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Author Topic: Waiting Room (Off-topic discussion)  (Read 8299 times)
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AfterCrescent
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« Reply #220 on: July 09, 2009, 08:15:04 PM »

Rechecked Grot with book access and did Duo as well. I'm working my way down the list. I'll get to the 12s next time.
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« Reply #221 on: July 10, 2009, 12:22:21 PM »

Rechecked Grot with book access and did Duo as well. I'm working my way down the list. I'll get to the 12s next time.
On that...

Quote
Hit and Run variant states Dex is a competence bonus when attacking flat-footed opponents, not when sneak attacking.
Will fix.

Quote
Flanking does not work.
That's what island of blades is for - both parties are treated as flanking while adjacent to the enemy. (Come to think of it, that would be great on a mounted rogue...)

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Also, Dvati are still one PC, and thus cannot benefit from Teamwork benefits by themselves.
A familiar is counted as part of its master's self, yet it can still learn teamwork benefits. Dvati think independently, they're just closely linked. I don't see why that should make it harder for them to work together.

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Saves/BAB are off. No partial BAB/Saves.
I could have sworn we were using/allowing partial BAB and saves. Confused

Quote
Sneak attack is +2d6 at 3rd level. It's gain sneak attack as a rogue, not replace each bonus feat with a sneak attack die.
In that case, I have some shuffling to do. Rogue 1/Fighter 1/Scout 1 perhaps.
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AfterCrescent
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« Reply #222 on: July 10, 2009, 02:06:08 PM »

A familiar is counted as part of its master's self, yet it can still learn teamwork benefits. Dvati think independently, they're just closely linked. I don't see why that should make it harder for them to work together.
I didn't see where familiars could do that, but I'll reread the teamwork benefit section, as I could be mistaken.

Quote
I could have sworn we were using/allowing partial BAB and saves.
I checked the UA sections allowed, and that's not one of them. Even so, you have 2.75 BAB, not 3. So it'd be wrong either way, but partial saves/BAB are not listed as allowed and no one else has been able to use them.
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« Reply #223 on: July 12, 2009, 10:23:47 PM »

Yeah, so teamwork benefits will work for you, Prime. Everything leans towards you needing more than on character and the Dvati sharing one mind being one character with two bodies, but nothing explicitly stops it from working, so ignore that critique. It works, RAW. Smile
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AfterCrescent
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« Reply #224 on: July 13, 2009, 09:27:45 PM »

Okay, so a little more research shows there was a voting that passed, allowing partial BAB. The rules in the recruitment thread need to be changed/updated. And the spoiler code needs to be fixed, too. Can you get to that, dman?

So Prime, partial BAB works, but you still aren't at 3 yet.
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« Reply #225 on: July 15, 2009, 10:09:35 PM »

Sure.  When I read this whole argument earlier, I had this nagging feeling that we went to fractional saves/BAB, but I didn't see it in the thread.  It'll be changed here in just a sec.
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« Reply #226 on: July 23, 2009, 11:42:00 PM »

Heya, Just wanted to say i want to play in the PVP game Smile, provided someone's willing to be my Opponent. and if someone can point out where i actually post a character sheet.

I've got a few ideas floating in my head right now for characters;
Mongrelfolk Dragonborn Totemist, Probably level 2.
Whispergnome Dragonborn dragonfire adept, Level 17
Raptoran Fighter/psychic warrior/storm talon level 17
Anthropomorphic Monkey Rogue Level 1 (if it's permitted, or if i can make "homebrew update of the race")
Human Druid/fighter/fist of the forest level 17
Human Bard/fighter (pirate, y'argh) level something (provided of course exotic weapon proficiency(firearms) are permitted)

those are my current ideas for my 6 characters. Like i said in one of my first posts, i like to play "exotic" characters Smile
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dman11235
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« Reply #227 on: July 24, 2009, 09:51:08 AM »

In the recruiting thread, which is in the base PbP forum.  The rules for character creation are in there too.
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« Reply #228 on: August 12, 2009, 09:55:55 PM »

yay!  Everyone rejoice!  My cable is more consistent now, so I can actually do things again and not lose them at the last minute!  In other words, expect a homebrew review update sometime over the next week.  I'll try to put my other projects on hold so I can get at least a small one done.  Before I do that, is there anyone who's updated their submissions and haven't been heard?
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« Reply #229 on: August 12, 2009, 10:02:36 PM »

May I suggest a random die roll for that level one game that has gone on forever? They have both proven they are equally good at what they are doing.....
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« Reply #230 on: August 13, 2009, 06:49:13 PM »

Before I do that, is there anyone who's updated their submissions and haven't been heard?

No but if you review bhu's Chaos Monk Redux you can see if my character needs any change as well.
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« Reply #231 on: August 14, 2009, 10:51:53 AM »

May I suggest a random die roll for that level one game that has gone on forever? They have both proven they are equally good at what they are doing.....
How about a referee just give us a LoS check? I'm pretty sure I'm going to lose eventually.
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« Reply #232 on: August 14, 2009, 10:56:52 AM »

Linguist was doing it, but I dont know what this question for prime is....
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« Reply #233 on: August 17, 2009, 12:28:20 PM »

IT was about the interaction of haystacks, barn doors, and LoS.
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« Reply #234 on: August 17, 2009, 04:21:08 PM »

Just wanted to point out that i submitted two combatants, and just wanted to know if someone was proof-reading them. http://brilliantgameologists.com/boards/index.php?topic=2238.msg176693#msg176693 here's the link Smile
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dman11235
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« Reply #235 on: August 18, 2009, 11:41:19 AM »

yay!  Everyone rejoice!  My cable is more consistent now, so I can actually do things again and not lose them at the last minute!  In other words, expect a homebrew review update sometime over the next week.  I'll try to put my other projects on hold so I can get at least a small one done.  Before I do that, is there anyone who's updated their submissions and haven't been heard?

Remember that?  Well, shortly after I made that post (the next day), my cable went out.  Again.  But it's fixed now!  hopefully.  So maybe THIS week I'll get to some reviews.
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« Reply #236 on: August 18, 2009, 01:31:57 PM »

Just wanted to point out that i submitted two combatants, and just wanted to know if someone was proof-reading them. http://brilliantgameologists.com/boards/index.php?topic=2238.msg176693#msg176693 here's the link Smile
Eventually. Wink

Been out of town for a week, but hopefully I'll be getting to them soon.
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« Reply #237 on: May 27, 2010, 12:48:13 AM »

Is this still dead?
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« Reply #238 on: June 09, 2010, 02:43:49 PM »

how would i go about scheduling a Duel between two characters here?

 Big Grin
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« Reply #239 on: June 09, 2010, 07:07:16 PM »

how would i go about scheduling a Duel between two characters here?

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The arena is dead, So you would have to find a way to revive the arena before that could happen.
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There is: Kill shit and loot the corpse!
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