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jojolagger
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« Reply #400 on: July 20, 2011, 12:39:35 AM » |
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Q 130 b I am trying to create a single person item that acts as an ambrosia generator. Are there any spells that cause pain without causing actual damage, and are better for and item than a Level 2, minutes/level spell, or alternately, a cheap magic item that causes the wearer to feel pain?
You mean a liquid pain generator? My advice is to use the lawful evil mendicant scheme. Ambrosia is the good equivalent. I can't use liquid pain because my char is Good. BoVD has an item that converts pain to pleasure, so that plus source of pain nets me a Distil Joy Target. Edit: Q 130 b (fixed) I am trying to create a single person item that acts as an ambrosia generator. Are there any spells that cause pain without causing actual damage, and are better for and item than a Level 2, minutes/level spell, or alternately, a cheap magic item that causes the wearer to feel pain, or any spell that creates a feeling of bliss, joy or something similar?
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« Last Edit: July 20, 2011, 12:41:38 AM by jojolagger »
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Countdown to Zombie Apocalypse 97 When you see this, copy it into your sig and -1  Quotes In other words, he thinks there's a "correct" way to play D&D. *sigh* There is: Kill shit and loot the corpse! When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.
But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
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The_Mad_Linguist
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« Reply #401 on: July 20, 2011, 12:45:23 AM » |
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Q 130 b I am trying to create a single person item that acts as an ambrosia generator. Are there any spells that cause pain without causing actual damage, and are better for and item than a Level 2, minutes/level spell, or alternately, a cheap magic item that causes the wearer to feel pain?
You mean a liquid pain generator? My advice is to use the lawful evil mendicant scheme. Ambrosia is the good equivalent. I can't use liquid pain because my char is Good. BoVD has an item that converts pain to pleasure, so that plus source of pain nets me a Distil Joy Target. Edit: Q 130 b (fixed) I am trying to create a single person item that acts as an ambrosia generator. Are there any spells that cause pain without causing actual damage, and are better for and item than a Level 2, minutes/level spell, or alternately, a cheap magic item that causes the wearer to feel pain, or any spell that creates a feeling of bliss, joy or something similar? I'm pretty sure that that item is just as [evil] as liquid pain itself is.
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jojolagger
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« Reply #402 on: July 20, 2011, 12:55:18 AM » |
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I'm pretty sure that that item is just as [evil] as liquid pain itself is.
Said item lacks an [evil] tag, Doesn't need an evil alignment to create, and counteracts spells with the [evil] tag. Also, liquid pain only works for evil spellcasters, and the character I want to do this with is NG. A 130b(fixed): Telempathic Projection power
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« Last Edit: July 20, 2011, 01:22:05 AM by jojolagger »
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Countdown to Zombie Apocalypse 97 When you see this, copy it into your sig and -1  Quotes In other words, he thinks there's a "correct" way to play D&D. *sigh* There is: Kill shit and loot the corpse! When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.
But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
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maurezen
Noob

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« Reply #403 on: July 20, 2011, 04:32:22 AM » |
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Q 132 Can conjuration(creation) byproducts exist in antimagic field? Namely, can one shoot an Orb of Acid into an AMF and hit someone?
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The_Mad_Linguist
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« Reply #404 on: July 20, 2011, 04:50:20 AM » |
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Q 132 Can conjuration(creation) byproducts exist in antimagic field? Namely, can one shoot an Orb of Acid into an AMF and hit someone?
Yeah, the orb isn't inherently magical.
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snakeman830
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« Reply #405 on: July 20, 2011, 10:07:44 AM » |
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Q 132 Can conjuration(creation) byproducts exist in antimagic field? Namely, can one shoot an Orb of Acid into an AMF and hit someone?
So long as the spell has an instantaneous duration, yes. This is explicitly spelled out in the text of AMF.
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I am constantly amazed by how many DM's ban Tomb of Battle. The book doesn't even exist! Quotes: By yes, she means no.
That explains so much about my life. hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea. If using Genesis to hide your phylactry, set it at -300 degrees farenheit. See how do-gooders fare with a liquid atmosphere.
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McPoyo
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« Reply #406 on: July 20, 2011, 11:17:25 AM » |
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Q131: does a mounted rider provoke aoo's when casting spells, firing ranged weapons etc.. as an unmounted creature would? iim thinking that because you share space with your mount your probably do not...?
your space becomes that of your mount, so yes, they still provoke, just like you can still attack without a reach weapon when mounted.
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A gygaxian dungeon is like the world's most messed up game show.
Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY! They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.
Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.
Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time. I give you much fu. Three Errata for the Mage-kings under the sky, Seven for the Barbarian-lords in their halls of stone, Nine for Mortal Monks doomed to die, One for the Wizard on his dark throne In the Land of Charop where the Shadows lie.
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kevin_video
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« Reply #407 on: July 20, 2011, 12:42:57 PM » |
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Q 133 When figuring out the cost of ammunition made out of special materials, is it the +X on top of the pack of ammo, or is it multipled because it's +X for each item within the pack? Like silver bolts and arrows for instance. Is it 3 gold for 10 bolts and 20 arrows, or is it 1 gold + (20 arrows or 10 bolts x 2 gold)?
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I reject your reality, and substitute my own. When God gives you lemons... it's time to find a new God. Like D&D Freakouts? Check out this 4th Ed one.
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PhaedrusXY
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« Reply #408 on: July 20, 2011, 12:58:18 PM » |
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Q131: does a mounted rider provoke aoo's when casting spells, firing ranged weapons etc.. as an unmounted creature would? iim thinking that because you share space with your mount your probably do not...?
your space becomes that of your mount, so yes, they still provoke, just like you can still attack without a reach weapon when mounted. Don't forget that you can take cover as a free action with a (relatively easy) ride check, and that having cover prevents attacks of opportunity. Edit: Whoops... that prevents spellcasting... I thought it only prevented attacks...
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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PhaedrusXY
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« Reply #409 on: July 20, 2011, 01:00:27 PM » |
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Q 132 Can conjuration(creation) byproducts exist in antimagic field? Namely, can one shoot an Orb of Acid into an AMF and hit someone?
Yeah, the orb isn't inherently magical. Yes. Neither are Orbs of Force magical, evidently. 
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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studderingdave
Ring-Tailed Lemur
 
Posts: 12
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« Reply #410 on: July 20, 2011, 01:41:44 PM » |
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7th level druid using core rules only, what feats should i take? assuming i am human with 18 WIS and 17 CON. Natural spell seems like a given, but what else? thoughts?
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kremti
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« Reply #411 on: July 20, 2011, 01:57:06 PM » |
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Q1347th level druid using core rules only, what feats should i take? assuming i am human with 18 WIS and 17 CON. Natural spell seems like a given, but what else? thoughts?
A134Spell Focus (conjuration) -> Augment Summoning come to my mind immediately... -K
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Sinfire Titan
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« Reply #412 on: July 20, 2011, 01:57:33 PM » |
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7th level druid using core rules only, what feats should i take? assuming i am human with 18 WIS and 17 CON. Natural spell seems like a given, but what else? thoughts?
This really isn't the right thread to ask for build help...
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Sobolev
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« Reply #413 on: July 20, 2011, 02:02:00 PM » |
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Q1347th level druid using core rules only, what feats should i take? assuming i am human with 18 WIS and 17 CON. Natural spell seems like a given, but what else? thoughts?
A134Spell Focus (conjuration) -> Augment Summoning come to my mind immediately... -K A134 Off the top of my head... 1st: Ashbound Human: Greenbound Summoning 3rd: Extend Spell **6th: Natural Spell **12th: Dragon Wild Shape And you should do as suggested above and figure out how to work in Augment Summoning. Note: The Extend Spell doesn't get nearly as exciting if you don't use Creeping Cold.
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« Last Edit: July 20, 2011, 02:10:33 PM by Sobolev »
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Sha'ir HandbookBinder HandbookQuote from: Negative Zero on November 04, 2009, 02:16:14 AM In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
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Lycanthromancer
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« Reply #414 on: July 20, 2011, 02:04:11 PM » |
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Q135: I've got a druid who has a woodchuck as an animal companion. Would it be a good idea to retrain one of its feats to Weapon Proficiency with the caber? And does anyone know of a way to increase its attack bonus so it can throw as many of them per round as possible?
Q136: Does anyone see what I just did there?
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Sinfire Titan
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« Reply #415 on: July 20, 2011, 02:06:50 PM » |
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Q136: Does anyone see what I just did there?
A136: I hate you so much.
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Sobolev
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« Reply #416 on: July 20, 2011, 02:08:18 PM » |
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Q136: Does anyone see what I just did there?
A136: I hate you so much. Really? I rather liked it.
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Sha'ir HandbookBinder HandbookQuote from: Negative Zero on November 04, 2009, 02:16:14 AM In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
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PhaedrusXY
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« Reply #417 on: July 20, 2011, 02:09:04 PM » |
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Q1347th level druid using core rules only, what feats should i take? assuming i am human with 18 WIS and 17 CON. Natural spell seems like a given, but what else? thoughts?
A134Spell Focus (conjuration) -> Augment Summoning come to my mind immediately... -K A134 Off the top of my head... 1st: Ashbound Human: Greenbound Summoning 3rd: Extend Spell **6th: Natural Spell **12th: Dragon Wild Shape And you should do as suggested above and figure out how to work in Augment Summoning. Power Attack, Combat Reflexes, Improved Natural Attack (Claw), Improved Natural Attack (Bite), Multiattack, maybe Improved Multiattack, maybe Hover.
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?
Sounds like the makings of a gay porn film.
...thanks
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Sobolev
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« Reply #418 on: July 20, 2011, 02:11:22 PM » |
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Q1347th level druid using core rules only, what feats should i take? assuming i am human with 18 WIS and 17 CON. Natural spell seems like a given, but what else? thoughts?
A134Spell Focus (conjuration) -> Augment Summoning come to my mind immediately... -K A134 Off the top of my head... 1st: Ashbound Human: Greenbound Summoning 3rd: Extend Spell **6th: Natural Spell **12th: Dragon Wild Shape And you should do as suggested above and figure out how to work in Augment Summoning. Power Attack, Combat Reflexes, Improved Natural Attack (Claw), Improved Natural Attack (Bite), Multiattack, maybe Improved Multiattack, maybe Hover. Oh gross, I assumed that was a joke!
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Sha'ir HandbookBinder HandbookQuote from: Negative Zero on November 04, 2009, 02:16:14 AM In my humble opinion, CO is haberdashery. Some say we're mad, but we can all agree we're hatters. Yes, we have potential to make very sophisticated hats, very fancy hats, be they dark or light. But the truth is that the color of the hat does not come from the group of us - our community doesn't directly produce hats. We simply give average head circumferences, list current fashion trends, and point out some shiny, obscure baubles to add to the latest hat line.
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Lycanthromancer
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« Reply #419 on: July 20, 2011, 02:13:55 PM » |
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Oh gross, I assumed that was a joke!
On the bright side, druids are one of the, what, three or four classes that can actually function properly in core? Huzzah!
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