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Author Topic: The Prologue (1941) - Part I  (Read 28718 times)
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j0lt
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« Reply #280 on: April 28, 2009, 09:53:51 PM »

Initiative = 7

Loder waits, unsure of what to do, but staying behind cover.
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Tarotdragoon
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« Reply #281 on: April 29, 2009, 02:39:27 AM »

((initiative: 16 In future perhaps we should wait until everybody has rolled first before we get carried away with blasting things to shreds, girl Tarot just woke up in a panic after reading the last few entries lol she got all confused and wasn't sure what to do))



caught totally off guard Russo ears ringing he blinks, shocked and coughing as dust billows all around him, he puts his arm over his face and only then realized he had drawn his gun, in an effort to do something the points the boxy pistol as Carlos

"I suggest you do as the kindly German guy says *cough*" tuning his head to the bar he adds "Max would you kindly warn us next time you are going pull a stunt like that? I think Eisen lost a toe or two there *cough*"


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"Go Beyond The Impossible, and kick reason to the curb! That's the Die Gurren way!!"
"Whether it's laughable or irrational
This is the path that ALL great men walk!
If there's a wall in our way, we'll destroy it!
If there's no road, we'll pave it with our bear hands!
The magma in our hearts is blazing like flames!"

ORE GA DARE DA TO OMOTE YARU!!!!!!
jacemachine
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« Reply #282 on: April 29, 2009, 02:58:28 AM »

Round 1 Starts


Russo Init: 16
Eisen Init: 15   
Richard Init: 10
Max Init: 8
Loder Init: 7
Carlos Init: (1d20=2)

From the excited shouts from outside it is a good assumption that Nazis will be rushing in to see what all the commotion is. You've got this Round to get ready...

Remember to use your correct movement; 6 squares is equal to 30ft, etc.

Carlos will be moving last, but as it stands it looks like he might run for it if he can.

If any of you decides to fire a shot on your initiative please roll for damage as well as your to-hit roll.
« Last Edit: April 30, 2009, 05:28:20 PM by jacemachine » Logged

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« Reply #283 on: April 29, 2009, 03:30:54 AM »

Eisen's eye twitches in irritation. "Not a toe, but my bag doesn't look too good. I think some if it will be salvageable though... Damnit, you just couldn't keep your mouth shut to the Nazi's could you?

Someone, watch the back door..."
Eisen resists shooting Carlos on general principle, instead choosing to keep his gun trained at Carlos and the door, readying an action to attack the first soldier he sees walk in armed.

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Tarotdragoon
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« Reply #284 on: April 29, 2009, 03:48:29 AM »


"don't suppose there's much chance of getting our heavier equipment from outside is there?" he slips out the magazine of the browning, checking the ammo and slide making sure everything works

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"Go Beyond The Impossible, and kick reason to the curb! That's the Die Gurren way!!"
"Whether it's laughable or irrational
This is the path that ALL great men walk!
If there's a wall in our way, we'll destroy it!
If there's no road, we'll pave it with our bear hands!
The magma in our hearts is blazing like flames!"

ORE GA DARE DA TO OMOTE YARU!!!!!!
Neull//
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« Reply #285 on: April 29, 2009, 08:11:03 AM »

Max laughs while he aims his double barrel shotgun at the entrance.

“Sorry guys it could have been worse…initially I was thinking of using  my explosives…Stay steady now, there are two more blond ladies out there and they should be coming in.”

“Ohh and Carlos my friend if you even move one of your fingers, believe me, you are dead. Stay down”


Ready action shoot the first nazi who comes inside
Attack: 15
Damage: 13
http://invisiblecastle.com/roller/view/2049532
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j0lt
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« Reply #286 on: April 29, 2009, 08:29:11 AM »

Loder huddles behind the protective brick wall, the Colt shaking in his hand.

Delay action until after Carlos takes his action.
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« Reply #287 on: April 29, 2009, 10:01:33 AM »

Richard stands up, pointing his rifle at something he sees outside.  He remains quiet, though he does have a small smile on his face.
« Last Edit: April 29, 2009, 10:26:58 AM by Nanshork » Logged

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jacemachine
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« Reply #288 on: April 29, 2009, 10:37:55 AM »

[[ Unless Loder does anything to interrupt Carlos' next action. No one had specifically stated that they were readying any sort of action against him. (though threats had been made...). As a result he will act unimpeded for his turn. Once Loder has chosen to act, or not to act. Then we will move on to Round #2. ]]

Carlos takes a free 5-foots step backwards. Then takes off RUNNING out the front door shouting to the Nazis outside, "Big trouble!! Bones has got help! There are 6 of them in there. They took out senor Axel and senor Conrad! Watch out!"

"Möglicherweise benötigen wir Verstärkungen?!" A German shouts from outside.

« Last Edit: April 29, 2009, 11:26:43 AM by jacemachine » Logged

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j0lt
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« Reply #289 on: April 29, 2009, 11:20:59 AM »

Seeing Carlos nearly trip over himself in an effort to escape, Loder gets an idea.  Holstering his pistol as he rushes over to the bar, he clambers over, nearly falling off the other end.  He gets up and quickly selects a bottle of overproof rum, grabs the bar rag, stuffs it inside and crouches behind Richard (H-9).

Suddenly realizing that he doesn't have a lighter, Loder stammers.  "Hey Richard, got a light?"
« Last Edit: April 29, 2009, 11:22:35 AM by j0lt » Logged

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jacemachine
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« Reply #290 on: April 29, 2009, 11:26:23 AM »

Battle Map at the end of ROUND #1

Round 2 Starts

This is the initiative order for this second round:



Russo Init: 16
Eisen Init: 15   
Nazis Init: Team Nazi moves on the same initiative. (1d20+2=12)
Richard Init: 10
Max Init: 8
Loder Init: 7
Bones Init: (1d20+1=3)
Carlos Init: (1d20=2)




« Last Edit: April 30, 2009, 05:27:00 PM by jacemachine » Logged

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"When the GM smiles, it's already too late." --Anonymous Doomed Gamer
Tarotdragoon
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« Reply #291 on: April 29, 2009, 06:00:03 PM »

[spoiler=check out the fancy new spoiler boxes!][/spoiler]

"son of a bitch!" Russo cries out as Carlos makes a run for it "yeah you better run you coward!" he shouts in the hispanic man's general direction "don't suppose it really matters if ol'Bones shows his face anymore, we're in enough trouble as it is" sliding the magazine back into the browning he looks under the table, "you ok kid?"

((Russo should now be totally concealed behind that brick wall E11 Tarot said something about a free step or whatnot?))
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"Go Beyond The Impossible, and kick reason to the curb! That's the Die Gurren way!!"
"Whether it's laughable or irrational
This is the path that ALL great men walk!
If there's a wall in our way, we'll destroy it!
If there's no road, we'll pave it with our bear hands!
The magma in our hearts is blazing like flames!"

ORE GA DARE DA TO OMOTE YARU!!!!!!
Neull//
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« Reply #292 on: April 29, 2009, 07:01:19 PM »

Round 2

If there is no sign of any Nazis entering the bar until Max’s turn (init 8), then the archaeologist jumps over the bar and moves towards the south window to have a look outside (M17).
Spot take 10: 15
If he sees anyone pointing a gun towards the bar he shoots him

[move action: move 30 ft towards M17, standard action: shoot]
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Flay Crimsonwind
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« Reply #293 on: April 30, 2009, 02:05:32 AM »

Still holding my readied action like I said last post. Take a five foot step backwards to E-13 ((you sunk my battleship! kidding...))...

Eisen stands nearly totally still, somewhat frighteningly. If they've got grenades - and he prays they don't - this could get to be a lot less fun very quickly. Whispering to the others, "Someone watch the back door. I heard something earlier... someone might be hiding..." He notices Richard's stance while watching the Doctor throw himself over the bar... and his interest is piqued. Taking a slow step back, but keeping his rifle trained, he wonders just what Richard could possibly be smiling about. A small, dark smile cracks over his lips too; if Richard likes it, so does he.
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Tarotdragoon
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« Reply #294 on: April 30, 2009, 02:21:29 AM »

((readying shooting action until a clearly Nazi shaped individual walks (or any other form of movement) through a door))
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"Go Beyond The Impossible, and kick reason to the curb! That's the Die Gurren way!!"
"Whether it's laughable or irrational
This is the path that ALL great men walk!
If there's a wall in our way, we'll destroy it!
If there's no road, we'll pave it with our bear hands!
The magma in our hearts is blazing like flames!"

ORE GA DARE DA TO OMOTE YARU!!!!!!
jacemachine
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« Reply #295 on: April 30, 2009, 08:48:24 AM »

The Nazis make their move...

Action Break Down

[[ Nazis B & D move up taking cover at the front of the entrance-way [Move Action]: H-22, J-22

Nazi Bruno will fire at Richard [Attack Action]:
1d20+4 (-4 for Richard's One-Half cover) (-2 for the additional Range Increment) =     17 (hit)
(2d6, MP38 submachinegun)Damage =     8 (HPs)
1d20+4-4-2, 2d6=[19, 4, -4, -2], [6, 2])

Nazi Dolph will fire at Max [Attack Action]:
1d20+4 (-4 for Max's One-Half cover)(-2 for additional Range increment) =     6 (miss)
(2d6, MP38 submachinegun)Damage =   Miss - No Damage
1d20+4-4-2, 2d6=[8, 4, -4, -2], [5, 3]

Nazi Hanz goes to the back door [Move Action]. He opens the back door [Move action]

Nazi Griswald enters the back door and moves to location G-5 [Move Action]
(RUSSO has Line of Sight with Nazi G, and thus can use his Readied-Action to attack to fire upon Nazi G. Nazi G has One-Half cover and will benefit from a +4 to his Def. If Nazi G isn't killed or incapacitated then he will fire at Russo as planned)

Nazi Griswald will fire at Russo (who in turn has One-half cover):
1d20+4 (-4 for Russo's One-Half cover)=     11 (miss)
(2d6, MP38 submachinegun)Damage =   Miss - No Damage
1d20+4-4, 2d6=[11, 4, -4], [4, 3] ]]


The two Nazis near the front of the building move up to take firing positions at the front door of the bar. (they haven't actually run blindly into the room, thus readied action to shoot them aren't yet applicable.) They in turn open fire into the bar, hoping to kill either of the men they see behind the bar.

The first Nazi's bullet strikes home at Richard. The second Nazi attempts to hit Max but his shot hits the bar with a splintering report!

Eisen's warning about the rear of the bar seems to have been well-timed. One Nazi rushes in to take position inside the rear of the bar while his team mate opened the door for him...

Unfortunately, he wasn't counting on Russo being ready to fire at him...!!!


Next Up...

Russo's Readied-Action...


Richard Init: 10
Max Init: 8
Loder Init: 7
Bones Init: (1d20+1=3)
Carlos Init: (1d20=2)


Max
Round 2

If there is no sign of any Nazis entering the bar until Max’s turn (init 8), then the archaeologist jumps over the bar and moves towards the south window to have a look outside (M17).
Spot take 10: 15
If he sees anyone pointing a gun towards the bar he shoots him

[move action: move 30 ft towards M17, standard action: shoot]

Looks like you get to rethink your move! At least this way is more fun now! lol  Wink
« Last Edit: April 30, 2009, 11:07:02 AM by jacemachine » Logged

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« Reply #296 on: April 30, 2009, 10:37:47 AM »

Max responds to Loder’s request throwing him his lighter.

“Burn those bastards  Doctor!” yells the archaeologist  pointing at the front door
[move action]

While he turns his back to throw his lighter he spots a nazi entering from the back door! In a burst of reflex he raises his shotgun and blows him! BANG!
[attack action]
Attack: 19
Damage: 9
http://invisiblecastle.com/roller/view/2051063
Note: If Russo manages to take him out before Max’s turn apply attack on Nazi B at the front.
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j0lt
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« Reply #297 on: April 30, 2009, 10:52:33 AM »

Catching the lighter, Loder flicks it on, catching the edge of the rag with the flame.  Hurling the bottle with all his might, he lobs it towards the front doorway...

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Tarotdragoon
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« Reply #298 on: April 30, 2009, 12:24:12 PM »



"Shit!" Russo's head snaps up to the back door he raises his pistol and snaps a very loud shot off at the pale haired Nazi
in his panic the shot goes wide embedding itself harmlessly in the wall

((crap missed. also I'm not sure if max has line of sight on ol'Griswald there, P.P.S I'm taking over from girl-Tarot since she has no idea what just happened lol))
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"Go Beyond The Impossible, and kick reason to the curb! That's the Die Gurren way!!"
"Whether it's laughable or irrational
This is the path that ALL great men walk!
If there's a wall in our way, we'll destroy it!
If there's no road, we'll pave it with our bear hands!
The magma in our hearts is blazing like flames!"

ORE GA DARE DA TO OMOTE YARU!!!!!!
Flay Crimsonwind
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Posts: 1310


Watching the World Burn in Magnificence


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« Reply #299 on: April 30, 2009, 01:28:21 PM »

So it's started. Taking a five foot step to E-12, Eisen keeps himself trained on the front door. Just waiting for one of the cautious bastards to enter...

If he doesn't have line of sight to the Nazi at J-22...
He retains his held action to fire.

If he does have line of sight (sorry, I think I'm skimming the edge of the black wall, but not quite sure)
Fires on the Nazi at the door.
To Hit: 14
I assume it misses, but...
Damage: 15
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