http://brilliantgameologists.com
May 18, 2013, 01:17:24 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: These boards are now READ ONLY. We've started over! So don't try posting here. Go here www.minmaxboards.com
 
   Home   Help Search Members Login Register  
Pages: « 1 2
  Print  
Author Topic: Characters inspired/drawn from the media  (Read 7562 times)
0 Members and 1 Guest are viewing this topic.
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #20 on: June 16, 2008, 06:10:42 PM »

Bump.

We need to transfer some of the Gleemax work over. In that case, dark_samuari should repost his characters and turn the first post into an index.
Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #21 on: June 26, 2008, 11:09:52 AM »

EDIT:  Sad
« Last Edit: June 28, 2008, 01:52:01 PM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Sinfire Titan
Organ Grinder
*****
Posts: 5697


You've got one round to give a rat's ass.


Email
« Reply #22 on: June 27, 2008, 04:53:18 PM »

Hey Prime? This thread is for RAW characters that can mimic existing characters from pop culture and movies and such.
Logged



Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #23 on: July 06, 2008, 11:50:15 AM »


Kira Yamato
NG Human Ex-monk (cobra strike) 2/Barbarian (whirling frenzy) 1/Warblade 5/Fighter 2/Bloodstorm blade 10
Feats: Dodge, Improved Precise Shot, Mobility, Point Blank Shot, Precise Shot, Righteous Wrath, Sacred Vow, Shot on the Run, Subduing Strike, Two-Weapon Fighting (improved to Multi-Weapon Fighting when piloting Strike Freedom), Vow of Nonviolence, Vow of Peace


For the Strike Freedom itself... Some kind of Gargantuan/Colossal construct with 14 arms, 12 of which end in melee weapons.
« Last Edit: July 06, 2008, 12:01:26 PM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
DetectiveJabsco
Bi-Curious George
****
Posts: 463


Here's To Life


Email
« Reply #24 on: July 26, 2008, 11:36:23 AM »

Any One wanna Help me Stat out
"The Avatar"

I was Thinking
Human Monk 2/Psion(Kineticist)/Pyrokineticist 4/Slayer 10
With
Monastic Training(Slayer) and Tashalatora(slayer)

Other than that I'm unsure, Maybe a Psi-Warrior Instead of Monk/Kineticist

Any thoughts?
Logged

Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #25 on: July 26, 2008, 04:38:38 PM »

I would have gone with a swordsage/master of nine who picked up some Desert Wind (fire), Setting Sun (air), and Stone Dragon (earth) manouvers. Waterbending is still tricky, but you could take levels in the cold variant of pyrokineticist (or use that homebrew Ocean Tempest (is that the name?) school someone made).

Also, you gotta have the Air Devotion feat from Complete Champion. Big Grin
Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Negative Zero
Grape ape
*****
Posts: 1532

combarishnigm7@yahoo.com Combarishnigm0
Email
« Reply #26 on: July 31, 2008, 12:41:28 AM »

Don't forget the Water Devotion, which creates a water elemental that, with a little imagination, could just be waterbending.
Logged
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #27 on: August 15, 2008, 04:59:16 PM »

Okay, not entirely satisifed with the Kira stats, but here are miniature versions of his mecha.


Freedom Gundam

Two-headed Warforged Dragonfire adept 16
Feats: Ability Focus (breath weapon), Combat Reflexes (B), Enlarge Breath, Flyby Attack, Improved Initiative (B), Improved Speed, Mithral Body, Run, Two-Weapon Fighting (B), Quick Draw, Rapid Reload
Flaw: Pathetic (Charisma)
Breath effects: Acid Breath, Fivefold Breath of Tiamat, Frost Breath, Lightning Breath, Shaped Breath
Invocations: Aquatic Adaptation, Beguiling Influence, Draconic Toughness, Enthralling Voice, Frightful Presence, Greater Draconic Flight, Voidsense

Equipment: Masterwork heavy shield, +3 quick-loading heavy crossbow with gnome crossbow sight, Two +3 brilliant energy longswords
Strike Freedom Gundam

As Freedom Gundam except as follows
Three-headed Warforged Dragonfire adept 16
Feats: Deflect Arrows, Epic Speed (replaces Improved Speed)

Equipment: mantle of spell resistance, ring of force shield and continuous entropic shield (replaces masterwork heavy shield), Two +4 quick-loading light crossbows with gnome crossbow sights, +4 quick-loading great crossbow with gnome crossbow sight, Two +4 brilliant energy longswords

Eight 4HD spark guardians with the Swarmfighting feat usually share the Strike Freedom's space.

I know, they don't have multiple heads - the breath weapons emerge from twin sets of cannons at various points on their bodies. For the HiMAT Attack, use Five-fold Breath of Tiamat (in the Strike Freedom's case, Fifteen-fold Breath of Tiamat Big Grin)
Video of the Freedom
Video of the Strike Freedom
« Last Edit: August 15, 2008, 05:52:39 PM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Sinfire Titan
Organ Grinder
*****
Posts: 5697


You've got one round to give a rat's ass.


Email
« Reply #28 on: August 31, 2008, 11:15:06 PM »

DFA is more suited for Shenlong Gundam.
Logged



Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #29 on: September 01, 2008, 09:13:59 AM »

DFA is more suited for Shenlong Gundam.
Flavour is mutable, remember? It's been a while since I watched Gundam Wing, but does the Shenlong Gundam have that many types of breath weapon?
« Last Edit: September 01, 2008, 09:15:46 AM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Nox_Noctis
Hong Kong
****
Posts: 1236


A Simple Exchange


Email
« Reply #30 on: September 01, 2008, 10:19:16 PM »

Hey, so Dr. Horrible would pretty obviously be an Artificer, but if you had to make him as a gestalt character, what would you put on the other side?
Logged

Sinfire Titan
Organ Grinder
*****
Posts: 5697


You've got one round to give a rat's ass.


Email
« Reply #31 on: September 03, 2008, 10:49:34 AM »

DFA is more suited for Shenlong Gundam.
Flavour is mutable, remember? It's been a while since I watched Gundam Wing, but does the Shenlong Gundam have that many types of breath weapon?

Answer: YouTube. He actually gets a few, but not different energy types or effects. They do sprout out of his arms though.
Logged



woodenbandman
Man in Gorilla Suit
*****
Posts: 2188


Email
« Reply #32 on: October 11, 2008, 10:08:48 AM »

Okay, I got a few:

Wario:
http://www.myth-weavers.com/sheets/save.php. He's a charger who's got spirited charge AND shock trooper/barbarian. What he does is basically charge all the freakin' time, doing within the range of 100 damage per attack. Not bad, probably could be optimized futher. In fact, he needs a valorous weapon, whatever it is.
Yellow Jester:
reserved
Megaman is just an artificer, no need to get into detail with that.

I believe that there's a sonic build, hang on a sec:

http://brilliantgameologists.com/boards/index.php?topic=310.0 By Shadeseraph
« Last Edit: October 11, 2008, 10:15:43 AM by woodenbandman » Logged

Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #33 on: October 28, 2008, 06:35:18 PM »

Why am I posting this? Oh well...

Nanoha Takamachi, The White Devil

NG Human Psion (kineticist) 16/swordsage 4
Feats: Enlarge Power, Favoured energy (fire)HC, Improved Toughness, Maximise Power, Metapower (Maximised energy bolt)CP, Nonlethal Substitution, Overchannel, Practiced Manifester (psion)CP, Psicrystal Affinity, Psicrystal Containment, Psionic Meditation, Transcend LimitsHC, Twin Power
Equipment: Psionatrix of psychometabolism, Wings of flight
Powers: Damp powerCP, Energy bolt, Energy missile, Energy retort, Force screen, Mental barrier, Share pain, Solicit psicrystal, Telekinetic thrust, Vigor

Raging Heart
Psicrystal 20
Feats: Psionic Meditation, Skill Focus (Search, Spot, Use Psionic Device), Wild Talent
Equipment: Crystal mask of detection, Ring of arming, dorje of psionic mystic surgePH2, +1 deep crystal quarterstaff/psicrystal staffHC (w/ wand chamber, setting stone of invigoration, 2x setting stone of power echo, companion stone of far sight), Psychoactive skin of ectoplasmic armour (transferred to master)

Divine Shooter/Axel Shooter: Energy missile
Protection: Mental barrier
Divine Buster: Energy bolt
Flyer Fin/Axel Fin: Wings of flight
Flash Move: Shadow hand manouvers
Cartridge Load: Dorje of psionic mystic surge
Barrier Burst: Energy retort
Barrel Shot: (Enlarged) Telekinetic thrust (used on a creature)
Stardust Fall: Telekinetic thrust (used on objects)
Blaster Mode Starlight Breaker: Activate setting stone of invigoration and dorje of psionic mystic surge, use Transcend Limits to overchannel by four levels (final ML 26). Expend psionic focuses of self and psicrystal to apply Twin Power and Maximise Power to energy bolt (fire). 17 base, Maximise +2, Twin +6 = 296 damage in a 120ft line. Take 15d8 points of backlash damage (shared evenly with psicrystal).

Old version
Quote
Human (intermediate air elemental bloodline) cleric 1/warlock 17/hellfire warlock 3

Feats: Divine Metamagic, Empower Spell, Enlarge Spell, Greater Psionic Weapon, Hidden Talent (force screen), Item Familiar, Maximise Spell-like Ability (eldritch blast), Psionic Weapon, Twin Spell-like Ability (eldritch blast)
Flaws: Non-combatant
Invocations: Eldritch line, Eldritch spear, Entropic warding, Fell flight, Flee the scene, Hideous Blow, Penetrating blast
Equipment: +3 glamered mithral breastplate of SR19, Chasuble of Fell Power, Raging Heart, Velka-type cartridges (nightsticks), +1 eager force precise quick-loading light crossbow, Shirt of spell resistance

Item familiar: Raging Heart (Warlock's scepter and +1 greater dispelling/+1 quarterstaff)
Increased Sapience, Greater Power (locate creature 3/day), Lesser Powers (detect magic at will, hold person 3/day)

Axel Shooter: +1 eager force precise quick-loading light crossbow
Divine Buster: Penetrating Eldritch Blast
Divine Buster Extension: Enlarged Penetrating Eldritch Spear
Excellion Buster: Empowered Penetrating Eldritch Line
Starlight Breaker: Empowered Enlarged Maximised Twinned Penetrating Eldritch Line + Expend charges from warlock's scepter with Hellfire infusion (widen)
Axel Charge System: Charge with Empowered Hideous Blow + Greater Psionic Weapon
Cartridge System: Divine Metamagic + Nightsticks
Blaster System: Hellfire Blast

Yes, Divine Metamagic works wth eldritch blast, since it doesn't involve adjusting spell levels. EDIT: Well, pre-errata, anyway


Subaru Nakajima

Warforged Barbarian 1/Cleric 1/Psychic warrior 1/Duskblade 13/Sonicrager (variant frostrager) 2

Domains: Strength (devotion), Travel (devotion)
Feats: Divine Might, Improved Unarmed Strike, Item Familiar, Mad Foam Rager, Power Attack, Sonic Berserker, Superior Unarmed Strike, Unarmoured Body, Up the Walls
Flaws: Shaky, Vulnerable
Equipment: +3 glamered chain shirt, +4 suppression manifester adamantine battlefist, Mach Calibur, Ring of force shield, Velka-type cartridges (nightsticks, stored in compartment in battlefist)
Powers: burst

Item familiar: Mach Calibur (Boots of skating and at-will ML7 wingroad)
Greater power: Gear Excellion (haste 3/day), Increased Sapience, Lesser power (detect magic at will)

Wingroad: As wall of ectoplasm, but the wall takes the form of a path 5-foot wide and up to 20ft long per manifester level – the path must be continuous but need not be straight. The wall lasts for 1 round.
« Last Edit: July 09, 2009, 07:45:25 AM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Bozwevial
Organ Grinder
*****
Posts: 4497


Developing a relaxed attitude to danger.


« Reply #34 on: October 28, 2008, 06:52:55 PM »

Hey, so Dr. Horrible would pretty obviously be an Artificer, but if you had to make him as a gestalt character, what would you put on the other side?

Honestly, all I can think of would be factotum. It actually fits...sort of.
Logged

Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #35 on: February 01, 2009, 09:29:01 AM »

Rise!

If you don't recognise these characters, look here.

Alteisen

CG Gorebrute shifter barbarian (lion totem, ferocity) 1/dragonfire adept 5/paladin of freedom 2/green star adept 10/fortune's friend 3
Feats: Entangling Exhalation, Combat Brute, Fortutitous Strike, Improved Sunder, Power Attack, Practiced Spellcaster (dragonfire adept), Quicken Supernatural Ability (breath weapon), Shifter Savagery, Unbelievable Luck (B),Victor's Luck
Flaws: Shaky, Vulnerable
Invocations: Draconic Flight, Endure Exposure, Energy Resistance, See the Unseen
Breath Effects: Cold Breath, Slow Breath
Equipment: +3 full plate, 2x masterwork spiked gauntlets, +1 quick-loading light crossbow, +1 impact brash lucky morningstar, necklace of +1 brutal surge valorous natural weapons (gore), Armbands of might, Helm of battle, Mantle of Second Chances

Teamwork benefits: Ranged precision, Spell barrage

Autocannon: Light crossbow
Revolving Stake: Full attack with morningstar
Heat Horn: Gore attack while shifting
Heavy Claymore: Breath weapon
Trump Card: Shift, enter ferocity and charge with a gore attack (activating brutal surge), using a quickened Entangling Slow Breath on the way. On the next round, charge again and make a full attack with the morningstar, taking advantage of Combat Brute.




Weissritter

CG Warforged Ranger (distracting attack) 4/Warlock 8/Cyran avenger 5/Hellfire warlock 3
Feats: Ability focus (eldritch blast), Endurance (B), Flyby Attack, Point Blank Shot(B), Practiced Spellcaster (warlock), Precise Shot, Quicken Spell-like ability (eldritch blast), Rapid Shot, Shape Soulmeld (strongheart vest), Track(B), Woodland Archer
Flaws: Non-combatant
Invocations: Eldritch line, Eldritch cone, Eldritch spear, Fell flight, Hellrime blast, Noxious blast, Repelling blast, Vitriolic blast
Equipment: +1 splitting exit wounds dragonbone footbow/warlock's scepter, +1 light crossbow, +1 shortsword, Bracers of archery, Greater chasuble of fell power, +3 distance swiftwing arrows

Teamwork benefits: Ranged precision, Spell barrage

Oxtongue Rifle E: Eldritch blast
Oxtongue Rifle B: Footbow
Oxtongue Rifle W: Footbow + quickened eldritch blast


For Alteisen Reise, take a level of fighter and another in fortune's friend. Trade Tower Shield Proficiency for Exotic Armour Proficiency (mountain plate). Replace full plate with mountain plate and add the shocking enchantment to the gore. Pick up Empower Breath.

For Rein Weissritter, take some more warlock levels and learn Greater Draconic Fell Flight. Get the Twin Spell-Like Ability feat and Eldritch Sculptor.
« Last Edit: February 24, 2009, 10:53:06 AM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #36 on: February 24, 2009, 03:53:58 PM »


Cybuster, The Lord of Elemental

Warforged Shapeshifter druid 1/Scout 1/Dragonfire adept 18
Feats: Aerial Reflexes, Air Heritage, Dragonfire Strike, Enlarge Breath, Expeditious Dodge, Flyby Attack, Heighten Breath, Maximise Breath, Shape Breath
Flaws: Murky-Eyed, Shaky
Traits: Quick
Breath Effects: Cloud Breath, Five-fold Breath of Tiamat
Invocations: Draconic Toughness, Endure Exposure, Greater Draconic Flight, Instill Vulnerablity
Spells: Longstrider, Produce flame
Equipment: Dragon Spirit Cincture, Draught of admixtured (acid) breath, Masterwork Potion belt, +1 eager flaming skillful starmetal longsword (w/ lesser energy assault crystal of electricity), +1 force shortbow, amulet of +1 valorous skillful natural attacks, +1 twilight plating of quickness, 2 gauntlets (w/ least energy assault crystals of acid and cold)
Wand of lion's charge

Cybird: Predator form
Cyflash: Endure Exposure, enlarged heightened Cloud Breath.
Akashic Buster: Predator form followed by charge with bite attack and dragonfire strike
Cosmo Nova: Instill Vulnerablity (acid), Draught of admixtured (acid) breath, enlarged maximised heightened Fivefold Breath of Tiamat shaped into a cone. (Note that this attack varies wildly in appearance between games)
Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #37 on: May 28, 2009, 05:53:57 PM »

Lina Inverse

CN Human Warmage 15/Mage of the Arcane Order 7
Feats: Craft Wondrous Item, Epic Spellcasting
Equipment: Headband of mind blank, Metamagic rod amulet of empower, Metamagic rod gloves of enlarge, Metamagic rod ring of maximise, Belt of battle


Gourry Gabriev

LG Human Warblade 20
Equipment: Masterwork breastplate, Sword of Light
Quote from: Sword of Light
This +5 holy spell storing longsword grants its wielder the Spellfire Wielder feat as long as it is held. Unlike a normal spellfire wielder, you cannot use spellfire energy to heal.


Zelgadis Greywords

N Mineral warrior human Factotum 3/Ranger (Mystic rangerDrag, Shooting starCoV variants) 17
Feats: Able LearnerRoD, Arcane Strike, Font of Inspiration, Improved Initiative, Knowledge Devotion, Practiced Spellcaster (ranger), Sword of the Arcane OrderCoV
Spells: Dismissal, Earthbolt, Fireball, Fly, Light, Orb of force, Scorching ray

Astral Vine: Arcane Strike
Blam Blazer/Elmekia Lance: Orb of force
Dug Haut: Earthbolt
Fireball: Fireball. Duh.
Flare Arrow: Scorching ray
Lighting: Light
Ra-Tilt: Dismissal
Ray Wing/Levitation: Fly


Amelia Wil Tesla Seyruun

LG Halfling cleric (Strength, War domains) 18/Pious templar 2
Feats: Improved Unarmed Strike, Holy Warrior, Strength DevotionB

Visfa Rank: Greater Mighty Wallop


Sylphiel Nels Lahda

NG Human cloistered cleric 20 (Protection, Healing domains)
Feats: Extra Spell (dragon slave Tongue), Healing Devotion, Spiritual Counter, Touch of Healing
Flaws: Frail, Non-combatant
« Last Edit: October 04, 2009, 06:40:38 PM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #38 on: July 08, 2009, 05:55:52 PM »

This thread has regenerated


Guyver
(1986 Op, 2005 Op, Wikipedia article)

SkarnMoI monk (cobra strike, decisive strike, racial substitution levels) 2/Psion (egoist) 8/Slayer (favoured enemy: zoanoids) 10
Feats: Carmendine MonkCoV, Expanded Knowledge (astral seed, control body, expansion, psionic fly), Leadership, MetapowerCP (twinned energy wave), Practiced Manifester (psion), Psicrystal Affinity, Psicrystal Containment, TashalatoraSoS (slayer), Twin Power
Powers: Adapt body, Astral seed, Control body, Energy ray, Energy wave, Fusion, Expansion, Persistent CorrespondHC, Psionic blast, Psionic disintegrate, Psionic fly, Restore extremity, Share pain, Synesthete, Touchsight, Vigor
Equipment: Monk's belt, Psychoactive skin of the hero, Torc of power preservation, Item of continuous vigor, Items of +6 Str/Int/Wis

High Frequency Swords: Arm spines
Hyper Sense: Synesthete, Touchsight
Sonic Buster: Energy ray (sonic), Psionic blast
Head Beam: Energy ray/Psicrystal's dissolving spittle
Gravity Control Sphere: Psionic fly, Psionic disintegrate
Mega-Smasher: (Twinned) Energy wave

Regeneration: Astral seed, restore extremity, item of vigor
Immunity to mind control: Slayer class features
Berserk: To represent the armour's ability to take control of the host's body when his brain is damaged, manifest control body on yourself when your hp is low, making your psicrystal the point of origin. This works best in games where the negative hitpoints range has been houseruled larger.


Guyver Gigantic: Use persistent correspond to contact chrysalis, which appears via psionic teleport. Manifest expansion to grow to Large size, then use fusion on chrysalis


Control Medal
Psicrystal 20
Feats: Bonus Essentia, Shape Soulmeld (dissolving spittle)

Cohort's psicrystal has identical stats (effective level is increased by psicrystal staff).


Chrysalis (cohort)
Half-minotaur water orc Barbarian (lion totem) 1/Psychic warrior 15/Cerebral ragerHC 1/LA +1
Feats: Aberrant Reach, Aberration Blood, Empower Power, Expanded Knowledge (psionic teleport), Greater Psionic Fist, Headlong Rush, Overchannel, Practiced Manifester (psychic warrior), Psicrystal Affinity, Psicrystal Containment, Psionic Fist, Psionic Meditation, Transcend LimitsHC
Powers: Burst, Hammer, Ectoplasmic cocoon, Psionic teleport
Equipment: Dorje of mass ectoplasmic cocoon, Necklace of +1 valorous natural attacks, Phoenix cloak, Shirt of CL19 giant size 1/day (53,200gp), Psicrystal staff (w/ setting stone of invigoration)HC shaped like a crown

Power Amps: Ectoplasmic cocoon/Mass ectoplasmic cocoon
Dual Head Beam: Both psicrystals use Dissolving spittle
Gravity Fist: Hammer + Greater Psionic Fist
Gravity Ram: Charge with Headlong Rush and attack with Greater Psionic Fist decisive strike, dealing quadruple normal damage.
Giga-Smasher: Transcend Limits + (Twinned) Energy wave


Gigantic Exceed: Activate shirt of giant size and setting stone of invigoration, then enter Cerebral rage
Gravity Implosion: Transcend Limits + Twinned Empowered Psionic Disintegrate (expend focuses of both psicrystals)


Astral seed just fits awesomely. Another trick would be to have the character perform a true mind switch with their psicrystal so that if that shiny thing on their forehead is destroyed the body dissolves (this would also remove the need for psionic fly, since the psicrystal-body can fly by itself).

EDIT: If you can use psychic reformation to add additional powers, you have room to take Azure Toughness, Troll-Blooded and Tireless to better represent the Guyver's regeneration.
« Last Edit: April 20, 2011, 08:20:52 AM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Pages: « 1 2
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2008, Simple Machines LLC Valid XHTML 1.0! Valid CSS!