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Author Topic: Do we have a dirty trick handbook?  (Read 88311 times)
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JaronK
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« Reply #40 on: October 19, 2008, 02:27:48 AM »

I think there was also a PaO one where you cast it twice to make it permanent.

Yeah.  This is because the designers never said it, but they assume that if you cast the same spell twice, it's as though the first casting wasn't there.  Thus, if you PAO someone, then PAO them again, the second casting assumes they're in their native (non-PAO) form.  Hardness has the same issue, as does Consumptive Field and a few others.  The problem?  RAW doesn't actually say that anywhere, so spells where the designers assume this often end up broken all to heck.

Moral: as a designer, never assume.  Write it out clearly, and have someone check over your work to make sure you said what you thought you said!

Quote
  And the one where you use hypnotism on a 2nd level NPC to pay for PaO at 1st level.

Not familiar with this.  How does it work?

Quote
I also love abusing the falling damage rules, which can generally get you between 14d6 and 20d6 damage on a 1st level character multiple times per day by being a humanoid with the maximum size/weight, taking the willing deformity: obese feat (hello again, BoVD...), and casting enlarge person, then teleporting or jumping onto people.  I think the trick is pretty old though.

Yeah, the Mario brothers trick.  Old, but stylish.

Oh, and has nobody mentioned the Arseplomancer?  Because that one TOTALLY wins in the "dirty trick" catagory.

JaronK
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Vidar
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« Reply #41 on: October 19, 2008, 10:48:59 AM »

I think there was also a PaO one where you cast it twice to make it permanent.  And the one where you use hypnotism on a 2nd level NPC to pay for PaO at 1st level.

What's PaO?

I also love abusing the falling damage rules, which can generally get you between 14d6 and 20d6 damage on a 1st level character multiple times per day by being a humanoid with the maximum size/weight, taking the willing deformity: obese feat (hello again, BoVD...), and casting enlarge person, then teleporting or jumping onto people.  I think the trick is pretty old though.

And how do you jump high enough/teleport at all at lvl 1?
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BowenSilverclaw
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« Reply #42 on: October 19, 2008, 10:50:46 AM »

I think there was also a PaO one where you cast it twice to make it permanent.  And the one where you use hypnotism on a 2nd level NPC to pay for PaO at 1st level.

What's PaO?
Polymorph any Object
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« Reply #43 on: October 19, 2008, 10:52:42 AM »

PaO: Polymorph Any Object.  edit: Ninja'd.

Abusing Jump is really easy with Tome of Battle.  For more information on abusing Jump, Google Jumplomancer.
« Last Edit: May 21, 2009, 07:02:52 PM by InnaBinder » Logged

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« Reply #44 on: October 19, 2008, 11:06:59 AM »

PoA: Polymorph Any Object.  edit: Ninja'd.
Thanks IB & Bowen.  Big Grin

Abusing Jump is really easy with Tome of Battle.  For more information on abusing Jump, Google Jumplomancer.

True about ToB, but it was suggested this trick was waaaaay old, and ToB isn't THAT old. 
Still, I'll look up the jumplomancer, thanks again.
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Kuroimaken
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« Reply #45 on: October 19, 2008, 12:41:47 PM »

Quote
10: The Wire Hanger.

Dude, you gotta tell me where that pic is from...

BTW, can anyone remind me why the Shadow Miracle trick needs a Shadowcraft Mage?
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Prime32
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« Reply #46 on: October 19, 2008, 12:44:15 PM »

Quote
10: The Wire Hanger.

Dude, you gotta tell me where that pic is from...
Recent VGCats strip.
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Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Kuroimaken
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« Reply #47 on: October 19, 2008, 02:06:13 PM »

Quote
Recent VGCats strip.

I knew I should've kept up my webcomic reading habits.
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Sunic_Flames
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« Reply #48 on: October 19, 2008, 02:10:04 PM »

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IP proofing and avoiding being CAPed OR - how to make characters relevant in the long term.

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SorO_Lost
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« Reply #49 on: October 19, 2008, 03:07:53 PM »

No no.  We can do better.  Use Locate City as the base spell, then use Snowcasting, Flash Frost Spell, Energy Substitution (Electricity), Born of Three Thunders, and Explosive Spell along with Arcane Thesis (Locate City) and Relicguard spell, and make yourself a necropolitan.
That was the trick to attaching Explosive Spell. I couldn't think of it while I was doing the wire hanger. Blowing the baby out of the womb sounded so damn awesome at the time too. But I guess I'll just keep the dead baby eaten it's way out thing since it just has that cringe effect when you tell someone about it.

Edit - My post with tricks 7, 8 & 9 was edited/fixed.
« Last Edit: October 19, 2008, 03:36:55 PM by SorO_Lost » Logged

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awaken DM golem
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« Reply #50 on: October 19, 2008, 03:34:00 PM »

Tis a thing of beauty, I tell you ...  Love

Akalsaris - remembers correctly; i had something to do with that. And the Fat Jumper was a Half-Orc for the weight w/Obese and a low level Jump Skill score to allow the falling object damage to kick in on what you land on.


Thrallherd + BoVD Religious sacrifice = infinite Limited Wishes , infinite Dark (evil) Gold and Exp for Item Crafting
6th level old school, 5th or 4th with "that feat in Cityscape" or TO-tricks

Psionic Power Point Recharge in general, is automatically considered TO-ish, although only Psions and Erudites are real bad.
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StPeteGamer
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« Reply #51 on: October 19, 2008, 03:54:35 PM »

Thrallherd + BoVD Religious sacrifice = infinite Limited Wishes , infinite Dark (evil) Gold and Exp for Item Crafting
6th level old school, 5th or 4th with "that feat in Cityscape" or TO-tricks

Where is that Thrallherd from and what is it?  I could use that for my crafting in my current campaign...
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BowenSilverclaw
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« Reply #52 on: October 19, 2008, 03:56:11 PM »

IIRC it's from the XPH.
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« Reply #53 on: October 19, 2008, 07:18:17 PM »


Thrallherd + BoVD Religious sacrifice = infinite Limited Wishes , infinite Dark (evil) Gold and Exp for Item Crafting
6th level old school, 5th or 4th with "that feat in Cityscape" or TO-tricks


I can get the basic idea of this trick, but do you mind explaining what "feat in Cityscape" you're refering to and of course how it lowers the needed level?
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JaronK
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« Reply #54 on: October 19, 2008, 10:10:36 PM »

BTW, can anyone remind me why the Shadow Miracle trick needs a Shadowcraft Mage?

Well, it's just really hard to do without it.  First, it's sketchy, though I've mentioned why earlier, but second, you need to have a 10th level spell to do it (because Shadow spells only emulate lower level spells).  SCMs generally get Earth Spell anyway, which lets you do that.  Usually, someone who's not an SCM won't find that feat useful at all.

@SorO:  Honestly, I like the wight version better.  Maybe it's just that I love playing Necromancers, but that's just such a great way to take out that paladin that's been bugging you for a while.

JaronK
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BowenSilverclaw
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« Reply #55 on: October 20, 2008, 07:17:20 AM »

Yes it is Big Grin
Does it make me an evil person that I combined #1 and #3 into one build and actually thought about playing it?
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« Reply #56 on: October 20, 2008, 07:34:23 AM »


Thrallherd + BoVD Religious sacrifice = infinite Limited Wishes , infinite Dark (evil) Gold and Exp for Item Crafting
6th level old school, 5th or 4th with "that feat in Cityscape" or TO-tricks


I can get the basic idea of this trick, but do you mind explaining what "feat in Cityscape" you're refering to and of course how it lowers the needed level?
He's referring to the 2-feat tree consisting of Favored and Primary Contact. Primary Contact has Favored as its prerequisite and gives you one extra rank in one skill, even if that would break the normal cap (Level+3). In other words, you can have 8 Ranks in Knowledge (Psionics) at level 4. However, barring any other tricks, you'll still need to wait 'till level 5 to qualify, since Thrallherd also needs to to have ML 5, which Awaken DM Golem apparently overlooked.
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ZeroSum
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« Reply #57 on: October 20, 2008, 09:40:23 AM »

SorO, I don't get how Hindsight actually lets you affect the past.  From what I gather it's just a divination that brings information to now, not a divination that actually targets or effects the past.
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JaronK
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« Reply #58 on: October 20, 2008, 10:15:32 AM »

SorO, I don't get how Hindsight actually lets you affect the past.  From what I gather it's just a divination that brings information to now, not a divination that actually targets or effects the past.

It says you can cast other spells into it near the end (giving a specific list of allowable spells, none of which are supposed to be able to actually effect something).  So, cast Hindsight, and now you can cast Detect Magic on an area in the past.  Metamagic the latter spell into being leathal and now you really can kill the past.

It's friggin' genius, and the picture helps too!

JaronK
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ZeroSum
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« Reply #59 on: October 20, 2008, 10:27:07 AM »

I think it's a far stretch at the least to say "can be used in conjunction" means "go back in time".  I mean, there's Rules as Written and there's rules unwritten and I don't see where the rules as written spells out what "can be used in conjunction" means.
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