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Author Topic: Bunko's Bargain Basement Reopened  (Read 94678 times)
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Amechra
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Thread Necromancy a Specialty


« Reply #320 on: August 04, 2010, 01:28:28 PM »

3 days, not necromancy, so...

Bracers of Murder from DotU.

+2 on attack/damage rolls on flat-footed targets.
+2 on the save DC of a death attack
You may reroll any 1's on your Sneak Attack dice as many times as you want

The cost? 8000gp.

There is no reason why anyone with the death attack class ability would not buy these.
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Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".

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Sinfire Titan
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« Reply #321 on: August 04, 2010, 01:33:24 PM »

3 days, not necromancy, so...

Bracers of Murder from DotU.

+2 on attack/damage rolls on flat-footed targets.
+2 on the save DC of a death attack
You may reroll any 1's on your Sneak Attack dice as many times as you want

The cost? 8000gp.

There is no reason why anyone with the death attack class ability would not buy these.

That's nice, but a feat does the same thing. Nice item though.

And this thread is necromancy-safe.
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McPoyo
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« Reply #322 on: August 04, 2010, 01:34:45 PM »

3 days, not necromancy, so...

Bracers of Murder from DotU.

+2 on attack/damage rolls on flat-footed targets.
+2 on the save DC of a death attack
You may reroll any 1's on your Sneak Attack dice as many times as you want

The cost? 8000gp.

There is no reason why anyone with the death attack class ability would not buy these.

That's nice, but a feat does the same thing. Nice item though.

And this thread is necromancy-safe.
The feat only allows it once. You keep the result if you roll a second one on any die.
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
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The_Mad_Linguist
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« Reply #323 on: August 04, 2010, 01:55:20 PM »

3 days, not necromancy, so...

Bracers of Murder from DotU.

+2 on attack/damage rolls on flat-footed targets.
+2 on the save DC of a death attack
You may reroll any 1's on your Sneak Attack dice as many times as you want

The cost? 8000gp.

There is no reason why anyone with the death attack class ability would not buy these.

That's nice, but a feat does the same thing. Nice item though.

8k for a superior version of a feat is a pretty good deal.
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Linguist, Mad, Unique, none of these things am I
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Shadowhunter
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« Reply #324 on: August 04, 2010, 01:58:15 PM »

I thought that the general consensus was Items > Feats for acquiring good stuff, given the really easy way to get money and the hard way to get more Feats.

+++EDIT+++
What TML said.
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Quote from: Runestar
the most effective optimization is the one you can actually get away with.  Smirk

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I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]

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Sinfire Titan
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« Reply #325 on: August 04, 2010, 02:02:02 PM »

The feat only allows it once. You keep the result if you roll a second one on any die.

I thought there was more than just the XPH and FC1 feats that rerolled Sneak Attacks?
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Amechra
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Thread Necromancy a Specialty


« Reply #326 on: August 04, 2010, 02:08:25 PM »

The feat only allows it once. You keep the result if you roll a second one on any die.

I thought there was more than just the XPH and FC1 feats that rerolled Sneak Attacks?

As far as I've seen, no.

Also, a weapon with Brutal Surge (a +1 enchantment!) allows you to, 1+con modifier times a day, initiate a bullrush after a successful melee attack, with a +2 on the roll. You also don't follow the guy, so it's perfect for knocking people around, if that's your thing.

Of course, it's really useful for a dungeoncrash fighter...
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Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".

My final project for my film independent study course. It could do with a watching and critiquing
Rymosrac
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« Reply #327 on: August 05, 2010, 12:34:50 PM »

A serious dungeoncrasher build likely already has knockback from RoS, but brutal surge is nice for those that don't. think it was updated and nerfed in MIC though. . .
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Shh. My common sense is tingling. . .
Glustekem
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« Reply #328 on: August 05, 2010, 11:17:21 PM »

MILLENNIAL CHAINMAIL [RELIC]
8,150 gp, MiC p.20
+1 mithral chainmail
If you are 7HD, and have either a 4th level divine spell slot or the true believer feat (complete divine) AND are in greater than shadowy illumination,
->you get fast healing 3!

The +1 mithral chain costs 5150 of that, so you could in theory have another item for just the 3000gp with the same effect (wilding clasp?)...or add that effect to your armor of choice.

Note: The true believer feat also opens you up to other relics and gives you a +2 (or 3) to save once per day.

...since you have already sacrificed a spell or feat, get the bow of wintermoon (MiC Version) too. There might be other Corellon Larethian relics out there.

[edited]
« Last Edit: August 07, 2010, 09:51:05 AM by Glustekem » Logged
Rymosrac
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« Reply #329 on: August 06, 2010, 01:02:15 PM »

Since when does +1 chain cost 4150?

Should be 1300.

And +1 Mithral chain would be 5150.
« Last Edit: August 06, 2010, 01:06:07 PM by Rymosrac » Logged

Shh. My common sense is tingling. . .
Glustekem
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« Reply #330 on: August 07, 2010, 12:03:26 AM »

You are correct it is mithral chain, I've edited my post.  The entry very clearly states that the cost to make is 2000gp plus 4150 for the mithral chain...I'm not in charge of why that is.

Bow of the Wintermoon [RELIC] (CD, p93, 36,300 gp) +4 frost composite Drow bane longbow. Adjusts pull to the owners str. Only usable by worshippers of Corellon Larethian.

Bow of the Wintermoon [RELIC] (MIC p48, 3,400 gp) +1 frost composite Drow bane longbow. Adjusts pull to the owners str. Only usable by worshippers of Corellon Larethian.
« Last Edit: August 07, 2010, 01:18:37 AM by Glustekem » Logged
The_Mad_Linguist
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« Reply #331 on: August 07, 2010, 02:25:24 AM »

Of course, you can UMD the hell out of these.

"certainly I am a cleric of whatever god you serve!  Why would you think otherwise, magic bow?"
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Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
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Rymosrac
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« Reply #332 on: August 07, 2010, 02:41:30 AM »

You are correct it is mithral chain, I've edited my post.  The entry very clearly states that the cost to make is 2000gp plus 4150 for the mithral chain...I'm not in charge of why that is.

Chainmail: 150gp
Mithral Medium Armor: +4000gp
+1 Enhancement Bonus: +1000gp
+1 Mithral Chain costs: 5150gp
Mithral Chain costs: 4150gp
Millenium Chain costs: 8150gp
Cost of Millenium property when applied to mithral chainmail: +3000gp
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Shh. My common sense is tingling. . .
snakeman830
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« Reply #333 on: August 07, 2010, 08:57:03 AM »

Of course, you can UMD the hell out of these.

"certainly I am a cleric of whatever god you serve!  Why would you think otherwise, magic bow?"
Unless there's someplace in a book where it has an "emulate religion" use of UMD, no you can't.

And you DON'T NEED to worship the dumb elf god to use the auto-adjustment function of those relics: you just need to be NG, CG, or CN.  You only need to worship the pansy to get the Frost and Drow Bane properties.
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The_Mad_Linguist
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« Reply #334 on: August 07, 2010, 09:10:30 AM »

Surely this is covered under "Emulate class feature"
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Linguist, Mad, Unique, none of these things am I
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Glustekem
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« Reply #335 on: August 07, 2010, 10:54:55 AM »

Surely this is covered under "Emulate class feature"

The idea MIC had was that you would gain it at an earlier level, paying almost nothing for the relic ability (3000gp for constant fast healing 3, yes please), and keep the item forever (or until at least 7HD when you would take the feat or loose the spell to gain access to the ability).  Trying to make people keep the same armor or weapon for their whole career is difficult.

Lets break down Relic restrictions:
-Alignment [UMD DC30]
-Level [UMD DC 27 for the armor & 29 for the bow]
-Worship a specific God [?]
-Establish Divine Connection: by Feat/Sacrificed spell [situational based on yer char, when you are lower than level 7 take the feat, when you are high level use the spell]

I don't think you can UMD the connection away, you should actually need to be connected...but at the cost of a feat that's okay.  The idea is that you are supposed to be connected to the same god as you have a connection with..it might be fun UMDing that away, lol.  If you worshiped the god of deception, they would get a laugh out of it.  I could do without the worshipers of a god trying to kill me all the time because I have one of their holy artifacts.
« Last Edit: August 07, 2010, 11:51:04 AM by Glustekem » Logged
The_Mad_Linguist
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« Reply #336 on: August 07, 2010, 11:49:31 AM »

You can UMD away spending a turn attempt (check the PHB), so I don't see why that's particularly different than sacrificing a spell slot.

And there's a class called the "Champion of Corellon Larethian", so just use UMD to be all "hey magic armor, I am totally a Champion of Corellon Larethian".
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Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.
telehax
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« Reply #337 on: August 28, 2010, 12:41:49 AM »

So, someone called to my attention the little WotC Official logos in most of the Kingdoms of Kalamar books. So I began to look through them.

And lo and behold:
The Coin of Power (Note that the use of 'the' doesn't mean it's one of a kind.)
The Root of All Evil (Kingdoms of Kalamar) also printed in Forging Darkness (Kingdoms of Kalamar).
20,000gp
+2 levels of a class you already have.
It has an active 1/month usable ability which kinda sucks cause all the curses meant to balance this item were tagged to this ability.
« Last Edit: August 28, 2010, 01:38:02 AM by telehax » Logged

SorO_Lost
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« Reply #338 on: August 28, 2010, 09:59:13 AM »

You can UMD away spending a turn attempt (check the PHB), so I don't see why that's particularly different than sacrificing a spell slot.

And there's a class called the "Champion of Corellon Larethian", so just use UMD to be all "hey magic armor, I am totally a Champion of Corellon Larethian".
Ugh, that is one section above so many others that needs to be burned. It single handedly sells the idea that the SRD is a thousand times more balanced than the PHB too.

You know there is a dragon PrC that grants a divine rank meaning you can even UMD your self into pretend state of godhood. Now you just have to find an item that grants Alter Reality...
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Tiers explained in 8 sentences. With examples!
Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
carnivore
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« Reply #339 on: August 28, 2010, 02:05:01 PM »

you can only UMD what your DM will allow .... Rule Zero

if a DM allows Unbalanced things in thier game .... they earn the Headache they will recieve and the arguments they must endure for thier foolishness

 Big Grin
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