jacemachine
Moderator
That monkey with the orange ass cheeks

Posts: 225
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« Reply #640 on: July 25, 2009, 05:03:48 PM » |
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Some helpful tips I offer to all (But especially our new players)It is extremely easy to lose track of 'what the fuck is going on'  -- this results in odd character reactions  /bad positioning  /attacking the darkness  /etc...   Always read all the posts that have occurred since your own last post. Understand the actions that have taken place. Sometimes things will occur in another player's post that will have a very direct effect on what you can or cannot attempt, or clue you in to what you SHOULD attempt. Doors open or close, locked or unlocked. PC's getting in the way of grenade blasts  . Moving into an already occupied space  .  Be sure to take very special note of PC and NPC locations on the alphanumeric grid. It works just like Battleship. During a combat I NEED to know every character's exact location at the end of their turn otherwise I am left to interpret your PCs actions, which is often bad for you, since I have no qualms about leaving anyone in harm's way  . This is the equivalent of my table top pet-peeve, when players do not get up and move their own mini, expecting me the GM to do it for you.   Please be mindful of your fellow players. In combat everyone is taking turns in Initiative Order-- though you are welcome to post your PC's actions "out of turn", they still occur in Initiative Order. It is important to check the game to post at least once a day-- if you do not, you hold up 8 other people. If you DO post out of order, please consider checking back after a few hours to see if any other character's actions  will have directly affected what you intended on doing in your post  . Situations like THIS may occur:  PLAYER B: I yell "Don't make us kill you Jacko! Just tell us where you hid the baby and everything will be FINE! I PROMISE!" [ Diplomacy check 23 ]PLAYER A: I open fire upon Jacko. "Eat it, Freak! This is for fingering my little brother Freddy!"[ Shoots Buffalo Rifle: 19 Damage: 22!! ]GM: Jacko is turned to MULCH with a single shot. Most of what was his upper torso is streaked across the empty play pen behind him.
Player B, your VERY CONVINCING plea falls upon deaf ears. Mostly because there isn't a head for them to be attached to any longer. Player A, be sure to deduct that .50 cal shell from your sheet. Player A next time consider holding your action to see if something like player B's Diplomacy check could have worked. PLAYER A:  It's what my character would have done. Besides, who the hell uses Diplomacy?   If you aren't sure if you should or if you can take an action, please ask the question here in the Lounge. I have no problems with players having Tabletop Style discussions  . Perhaps you'd like to do something, but aren't sure of the rules on HOW to do it. Just ask  .  These are really for everyone. I will eventually move this over to live on the rules board.
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« Last Edit: July 25, 2009, 07:23:41 PM by jacemachine »
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BowenSilverclaw
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« Reply #641 on: July 27, 2009, 05:02:12 AM » |
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And a happy birthday to J0lt 
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!" You caught a fish. It was awesome. 
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j0lt
Hong Kong
   
Posts: 1317
Browncoat
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« Reply #642 on: July 27, 2009, 08:43:23 AM » |
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Hey, if you go to the Hard Rock Cafe and tell 'em it's your birthday, they give you free stuff! 
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BowenSilverclaw
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« Reply #643 on: July 27, 2009, 08:48:50 AM » |
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Awesome 
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!" You caught a fish. It was awesome. 
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j0lt
Hong Kong
   
Posts: 1317
Browncoat
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« Reply #644 on: July 27, 2009, 11:39:54 AM » |
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Guys, we are totally going to get massacred! You guys are all doing exactly what NOT to do in a horror movie! If we all stay apart, the cannibals are just gonna pick us off one at a time, and we'll end up with a big fat TPK resulting in NO MAIN CAMPAIGN (since we will have failed to acquire the titular Artifact). You guys are supposed to be playing trained military types, yet you're all just standing out in the open trying to hack'n'slash as if you were a Barbarian in a D&D game! Use cover, work together, or we're all going to die!
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BowenSilverclaw
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« Reply #645 on: July 27, 2009, 11:43:25 AM » |
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Yeah, yeah, I'm getting to that. I had to cover Bones' drunken ass first 
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!" You caught a fish. It was awesome. 
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Nanshork
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« Reply #646 on: July 27, 2009, 04:27:05 PM » |
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I yelled for backup! I'm not a coward, Richard stands his ground. 
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BowenSilverclaw
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« Reply #647 on: July 27, 2009, 04:31:10 PM » |
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Can I hear Richard's call for backup? I'll post a Listen check in the game-thread 
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!" You caught a fish. It was awesome. 
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Flay Crimsonwind
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« Reply #648 on: July 27, 2009, 08:24:15 PM » |
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Haha, until I realized that there was no other door, my intention was to get Richard and all from upstairs, compile ourselves downstairs with Russo's shit, and ride the night out.
Kinda.... yeah, I'm possibly gonna die..... might have thought of changing that course of action, since there's no door...
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jacemachine
Moderator
That monkey with the orange ass cheeks

Posts: 225
Powered by Coffee. Driven by Insanity--
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« Reply #649 on: July 27, 2009, 11:17:01 PM » |
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Kinda.... yeah, I'm possibly gonna die..... might have thought of changing that course of action, since there's no door...
You are more than welcome to THIS round is still in flux. You can't change an action from a previous round, BUT you are low on the Init list, so you may feel free to edit you action for THIS round... Be aware that you are the only thing that is blocking the stairs to the downstairs off from the cannibals. If you happen to move, those downstairs may not enjoy the results...
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« Last Edit: July 27, 2009, 11:47:12 PM by jacemachine »
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j0lt
Hong Kong
   
Posts: 1317
Browncoat
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« Reply #650 on: July 27, 2009, 11:25:10 PM » |
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Be aware that you are the only thing that is blocking the stairs to the downstairs off from the cannibals. If you happen to move, those downstairs may not enjoy the results...
Also be aware that if you yourself go down the stairs, you'll be able to help those downstairs set up a choke point. 
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Flay Crimsonwind
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« Reply #651 on: July 28, 2009, 12:06:45 AM » |
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.... Do the stairs curve, or go straight up, or go to a half-way landing? Cause, y'see, I've got a few frag grenades that I'd just LOVE to fry those bitches with... sure, we'll tear up the mid-room of the boat, but.....
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jacemachine
Moderator
That monkey with the orange ass cheeks

Posts: 225
Powered by Coffee. Driven by Insanity--
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« Reply #652 on: July 28, 2009, 12:15:32 AM » |
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.... Do the stairs curve, or go straight up, or go to a half-way landing? Cause, y'see, I've got a few frag grenades that I'd just LOVE to fry those bitches with... sure, we'll tear up the mid-room of the boat, but.....
The stairs are small, They do not curve and they go straight down. If you would like to risk blowing the boat up and sinking it in the middle of Cannibal territory, that is fine by me! 
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Flay Crimsonwind
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« Reply #653 on: July 28, 2009, 12:28:51 AM » |
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If you would like to risk blowing the boat up and sinking it in the middle of Cannibal territory, that is fine by me!  Well, anything sounds bad when you say it with THAT attitude! 
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jacemachine
Moderator
That monkey with the orange ass cheeks

Posts: 225
Powered by Coffee. Driven by Insanity--
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« Reply #654 on: July 28, 2009, 12:30:01 AM » |
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If you would like to risk blowing the boat up and sinking it in the middle of Cannibal territory, that is fine by me!  Well, anything sounds bad when you say it with THAT attitude!  LOLOLOLOLOL! 
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BowenSilverclaw
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« Reply #655 on: July 28, 2009, 04:00:08 AM » |
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From the looks of it I'll have to help Pingo next round, seeing as our friendly neighbourhood jungleguide seems to be in a bloodfrenzy and determined to take down those cannibals in Bones' room.
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!" You caught a fish. It was awesome. 
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BowenSilverclaw
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« Reply #656 on: July 28, 2009, 02:25:55 PM » |
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Cross-posted from the game-thread: What is the mechanical impact of the current lighting condition both below and above deck? Might affect my future actions somewhat 
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!" You caught a fish. It was awesome. 
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jacemachine
Moderator
That monkey with the orange ass cheeks

Posts: 225
Powered by Coffee. Driven by Insanity--
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« Reply #657 on: July 28, 2009, 03:07:21 PM » |
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Cross-posted from the game-thread: What is the mechanical impact of the current lighting condition both below and above deck? Might affect my future actions somewhat  I say fuck it-- you guys don't need any more hindrances in this particular battle. You are going to have a touigh enough time as it is with the cannibal warriors coordinating their movements and attacks. Lighting is VERY LOW-- BUT IT WILL NOT AFFECT YOUR ABILITIES TO FIGHT. I say that there is JUST enough light to see. Please use the Lighting more as a flavor text thing rather than a game mechanic for this combat. Good? Good.
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BowenSilverclaw
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« Reply #658 on: July 28, 2009, 03:27:21 PM » |
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Thanks  In that case I'll edit my post to storing my Flashlight instead of giving it to Bones if that's okay with you.
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"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!" You caught a fish. It was awesome. 
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Flay Crimsonwind
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« Reply #659 on: July 28, 2009, 03:31:30 PM » |
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Alright, how many action points should we have, again?
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