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Author Topic: The Cult of the Damned  (Read 7049 times)
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Nanshork
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« Reply #20 on: October 12, 2008, 06:35:19 PM »

Hmmm, how about this.  I'm your crazy brother, either older or younger I don't care.  Ohhh, we could be twins. 

But really, I'm going to be crazy.  And if you're my brother (or sister), it would explain why you have at least some semblance of control over me.  I will be effective at melee combat, and all of my rituals will be focused on that.  I'm going Ritual Warrior 6/ Ceremonial Butcher 5/ Ritual Warrior 9.  Early qualification to Ceremonial Butcher through the Greater Ritual Study feat.  I'm contemplating Half-Giant, and then we'd be half-siblings.
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« Reply #21 on: October 12, 2008, 07:09:31 PM »

I'll be the older one, because it's usually the older ones that boss the others around.  Yo mamma was a giant, and now daddy's a zombie or something.

...wow, that's kinda funny. 

EDIT: Change of plans.  At level 7 I'm going to get Elaborate Ritual.  Morphic Ritual was for the PrC I'm not even interested in anymore, so I can junk it.
« Last Edit: October 12, 2008, 10:13:05 PM by X-Codes » Logged

Nanshork
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« Reply #22 on: October 12, 2008, 11:29:33 PM »

Haha, nice.  So, I take it you're going Quietus then?
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« Reply #23 on: October 12, 2008, 11:49:27 PM »

Definitely.  Can't be a Cult of the Damned if you can't make Undead, and Quietus just so happens to be an awesome Undead-making PrC.  I'll start with Ghouls/Ghasts, then make some Allips, and then Mohrgs.  Nightshades are nice, but their high HD will take up a lot of minion space.

Anyway, here's my planned spell list.  I'm going to write this down here because it's kinda hard to keep track of what I like from the quietus spell list given in the PDF.

1st- Chill Touch, Inflict Light Wounds
2nd- False Life, Command Undead
3rd- Vampiric Touch, Speak with Dead
4th- Enervation, Animate Dead
5th*- Inflict Light Wounds, Mass, Blight
6th- Create Undead, Harm
7th*- Control Undead, Inflict Serious Wounds, Mass
8th*- Create Undead, Greater, Inflict Critical Wounds, Mass

*Appear to be only available spells of the given level.
« Last Edit: October 13, 2008, 01:00:57 AM by X-Codes » Logged

Stratovarius
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« Reply #24 on: October 13, 2008, 10:20:21 AM »

Looks interesting, and glad to see Ritual/Blood magic getting some play. If you can find a priest, you might want to point him at the Netherlord Big Grin

To the spell-list: I did it that way to make it OGL. Originally, it was based off of the DN spell list. I can probably be talked into allowing spells from that list.
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Arhosa Campaign World - Always Recruiting
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Nanshork
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« Reply #25 on: October 13, 2008, 02:22:43 PM »

Strat, what is your position on my character being insane?
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Stratovarius
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« Reply #26 on: October 13, 2008, 02:30:12 PM »

This is not a surprise?
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« Reply #27 on: October 13, 2008, 04:21:24 PM »

This is going to be fun! Big Grin
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Stratovarius
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« Reply #28 on: October 13, 2008, 04:42:16 PM »

I would rather hope so
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Osteomancy - Rune Magic - Astral Magic
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That is not dead which can eternal lie
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Nanshork
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« Reply #29 on: October 13, 2008, 04:53:13 PM »

I would rather hope so

Anything else you need/want to know before I get my character fleshed out?  And I assume my 'early entry' trick has been approved?
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« Reply #30 on: October 13, 2008, 05:28:35 PM »

Appears legal to me
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Osteomancy - Rune Magic - Astral Magic
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That is not dead which can eternal lie
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Nanshork
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« Reply #31 on: October 13, 2008, 05:57:39 PM »

Alright.  Big Grin
I'll get something together this week, life keeps interfering.
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« Reply #32 on: October 14, 2008, 06:50:44 AM »

You know, now that I think about it I'm not really interested in throwing together a haphazard spell list within a couple days especially considering how much of a secondary feature they're going to be.

Adjusted spell list:
1) Hide from Undead, Inflict Light Wounds
2) Command Undead, Desecrate
3) Inflict Serious Wounds, Speak with Dead
4) Animate Dead, Enervation
5) Lesser Planar Binding, Mass Inflict Light Wounds
6) Harm, Acid Fog

...and I don't particularly care about the rest.
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Stratovarius
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« Reply #33 on: October 14, 2008, 06:54:09 AM »

That looks fine. Will be interesting to see one of these in combat.
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Arhosa Campaign World - Always Recruiting
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Osteomancy - Rune Magic - Astral Magic
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That is not dead which can eternal lie
And with strange aeons even death may die
X-Codes
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« Reply #34 on: October 15, 2008, 01:56:47 AM »

Current Feat Setup:
1) Force of Personality, Tomb-Tainted Soul, Knowledge Devotion (Local)
3) Tomb-Born Vitality, Extended Grasp
6) Slaying Strike
7) Elaborate Ritual
9) Soul Pouch
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Nanshork
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« Reply #35 on: October 15, 2008, 03:21:50 AM »

Knowledge Devotion applies to all knowledges, you don't pick one. 
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VennDygrem
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« Reply #36 on: October 15, 2008, 08:36:42 AM »

Knowledge Devotion applies to all knowledges, you don't pick one. 

Knowledge Devotion allows you to add one knowledge skill to your class skill list, on top of its other benefits.
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Nanshork
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« Reply #37 on: October 15, 2008, 10:22:50 AM »

I'd forgotten since I use it with classes that already have all of them.   
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Nanshork
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« Reply #38 on: October 17, 2008, 01:51:01 PM »

Alright, I'm working on my feats.  I've got all my first level and my sixth level feats done, trying to figure out what to do with the rest.
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Stratovarius
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« Reply #39 on: October 20, 2008, 12:20:34 PM »

I'm back, and ready to kick off the campaign when you guys are, so let me know.
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Arhosa Campaign World - Always Recruiting
Past, Present, and Future
Osteomancy - Rune Magic - Astral Magic
Class and Rule Collection
Player Resource Consortium
That is not dead which can eternal lie
And with strange aeons even death may die
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