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Author Topic: Ask a Simple Question, Get a Simple Answer 26: Still better than CustServ  (Read 28674 times)
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kevin_video
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« Reply #300 on: July 17, 2011, 12:26:09 AM »

Q103: what exactly is considered precision-based damage?
A 103: Sneak attack, sudden strike, skirmish. Basically, extra dice that only apply under specific conditions.
i thought so. is that in the PHB somewhere?

I'm pretty sure the term has never been defined in the rules.  I typically figure that damage that doesn't apply to creatures immune to critical hits is precision damage.  For example, a swashbuckler's insightful strike. 
Does Fav Enemy damage count?
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heroicraptor
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« Reply #301 on: July 17, 2011, 12:26:57 AM »

Q103: what exactly is considered precision-based damage?
A 103: Sneak attack, sudden strike, skirmish. Basically, extra dice that only apply under specific conditions.
i thought so. is that in the PHB somewhere?

I'm pretty sure the term has never been defined in the rules.  I typically figure that damage that doesn't apply to creatures immune to critical hits is precision damage.  For example, a swashbuckler's insightful strike. 

Page 42 of the Rules Compendium.
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LunaticsLament
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« Reply #302 on: July 17, 2011, 02:14:44 AM »

q105  Is there a way to gain evasion other than through class levels or using the shadow creature template from LoM?
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« Reply #303 on: July 17, 2011, 02:50:37 AM »

q105  Is there a way to gain evasion other than through class levels or using the shadow creature template from LoM?
A105: There's a ring of evasion.  20k I think.
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kevin_video
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« Reply #304 on: July 17, 2011, 03:08:02 AM »

bump

A96 Wounding adaptive kukris with the lightning maces feat.
There's a lightning maces feat?

Q 99 In a [Pathfinder] armory book, you can have your character smoke cigarettes. They have a save against becoming addicted. However, my question comes from the secondary part of it. If you smoke too many cigs, you eventually take permanent Con damage over time. Basically it ages you because cigarettes "take years off of your life." How would you actually work that? I ask because of the characters is a chain smoking half-elf ranger.

Q 106 removed

Q 107 When it says SLA 3/day and lists one to three spells afterwards, is that 3/day each or 3/day total?
« Last Edit: July 17, 2011, 10:50:30 AM by kevin_video » Logged

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« Reply #305 on: July 17, 2011, 03:36:49 AM »

A 107: It would be 3/day for every spell. Just like in the MM entries.
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« Reply #306 on: July 17, 2011, 04:53:33 AM »

Q92: How does the Multitasking feat from Savage Species translate into 3.5?
Bump.
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« Reply #307 on: July 17, 2011, 08:34:46 AM »

Q103: what exactly is considered precision-based damage?
A 103: Sneak attack, sudden strike, skirmish. Basically, extra dice that only apply under specific conditions.
i thought so. is that in the PHB somewhere?

I'm pretty sure the term has never been defined in the rules.  I typically figure that damage that doesn't apply to creatures immune to critical hits is precision damage.  For example, a swashbuckler's insightful strike. 
Does Fav Enemy damage count?
That got changed from 3.0.  Now Favored Enemy damage is just extra damage whenever you attack a Favored Enemy and is no longer precision damage.
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« Reply #308 on: July 17, 2011, 08:41:57 AM »

A105 Two feats will grant you uncanny dodge and evasion. Shape soulmeld: Impulse boots, then open least chakra: feet.
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« Reply #309 on: July 17, 2011, 08:52:20 AM »

Q108: Is this correct? Would the stacking rules apply to that ability, and thus enable an easier Ubercharger?
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« Reply #310 on: July 17, 2011, 10:25:41 AM »

Q 109 Strength of My Enemy (again): "One of your natural or manufactured weapons... deals 1 pt of Strength damage on each successful hit."

Is that "instead of" normal HP damage, or in addition to?  You could read this as replacing normal damage rather than augmenting.

thanks!
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weenog
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« Reply #311 on: July 17, 2011, 10:37:48 AM »

You could read this as replacing normal damage rather than augmenting.

No you couldn't. Things do what they do unless they explicitly don't.  Strength of My Enemy says it makes the weapon deal Str damage.  It doesn't say the weapon stops doing what it does.  The weapon keeps doing what it does, and does the Str damage.
« Last Edit: July 17, 2011, 10:42:33 AM by weenog » Logged

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« Reply #312 on: July 17, 2011, 11:21:46 AM »

Q110  Has anyone gone through the work to provide the stats for anthropomorphic animals beyond the ones from MM show in Savage Species?
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« Reply #313 on: July 17, 2011, 12:38:36 PM »

Q92: How does the Multitasking feat from Savage Species translate into 3.5?
Bump.
It doesn't, partial actions don't exist in 3.5 and it was never updated officially.
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« Reply #314 on: July 17, 2011, 12:40:56 PM »

Q103: what exactly is considered precision-based damage?
A 103: Sneak attack, sudden strike, skirmish. Basically, extra dice that only apply under specific conditions.
i thought so. is that in the PHB somewhere?

I'm pretty sure the term has never been defined in the rules.  I typically figure that damage that doesn't apply to creatures immune to critical hits is precision damage.  For example, a swashbuckler's insightful strike. 
Does Fav Enemy damage count?
That got changed from 3.0.  Now Favored Enemy damage is just extra damage whenever you attack a Favored Enemy and is no longer precision damage.
Which resulted in a ton of jokes about rangers dealing 'racism damage' instead.
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« Reply #315 on: July 17, 2011, 09:11:57 PM »

Question 111

How useful, at the low-levels (1-5), is pounce? I ask because I am re-flavoring the barbarian into another class & was trying to decide between trading out the fast movement for pounce (from Complete Champion) or for Roof Walker (from Cityscape)
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« Reply #316 on: July 17, 2011, 09:17:17 PM »

A111 If you have more than one attack (TWF and/or natural weapons), then it helps you land some more attacks, instead of a single attack...
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« Reply #317 on: July 17, 2011, 09:26:23 PM »

Question 111

How useful, at the low-levels (1-5), is pounce? I ask because I am re-flavoring the barbarian into another class & was trying to decide between trading out the fast movement for pounce (from Complete Champion) or for Roof Walker (from Cityscape)
A111: Extremely useful, but only under certain circumstances. If you're of a race with at least one natural weapon, or have TWF, or can somehow gain additional attacks somehow else (such as with soulmelds), then it's extremely useful.

But generally the usefulness comes it at 6+.
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« Reply #318 on: July 17, 2011, 09:37:31 PM »

Q112: What is the process in getting someone banned on this forum?
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« Reply #319 on: July 17, 2011, 09:54:53 PM »

Q112: What is the process in getting someone banned on this forum?

Don't know if there is a simple answer to that one.
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