Large Magical BeastHD
10d10+40 (95 HP)Speed
40 ft. (8 squares); fly 50 ft (good) (see text)Init:
23; touch 11; flat-footed 21 (-1 size, +2 Dex, +12 Natural)BAB
claw +16 melee (2d6+6, 20/x2) or slam +15 melee (1d8+6, 20/x2) or bite +16 melee (1d6+6, 20/x2, plus 2d6 electricity plus poison) Full-Attack
bite +16 melee (1d6+6, 20/x2, plus 2d6 electricity plus poison) plus 2 claws +14 melee (2d6+3, 20/x2) plus slam +13 melee (1d8+3, 20/x2)Space
10 ft.; Reach
10 ft.Special Attacks
improved grab, poison, pounce, sonic screamSpecial Qualities
cloud form, scent, spell resistance 19Saves
Fort +11, Ref +9, Will +3Abilities
Str 23, Dex 15, Con 18, Int 7, Wis 10, Cha 11Skills
Balance +10, Jump +14, Listen +6, Spot +7Feats
Improved Initiative, Multiattack, Weapon Focus (bite), Weapon Focus (claw)Organization
solitary or pairChallenge Rating
11-25 HD (Large)Level Adjustment
--In Japanese mythology, the Nue is a monster that has the head of a monkey, body of a racoon dog, limbs of a tiger, a snake for a tail, and a cry similar to a mountain thrush.
During the year 1153 in Kyoto, Emperor Konoe was being tormented by terrible nightmares every night and eventually fell ill. The source of these nightmares seemed to cove from a dark storm cloud that appeared over the imperial palace every night at two in the morning. The Emperor finally turned to Minamoto no Yorimasu for help, and Yorimasu waited atop the roof of the palace for the cloud to appear. Sure enough, at two in the morning Yorimasu sore the black cloud gather and fired an arrow into the center of it, out of which fell a dead Nue. Yorimasu then took the body and sank it in the sea.
The beast you see isn't normal, since you recognize parts of various animals in it: the body of a raccoon, the strong limbs of a tiger, a green snake as its tail, a white mane and a black, featureless face, with red eyes. As it notices you, it gets ready to roar, but, instead of a terrifying sound, you hear the sound of a thrush. Then, it jumps at you.Combat
The nue is a powerful creature, employing its claws, poisonous snake tail and head as weapons against its foes. Generally, the nue will charge into melee combat and release its sonic scream ability as much times as possible while attacking. When it notices a spellcaster, nue will try to include one or two of its attacks against it.
If sneaking on its target, the nue will use its cloud form ability and engulf the target within it, damaging it with its electricity and poison. It will use cloud form to escape if its foes are stronger.Cloud Form (Su)
: as a full-round action that does not provokes attacks of opportunity, the nue can use this ability to assume the form of a dark cloud. In this form, the nue gains the incorporeal subtype, a fly speed of 50 ft. (good maneuverability), cannot use any of its abilities, and can enter squares occupied by creatures normally. While under this ability's effect, the nue can choose one creature within its squares to be the target of a jolt of electricity, dealing 2d6 points of electricity damage plus its poison as a standard action. The nue can end this effect as a full-round action.Poison (Ex):
Injury, Fortitude DC 19, initial and secondary damage 1d6 Dex. The save DC is Constitution-based. Pounce (Ex):
If a nue charges a foe, it can make a full attack.Sonic Scream (Su):
as a swift action, all creatures within 30 ft from the nue must make a Fortitude saving throw (DC 19) or take 4d6 points of sonic damage. A successful saving throw halves this damage. Other nue are unaffected. This ability can be used once every 1d4 rounds. This is a sonic effect. Save DC is Constitution-based.Skills:
the nue has a +8 racial bonus on balance and jump checks.
Opinions on the Nue? Worried I might put too much into it, I left it like this. Should I put something else on it? All he has right now is what its myth tells...
Edit: fixed a small copy/pasta mistake...
Edit2: added pounce, and fixed the damage on nue's natural attacks...