Ok, so here's my intial plan.
Where you all come in, I'm not sure yet but we'll work something out.
Go to the place in question. Look around, take in general view.
Get to sleep.
Bind Malphas, scout around with the bird, includning inside the building the merchant is in. Little risk of a bird beeing as suspicious as a human snooping around.
Now, the less trouble the better. We'll have to decide upon sniping or not (maybe just the guards, since this isn't a one-man show..or rather two) when we have a more definite plan. Infiltrating shouldn't be a problem either, since there is one of those
Charm, Psionic in our party. I'm just trying to figure out how to best use a team of one sniper, two short ranged and one....well, Gregory is a bit of everything.
Gregory is the kind of assassin that plans ahead, making calculations depending on his targets habits and routines.
He doesn't rush jobs, so he for one would appreciate some planning time. As would I

And yes, I do feel his actions are appropriate for an Int 10 character, since I'd have Int 10 in D&D terms. So if I'm smart enough to figure
that out and I'm a common guy, so can he.
