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Author Topic: Game thread  (Read 4440 times)
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Ubernoob
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« Reply #100 on: December 17, 2008, 11:52:08 PM »

Oh, okay. Psychic Robot, you get it.. Serase is now invisible for 14 rounds.

I didn't specify which ones I was shooting at, but why is a 10 a hit and an 18 a miss?
Oh dear.  I seem to have misread my own sheet.  Curses.  They both hit regardless of target.  Just pick which two you want damaged.
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woodenbandman
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« Reply #101 on: December 18, 2008, 08:40:32 AM »

Just hit the two that engaged Jaggyd and JE, and make Serase (PR) invisible (14 round duration).
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Judging Eagle
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« Reply #102 on: December 30, 2008, 08:13:17 PM »

Innards sweeps out with his bladed chains at the Elemental that hit him.


Primary hand: [No critical threats; Ignan ignores DR of [Water] subtype creatures; damage is : 36. 29, 36 = 101 + 9 Con Damage
[code was: 1d20+20; 1d20+18; 1d20+20; 5d6+17; 5d6+15; 5d6+15]


Off hand: [No critical threats; damage is : 16, 8, 14 = 38 + 9 Con Damage
[code was: 1d20+20; 1d20+18; 1d20+20; 2d6+7; 2d6+5; 2d6+5]

139 damage, +18 Con damage. 48*18 = 864

Now it's dead.

Innards is generating a Fear Aura now, 10' enemies only. The Will save DC to survive it is 58; 10 + the HD of the creature I just killed. I wish it was within my reach instead.

Turning the elemental into a quickly vanishing foam.

"The bigger they are. They faster they die."

Innards seems to inspire an aura of fear around him, as he points at the other elemental that is close by.

"You're next."

Innards darts his head at his next target, and takes a step towards it.

Intimidate check: 29  Laugh

Took a 5 foot step such that I'm closer to the Elemental that I haven't attacked yet. Attacked the Elemental that attacked me, didn't blitz, took an other 5 foot step towards this still close and alive elemental

I think that Innards is within reach of the first one that he is attacking, and doesn't have to move any closer. Currently, his reach is 10' Base, +10' weapon, +5 Fighter 9 = 25'. I'm assuming that the party was close enough that I can hit the second Elemental as part of my "Cleaves" given out by Hordebreaker?

I'm thinking that a map of some kind might help, especially when the difference between 10 and 15 feet means that an elemental can attack Innards with impunity, or must run away from Innard in abject terror.

Innards swings at the other elemental with his main hand weapon. Cutting into the creature.

Click here no crit, dealt 40 damage, +3 Con damage; 88 damage total. It's currently at 21 Con

Intimidate: doesn't matter, but 27
I'm getting into the habit in case there are creatures with normal looking amounts of HD.
« Last Edit: December 30, 2008, 08:24:32 PM by Judging Eagle » Logged

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woodenbandman
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« Reply #103 on: December 31, 2008, 09:53:48 AM »

Wow... I suck.
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Judging Eagle
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« Reply #104 on: December 31, 2008, 05:10:26 PM »

You're not the one trick spider  Laugh

I'm just waiting for the other shoe to drop really. Just wait till we meet our first undead.

I'm not too worried about constructs since we can tie them up with Web, and have 4-5 rounds of shooting before we have to move back and re-cast. I've got a bow to help with shooting, but it's meant for [Water] creatures and if they have retarded DR I'll have trouble due to no Golembane Scarab.

Really, sniping is where this character can deal their real damage, hopefully there's at least one improved invis for him for the last fight.
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