Gorbash
Ring-Tailed Lemur
 
Posts: 36
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« Reply #100 on: August 02, 2008, 11:35:53 AM » |
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I know getting a feat because you have an item is Rly? I thought that's just a interpretation of the rules... Where does it says so? Or is it? Strength Domain... Hextor's clerics can't take Strength as a domain.  Also, you can persist Miracle. Miracle's duration is the same as the spell it mimics. So when you cast miracle to duplicate Giant Size, you get a self only with a duration that you can use DMM Persist to persist. Well in any case, taking up DMM (Persist Spell) is a bit too much, I don't won't to overshadow the rest of the party with it... I meant that of course you would love wizards since you haven't experienced the awesomeness that is clerics, yet. While I agree now that clerics are awesome, Wizards are more so. I really like battlefield controling and debuffing. Both of which wizards do better than clerics. Also, they call it CoDzilla (Cleric or Druid) I'm a Gleemax/Gitp forums regular, I know all the abbrevations and nicknames for classes, I just said Druidzilla because I was refering to a Druid, no point in calling a druid build Cleric or Druid build. 
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I may be bested in battle, but I shall never be defeated.
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AfterCrescent
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Organ Grinder

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« Reply #101 on: August 02, 2008, 07:47:57 PM » |
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Rly? I thought that's just a interpretation of the rules... Where does it says so? The FAQ states it explicitly. p. 46 to be specific. 
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Gorbash
Ring-Tailed Lemur
 
Posts: 36
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« Reply #102 on: August 02, 2008, 09:19:49 PM » |
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Uncanny. Well, it's RAW, although it doesn't make sense...
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I may be bested in battle, but I shall never be defeated.
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AfterCrescent
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Organ Grinder

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« Reply #103 on: August 02, 2008, 11:55:43 PM » |
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Uncanny. Well, it's RAW, although it doesn't make sense...
It's a Fantasy game.  Edit: Went ahead and added build stubs for the sample builds from carnivore to the section, along with appropriate links. I'll keep a running tab for any suggested. Gorbash, when you stamp out your build, let me know how it plays, and if you enjoy it, I'd be happy to add it to the sample builds. 
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« Last Edit: August 03, 2008, 03:10:26 AM by aftercrescent »
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Gorbash
Ring-Tailed Lemur
 
Posts: 36
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« Reply #104 on: August 03, 2008, 07:08:36 AM » |
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Gorbash, when you stamp out your build, let me know how it plays, and if you enjoy it, I'd be happy to add it to the sample builds. Oh, it's gonna be a long time since I'll get to actually play it, since we have to finish a whole half of an 1-20 lvl campaign before that, but I'd be happy to stamp out the build without the actual experience in playing it, but from what I've seen, it's going to insane even at 9th lvl...
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I may be bested in battle, but I shall never be defeated.
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AfterCrescent
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« Reply #105 on: August 03, 2008, 08:35:58 AM » |
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Go for it.  I'm of the belief that the sample builds work better when they are the work of other people, so if you want to lay it out, I'll post it in there. 
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carnivore
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« Reply #106 on: August 03, 2008, 03:44:49 PM » |
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Mr Know-it-All Race:Hellbred(Spirit Aspect) Cloistered Cleric 3/ Psion(Seer) 3/ Psychic Theurge 10/ Anarchic Initiate 432 point buy 14 Str(Base 8 +6 Belt) 22 Dex(Base 16 +6 Belt) 18 Con(Base 14 -2 Racial +6 Belt) 32 Int(Base 16 +6 Belt+5 levels +5 Tome) 24 Wis(Base 14 +6 Belt +4 Tome) 18 Cha(Base 10 +2 racial +6 Belt) Domains:Knowledge Magic Spell Feats:Extend Power(Psion Bonus) Quick Reconoiter Touch of Healing Psicrystal Affinity Investigate Overchannel MindSight Practiced Caster(Cleric) Powers: 1st lvl Stone Mind Know Direction and Location Editic Lock Crystal Shard Channel the Psychic Dragon Call to mind: bought with Psychic Chirgury for only 6530gp 2nd lvl Zone of Alertness Object reading Sensitivity to Psychic Impressions Detect Hostile Intent Claivoyant 3rd lvl Dispel Psionics Time Hop Touchsight Energy Retort Faint Memory 4th lvl Correspond Danger Sense Remote View Divination 5th lvl Etherial Agent True Seeing Clairtagent Hand Plane Shift 6th lvl Psychometry Disintegrate  ?? 7th lvl Fate of One Divert Teleport Energy Conversion 8th lvl Hypercognition Teleport greater True Metabolism 9th lvl Metafaculty Reality Revision Items: 55000gp Dragons Eye Amulet ...+10 to Spot and Search, and Blindsense 30' 20250gp Crystal Mask of Insightful Detection ... +9 Insight to Spot and Search 6000gp Ring of Anticipation ... +2 Competence Listen and Spot, and Roll twice for Initiative 3500gp Lense of Detection .... +5 Search 6530gp Buy Power: Call to mind with Psychic Chirgury ...thanks skydragonknight he has great skills and can Literally find something out about ANYONE, and has great sensory abilities and can be fully functional thru his entire career Skills:Maxed out Diplomacy Spot Listen Search Survival Gather Info This Character can do quite a lot for any party ..... even though he is designed to focus on Information. He can keep his party safe by using his intel gathering abilities to know of dangers before anyone else does and inform his party members. Fun Combo:Extended Zone of Alertness(Fully augmented) and Extended Detect Hostile Intent and Extended Danger Sense....make sure if he is aware of something..everyone in his party is INSTANTLY Spot Check is Huge: 23 Ranks +7 Wisdom +2 Racial +9 Insight +2 Ring +10 Amulet +8(assume 4 allies) total 63 + 1d20(Average 11) spot check= +74 Spothe can spot a Pixie Fart 3 days old ....... and he gets free Spot and Listen Checks EACH ROUND he can do even better with Search... no secret door is secret when he is around even if no one is around .... he can look into the Past and See who WAS here and what they did(Psychometry) He doesnt even need to be there to search and Spot ...... he can be on a different Plane at home in his study resting and still see the same things...and Affect things(Clairtagent Hand) 
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carnivore
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« Reply #107 on: August 03, 2008, 03:51:51 PM » |
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"Mr.Sage......The Divine Skill Monkey"Human Factum 1/ Cloistered Cleric 19Feats: Able Learner Nymphs Kiss starting Int= 16 @ 20th lvl = 20(+5 inherent @ 15th lvl).. no attribute boost from levels Skill points: 44 @ 1st lvl((6 class+3 Int+1 Human+1 nymphs Kiss)x4 1st lvl) 130 from 2nd to 14th 72 from 15th to 20th total = 246 Skill points.... Access to All Skills as Class Skills(effectively)..and Trapfinding 19th lvl Divine Caster 9th lvl Spells 19th lvl + Turn Undead can you say Mr.Sage can do it..... and he does it without it affecting his Clerical Ability... he can be virtually any type of Cleric needed(DMM(Persistant), Turning Focused, Diplo-monster, Archery focused, etc...) 
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AfterCrescent
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« Reply #109 on: August 03, 2008, 06:44:30 PM » |
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Indeed. I love that CO Project Carnivore. You and DM always have fun and interesting builds.  Thanks again.
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carnivore
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« Reply #110 on: August 03, 2008, 07:00:30 PM » |
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any time , glad to help out 
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DetectiveJabsco
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« Reply #111 on: August 14, 2008, 02:07:27 PM » |
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so this is an idea I have been toying around with for an upcoming I will be playing.
Background: All book, All settings, My DM is under the impression that Arcane and Psionics are way overpowered, and Divine is underpowered compared to the classes in the ToB. He is giving me the dark template for free, as well as Complete Domain Spontaneity. I tried to tell him this would be vary overpowered he did not listen so I plan to take full advantage of this.
Build: Dark Changeling Cloistered Cleric 3/Church Inquisitor 2/Sovereign Speaker 3/ Divine Oracle 2/ Contemplative 3/ Sovereign Speaker 2/ Contemplative 3/ Cloistered Cleric 3 (this is only a tentative order, if any one can think of a better order please let me know)
Domains: CC-Knowledge/Planing/Undeath CI-Inquisition SS1-Transformation SS2-Magic SS3-Spell DO1-Oracle C1-Rune SS4-Pleasure SS5-Pride SS6-?? (Travel) C6-??
Feats: Flaw 1-Murky Eyed Flaw 2-Inattentive Level 1-Other Worldly Flaw 1-Persist Flaw 2-Skill Focus (Knowledge: Religion) Level 3-Worldly Focus Level 6-DMM (Persist) Level 9-Quicken Level 12-DMM (Quicken) Level 15-?? (Twin) Level 18-?? (Extra Turning)
This is where I currently am. Any Ideas for Domains or Feats or Replacement Levels, Or a different +1LA template? Also, this can Be done rather well with Human as your race, Just drop otherworldly and the flaws and it becomes only Setting Specific, I see this character as a wise Sage type.
If you guys like this build I can repost with out the Home rules.
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AfterCrescent
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« Reply #112 on: August 14, 2008, 02:34:08 PM » |
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Why not spice it up with some Shadowcraft mage?
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DetectiveJabsco
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« Reply #113 on: August 14, 2008, 02:35:04 PM » |
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Did not even think of that. Replace the last levels of CC with three levels of Shadow and take the shadow domain as on of my domains?
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AfterCrescent
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« Reply #114 on: August 14, 2008, 02:38:38 PM » |
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Since you seem to be out of ideas for Domains, I'd actually drop the 2-6 levels of Contemplative for the 5 levels of SCM.
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DetectiveJabsco
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« Reply #115 on: August 14, 2008, 02:42:14 PM » |
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think I should take earth sense and Earth spell?
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AfterCrescent
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« Reply #116 on: August 14, 2008, 02:43:28 PM » |
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It does seem to be a staple for SCM.  Although I don't know that it helps prove Divine is overpowered so much as that SCM is. It's your call.
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DetectiveJabsco
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« Reply #117 on: August 14, 2008, 02:47:51 PM » |
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I'm not trying to prove anything, I told him It was, and he said no, then started to throw bonuses at me. Though with the Shadow Craft Mage I'm not 100% on how you can use Silent Image to do everything.
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AfterCrescent
Honorary Moderator
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« Reply #118 on: August 14, 2008, 02:54:21 PM » |
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Earth Sense + Earth Spell + Heighten Spell + Silent Image.
Heighten Silent Image to 9th level, it counts as a 10th level spell. Since the Shadow Illusion ability is 10% real/spell level, any Conjuration (summoning/ceation) or evocation spel mimic'd by Silent image is 100% real.
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DetectiveJabsco
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« Reply #119 on: August 14, 2008, 02:57:26 PM » |
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I was not awake you could mimic spells with silent image. Now I know. Should I go after SCM sooner or later?
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