if that's the way you want to do it.  Do you want me to go ahead and roll up a character?
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j0lt
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« Reply #13 on: May 20, 2009, 01:06:53 AM »

Maverick sounds more like what I'm after.

Groovy, don't forget if you use the Fast hero, the Defense bonus has been revised (in the House Rules section in the first post).
Since we're starting at 3rd level, there won't be any Advanced Class use as of yet.

I can jump in at the beginning of July if that's the way you want to do it.  Do you want me to go ahead and roll up a character?

Sounds good, PM me with your ideas.
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Nanshork
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« Reply #14 on: May 20, 2009, 01:32:39 AM »

I can jump in at the beginning of July if that's the way you want to do it.  Do you want me to go ahead and roll up a character?

Sounds good, PM me with your ideas.

Will do.  I am going after the Rifleman Advanced Class just so people know and don't step on my toes.   Tongue
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My babies - A thread of random builds I've come up with over the years.
Notes to self
j0lt
Hong Kong
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Posts: 1317


Browncoat


« Reply #15 on: May 20, 2009, 01:40:34 AM »

Alright, I've got the basic skeleton of the first adventure figured out now.  We've got a couple confirmed players, and we're waiting on a couple interested players as well.

Since this is a western, your character's firearm tells a lot about them.  What kind of weapon do you feel fits your character?  Of course, there's the obvious Peacemaker, but there are plenty of other iconic guns from the time that are just as cool.
Your character could have a sawed-off double-barreled shotgun, or a winchester rifle, or the slightly older Walker Dragoon pistol (which I always thought looked cooler than the Peacemaker), and don't forget a backup weapon!  Wink
« Last Edit: May 20, 2009, 02:46:03 AM by j0lt » Logged

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jacemachine
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« Reply #16 on: May 22, 2009, 01:58:23 AM »

*BAMF!*
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j0lt
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« Reply #17 on: May 22, 2009, 02:54:20 AM »

Holy crap!   Big Grin
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BowenSilverclaw
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« Reply #18 on: May 22, 2009, 03:45:42 AM »

It's Nightcrawler!

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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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jacemachine
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« Reply #19 on: May 23, 2009, 12:12:56 AM »

Sorry. We had to wait until payday to pay internet.

Father Ambrose is undergoing a couple of revisions ATM... so I may not end up as a Maverick at all... but we shall see.
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Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer
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